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View Full Version : Do vortex fills no longer give skill shards???



Yup
02-02-2019, 11:30 PM
I know there are times when a vortex fill just won't give any skill shards... luck of the draw (or bad luck as it is)... but...

I've noticed the new changes..

Tier 4-7 often provide at least 1 skill shard and rewards are generally a bit better than they were previously. This is nice.

However, I've done 2 vortex fills since the changes were implemented and receive ZERO skill shards. I do get a great deal more rare class souls (often convert to just 3 star toons though)... but I get fewer Legendary souls and no skill shards.

If this happened once, okay.. bad luck.. but it's happened with 2 successive vortex fills now. (a couple days apart)

Have the skill shard rewards for vortex fills been decreased in favor of rare class souls???

If so, please change it back. The PRIMARY benefit of the vortex fill is the drop of 5-10 skill shards and the Alchemist frags. Everything other than that is typically good, but not as desirable.

rags-6094
02-02-2019, 11:38 PM
Hi Yup
Nice Thread, I was going to start one on this topic myself, well kinda anyway...
I received 2 x skill shards from a full vortex yesterday but none on the grand sacrifice I did to get the vortex...

But the other prizes were pretty cool, but I used to count on a high skill shard drop rate from a full vortex...

Yup
02-02-2019, 11:47 PM
Well 2 is twice as much as I've seen from 2 vortex fills. :)

I have been getting 1 more often from tier 5 (grand) though.

I used to absolutely expect MAYBE (very rarely actually) 1 from tier 4, NONE from tier 5 ever, and MAYBE 1 or 2 from tiers 6 and 7.. and then 5-10 from a vortex fill.

With the changes, I'm beginning to anticipate maybe 1 from tiers 4-5, probably 1 maybe 2 from tier 6, 1 or 2 from tier 7, and NONE from a vortex fill.

I know it's random.. but a vortex fill should really always guarantee skill shards in my opinion. I see a vortex fill like a mythical soul.. you KNOW you'll get something good, you just don't know the specifics (as in number of shards).

Frankly I can see how the rare class souls benefit newer players, but I find them largely useless and nothing more than sacrifice meat. And as a new player I salivated over vortex fills to get skill shards to power up what I had.

rags-6094
02-02-2019, 11:49 PM
I 100% agree Yup, I liked the expectation of 6 to 10 skill shards... I feel kinda lucky I got two now!

Muzzleloader
02-02-2019, 11:59 PM
Do you think they changed the drop rate because of the last few sacrifice events? They have made vortex fills much easier in several of the sac events.

The SS drop rate in the dungeon event was decent. My nephew grinded to get the ferryman and pulled 30+ SS.

rags-6094
02-03-2019, 12:09 AM
That is really good ML! I think I picked up maybe three or four skill shards, but I picked up a fair bit of FC too, I don't think they have made vortex fills easier just higher essence values on many characters since last October Sac event...

Definately skill shard drop rate is down in vortex fills though...

Yup
02-03-2019, 12:12 AM
Well they DID change the rates and what drops for sacrifices, it was in update notes. They added the rare class souls and frags to drops.

I'm not speaking of SS drops from anywhere else, they've been the same or better (like the event) -- I'm only referring to vortex fills here. those seem pretty deficient after 2 vortex fills since the update.

rags-6094
02-03-2019, 12:34 AM
I just did another grand sacrifice and got 1 skill shard... I used all the powered up characters from the event that I don't need anymore.. still got 14 x single star souls to power up, ever since you mentioned it the other day I can't seem to drop many...

Amarthir
02-03-2019, 12:54 AM
I think that most of the new rewards need to be thrown down to the lower tiers. As it is right now, everything between Meager and Grand is absolutely pointless. You could have put the gold, ironite and fragments in those tiers and saved the rare souls for grand and exalted and then have the legendary and mythic souls for Ultimate and vortex fills.

The other problem I have is the new quantity of souls. On the day of the update I did an Exalted test and got a collective quantity of like 4 colored souls and I think 1 epic soul. That's terrible return for what costs a minimum 9 maxed 4* characters.

Coming back to the fragments I have to ask again, why the hell would I want to Sacrifice high essence characters for a fraction of a soul? Imagine pumping out a bunch of 5* characters to come home with like, 100 mythical fragments? I'd be pretty pissed off. I don't know the whole ratio of fragments you get here but the fact that the reward exists in tier 6 and above is a stupid decision.

Lastly I'm going to touch the obvious one. Why the gold and ironite? Just.... Why? How much do you have to be rewarded to have it considered worth the trade?

rags-6094
02-03-2019, 12:59 AM
When they posted the potential changes a while back we were led to believe the rewards for sacrifices were going to be better...

Yup
02-03-2019, 01:00 AM
Well gold I can see, as it's needed to convert souls, ironite is always nice in my opinion. But.. gold rewards should be REWARDS, like 1-5MIL at the upper tiers/fills.. not "just enough" to convert a few souls.

Players save and plan for vortex fills, and often getting them early on is a very rare thing. Maybe it's become more frequent, but those upper tiers should really be great rewards.


And I could not possibly agree MORE with Amarthir about the fragments at the upper tiers. Completely pointless.

Yup
02-03-2019, 01:01 AM
When they posted the potential changes a while back we were led to believe the rewards for sacrifices were going to be better...

Well they kind of are, to me for, tiers 5 or lower.... but they are somewhat worse for tiers 6 and higher.

Ezz
02-03-2019, 02:28 AM
Well they kind of are, to me for, tiers 5 or lower.... but they are somewhat worse for tiers 6 and higher.

Yeah I used to aim for tier 6 consistently and get decent rewards. No longer. I now hit two tier 5’s instead and get about what a tier 6 used to provide.

Esquatcho
02-03-2019, 10:00 AM
Do you get some sort of frags for coloured rare souls too these days, or only for normal rare souls?

Mizrael
02-03-2019, 02:39 PM
Do you get some sort of frags for coloured rare souls too these days, or only for normal rare souls?

You can check all possible rewards in the sacrifice by clicking the rewards button.

But as i have already said in the update post- the rewards haven’t been improved as advertised. all tou will get now are some shitty fragments of one single shitty mythical soul by sacrificing tons of 4-5* characters. that’s not an improvement at all imho...

The way i would prefer sacrifice to work would be: Keep the old rewards and let the player choose one of lets say 3 kinds of sacrifice. Or have, for example, a T6 sacrifice roll 3 slots with fixed pool of rewards and then let the player choose if he takes 20 rare souls, 1 Legendary soul, 2 SS or sole gold. That way you could aim for the rewards you are short of at that particular time or adjust your choice according to the current event...

GotN
02-03-2019, 02:49 PM
You can check all possible rewards in the sacrifice by clicking the rewards button.

But as i have already said in the update post- the rewards haven’t been improved as advertised. all tou will get now are some shitty fragments of one single shitty mythical soul by sacrificing tons of 4-5* characters. that’s not an improvement at all imho...

The way i would prefer sacrifice to work would be: Keep the old rewards and let the player choose one of lets say 3 kinds of sacrifice. Or have, for example, a T6 sacrifice roll 3 slots with fixed pool of rewards and then let the player choose if he takes 20 rare souls, 1 Legendary soul, 2 SS or sole gold. That way you could aim for the rewards you are short of at that particular time or adjust your choice according to the current event...

Totally agree with that! Once again they served us shit on the silver platter! (hope, you say it like that in english). I would prefer the options you mentioned very much too, but I think they will never give us a choice on that :/

Muzzleloader
02-03-2019, 03:18 PM
I think they were giving too many SS on large sacrifices, so this is a way to curb those SS rewards while saying they improved the reward system. It appears the days of earning 100+ SS during a sacathon are gone with the new reward system. The reward pool is enlarging to reduce the chance of pulling anything of value, they same way many soul pools have become.

Players doing several tier 7 or exalted sacrifices probably dont need a few frags as a reward. A player who can only do 1 vortex at most in an event really comes out on the losing side in the new system. Unless you pull several million in gold that is a waste of a reward. If you cant use colored rare souls in events why are they given as rewards.

Look at all the new frags we are earning, so many new ones that will take forever to earn a reward. It makes you think you are getting something, but it will take a year for any return.

iPoop
02-03-2019, 05:08 PM
I think they were giving too many SS on large sacrifices, [....]

I respectfully disagree. I really looked forward to those SS rewards!

Muzzleloader
02-03-2019, 05:11 PM
You missed my point. They thought there were giving yo many SS. That's why the diluted the pool to reduce SS given as rewards.

Mizrael
02-03-2019, 05:47 PM
You missed my point. They thought there were giving yo many SS. That's why the diluted the pool to reduce SS given as rewards.

True that. Nobody was buying the 2 SS for 48$ packs. Last few sacrifice events made it look rather pathetic indeed.

I’m personally not gonna miss SS as a reward (sitting on 600+ with most characters sharded). Getting a Vortex reward of 1+2+2+1+1 SS felt more like a punishment for me. I would have never thought that it could get worse, but getting 10/500 Legendary Warrior Soul fragments will be worse.

I have not done a single sacrifice since the update, but i can tell that the more shitty rewards get added into the rewards pool the worse...the RNG bat just got bigger and will hit harder!

Muzzleloader
02-03-2019, 06:01 PM
Mizrael, at least before you could use the SS to shard toons for better essence value. Now you can wait months for enough frags to get a soul or trade for a few precious frags.

Volrath
02-03-2019, 07:44 PM
There was one time months ago when I did a Tier 7 sacrifice and then filled the vortex. I ended up with a combined 36 skill shards (but not much else). I imagine that's the sort of outcome they wanted to prevent but hopefully they haven't gone too far in the other direction. I haven't done a major sacrifice since the last update but I'm sure we'll be hearing much more about it during the next sacrifice event.

HuckFinn150
02-03-2019, 07:56 PM
My last vortex was just after the last sacrifice event and I was awarded 16 skill shards and the usual souls. Haven't hit one since, so I wouldn't know right now.

scott-5496
02-04-2019, 10:41 AM
Their sales of SS must be down - i guess the more thigns they add to each tier and vortex the less chance there is of everything dropping maybe?

Personally I am OK on SS as I hit the last few sac events very hard and have over 1000 of them now and that was even with missing the event last year that granted loads of them through a bug. My feeling is they can tarck people like me who have a hoard of them and will notice quickly we are not buying any or indeed chasing them in events or in other places you can get them - I have not used trooper frags to buy any in a very long time where I used to get my two a week or whatever it is/was.

In a lot of ways it makes sense, but I would also say that if you treat these rewards like inflation say then they are not keeping up with the 'cost' of playing the game resources wise. The amount of new characters dropping is enormous compared to this time last year say, as is the number of resource draining events and for many of us with nearly full rosters it is becoming frustrating chasing those last few caharacters through things like Heroic souls - I have very little luck on these sort of things (I did get Ferryman through a souls and frags!) so I would like ot see a commensurate rise in the stuff we pick up (in Cosmos/BNW/LOL) to match the 'inflation' of the rest of the game.

Blade
02-04-2019, 11:26 AM
Unfortunately for me it is also obvious that changes have been made here to make the rewards for sacrifices worse, as the sacrifice events have become really violent lately. After the announced changes (very cautiously formulated), I hoped for "some" more diverse rewards, e.g. at least 3 different types of rewards for level 6. I also expected gold to be added as a reward, as gold is really becoming a scarce commodity. But if then really in reasonable amounts in the million range! Unfortunately my hopes were disappointed and the diversity of rewards is now so high that you get less important things than before. Especially for newer players the changes are horror, because they would need a lot of souls and SS! Let's see what happens at the next Sac event.

Ip4
02-04-2019, 05:29 PM
https://i.ibb.co/Fx6HWnq/C62-C10-C6-880-C-4-F64-A688-A46-CEC67429-C.png

this is result from sacafice 21K that's lv6...no thanks i will stop sacraficing...

Amarthir
02-04-2019, 06:27 PM
https://i.ibb.co/Fx6HWnq/C62-C10-C6-880-C-4-F64-A688-A46-CEC67429-C.png

this is result from sacafice 21K that's lv6...no thanks i will stop sacraficing...

That's very sad. I get roughly the same rewards just from doing all 9 skull quests.

They devalued Sacrifice behind the guise of increasing the reward output and making 4* characters easier to acquire.