View Full Version : Most useless/usefull talisman combinations

08-21-2018, 07:50 PM
Hello guys,
while playing and farming exp I get a lot of talismans.
Our places for talismans are limited, so we need to sell a lot of them.

My question is which talismans do you sell without contemplations?
Could we make a list which setup of talismans are most useless or just too easy to get to don't keep them in inventory?

For example bad combinations like:
Strenght Skilled
Holy Sorcery

Too easy to get:
Strenght, Holy, Health, Warp, Iron, Ivory, Burning, Shock, Blind...

In oposition there are a lot of great combinations like:
Strenght Safeguard/Fierce
Warp Ward
Boost Will/Bulwark

What are most usefull and what are most useless of them?
Which of them should I sell without thinking?

08-24-2018, 05:12 PM
i think the only ones i keep right now are Shock (2sets of power and sorcery) and Blind (1set of each type). the rest is perttymuch vendor trash unless u wanna do some redic non-crit damage (even more absurd with crit of course) with Predetor + Holy and Strength + Hunter. even then keeping 1 set of each type is fine since they are so common

is unrealistic to make a list of useful talisman combinations because it depends on the character you are throwing them on but predetor is very useful on Gunner Lilith or magic damage allies of Gunner Lilith

08-24-2018, 10:45 PM
I keep a full set of each talisman I get and sell the rest. I feel you never know when you might need it. I also store some on extra toons until I sacrifice them.