Get rid of Freeze, Stun, and Taunt. They're bad effects to have in the game because they prevent people from playing.
Satan81-5023
My thoughts are to add a diminishing return factor to status effects. So when you have taunt on a hit all character (mummy/ssd), each successive taunt has a lower probability to proc. So 40% for the first taunt to apply, then 10% less for each additional effect.
There's no reason taunt should be applied to every character in one hit. Same goes for all effects.
9 times in a row, I go in second place, the probability for it to happens is under 0,2%. I lost 8 of those 9 fights. I still haven't been defeated when I go first, I suppose it would chenge in the higher ranks. So how can i enjoy a game that almost always win the one who hit in the first place? So I've decided to leave PVP until there is a radical change in the game.
Ok, don't forget that I'm playing this game just because I'm an Iron Maiden fan and all I want is to collect Eddies. It went well in the christmas special where I get 4 of the 5 special characters including the coalgiver Eddie, but I've bought 30 nautic souls and all I get were two useless corrupt droids that I didn't have.
What about the new worlds. My team right now is so strong that probably they won't supposse any challenge. So was the purpose of go on in the game? I cannot see it.
Probably will go back in the future to see if there have been any change, but for now I'm out.
- increase the attackers odds to win coin flip to at last 80%
- balance taunting somehow, it is pointless to try when you lose your own battle without gettin a single attempt
- balance the yellow corrupt rescuer -> shielding, resurrection and immortality in same character is a bit too generous
- enable the attacker to compile the team after coin toss
- defending team should lose only 50% of points, since most attacks cant be revenged
All this would lead to more active players in pvp. Now this is stuoid. I just got up to 2000 pts. Then lost directly after coin flip 3-4 bouts and at same time my defence was broken 5 tims wo possibility to revenge.
Last edited by bfoc; 03-26-2017 at 07:01 PM.
What is the point in pvp? I win up to half of initiatives, which means that I lose 40% of bouts without striking one hit. At the same time I lose points while defending. So more I play, the worse I'm off.
Why in the hell this system is designed so that you don't benefit from being active?
Last edited by bfoc; 05-28-2017 at 10:28 AM.
Work on your team bloc. If you loose by going second try to add more health to your characters. You loose less points now for a loss in defense and if the defense holds you get more points.
I just play around with defense now since it most of the times won't hold. Mire fun defense now
Browno-3535
Fully sharded Eddies:
Aces High, Cyborg, Tailgunner, Navigator, Soldier, Pharaoh, Viking, FOTD, Vampire Hunter, Rainmaker, Eternity, Samurai, Shaman, Trooper, 7th son,Grim Reaper, Edward the great, Mystic, Carriage Rider, Run to the Hills, Mummy