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View Full Version : September 13th 2019 Update Discussion



Kaz_LOTB
09-13-2019, 08:38 PM
This is the main post to discuss general changes from the recent update.

You can see the details of the update that has just gone live in the Game Updates forum post (https://forum.ironmaidenlegacy.com/showthread.php?12283-Game-Update-September-13-2019&p=106011#post106011).

HuckFinn150
09-13-2019, 08:43 PM
Another event I can't gain access to......

URock
09-13-2019, 09:08 PM
Can we pls get some details of the new toons here in the forum? You only need to copy&paste these details, but you aren't able to do this or you don't want to.
And...too much Frontier Coins for all these keys, so I don't play it, so... forget about your new unwanted toons.
Waiting for upgrades on the old and better toons.

rags-6094
09-13-2019, 09:11 PM
The next levels 13 & 14 of Lord of Light have opened too... Take your strongest team my friends!
I’m just using a similar team to my defence in the arena (like 90% of teams in the higher end of arena).

I had thought when Dark Lilith and these other minions arrived we might be able to nab them as souls somewhere?
My best time thus far is 3:31...

rags-6094
09-13-2019, 09:13 PM
Btw for teams struggling to gain access to the lol dungeon, farm lol level 10 for a while, it won’t take very long before you have keys for the higher lol levels, don’t waste your frontier coins on lol keys..

URock
09-13-2019, 09:23 PM
As long as I don't know for what toon I should go for, I don't waste my Ironite or Frontier Coins for these new dungeons which are published more and more.
Too many keys, dungeons, materials for me. I'm too oldschool for this stuff.

rags-6094
09-13-2019, 09:29 PM
I don’t know how old you think most of us are here but I’d say the great majority are “old school” it is Iron Maiden based after all, I’m a 1970’s kid so I’d say most are give or take 5 years either side of that?
I empathise with you though there does seem to be a lot of dungeons to potentially open, but once you have achieved their associated goals you don’t have to go back to them again..

rags-6094
09-13-2019, 09:38 PM
May I say, I’m not real impressed with paying 30 sands of time per round at level 14 and what looks like 35 sands of time per round for level 15 when it gets here.
Devs you guys are doing a good job of things regarding this Lord of Light event as far as I’m concerned, but these sands of time costs are too steep, will you please relax these costs a bit?

Yup
09-13-2019, 09:46 PM
NOTHING should cost more than 10 SOT per run.. NOTHING. THat means you can get 12 runs in for the natural SOT fill..... That's NOT unreasonable for users to ask of devs. 12 runs.. not 3 or 5... but 12.

edsel
09-13-2019, 09:46 PM
I had thought when Dark Lilith and these other minions arrived we might be able to nab them as souls somewhere?
My best time thus far is 3:31...

The ??? Of the final leg for this megaevent is Dark Lilith??? Awakenable & awesome???

Stranger
09-13-2019, 09:48 PM
AWAKENABLE Evolved Wicker Wolf, Owl and Ox Cultists!

What?! No Awakenable Sandworm???!!! So disapointed...

Nav frogs, You are so funny... :rolleyes:

rags-6094
09-13-2019, 09:53 PM
I had thought that they might add the awaken feature to the existing Lilith’s as they are clearly related to the story line.
But yeah Dark Lilith does look good so far, can’t see the point in her silver buffing her enemy’s upon dyeing the second time though

Yup
09-13-2019, 10:03 PM
I had thought that they might add the awaken feature to the existing Lilith’s as they are clearly related to the story line.


You mean the ones in the LOL boss battle? Oh they will....they surely will at some point.

Same way they "play" with game strength based upon the relics you have.. they'll play with "awakening" to make things more difficult or impossible at times all based upon how much YOU have invested in 'awakening" your teams. Things DON't get easier because you level up. They use the AI to ENSURE that.

HuckFinn150
09-13-2019, 11:40 PM
Are the current Wicker characters awakenable? I already have all of them and have been unable to access any of the stores or book of souls since the August update.

Smudger24
09-14-2019, 02:34 AM
I can't even get the game to start. Was playing lol dungeon it came up with an error. Tried restarting numerous times and can't get back in for the past hour.

R1ck
09-14-2019, 07:02 PM
I found a bug with trooper talismans, I had a set fully upgraded on my warrior LoL , just removed them from LoL and only 2 of them are fully upgraded, the rest are 3* at level 1.

kkkreg5
09-14-2019, 09:35 PM
Been since reset that I can't access any store or Book of Souls. Since all my LOL keys are there, I can't even open the next level dungeons. Submitted a ticket, but I don't expect a reply until Monday. This is a repeat of last month's update fiasco. Releasing a bugged update on a Friday again knowing full well that they wouldn't be available for support the entire weekend.

Devs, Mr. Leon, my wallet will be closed until this is corrected, if not permanently...

AhabsHarpoon
09-14-2019, 09:55 PM
nothing should cost more than 10 sot per run.. Nothing. That means you can get 12 runs in for the natural sot fill..... That's not unreasonable for users to ask of devs. 12 runs.. Not 3 or 5... But 12.

amen!!!! Yup for prez!

edsel
09-14-2019, 10:03 PM
Another restart in 2 hours, do we get free ironite please? Nightmoon souls?6154

Muzzleloader
09-14-2019, 10:08 PM
You do need to take into account on the return SoT/ironite you get as rewards. If they reduced the cost, but also reduced the rewards we would be no better off in the long run. I ran one key of level XII LoL. It cost 8 refills. That would be 48 runs at 20 SoT per run. I had 68 runs not including one at level XIII along with 80 ironite back. That comes out to about 10 SoT per run.

Running Level XII equaled in cost comparable to level X. That doesnt take into account the different rewards. It's hard to compare rewards, that really depends on what you currently need. I have only run 5 LoL keys, but the results have been comparable in average per key used.

rags-6094
09-14-2019, 10:09 PM
Thanks for that Navigator it always seems to be reset time when I’m at the completion of a difficult level.
I hope I still get my rewards for completing Level 14 for the 20th time.
Now the game wont restart and it’s suggesting it’s a connection error... sorry this is not the case..

rags-6094
09-14-2019, 10:11 PM
You do need to take into account on the return SoT/ironite you get as rewards. If they reduced the cost, but also reduced the rewards we would be no better off in the long run. I ran one key of level XII LoL. It cost 8 refills. That would be 48 runs at 20 SoT per run. I had 68 runs not including one at level XIII along with 80 ironite back. That comes out to about 10 SoT per run.

Running Level XII equaled in cost comparable to level X. That doesnt take into account the different rewards. It's hard to compare rewards, that really depends on what you currently need. I have only run 5 LoL keys, but the results have been comparable in average per key used.

Ahh good ol ML keeping it real! You are right my friend, I realised this after I put my post up on the issue yesterday.
Yes it costs a lot but the returns for 30 sot are quite reasonable...

Muzzleloader
09-14-2019, 10:12 PM
What teams are you using for level 13 and 14. My level 12 team doesnt come close.

rags-6094
09-14-2019, 10:27 PM
first of all let me apologise for my poor memory of Talisman names, there is simply too many Talisman for me to worry about their names.
I am using Alex with the Warrior 6 set, Charlotte with troopers, Warrior Lord of Light awakened level 4 with the new 4 set Warrior Talisman that prevents physical damage and Malakov with the Magis 6 x set, if your under any confusion about talismans say there names and I’ll be reminded if their right on not.
I am only doing level 14 and am averaging 2 minutes per round though a couple were under two minutes..
No need to intervene I haven’t lost one with this team...

rags-6094
09-14-2019, 10:30 PM
Further advice, choose characters that’s passives are that they cannot take silver buffs, I.e Charlotte, Alex, That Assasin Kung Fu Dude!

Muzzleloader
09-14-2019, 10:49 PM
Thanks, no LoL or kiung Fooey dude in my roster. Slowly falling behind. Makes it much easier to forgo the total grinding.

rags-6094
09-14-2019, 10:56 PM
Sorry bout the Kung Fooey thing Musashi is his name... He was available a few months back on the Heroic roster.
I save up all my heroic souls and only open them when there’s a new to me character on offer, (touch wood) it has never failed thus far, so I’m not missing too many characters, except a few of the Crimean soldiers and that Gunner Minotaur.

Muzzleloader
09-14-2019, 11:28 PM
Musashi eluded me in the draw, after so many souls I gave up. I will try again if he returns. You can see my roster and I am slowly falling behind. I just wont buy any toons. The game is just going faster toward pay to stay alive. All games are pay to win, you just pay for advantages which is fine. They need to make a profit to keep the game running.

They are making the game extremely difficult if you dont have all the new shiny toys to stay competitive or even complete the new dungeon system. Sometimes if you dont have a specific new toon/talis it's almost impossible to complete missions. It's a good way to make the wallets open

rags-6094
09-14-2019, 11:57 PM
I’m the first to admit I do spend a little on the game, mainly on ironite related packages.
I don’t spend on souls, I’ve been bitten too many times, if souls are a part of a package that has many other things I believe are worth it then it’s a bonus, I have not jagged an event character during an event in well over a year.

It’s either a mega grind, or the result of all criteria being met for me.
I’m used to the idea that we cannot have every new thing right now when it’s new!

That’s the nature of the game, if you can except that, the game is easier, my biggest problem right now is, I need to put the game away and get on with real life.. House errands, inside and out that sort of thing...

Hartacus
09-17-2019, 11:41 AM
Keep getting my backside handed to me by Dark Lilith, is it simply a case of Prisoner and permadeath or am I just being naive?

scott-5496
09-17-2019, 01:43 PM
Not tried Prisoner but you have to go in with a very strong team and if they can resist silver debuffs then all the better! I am using variations of:

Alex with Orbit
Charlotte with Vipers or Troopers
KP with Greed/Cosmic
Madam with Singularity or my Warrior LOL at near max awakening with Trooper talisman

Both are pretty quick and often finish with little to do damage and they never die. I think the LOL based one is fastest (1m 28 secs is quickest I have done) with an average of maybe 1min 45secs but Madam is not far behind and her fastest was 1 min 42 secs.

Hartacus
09-17-2019, 01:47 PM
Im useless with talisman synergies so for me its been a case of throw on whatever gives me the most HP/attack/magic
Most recent attempt to get smashed was
BB Eddie - Invincibility/Energy
Assassin Heirophant - Void set and a Cosmic
Gunner Minotaur - Invisibility/Explosion
Killer Beast - Vorpal/Explosion

scott-5496
09-17-2019, 01:53 PM
I think you will need singularity and/or alchemy sets - maybe even celestial would help - there are a lot of hard hitters and lots of debuffs that get thrown at you. You may just need to get those sorts of talisman to do it - certainly on auto, but even manual you need to have a fair bit of protection. Orbits are pretty important too as are troopers as they deflect so much of the hit you take.

Hartacus
09-17-2019, 02:09 PM
I never had the time nor team to get a lot of the full sets when the events were on other than the alchemy set. Long slog ahead for trooper talismans

Hartacus
09-17-2019, 02:35 PM
Im useless with talisman synergies so for me its been a case of throw on whatever gives me the most HP/attack/magic
Most recent attempt to get smashed was
BB Eddie - Invincibility/Energy
Assassin Heirophant - Void set and a Cosmic
Gunner Minotaur - Invisibility/Explosion
Killer Beast - Vorpal/Explosion

I tell a lie, void was the effect from the cosmic talisman, its Eternity set on Heirophant