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Leviathan
06-16-2019, 12:07 AM
5653

PASSIVE
VIRUS
Remove one Beneficial Effect from all enemies and inflict Passive Disable on a random enemy for 2 turns when you take damage.
20% Chance to Remove 1 Golden Effect from all enemies when you take damage.


BASIC SKILLS
GLITCH
Deals random damage to all enemies.
Deal Additional Random Damage for each beneficial effect on the enemy.
Transform Passive Disable and Perfect Disable effects on allies into a random buff.
LV 2/3/4/5/6 DMG+ 15/20/25/25/25%

INFECT
Deals random damage to a single target.
Remove Immunity and Perfect Immunity.
Inflict Fear on the target for 2 turns.
Remove Immunity and Perfect Immunity from all enemies and inflict Fear on all enemies for 2 turns if Fear is already active on the target.
LV 2/3/4/5/6 DMG+ 15/20/25/25/25%

SYSTEM FAILURE
Deals random damage to all enemies.
Deal Additional True Damage for each negative effect on the enemy.
35% Chance to Stun all enemies for 1 turn.
50% Chance to grant Disruption Shield to each ally for 2 turns.
LV 2/3/4/5/6 DMG+ 15/20/25/25/25%


POWER SKILLS
FIREWALL
Grant Perfect Heal Shield and Immunity to all allies for 1 turn.
Instantly gain an Extra Turn.

MAINFRAME BREACH
Deals random damage to all enemies.
Inflict Perfect Accuracy Down and Punishment on all enemies for 2 turns.
Instantly gain an Extra Turn.
LV 2/3/4/5/6 DMG+ 15/20/25/25/25%

DIGITAL BLOOD
Inflict HP Drain on all enemies for 2 turns.
Revive a random ally with full HP.
Grant 2 stacks of HP Regen to all allies for 2 turns.
Instantly gain an Extra Turn.

TALISMAN SLOTS

3 Open / 3 Gunner

URock
06-17-2019, 02:36 PM
Maxed stats:
HP: 38603 (!)
ATK: 238 (?)
DEF: 232
MAG: 919
MR: 460
SPECIAL: 238

?= what is this for a noob character development? He does random damage, so when he does only physical damage this low stat is reducing his damage. This must be a typical bug of character development many times seen before. I post this in the bug section.

Esquatcho
06-17-2019, 10:13 PM
Maxed stats:
HP: 38603 (!)
ATK: 238 (?)
DEF: 232
MAG: 919
MR: 460
SPECIAL: 238

?= what is this for a noob character development? He does random damage, so when he does only physical damage this low stat is reducing his damage. This must be a typical bug of character development many times seen before. I post this in the bug section.

Whoa, worst attack of a warrior char?

I suppose maybe the intent is that it is a crap shoot, 1/3 chance of poor damage?

sumpfleiche
06-17-2019, 11:29 PM
But it is the Eddie with the biggest HP. What About the Damage scalling against enemies with many buffs or debuffs ( present and future Basics) ?

edsel
06-17-2019, 11:41 PM
Love the fury moves from Eddies, this trend of passive Eddies is probably due to a few lines of code for a passive is way cheaper than all the art/animation put into a great fury spectacle.

This one is a novelty and a must have with all the new star restrictions popping up in challenges which I do really like. Forcing us to did into all characters and not just use the top dogs.

Amarthir
06-18-2019, 12:25 AM
I actually would prefer a passive on an Eddie when it comes to auto grind because for me it's all about speed and using a fury move it's like a few more seconds we don't need.

This Eddie is awesome and I'm using Light Talismans and the Freezing cosmic everyone got and this guy's stats are incredible. His moves make him the best 3* period and better than a few 4* Eddie's as well. The massive amount of health is surprising, and a little weird but if they keep this stat the way it is it makes him by far the highest HP Eddie. Wouldn't mind seeing more characters with high stats like this, maybe this way, Night City and beyond would be on a more even playing field stat wise.

Yup
06-18-2019, 01:07 AM
Past basic is horribly weak..... He's got 3 yellow talisman slots... if you throw a 4 set of Will talismans on him, then 2 to boost MAG.. you can even the stats out. So he ends up roughly having 2000 ATK and 2000 MAG. He does a decent amount of damage 100-200k running BNW GOL X (and with my relics). Except that past basic move (Infect) which hits a single target.. that move does like 1-2K damage.

Esquatcho
06-18-2019, 01:47 AM
OK thanks everyone. Sounds like one to definitely chase after as he isnt completely useless!

Amarthir
06-18-2019, 01:52 AM
His past basic works pretty well with The Killer's fear passive. Definitely more for utility than damage as I've racked up a pretty high fear count and destroyed some teams with this combo.

edsel
06-18-2019, 03:40 PM
Good damage numbers with T3 cosmic with +1194 atrack, Warlord and Will Angel all making base attack 238+2664. Great power moves and useful in Arena.

URock
06-18-2019, 06:49 PM
They fixed/updated/nerved him:
Maxed stats:
HP: 8112
ATK: 921
DEF: 454
MAG: 921
MR: 396
SPECIAL: 232

They should have fixed Necropolis too. He does only physical damage and got over 900 Magic... facepalm

Amarthir
06-18-2019, 07:01 PM
Well it was fun while it lasted.

Still ain't much of a damage monger, at +2000 attack his true damage caps at around 15k without buffs or enemy debuffs. Guess his abilities are what make him good and not so much his damage or stats.

Icarus65
06-18-2019, 07:41 PM
And they nerfed him already...
Lame.

Shaolin85london
06-18-2019, 07:47 PM
And they nerfed him already...
Lame.

This what we get thanks to those can't hold their pee to make everything public affairs...

URock
06-18-2019, 09:32 PM
Using bugs or bugged toons is cheating. I want a fair game for everybody!

Shaolin85london
06-19-2019, 02:47 AM
Using bugs or bugged toons is cheating. I want a fair game for everybody!

Then it's more than legit they fixed the sac event rewards and especially they stopped to give away for free toons of stuff through bugged sac feasts!

Bakura
06-19-2019, 06:05 AM
The Leviathan post said our Eddies were pulling stats from the Dungeon Boss V. Eddie, that's why the change. It was bound to happen either way. The damage dealt is worth the update. IMO!