View Full Version : Game Update - June 6th, 2018

06-06-2018, 06:04 PM
A monthly update to help continue to refine and improve the Legacy of the Beast experience.

Holy Smoke Eddie Sports a Tour T-Shirt!

To celebrate the recently-started Legacy of the Beast European Tour 2018, the starter Eddie has switched out his Holy Smoke-inspired jacket for a tour T-Shirt!


We will swap Eddie back to his original jacket at a later date.

Character Tuning

Changes since preliminary notes in blue.


PVP Changes

Adjusted VP calculation to make it easier to get more points on attack wins
Fixed an issue where the results screen would occasionally display a 0 points change for one or both players (even though points were changing correctly)
Fixed an issue where certain Fury skill cameras would clip into scenery within the Cathedral environment

My Team Changes

Improved navigation when equipping talismans to better maintain your position in the list in more cases where it would be useful to do so
When powering up a character or talisman, the closest-rarity same-colour XP material is automatically selected to reduce taps needed (you can still change what materials or what quantities will be used before expending resources)
Fixed an issue where Evo Runes failed to be sorted to the back of the list when powering up a talisman
Fixed an issue where Skill Shard info could overlap with power up bonus info when powering up a character
Fixed issue where selecting Purple XP Shards to power up an Assassin had white FX instead of purple

Store Changes

Added options to purchase fragments for the following characters once a week with Trooper Badges: Warrior Child of the Damned, Seventh Son Eddie, Piece of Mind Eddie, Cyborg Eddie, Vampire Hunter Eddie
Revised presentation of Heroic Soul-related packs in the store to look more metal
Revised various class soul carousel lists to encompass newer characters
Fixed an issue where the store may no longer show items after purchasing something
Fixed an issue where the wrong items may populate a store tab after purchasing something
Fixed an issue where items may not show up as locked after purchasing them the last available time, based on that item’s restrictions
Fixed an issue where you may not be correctly directed to an appropriate Store tab after being directed there due to having insufficient currency
Fixed an case where the currencies may not be displayed when entering the Store
Fixed an issue where item names may not appear correctly when scrolling through the list

Offers Changes

Fixed an issue where the incorrect icon may sometimes show up in the Main HUB based on your current offers

Bug Fixes and Improvements

Revised landing screen to match tour backdrop
Added the Trooper Badges currency bar to the default list of currencies shown on the Main HUB for ease of access to the Trooper Store
Fixed an issue where players on certain devices would crash when loading into certain levels
Fixed an issue which could cause an increase in crashes in general since the last hotfix update
Fixed an issue where the game would hang if returning to the Main HUB after unlocking both Kingdom of the Sands and the Arena at the same time
Fixed an issue where time until next Sands of Time or Sands of War was not displaying
Fixed an issue where two loading screens would be shown when loading into battle
Fixed an issue where the combat speed would fluctuate between waves while Auto Battle is active (with or without using the Auto-Replay feature)
Fixed an issue where audio for Eddie’s yell would not always play correctly depending on combat speed
Fixed an issue where the Trooper music wouldn’t always play correctly during Trooper Eddie’s fury
Fixed an issue where you could end up with no Eddie when using Auto-Replay
Fixed an issue where previously earned items were not displaying in player accounts (this may result in new items appearing in player accounts after the update)


July 7th Hotfix: The 5★ Character Fragments are available again in the Trooper Store
July 7th Hotfix: Fixed the issue preventing the Warrior and Assassin Child of the Damned's Passive Attacks from functioning correctly