Well, on some points i disagree:
Prisoners Stun: stuns for me in 9 out of 10, unless it's a harpy or he has immunity.
Prisoners oassive removal: i had ONE round in PVP, where the prisoners passive did not disable a single effect. I suppose, immunity now also blocks his passive, as it counts as negative effect !?!
For Echo: my Hallowed Eddie uses Echo and it triggers in 9 out of 10, seems ok. (gotta be perfect hits, i think)
As for strike/counter talismans: i once had a 3/4 team with counters and they always did their counter, once they got hit.
And for the revenge (warrior/assassin newborn/sentinel mayan priestess): i only used mayan priestess in offense and it worked pretty well. Now that she's nerfed - and besides the fact a red/red/yellow lilith is a far better offense - i don't use her anymore.