View Full Version : Legacy of the Beast - State of the Nation - January 2020 Update Discussion
Ceeg_LOTB
01-09-2020, 10:53 PM
You can use this thread for discussion for the Legacy of the Beast - State of the Nation - January 2020 post
druid138
01-09-2020, 10:54 PM
Thanks for the update, Ceeg and team! I'm looking forward to another great year!
Saints_sin
01-09-2020, 11:23 PM
great news on the update 2 suggestions though
1 add a rare clan soul for 30 tribute limit one per week
2 add to the compendium update the talisman slots on the charcters as well but appart from that great work and i am looking forward to avalon and silent planet
I want to ask if the Compendium improvements plan to add the *Talisman slots* for the characters?
Or, effects listing which Talismans can apply them (not just characters)?
Saints_sin
01-09-2020, 11:30 PM
I want to ask if the Compendium improvements plan to add the *Talisman slots* for the characters?
Or, effects listing which Talismans can apply them (not just characters)?
lets hope they do also awakened effects would be nice as well
Ceeg_LOTB
01-09-2020, 11:39 PM
I want to ask if the Compendium improvements plan to add the *Talisman slots* for the characters?
Or, effects listing which Talismans can apply them (not just characters)?
The next iteration of the compendium is planned for release in the imminent future. In 'Version 3' we plan on adding the Talisman slots in the status effects page.
Thank you, but sorry, that was two items.
Will the characters list which Talisman types they can equip?
Zugzwang
01-10-2020, 02:02 AM
Thank you, but sorry, that was two items.
Will the characters list which Talisman types they can equip?
Do you mean will the compendium list color slots for characters you dont have yet so you can see?
Saints_sin
01-10-2020, 02:02 AM
adding Cosmic Talismans to the list of talismans on the compendium would be great
kkkreg5
01-10-2020, 03:28 AM
Grim Reaper Eddie should be the next "awakenable" Edd. He is, by far, the weakest of the natural 5* Eddie's.
Azagthor
01-10-2020, 05:34 AM
Was just thinking the other day there aren't enough characters riding horses. Riding a giant cat will do just nicely :D
Glad to see more Compendium updates are in the works. Hopefully linking effects from passives is on the list?
Patrice-1201
01-10-2020, 06:52 AM
Thanks for the update team. What really has been bothering me is the disconnect between promises made last year and reality.
It was said that there will be a lot less grinding and much fewer character introductions but clearly we have seen the opposite. Now we have 2 new Eddies per month including the new “lack of inspiration” passive limited edition Eds...
Also Silent Planet was promised for last year and is now a End of 2020 maybe...
It would be nice to focus on fun rather grind as promised last year...
scott-5496
01-10-2020, 11:46 AM
Thanks for the update team. What really has been bothering me is the disconnect between promises made last year and reality.
It was said that there will be a lot less grinding and much fewer character introductions but clearly we have seen the opposite. Now we have 2 new Eddies per month including the new “lack of inspiration” passive limited edition Eds...
Also Silent Planet was promised for last year and is now a End of 2020 maybe...
It would be nice to focus on fun rather grind as promised last year...
I agree with you Patrice - get some really new stuff out please as promised last time round. The proposed changes are welcomed but it might be better to get the old commitments done first as we need the story to move on and I can only assume that the actual content of Silent and Avalon are done and dusted so close to being ready to get pushed out.....or is it trying to get the clan thing going is the priority?
Doing fury less character is fine but it really just filler and would it not be better to just regularly update the old characters as an ongoing week by week thing. Pretty much all of the original Eddies could do with a makeover - not just the fury to passive thing which you make us grind/farm for but just a simple update of skills across the board....allies included. What about some past/present skills on some allies. That has to be easy enough to do?
I would really like to see some of the old Eddies getting an update - as someone else said Carriage Rider - used to be a main guy for me, not used him in ages - some for loads of others too. Not everything needs to be a grindathon but I get why you do this. I have actually enjoyed the eternal dungeon achievements as that was pretty much a manual thing and did take some thinking about - that was a different way and it was pretty decent (and pretty tough in places even with a nearly complete roster (though limited by my poor memory and lack of skills!!)
One thing I also need to say is that the game stability, for me, is so much better than it was several weeks ago so well done on getting that mostly sorted out - I rarely see any crashes or disconnects at the moment. there is still lots to look at for sure - bugs never go away and arena could do with a refurb too - maybe look at limits like Gauntlet - or different divisions with different limits on things like team types or as I have seen elsewhere, think of a points system for certain talismans or characters to limit the 'power' of teams. This can maybe be rotated in line with reset or gauntlet so one week we are looking at a Magus team based approach or 4,3,2,1 star theme....just something to make it different and likely more accessible to newer mid level players who can take on the long term players in a 1,2,3,4 star based week etc etc.
Just some random thoughts!
Anyway, well done to the team on getting the servers back to being stable - major improvement for sure for me anyway. looking forward to changes as they come along.
Beddie
01-10-2020, 12:04 PM
I feel that Rainmaker Ed should be awakenable
I think Hell Dice should be awakenable.... I mean... inanimate objects that attack.. aren't they already kind of "awakended"? :)
Can i say this that you devs are very boring putting moonchild in every few battles in gauntlet...after S he is in every 2-3 battle...
Horus-2545
01-10-2020, 02:18 PM
I know this is a small one. But a better way to farm 3* blue evolution bricks is needed.
Volrath
01-10-2020, 02:41 PM
I've definitely seen improvement with the servers, although judging from the Facebook comments it's not universal. I'm looking forward to new Clan stuff, the items in that store are very useful although lately the character fragments have been cleaning me out. New ways to get more tributes would be great.
Azagthor
01-10-2020, 03:42 PM
Character Spotlight videos
I've seen you post a few of these to Twitter. Perhaps you could also post them here? Maybe you could have a dedicated thread in the Announcements section where you can link to videos when you post them, or upload images like the character cards directly. Wouldn't even need to be a thread open to the rest of us, just something we can easily look through and reference.
Horus-2545
01-10-2020, 04:22 PM
One more thing— 4* colorless awakening evolution shards drop rates are just awful from all levels of LOL XI-XV
Tim28213
01-10-2020, 04:23 PM
I agree. It would be nice if all the material was available here. I would enjoy seeing some of that content without having to manage additional media accounts.
I also have been struggling getting 4*.
Muzzleloader
01-10-2020, 04:29 PM
They make us grind LoL for awakenable materials and frags. I got most of my 4* from direct purchases with frags. 5* colorless drop fairly well in XV. 5* colored needs to be purchased directly or buy souls and hope for the best.
It would be nice to be able to directly farm l, but that would be to easy.
druid138
01-10-2020, 04:49 PM
Also, more character slots please!
Muzzleloader
01-10-2020, 04:56 PM
More slots for everything. They keep adding without incremental increase of slot space.
druid138
01-10-2020, 05:48 PM
Also, regarding quality of life improvements, the past several weeks have been pretty bad for me in terms of items disappearing from the Stores at random times during the week.
It seems to occur to items I bought the week before. Sometimes they come back, sometimes they don't, sometimes they come back and then disappear again. I've missed out on some weekly Clan and Snowflake purchases because of this.
Metallicamilo
01-10-2020, 09:46 PM
It has been a great year. As someone said before, The eternal dungeon is my favourite too. I like the diversity of the dungeons as they are implemented and the fact that they can be replayed.
I guess something to improve can be that they start balancing some of the talismans. I mean , just look at forge: it is like a "can't lose" talisman if you can't remove the perfect shield or without depending on certain characters. It is not only about the fun factor, but also the health of the meta bad the game (looking at you, fully awakened moonchild).
MuzakMaker
01-12-2020, 06:30 PM
I was away from the internet at a Metal festival during this past week but I will chime in with my thoughts as well. More character slots and talismans slots (as well as Book of Souls Slots) are no longer a quality of life improvement but a necessity.
My advice for when the devs finally realize that we need the slots: Increase the base number of slots and not just add more slots for purchase.
Maiden
01-12-2020, 07:07 PM
Iīm really happy about some of those updates like the so long waited rebuilt for the Talisman Inventory, it will definitely improve the game-playing. Thks!
Also, I believe most of us agree that the server issues are no way a big problem anymore, maybe from time to time a little lag but not a big deal, so good work there.
Finally, about the last year, I can understand the number of Talismans, Characters, and Frontier Dungeon that you released was "needed" to keep the game alive and dynamic but was honestly overwhelming and for moments was unplayable... I mean it was not only too many options at the same time but also they were extra expensive. I know you needed to keep the game moving, and also needed to keep people motivated to spend in the game which is fair but at some point, 120 sot was just not even an option for 99% of the dungeons available, just to set an example you need about 2 megarefills to play XI-XV LoL to make it worth and it wasnīt enough to play one or two keys... and isnīt an option to open a key just to play 120 Sot.. at least not a smart one... so you will end up playing again Powerslave just to do something which will be boring in no long time...
So...
-- Pros: All in All.. a really, really good year, I played every single day and the game always kept me interested, I liked how the devs/media try to listen to the community and have some feedback.
-- Cons: in an attempt to keep the game evolving some mistakes were made, some rushed things were evident and as I said before, for moments was overwhelming and frustrating.. but again it was comprehensible though...
Final thoughts, if it possible Iīd like to see a better way of earning Sot or Ironite (I know.. I know.. people spending) but for example, instead of having the daily keys dungeon I would prefer another option like "once you complete your daily missions you got 120 sot again or seomething" which is not a lot but if we have 240 sot in one shot (not waiting for a lot for the natural refill) we could work better on those frontier keys and dont go bored with 120 sot and no other thing to do than Powerslave...
Againt thks a lot for your work I really appreciate keep it up guy!
Azagthor
01-13-2020, 07:21 AM
and isnīt an option to open a key just to play 120 Sot.. at least not a smart one... so you will end up playing again Powerslave just to do something which will be boring in no long time...
This is a really good point. You can't just pop a key unless you're in the mood to spend some ironite. The longer duration keys (Frozen, Daily, Viral) are a little more relaxed, as they give you time to naturally regenerate some SoT, but all the rest require an investment.
An overhaul of the SoT system would be nice. Either an increase in the maximum we can hold, up to 240 for example, would provide up with more flexibility, or reducing the SoT costs in Frontier Dungeons. The way event dungeons are prices 6,8,10,12SoT could be implemented into various lower/middle level key dungeons. The game will always have powercreep, with newer and more powerful characters and dungeons requiring more and more resources, but that needs to go hand in hand with making previous, less exciting things more accessible. I could be wrong, but I doubt reducing the SoT cost of places like the Trooper Dungeon or the new and unimproved Frozen Wasteland would unbalance things too much.
namaste
01-21-2020, 04:27 PM
Not sure why no one else has mentioned it.. but something really needs to be done about the character inventory interface.. and the talisman inventory interface... surely this is a priority!! I know an update was done last year, but that was barely any better than it was and made sorting duplicates very difficult. Trying to find a talisman set in over 400 characters is painful and too time consuming. Surely a search function could be implemented!
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