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View Full Version : Assassin Banshee pretty much makes the guantlet unplayable. Oh well, it was fun



Daviangers
02-07-2019, 09:54 PM
Im at the point where its not a big deal in pvp, sure. But when you get to like your 2nd or 3rd banshee in the guantlet and youre running out of the small handful of characters that can counter her, youre just screwed even if youve won every time. Maybe Im just really unlucky I keep getting her paired with blockers and alchemists every time.

Ive never had this kind of issue with a single character before. The guantlet used to work like its supposed to, a fun battle of attrition wearing you down till theres a team you dont have the resources to beat. Nowadays it doesnt matter how many talismans or different toons you save up, you just auto lose with 80% of your roster still available lol

Zantarath
02-09-2019, 05:03 AM
I once had a post about how her passive needs to get changed, but I got blasted by the majority who say: She is not a issue. She’s perfectly fine, very easily countered.

Yes guys, have it your way then~

Nobody realize that something is not right when that something can only be countered by one single mechanic.

At least I did not see her even a single time in this gauntlet and I’m at fight#70. I guess you do get rewarded for doing the right thing sometimes.

Her passive should just be: grant 1turn shroud to all allies at beginning of every turn.

I know this sounds boring as hell but if the top players in this game get banshee 5 times they would understand how painful her passive is

A soft nerf version would be to remove the %chance of not taking damage part. And just have it be a unremoveable version of shroud so by stacking multi hitter you have a chance of killing the team.

Cefiar
02-09-2019, 05:30 AM
I don't have too much of an issue with her passive by itself.

But her passive combined with her basic attack is really the issue for me.

This is because her basic attack grants all allies Perfect Immunity. To block her passive, you need to remove that first, which is what makes it harder to do. It also makes it harder to stack any other negative effects on her.

Think perhaps rather than granting all allies Perfect Immunity, this should be like a 75% (or 80%) chance per ally. This way there's a 1 in 4 (or 5) chance she won't have Perfect Immunity on her.

This will reduce her effectiveness, but won't totally nuke her abilities (which is the all-too-common response to slightly OP characters, rendering them totally useless).

Meat Pocket
02-09-2019, 06:01 AM
Threw everything I had on a gauntlet battle with DDE, ass banshee, Set and the alchemist (with angel talismans) Couldn't beat it, and I have a fairly large amount of characters. Maybe im justnot using the right combo but you have to pull off immunity, disable passive, kill alchemist in one turn or they just reset

rags-6094
02-09-2019, 10:37 AM
I'm sorry guys, I do understand what your saying, but if your a player that doesn't have a KP like me then you need that extra level of protection to deal with the shear damage KP does on his own. His passive is bad enough without the damage he reaps, put KP and FFE in the same team? Well that leaves everyone rather vunerable, if that team puts a Prisoner in there as well, then I just don't even have the time to bother changing defences, so I just avoid those teams...

I do agree with daviangers though when we only get to use our best once but need to use our brains and be prepared to swap out talisman in second best characters to take on Gauntlet which predictably doubles, triples and quadruples the use of characters we can only use once... so fair.... (roll of the eyes) it used to be good I think his comments captured it perfectly.
So I would be asking to protect Assasin Banshee and don't change her in any way, shape or form!
If you feel like nerfing some toon nerf that pain in the ass KP!

Liu
02-09-2019, 11:07 AM
I agree with rags. Me first thought when seeing this thread was again a complaint against ass banshee but everybody's fine with KP. Personally I don't think any toon needs nerfing. They're releasing new toons at an incredible speed, making the meta changing equally fast. As long as the rate of new releases doesn't slow down significantly, I don't think nerfs will affect the meta in a meaningful way. It just leads to the creation of threads asking that older toons (particularly those that have been nerfed) require a buff.

Ip4
02-09-2019, 12:18 PM
+1 without KP...

Olevipoeg
02-09-2019, 01:12 PM
My first SS fight is FFE, Assassin Banshee, Magus Lilith and ... Ferryman. Thank you very much! As I don't have Ferryman so I can't even test it myself. I have two teams who can beat the combo for sure, but as sure as hell there be at least two old good FFE KP teams coming. And then I will be s**t outta luck.

90mphyorker
02-09-2019, 01:26 PM
I agree. Changes should be made to her but won’t for a while. Just another reason for me to stop Gaunlet at SS. Just frustrating attacking teams with her in and not making a dent into their health.

R1ck
02-09-2019, 01:39 PM
According to state of the nation 2019 they will:

Gauntlet, we will also be refining the matchmaking to reduce the chances of running into the same team setups multiple times

So they don't need to nerf any character.

Olevipoeg
02-09-2019, 01:58 PM
According to state of the nation 2019 they will:

Gauntlet, we will also be refining the matchmaking to reduce the chances of running into the same team setups multiple times

So they don't need to nerf any character.

I guess there will be Magus Lilith and Assassin Banshee team, Set and Assassin Banshee Team, Desert Guardian and Assassin Banshee team and so on. :D

Zantarath
02-09-2019, 03:12 PM
I guess there will be Magus Lilith and Assassin Banshee team, Set and Assassin Banshee Team, Desert Guardian and Assassin Banshee team and so on. :D
Which according to Rags and Liu it’s perfextly fine, we just have to get smarter and the A.Banshee can be beaten.

Common guys, look at the newest character, ferryman, can be killed in 4 ways: DoT, Passive disable, doom, healblock+wait. You can kill everything else and ensure one of these will work.

Now look at A.Banshee, passive disable and doom. That is it. Only two ways to deal with her in the presence of a blocker. And that doom isn’t even gurenteed to work unless you detonate it yourself.

And as for Rags comment regarding the countering KP teams

Before A. Banshee I tried to rank in arena with my relics averaging at 4 and the top guys rocking KP teams. I got top 30 on natural sands of war, and not skipping any opponents.
My, kit was just a set of sacrifice talisman on blocker, crusader Eddie, Daedalus and Icarus.

So KP could have been dealt with even before introducing A.Banshee.

As for your arguement with needing to deal with KP teams with A.Banshee.
Yes I agree, KP is a very preassuring character, but A.Banshee passive is even more overturned and even without the 35%chance to avoid damage she will still perform more than enough to the counter the KP teams.

Now days by having a set of Radiant talisman you can have a less of a issue with the MASSIVE DAMAGE KP.

Also my reasons for nerfing A.Banshee is because I own her and felt that she is way too overpowering and I also own KP but felt he is a strong but not out of the world, tho the perma death on KP feels unnecessary.

As with the case with Fortune Talismans, when you make a case with solid evidence the devs will listen. And lo and behold it was done.

Of course devs can also take the side of release a set of talisman that disable passives (I’m feeling a 3piece blue here, It May even be a cosmic and the rich kids will be happier) and we all can sit back and enjoy the fun and chaos that will bring(which trivialize passives and at the same time making everything viable? Nullify KP and A.Banshee at the same time?) I see why u guys arn’t Calling for nerfs now, this would indeed be a fancier problem solver.

Natasmai
02-09-2019, 05:49 PM
I don't think assassin banshee is the problem exactly... annoying for sure, but Destiny talismans are the issues. I can kill any team with assassin plus blocker until you get magus lilith with Destiny.

Muzzleloader
02-09-2019, 06:13 PM
They can be a real pain in the butt. You need to use those passive disables, along with single hitters to keep from triggering destiny. A banshee perfect immunity is rather a nuisance. Another good way is overwhelm m lilith with an awesome first hit.

hold
02-09-2019, 06:54 PM
They can be a real pain in the butt. You need to use those passive disables, along with single hitters to keep from triggering destiny. A banshee perfect immunity is rather a nuisance. Another good way is overwhelm m lilith with an awesome first hit.

If you get perfect corruption on her she is gone quickly. Another trick is cast ghost on her with a Warlord and afterward use an ally who removes golden buffs ... Not fool proof but it works :)

Olevipoeg
02-09-2019, 07:09 PM
Which according to Rags and Liu it’s perfextly fine, we just have to get smarter and the A.Banshee can be beaten.

Common guys, look at the newest character, ferryman, can be killed in 4 ways: DoT, Passive disable, doom, healblock+wait. You can kill everything else and ensure one of these will work.

Now look at A.Banshee, passive disable and doom. That is it. Only two ways to deal with her in the presence of a blocker. And that doom isn’t even gurenteed to work unless you detonate it yourself.

And as for Rags comment regarding the countering KP teams

Before A. Banshee I tried to rank in arena with my relics averaging at 4 and the top guys rocking KP teams. I got top 30 on natural sands of war, and not skipping any opponents.
My, kit was just a set of sacrifice talisman on blocker, crusader Eddie, Daedalus and Icarus.

One thing you really don't understand here is we are not talking about Arena. Arena is one team fight. Arena is just competition who have more free time and ironite to buy SoW. Gauntlet is quite different battle. You have to fight one and the same very hard team with teams you cant reuse your chars.

Zantarath
02-09-2019, 07:47 PM
One thing you really don't understand here is we are not talking about Arena. Arena is one team fight. Arena is just competition who have more free time and ironite to buy SoW. Gauntlet is quite different battle. You have to fight one and the same very hard team with teams you cant reuse your chars.
Brother, I’m saying she needs to get nerfed so multihitter teams can have a shot at killing the team without the passive disable.

the arena period I was talking about was before introduction of the A.Banshee

If I were to talk about my rank in gauntlet, been in the top 50 for at least 4 times in a row, except last round because the talisman was boring and the arena event was going on and I had enough for Ancient mariner.

I forgive you tho because I know people don’t like reading my wall texts.

Also guys, while under the effect of A.Banshee passive the M.lilith will not trigger destiny’s effect.

A Tip being to use passive disable on the M.lilith, murder the banshee, and repeat this till the other toons on the enemies r dead and you only need to deal with the lilith which left alone isn’t much of a threat.(use this if you can’t apply corruption or effect block)

Point is,
1. A banshee needs a nerf or more available counter, gauntlet suituation proves this.
2. Most top players like this new toy and don’t want a nerf and thus say it’s fine.(come on the 35%invuln really needs to go and you know it, it won’t even be much, and such a soft nerf would prevent a giant nerf hammer in the future because it’s already nerfed, wink,wink)
3. I just like to play test and run numbers~ In my current state, given the fact RNGesus permitted me the new and fancy toons, nerfing it will only hurt me then help me(except in the gauntlet)

HK-47
02-09-2019, 11:36 PM
I'm not a really top tier player, but when I come up against an Assassin Banshee around the 1900-2100 range I just gut it with the Gunner Desert Sniper

rags-6094
02-10-2019, 12:39 AM
I choose Phantom Ed to remove immunity/perfect immunity with his fury or basic then hit MLillith with Desert Marauders Passive disable use Alchemist to cleanse where necessary and then hit the opposing A Banshee with my A Banshee.

It never fails sometimes it takes a while to take out the whole team depending on talisman combo's and relics but it just isn't that tough for me, it does get a little boring after a while I guess but like everyone's saying the lineup will change every few weeks to a month and this will all be behind us anyway, not many Iron Ed or HE teams still out there is there?

MLillith has been easy to deal with since FFE started, one decent smack from him and she's flying for the ceiling!
I don't "know" that ABanshee needs a nerf I can appreciate that it would be a little tough on players who aren't as advanced with relics as me, but it's more technical than hard hitting that will take her out, I mean the right combination of moves with the right characters will do it, about 3 to 5 minutes per arena battle, again though if Prisoner is in then it's a lottery...

Esquatcho
02-10-2019, 01:26 AM
Ive only faced A Banshee a couple of times and with single hitters she seems to have been reasonable to deal with. One option Im wondering about - Does she go down with time bombs?

rags-6094
02-10-2019, 06:57 AM
The problem isn't so much that ABanshee won't go down, the problem is that she is most often associated with a blocker due to her unusual passive, I have seen her railroaded by the Daedalus and Icarus combination, and damage over time is very effective, bombs? Give it a try I don't know the answer...

Olevipoeg
02-10-2019, 12:22 PM
Ive only faced A Banshee a couple of times and with single hitters she seems to have been reasonable to deal with. One option Im wondering about - Does she go down with time bombs?
What a fine beginning of SS round for me :)
5270

Esquatcho
02-12-2019, 07:18 AM
Thats a pretty crazy one! What did you use for them? And are you saying timebombs do work for her?

LotBTrooper
02-12-2019, 08:38 AM
Just lost first round of SS, facing A Banshee, KP, FFE, M Lilith. Went with Alexander, KP, M Lilith, and Prisoner, but Lilith/Banshee both kept getting immunity to the passive block and I couldn't get round it.

Can I get some thoughts as to what team to go up against with this next. Don't have A Banshee, but otherwise a decent roster.l. thinking FFE, S Desert Guardian, G Desert Marauder, and then another single hitting warrior? Cheers

Banished
02-12-2019, 09:28 AM
Just lost first round of SS, facing A Banshee, KP, FFE, M Lilith. Went with Alexander, KP, M Lilith, and Prisoner, but Lilith/Banshee both kept getting immunity to the passive block and I couldn't get round it.

Can I get some thoughts as to what team to go up against with this next. Don't have A Banshee, but otherwise a decent roster.l. thinking FFE, S Desert Guardian, G Desert Marauder, and then another single hitting warrior? Cheers

Faced almost the same: doomsday Eddie, KP, A banshee and M lilith.
I went with Iron Eddie, gunner banshee (for crave), Killer prime and the Ferryman. Finger in the nose.

https://www.youtube.com/watch?v=5diSLvrA-QY

For the second at SS: FFE, A Banshee, The Alchemist, M lilith. Not fought yet.

Olevipoeg
02-12-2019, 12:53 PM
Thats a pretty crazy one! What did you use for them? And are you saying timebombs do work for her?
Don't know. I used Prisoner and Beast Eddie in first one ( because of Ferryman and Magus Lilith passives ) and Dog of War and Assassin Death Dog in second fight.

Douchebag
02-13-2019, 07:50 AM
I guess I can complain here. Took me 8 tries to win that second match... bitch had Angel talisman and of course Lilith with Destiny :|

5283

TheAlbatross-1864
02-13-2019, 02:03 PM
ive had two guantlet runs end because of that character paired with a blocker. Ive gotten close a few times but now that im out of passive disablers and almost out of immunity removers Im stuck this week.

4V1ct0ry
02-13-2019, 05:34 PM
You know what... I thought lets join the party...
5286

She really is big trouble, specially when combined with Lilith and her Destiny talismans... so this time it stops at S for me

LotBTrooper
02-13-2019, 06:20 PM
Further to earlier message, I managed to beat the FFE, KP, A Banshee, M Lilith combo at the fourth attempt.

Team I won with was:
Navigator - primordial (although died quite quickly so someone like PoM/Benjie maybe better)
W Banshee - necropolis / serenity
G Krampus - destiny / advantage (star of the team, just kept freezing FFE)
Charlotte - echo / tranquility

Been rewarded with a next round against samurai, angel of mercy, corrupt general, and Ragna. Hopefully a bit more straightforward.....

Maiden68
02-14-2019, 04:03 AM
So.. Nerf the Game AI Because Top gamers and even TOP Payers of the Top Players of the game ...pretty much sums this up!!!! The Game Execs and Devs Decide who lives and Dies in this Game... And Money $$$ is the key Factor... The Devs and Executives made your choices and therefore the game! Therefore the Conclusion to this Game is a "No Win...No Win for Everyone!?!?"

Game Over man!! Game Over!! :) Lol... Only in the Sea of Madness!!