Finally got a chance to optimize auto teams for Dismay today. I have two to share:
Fast, but Risky:
- Tailgunner Eddie - Echo Shell
- Golden Pharaoh Dog - Purge/ Advantage / Random Green
- Gunner Dog - Counter Strike / Health / Rando Gold
- Gunner Chopper - Immortal / Immunity Rando Green
The team is fast, but it's not 100% safe. Sometimes Tailgunner gets focused down and dies. There might be a safer set to put him on to make this team more reliable. Maybe Counterstrike or the new Steel Talismans, but guessing it wouldn't clear the waves as fast.
Safe and Pretty Fast:
- Navigator Eddie - Invisibility / Paralysis
- Golden Pharaoh Dog - Purge/ Advantage / Random Green
- Gunner Dog - Counter Strike / Health / Rando Gold
- Gunner Chopper - Immortal / Immunity Rando Green
The team is pretty consistent, have yet to lose. However, on average the times can vary a lot more with this team (from 4 min up to 8 on an unlucky run). It could probably be improved by changing Talismans on Navigator to Purge or Chance or something, just haven't gotten around to it.
I'll try some more and see if I can get anything better. Pretty happy with these so far though.
Update
Sometimes the second team can luck out and clear it even faster than the first one.