PDA

View Full Version : Issue on Level 7 Gunnar Rift



LegoMech
08-29-2016, 05:27 AM
I am having an issue where sometimes after choosing an action nothing happens - it's not that the game freezes, but the basic attack or power move never goes off and it just sits there with the waiting animation. This happened three times on level 7 of the current Rift Dungeon, but did not happen on levels 5 or 6 of the same dungeon. Two times I exited out by closing the app from the Samsung Galaxy 6 open apps menu, and the 3rd time I closed it by exiting the mission (and failing, although ironically I leveled up that time). Anyway, just wanted to report the issue. Thanks, really enjoying the game and haven't often encountered bugs like this!

Dutch
08-29-2016, 07:43 AM
Yep same here just level 7

Kaijester
08-29-2016, 07:45 AM
Occured to me once in tier10 Assassin Dungeon, after pressing Fury and the characters didn't take any action and shake their day away.

vgta99
08-29-2016, 08:40 AM
Occured to me once in tier10 Assassin Dungeon, after pressing Fury and the characters didn't take any action and shake their day away.

Me too! very frustrating...

Papaj
08-29-2016, 11:56 AM
Happened to me as well at stages 5, 6, 7, 8 and 10 of Assassin Dungeon and it would seem that it can occur anywhere in the time rift. Actually, I lost more Sands of Time on freezes than on completed runs.

Bryan-3528
08-29-2016, 01:29 PM
just happened to me twice in a row on stage 7 for the assassin dungeon open right now.

Shadlord
08-29-2016, 03:19 PM
+1 on stage 7 more or less all the times I tried (8). Then gave up and spent the rest of the SoT on Underworld Madness farming

LegoMech
08-29-2016, 04:27 PM
Just happened to me this morning on Assassin 8. I'm going to skip the rift until I know this is fixed.