I threw my fully leveled meteor talisman on him and he hits hard. I can see using RttH, Grim Reaper Eddie, and Storm Eddie in a squad that could counter almost anything thrown at it.
My rtth eddie is maxed now with skill shards for those interested
Browno-3535
Fully sharded Eddies:
Aces High, Cyborg, Tailgunner, Navigator, Soldier, Pharaoh, Viking, FOTD, Vampire Hunter, Rainmaker, Eternity, Samurai, Shaman, Trooper, 7th son,Grim Reaper, Edward the great, Mystic, Carriage Rider, Run to the Hills, Mummy
This is a rather pointless thing in the scheme of things, but does anyone find it odd that the picture for him has some blast back mullet, but his sprite is the same as Holy Smoke Eddie?
I just put chance/strike on my RTTH, and 5 skill shards so far... lvl 3 basic skill and lvl 4 fury. This dude has some fucking potential now. He already does a lot of damage, I can't wait til I find more skill shards for him.
I've wrecked a few people in PvP using him, AoF, hellhound, and alliance general.
Obviously it wont work for every match, but the one's with a lot of greens go down in flames lol
Playing since the beginning, and I still DO NOT have these eddies:
Cyborg
Shaman
VHE
Navigator
Tailgunner
Hollowed
Current champ: Trooper.
Brewtus-1572
Run To The Hills Eddie - UPDATE
The skills of the RTTH-Eddie has changed - I think, he is a quite powerfull guy now. Especially with the 'Hack' extra turn and a little luck (trigger attack again), you can have up to 7 attacks per turn!
Class: Warrior
Talismans: 3 Open / 3 Warrior
FURY
Berserk
Deals 6 hits of physical damage to target.
Any Heal Blocks on the target become permanent
Grants a Heal Shield to all allies for 2 turns.
Damage dealt increases based on the enemy's MAX HP
LV2/3/4 DMG +25/25/25%
BASIC
Strike
Deals physical damage to a single target
30% to Reset and trigger attack again
Each attack has a chance to Critically Strike
Damage dealt increases based on the enemy's MAX HP
LV2/4/6 DMG +15/20/25%
LV3/5 Effect Chance +5/10%
Embolden
Deals 10% of the enemy's MAX HP as true damage to all enemies
50% chance to 'Critically Strike'
Increase ATK' for 2 turns
Heal' self based on MAX HP
Disarming Attack
Deals physical damage to a single target
25% chance to 'Remove Beneficial Effects', including Golden Buffs
50% chance to 'Disable Passives' of the enemy for 2 turns
Damage dealt increases based on the enemy's MAX HP
LV2/4/6 DMG +15/20/25%
LV3/5 Effect Chance +25/25%
POWER
Hack (Cost: 4)
Deals physical damage to a single target.
75% chance to inflict 'Heal Block' for 2 turns.
Heals self based on your ATK stat
Instantly gain an 'Extra Turn'
Damage dealt increases based on the enemy's MAX HP
LV 2/4/6 DMG +15/20/25%, LV 3/5 Chance +10/15%
Counter Stance (Cost: 5)
Grants 'Counter Strike' to all allies for 2 turns.
Grants 'Damage Reduction Shield' to all allies for 2 turns.
Fixate (Cost: 3)
Grants 'Perfect Hit' status to all allies for 2 turns
Grants an 'Extra Turn'
Been using him for fun in Gauntlet - he can work well in several situations for sure.
"We oil the jaws of the war machine and feed it with our babies" - Two Minutes to Midnight - Powerslave
scott-5496
i never really used him and not sharded
I play all troopers all days.
Comes alive against bosses cuz damage is based on enemy's max hp. Fully sharded with 6 red talismans in LoL or BNW kicks ass, or against hi hp Sentinels like Visions and Horus in arena.