13579
08-27-2016, 04:47 PM
Ok,
Here is the issue. When blue allied soldier has his reflect shield active, if a warrior child of the damned of enemy team killes any of the allies he gains endless extra turn attacks. And if your team has enough health, he kills himself because of the still active reflect shield. I saw this twice, not only with my account, but also yesterday with my husband's account. In both cases child of the damned had only one kill, but killed himself with extra turns+reflect shield.
Actually I don't know if this is a bug or not, I only know that a child of the damned has a passive that he gains "an" extra turn when he gets a kill.
So, I just realized something, and I shared it. Maybe that is something that developers want to know about while they are working on a max limit for extra turns.
Here is the issue. When blue allied soldier has his reflect shield active, if a warrior child of the damned of enemy team killes any of the allies he gains endless extra turn attacks. And if your team has enough health, he kills himself because of the still active reflect shield. I saw this twice, not only with my account, but also yesterday with my husband's account. In both cases child of the damned had only one kill, but killed himself with extra turns+reflect shield.
Actually I don't know if this is a bug or not, I only know that a child of the damned has a passive that he gains "an" extra turn when he gets a kill.
So, I just realized something, and I shared it. Maybe that is something that developers want to know about while they are working on a max limit for extra turns.