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  1. #41
    Quote Originally Posted by iPoop View Post
    NF, any chance of tuning the drop rates of talisman in the BNW gardens? Currently the drop rates are horrible and provide very little incentive to play the gardens.
    Many of the "mid-tier" talismans are still quite rare, but are very valuable in many game modes (Shell, Immortal, Strike, etc). We definitely don't want people to crank out a dozen sets of these in a single weekend, so they're tuned to take quite some time to get a full set of. That said, we already increased the frequency of some of these exclusive talismans so that players can get more of their collection to be competitive quicker, and we're pretty happy with their drop rates right now.

    The absolute rarest talismans (Quake, Lightning, Rage, etc) are obviously not nearly as viable for PVP due to the prohibitive power cost and the need to dedicate so many slots to a niche effect, but will help in PVE game modes (and possibly future game modes) where building up to their crazy high power cost is more viable. These are tuned to be even more rare so you have something to work towards in the really long term, so I wouldn't want you to consider them as "something to grind for", but instead something to slowly earn a full set of over time as you cleanse the Brave New World for the sake of other rewards (or to capitalize on events).

  2. #42
    Legacy Rain88's Avatar
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    Quote Originally Posted by Browno View Post
    I think rainmakers fury will be epic! First!
    Vhe eddie is weak too without life and immortal talismans, they are just different animals.
    Are you actually comparing the Eddie that does insane damage with extra turn chance, have a chance to revive in his power move, revive everyone and grants them crit in his fury and the Eddie that does ?????... some damage maybe???...
    "Do you really want to be. Just another one statistic"
    Down Under Clan

  3. #43
    Senior Member MrFreeze's Avatar
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    Yeah, my constant fear is this

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    I didn’t notice anything about thorns in the notes. Maybe I missed something.
    MrFreeze-6530

  4. #44
    Quote Originally Posted by MrFreeze View Post
    I didn’t notice anything about thorns in the notes. Maybe I missed something.
    There's still bugs for the next update being fixed/verified by QA, so there's definitely more fixes coming.

    Specifically relating to Thorn Talismans, I see a fix in our system that has to do with reflected damage causing excessive delays/combat hangs (due to reflected damage being reflected), so unless there's problems with the fix for that that cause certain kinds of shields to stop working or something, we should have a fix for that in the next update.

  5. #45
    Senior Member JJJ428's Avatar
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    I wanted to see if there is going to be a fix for perfect ghost actually being able to be beaten by permadeath. Right now if I take the gunner chopper in against the Magus LOL I can beat him in under 3 turns and he still ghosts.

  6. #46
    Senior Member slauki's Avatar
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    may i ask if there was a drop nerf for powerslave recently?
    i made more than 130 runs and no 3+ ironite drop there anymore (rarely 2 ironite). i'm 100% sure they dropped before, and i' pretty sure they don't drop anymore, so something has unfortunaty changed there.


    don't be a mofo and join the mofos.

    if you are interested in joining one of the top 5 clans in lotb, contact me and we can start the negotiation. we are full atm but we can put you on the mofo list if you like.

  7. #47
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    Quote Originally Posted by Rain88 View Post
    Are you actually comparing the Eddie that does insane damage with extra turn chance, have a chance to revive in his power move, revive everyone and grants them crit in his fury and the Eddie that does ?????... some damage maybe???...
    I think rainmaker will be a beast damagewise in upcoming update. And as i said they will be different animals. My guess is that rainmaker will be a damage beast whilst vampire will have more utility. So it will come down to preference. Rainmakers new fury will probably hit for 50k using all assassin set.

    Everytime i maxed an eddie they became much stronger in a later update
    Browno-3535
    Fully sharded Eddies:
    Aces High, Cyborg, Tailgunner, Navigator, Soldier, Pharaoh, Viking, FOTD, Vampire Hunter, Rainmaker, Eternity, Samurai, Shaman, Trooper, 7th son,Grim Reaper, Edward the great, Mystic, Carriage Rider, Run to the Hills, Mummy

  8. #48
    Legacy Rain88's Avatar
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    Quote Originally Posted by Browno View Post
    I think rainmaker will be a beast damagewise in upcoming update. And as i said they will be different animals. My guess is that rainmaker will be a damage beast whilst vampire will have more utility. So it will come down to preference. Rainmakers new fury will probably hit for 50k using all assassin set.

    Everytime i maxed an eddie they became much stronger in a later update
    Even if he have massive damage, hell make it 100k fury, he's still useless and by far the worst 5* Eddie and definitely not an "animal" . All of his skills are one target only except for claim (which is a healing skill anyway) , his fury does nothing except damage, he got ridiculous stats (70 defence?), insane amount of skill shards for no apparent reason. Most single target assassins such as assassin corrupt harpy and gunner desert marauder are way better than him and they are not even an Eddie or a natural 5*... If you want a single target assassin, there is absolutely no reason to chose Rainmaker Eddie. Regardless of all this, you can't combine him with anyone to make a decent team ... I usually immediately attack teams with Rainmaker Eddie without even looking at the rest of the team (and I don't believe that I ever lost against such a team).

    I have been waiting for an update to boost him for like a year and if this is the update that's supposed to do that I have never been more disappointed in this game.
    "Do you really want to be. Just another one statistic"
    Down Under Clan

  9. #49
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    I think he will be fun to use anyway. Potential for tons of marks on enemies
    Browno-3535
    Fully sharded Eddies:
    Aces High, Cyborg, Tailgunner, Navigator, Soldier, Pharaoh, Viking, FOTD, Vampire Hunter, Rainmaker, Eternity, Samurai, Shaman, Trooper, 7th son,Grim Reaper, Edward the great, Mystic, Carriage Rider, Run to the Hills, Mummy

  10. #50
    Senior Member Ian's Avatar
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    Ive fully sharded Rainmaker and he is very effective at killing Lord of light - that's pretty much it - the limit of his utility, which is not exactly a glowing endorsement. Ive also had him as a dupe about 6 times which is where most of those skill shards came from - thank you sacrifice...

    His problem is that he is far too fragile, so the best defence for him is to eliminate enemies quickly, yet he doesn't do enough damage to achieve this. In BNW (if it doesn't crash) he can't stay alive long enough without a lot of support, yet he is no more effective damagewise than some 4* Eddies.
    Ian-5547
    I used to play all my troopers every day
    All grind and no respite makes me sad
    One day, I may return

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