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Brickster
03-03-2020, 09:31 AM
I think clan challenges are great. It incites a feeling of being part of a community. Up until now being in a clan didn't really meant much in terms of gameplay other than the daily check in for tribute and the rewards that came with it.
Love it.

There's a problem with some of the clan challenges though. Something that instigates the exact opposite of what clans are all about.
Certain clan challenges of this event require an X amount of gauntlet runs with a sentinel only team.
It's challenging if you're getting far, so that's great, but the problem with an achievement like this is that there's a limited amount of space to complete it.
If someone didn't get the memo and started doing gauntlet battles with random teams, that player is actually hurting the chance of everyone in the clan to miss out on the rewards.
Unlike clan challenges like Complete X arena wins with magus only teams (all must survive). If a newer player just doesn't have enough levelled up characters it doesn't matter, cause a more experienced player can pull the weight of one or more new players. And I think that is exactly how it should work. You work together as a community, where the stronger players help the weaker players to achieve a common goal.

My clanmate Azagthor posted the following in a different thread:

[JomsVikings] might be one of the few who manage to do them all. Hopefully the devs will share the numbers after the event ends!

The bit you said about everyone being able to feel like they are contributing is key here. Clan challenges require everyone to chip in, but some of these challenges are simply not possible for all players. This risks people feeling like they are letting their team down, and others feeling resentful they're missing out on rewards due to other people. You wouldn't want it to be too easy, but if the challenged were designed around each clan having say 10-15 active a high-end players, that could provide enough flexibility to allow a wider range of clans to participate. Let the well-oiled clans tear through it in a couple of days, while the more casual clans still have a chance to complete it after a while.

He's spot on.

Challenges like these where there's a limited amount of space to complete them (like the sentinel only gauntlet one) polarise the community.


"Why didn't you run your gauntlet battles with sentinel teams?"
"I worked hard for my rewards, but I didn't get them because of you."
"You can't pull your weight."
"We're gonna replace you."



We'll end up with a handful of very strong clans. New players don't stand a chance to get a spot in the clans they read about on the forums.

Please devs, it would be great to see a change in future events where everyone can help each other for these clan challenges.
Don't punish the group if a few don't play as much or don't have a huge roster of characters.

Thank you for taking the time to read this.



Edit:
There's one thing I'd like to add to clear up any confusion about my meaning.
I think a personal challenge like the one I referred to (sentinel gauntlet) is fine, but it doesn't fit as a clan challenge.

Storm
03-03-2020, 10:36 AM
I think clan challenges are great. It incites a feeling of being part of a community. Up until now being in a clan didn't really meant much in terms of gameplay other than the daily check in for tribute and the rewards that came with it.
Love it.

There's a problem with some of the clan challenges though. Something that instigates the exact opposite of what clans are all about.
Certain clan challenges of this event require an X amount of gauntlet runs with a sentinel only team.
It's challenging if you're getting far, so that's great, but the problem with an achievement like this is that there's a limited amount of space to complete it.
If someone didn't get the memo and started doing gauntlet battles with random teams, that player is actually hurting the chance of everyone in the clan to miss out on the rewards.
Unlike clan challenges like Complete X arena wins with magus only teams (all must survive). If a newer player just doesn't have enough levelled up characters it doesn't matter, cause a more experienced player can pull the weight of one or more new players. And I think that is exactly how it should work. You work together as a community, where the stronger players help the weaker players to achieve a common goal.

My clanmate Azagthor posted the following in a different thread:


He's spot on.

Challenges like these where there's a limited amount of space to complete them (like the sentinel only gauntlet one) polarise the community.


"Why didn't you run your gauntlet battles with sentinel teams?"
"I worked hard for my rewards, but I didn't get them because of you."
"You can't pull your weight."
"We're gonna replace you."



We'll end up with a handful of very strong clans. New players don't stand a chance to get a spot in the clans they read about on the forums.

Please devs, it would be great to see a change in future events where everyone can help each other for these clan challenges.
Don't punish the group if a few don't play as much or don't have a huge roster of characters.

Thank you for taking the time to read this.

Agree with you about this brother.

Shao
03-03-2020, 11:05 AM
+1
the number is so amazing and i don't know who can agree this quests...

Cefiar
03-03-2020, 11:22 AM
Definitely think this is spot on here.

The clans idea is great, the methods are great, the numbers for the quests are.. well.. expecting a bit too much.

The values for many of the clan quests seem like they should be 3/4 what they currently are, especially given this is the "first time" clan quests have been a thing.

MuzakMaker
03-03-2020, 01:22 PM
Agree wholeheartedly. I did every single one of the gauntlet levels up through AA that weren't Gunner/Warrior with all sentinel teams while still completing the talisman challenges. Mathematically we should be fine if a few others did the same as each member of a full clan would only need to do on average just under seven battles with Sentinel teams.

However I doubt my clan will complete that challenge or the Chance Talismans as those don't easily drop (at least in my experience) and we only have so many Gauntlet battles and even less where we can get away with substandard team set ups.

All the other challenges could be completed by a handful of members doing the repetitive work. I just don't see that happening now that we also have an annoyingly grindy cosmos event on top of that.

Blade
03-03-2020, 01:44 PM
I think the whole event is not too bad. Arena and Gauntlet difficulty should fit to each player's level (could be better, I know). Chance talis are easy to get (@ Muzak, do you confuse them with some other set? I sold hundreds of them as we don't really need them). Bloodlust is a bit tricky, but the biggest problem in my pov is soul protect as this buff is pretty rare (but we all have the alchemist...). Thing is to get them applied in the current Arena meta. Due to the clan thing, the common sense of helping each other has decreased significantly. 7 Gauntlet battles per clan member with sentinels is not too much I think, but one will have a very different perspective on that if you just started playing some weeks ago. Maybe these events should take player level more into account?
Because of that, I also share the opinion that it would have been a better start-off to place this event into the cosmos, not Arena & Gauntlet as these are the problematic areas in the game in terms of difficulty and influence of bugs and OP characters/talis.

Yup
03-03-2020, 01:57 PM
Chance talismans drop fairly often in BNW GOL 7+

Esquatcho
03-03-2020, 01:57 PM
Yeah, I dont think they are too bad. The gauntlet one isnt so bad as long as you have a few clansmen who can get past AAA. The bloodlust and soul protect are harder, but are not as 'necessary'. That said, like all events, newer players are always going to miss out on some things....

My biggest problem is that we have so many achievements on the go atm! We have clan achievments, personal achievements, skull quests, as well as frozen/cosmos achievements and on top of that we are supposed to grind ravens alter?

Its just waaaaay too much. Maybe if there was more than a week on these all at the same time....

RobG-9641
03-03-2020, 01:58 PM
Clan is still “beta” so it is good first event to get this type of feedback on. I’d be more concerned when it is an arena type event clan vs. clan. Then it would really be set up for isolating new or less established players vs. long time players with strong rosters. Or worse, a clan of deep pocket whales that buy up as much as they can...
Those types of issues should be considered in planning future events to make it balanced and accessible for all player levels, not just the strongest or well funded.

Yup
03-03-2020, 01:59 PM
I like the skull quests :) .. they are no brainers.. I do wish the challenge list was somehow separated now though. I love the green clan borders.. why not other colors for other challenges.. arena red, SQ yellow, Grind blue, Sac purple, etc.

Blade
03-03-2020, 02:08 PM
Yeah, I dont think they are too bad. The gauntlet one isnt so bad as long as you have a few clansmen who can get past AAA. The bloodlust and soul protect are harder, but are not as 'necessary'. That said, like all events, newer players are always going to miss out on some things....

My biggest problem is that we have so many achievements on the go atm! We have clan achievments, personal achievements, skull quests, as well as frozen/cosmos achievements and on top of that we are supposed to grind ravens alter?

Its just waaaaay too much. Maybe if there was more than a week on these all at the same time....

I have not startet Gauntlet yet and my clan has already finished the sentinel goal, lol :D But I think the 7 fights per clan member should be doable even before AAA, right?

You are correct, there is a lot to do right now. But all/most of the Arena things go together, Gauntlet is not that much work I think. I will skip the frozen dungeon, as insanity appears to be really hard and I just won't bother for these lame rewards. Some powerslave to play the troopers will be enough for the other goals. Skull quests we do anyway. Raven's altar is meant to fill the gaps between events - if there will be any :D we have the full month to finish that. And we'll need to see how many frags the other events will give us.
The worst thing in my pov is the arena strech goal for 500 wins that still give the event frags - but we can compensate via raven's altar. However,l this will be very ironite costly and we can't do this every month!

Natasmai
03-03-2020, 03:48 PM
We Jomsvikings were struggling to make headway on the challenges because the numbers seemed so high. After looking at other responses and talking with some other clans, we are indeed WAY ahead of the norm, but even we feel it is too much. Additionally, we have the "run Cosmos or Frozen Wasteland" achievements at the same time, plus you expect us to find our way to Gauntlet level S within the same 5 days? It is too much. The gauntlet Achievements should ALWAYS give us at least the full 2 week gauntlet cycle to complete them. Some people wait until the 2nd week to work on gauntlet. Expecting us to complete 500 cosmos runs and do Gauntlet to S (for personal gains) while also contributing to 3000!!! arena matches to be a team player for your clan and then have ALL of that happen within the same 5-6 day period... It is too much to ask and is pretty poorly planned out.

Add to that the fact that many people are still having stability issues and cannot run the game for endless hours overnight, and I can easily see people feeling inadequate, or being left behind on the progression curve.

MuzakMaker
03-03-2020, 04:09 PM
Chance talismans drop fairly often in BNW GOL 7+

Maybe for you guys. I just don't have the luck to get them.
But hey as far as missing out on drops this is one I'm not upset with.

RobG-9641
03-03-2020, 04:54 PM
Getting to level S in Gauntlet takes less than 1 hour. Maybe a full hour if you have to swap talismans to meet an event achievement...
Skull Quests take little time. So these events really aren’t time or resource consuming. The question really is, 500 cosmo or wasteland runs, really a second event on top of arena event, or; is it an event for players not in a clan to get fragments? If there was clarity on the total number of fragments available from all events combined, players could decide better what to spend time and resources on. If every event goal, is just enough to get the new Eddie, that’s one scenario. If every event gives you enough for the Eddie and some other rewards, maybe players could pass on extra rewards and pace themselves in areas of the game that drop rewards they need on top of getting event fragments. Right now, it’s fear of missing out, if you don’t claim all available fragments you’ll be short for the new Eddie...

Fudjo
03-03-2020, 08:22 PM
Unlike clan challenges like Complete X arena wins with magus only teams (all must survive). If a newer player just doesn't have enough levelled up characters it doesn't matter, cause a more experienced player can pull the weight of one or more new players. And I think that is exactly how it should work. You work together as a community, where the stronger players help the weaker players to achieve a common goal.

What I'm finding is that the lower-ranked members of our clan help out a great deal. At the higher ranks, it's a pain in the neck to find friendly teams to score the Magus-only and effect-based challenges. The lower-ranked players don't have as much trouble finding opponents to score those and have ended up doing a lot of the work on them. Meanwhile, the high-ranked players are racking up Arena matches played (and scoring for Soul Protect if they're using Alchemist). It's nice to see that everyone can contribute meaningfully.

Yup
03-03-2020, 08:33 PM
It's all not THAT bad. But it can be costly.

Here's how I look at it...

The Skull quests and Cosmos/Frozen Wasteland achievements are mindless, inattentive, achievements. By that I mean they don't force you to babysit a device constantly.

Skull quests go quickly and there's only 9 at most to run at any one time. And inevitably EVERYONE should be able to complete these in the time span unless the miss more than 4 hrs in the app and SQ availability overlaps. (i.e. you don't get 2 runs in 10 hours if you missed the 4 hour window for a couple of them)

The comos/fw are standard grinds.. set it and forget it. Yes it can be costly, but everyone should be able to run AT LEAST the first battle of Wicker Man Isle on auto -- so everyone should be able to mindlessly grid for the achievements. I ran Night City Lord of the Flies and have 500 runs completed in a day (avg 1-6sec runs).. but that did take 4 or 5 mega refills (75-80 runs per refill), so it can cost. But you DON'T have to sit and tap, tap, tap....

------------ I like inattentive achievements ---------

The PvP/Gauntlet challenges REQUIRE attention. You can't really "Auto" anything (other than in battle play). So these achievements require the user to be glued to the device for a period of time to complete achievements. And THIS is where large numbers become a problem. Not everyone has 6 hrs a day to play PvP assuming they can win a bit. Sure the Gauntlet is more time forgiving but it still require dedicated attention. So, given that these achievements require dedicated, focus, users, it would be nice if numbers were dropped to require maybe a total of 2-3 hours in a week rather than 25-30 hrs.

Smudger24
03-03-2020, 10:46 PM
I found wicker owl is great for soul protect. I think most challenges are doable, but 200 sentinel is asking too much.

I remember years as a newb player ago I jumped into gauntlet one time after the roll over, cuz I had time to work at it only to find out later there were new challenges to do, and was not able to finish them cuz I got too far in it.

I just hope the new people in our clan won't make that mistake.

Fudjo
03-04-2020, 12:11 AM
I found wicker owl is great for soul protect.

Another good one to use is Magus Onyx Son with Avenger talismans. Team Soul Protect as part of the basic attack and it's better to lose the coin flip as you'll rack up Soul Protect with the revenges.


I think most challenges are doable, but 200 sentinel is asking too much.

So long as people in your clan pay attention and bother to do the event, it's pretty easy. Even the noobs can score 5 times running Sentinel-only in floors E and F.

razgriz
03-04-2020, 02:38 AM
I found wicker owl is great for soul protect. I think most challenges are doable, but 200 sentinel is asking too much.

I remember years as a newb player ago I jumped into gauntlet one time after the roll over, cuz I had time to work at it only to find out later there were new challenges to do, and was not able to finish them cuz I got too far in it.

I just hope the new people in our clan won't make that mistake.

the sentinel shouldn't be to bad if your clan has a good 7-10 strong gauntlet players, im only 1 match into A and have 11 sentinel only matches (F, E, B, & should get a few more in A) thats with me using my 3 weak low level chance cosmic talismans in each match.

infinite dreamer
03-04-2020, 02:56 AM
On a side note, congratulations Fudjo for hitting the podium last week

MetalKing
03-04-2020, 02:30 PM
I've noticed that I haven't had the time to run other event challenges, because I've been focusing on the arena and gauntlet events for the clan. We've been able to get all the challenges except the total battles and it looks like we may get that too. However, I would like to recommend some changes to the challenge structure in the future (because other event things are being neglected and we can't work towards getting the Eddie fragments. )

Maiden
03-04-2020, 02:41 PM
Yep I agree, overstepping events is ridiculous, even if those events are just running Cosmos when at the same time you got time-consuming arena/gauntlet or frontier dungeons to do like ravens altar...

Also as a lot of people mention some challenges are too much in numbers, for example, we got almost everything covered but the total 3k of arena plays is around 1/3 in our clan, we are actives and again, almost everything else is done but the total number looks like a little too much...

On the bright side, working together toward an objective resulted in something really entertaining and motivating! well done there! Keep looking forward to more of this (but in a little improved way pls)

Beddie
03-04-2020, 02:53 PM
If you’re gonna do overlapping events, at least structure the events so that you can get most of the achievements done without spending extra (like having a cosmos event and another event where you need to inflict effects onto enemies)

Natasmai
03-04-2020, 03:43 PM
Getting to level S in Gauntlet takes less than 1 hour. Maybe a full hour if you have to swap talismans to meet an event achievement...
Skull Quests take little time. So these events really aren’t time or resource consuming. The question really is, 500 cosmo or wasteland runs, really a second event on top of arena event, or; is it an event for players not in a clan to get fragments? If there was clarity on the total number of fragments available from all events combined, players could decide better what to spend time and resources on. If every event goal, is just enough to get the new Eddie, that’s one scenario. If every event gives you enough for the Eddie and some other rewards, maybe players could pass on extra rewards and pace themselves in areas of the game that drop rewards they need on top of getting event fragments. Right now, it’s fear of missing out, if you don’t claim all available fragments you’ll be short for the new Eddie...

There shouldnt ever be a FOMO on these month long events. The "Dungeon runs" achievements (this month Raven, last month Airstrip) are there as a supplement or substitution for those who cant or dont want to complete other achievements. The amount of runs in those dungeons that you are "required" to complete depends on how many frags you get from other events thru the month. So if you dont or cant complete the clan achievements, you just grind a few more Raven runs. For reference, every 100 runs in the dungeon will earn you 1050 fragments towards the Eddie or other rewards. I can clear about 80 runs/key and you earn a key from rewards for every 100 runs also. YMMV, but aside from the ironite/SoT costs, the dungeon runs as a supplement are very well structured to help you complete the goals as cheaply as possible.

All that said, I dont disagree with your comment and as I side before, there is no reason to overlap 2 large scale grinding events like this. But to be fair to the DEVS, we dont "have" to run all the events (or any really, you could totally get the eddie and the cosmic from just approx. 2900 Raven runs and ignore everything else entirely)

Brickster
03-04-2020, 09:15 PM
I'm curious toward the dev's point of view on my OP and the entire discussion that followed.

Azagthor
03-05-2020, 02:21 PM
There shouldnt ever be a FOMO on these month long events. The "Dungeon runs" achievements (this month Raven, last month Airstrip) are there as a supplement or substitution for those who cant or dont want to complete other achievements. The amount of runs in those dungeons that you are "required" to complete depends on how many frags you get from other events thru the month. So if you dont or cant complete the clan achievements, you just grind a few more Raven runs.

For reference, last month's mega-event had a total of 24,000 fragments available from all the non-Airstrip challenges, meaning you only needed to run the Airstrip 100 times to collect the Apocalypse Eddie. Or 600 times if you also wanted the T3 Cosmic. I imagine the numbers turn out to be similar this time around too. While Raven's costs a little more SoT to run, the loot rewards are much better. You can never have too many 3* Evo Shards or Awakening Fragments. The Red Ghost was far easier to obtain, but it seems likely that was a Christmas present to us from the devs!

And while I've certainly done my fair share of criticising various decisions made by the development team, including how such high goals for Clan activities risks creating bad experiences for people who aren't in the more hardcore clans... I'm not sure I completely agree with the criticisms about these two grind events overlapping. Unless you are really strapped for time, The Skull Quests and Cosmos/Frozen challenges can be completed without too much extra effort while running your Troopers through Powerslave every day. Might even be possible to do all 500 runs using only the natural SoT refills, but if not, it still wont be anywhere near as expensive as most grinding events to complete.

infinite dreamer
03-05-2020, 05:57 PM
For reference, last month's mega-event had a total of 24,000 fragments available from all the non-Airstrip challenges, meaning you only needed to run the Airstrip 100 times to collect the Apocalypse Eddie. Or 600 times if you also wanted the T3 Cosmic.

Thank you Azagthor, that is good info. I was curious how many frags were available, but didn't keep track.

Cefiar
03-05-2020, 10:28 PM
I am really starting to feel drained by all the events, especially now that raid bosses have dropped as well. There's just too much to do and IMO not enough time.

I appreciate all the content, but can we stagger it all just a LITTLE BIT BETTER please?

I have been playing for over 3 yrs at this point. I've been through all sorts of feeling busy in the game, and busy in life. I've had times where I've been asking myself the question "is it time to step out of the game?" and then within hours usually realised I wanted to stay. Never has that question lasted more than say 8-9 hours.

With the normal event on top of the clan event, and now with the raid boss on top, this is all been has taken this to a whole new level. I've been thinking "is it time to step out of the game?" pretty much continuously since the second day of the clan arena/gauntlet event.

I can't be the only one thinking this. So perhaps please REVIEW how fast you're releasing stuff sometimes? Please?

Yup
03-05-2020, 10:31 PM
Good thing they've "slowed down events", eh? I'd hate to see what their idea of rapid release was.

Geodude
03-05-2020, 11:40 PM
Holy crap, where does everyone get all the ironite to run these dungeons so many times, talking about 2600 Raven runs, 600 airstrip runs like it's nothing. I'm always a few thousand frags short of getting the new eddies, despite completing nearly all the challenges. Are you constantly buying large amounts of ironite in order to run these, or just saving up and not spending much until these big events come up, which seems to be almost every month now? Can't keep up. Frustrating.

Metallicamilo
03-06-2020, 12:02 PM
To Devs,


Will we have the results of how all the participants in the clan contributed?? I am pretty sure there are people just leeching out. That's not what a clan should be about.

Clan leaders, at least, should have a way to know how the team helped to reach the goal on events such as this. It is understandable that some people in the clan can't contribute as much because of many reasons, but leaders should be able to know who and why, not to expelled them necessarily, but to give them other tasks of focusing on specific goals

Brickster
03-06-2020, 12:14 PM
I think this information should stay hidden.

Your comment here is exactly why I made my OP.

MuzakMaker
03-06-2020, 12:28 PM
I think this information should stay hidden.

Your comment here is exactly why I made my OP.

And I'm for showing that content because I did more than my fair share but I'm still not going to get the talismans because of the leeches in my clan. I HATE relying on others in what should be a personal game.

Smudger24
03-06-2020, 04:16 PM
Holy crap, where does everyone get all the ironite to run these dungeons so many times, talking about 2600 Raven runs, 600 airstrip runs like it's nothing. I'm always a few thousand frags short of getting the new eddies, despite completing nearly all the challenges. Are you constantly buying large amounts of ironite in order to run these, or just saving up and not spending much until these big events come up, which seems to be almost every month now? Can't keep up. Frustrating.

I've asked myself this many times. I have bought a little ironite in the past, but some people must spend a lot. I saw people write they have 10000 even 14000 ironite sitting around. And that's after like 6 weeks of nonstop grinding. I'm happy I'm above 2000 at the moment, and that's only cuz February was a slow month.

Zugzwang
03-06-2020, 07:20 PM
To Devs,


Will we have the results of how all the participants in the clan contributed?? I am pretty sure there are people just leeching out. That's not what a clan should be about.

Clan leaders, at least, should have a way to know how the team helped to reach the goal on events such as this. It is understandable that some people in the clan can't contribute as much because of many reasons, but leaders should be able to know who and why, not to expelled them necessarily, but to give them other tasks of focusing on specific goals

Check contributions. They now reflect more than just check ins.

RobG-9641
03-07-2020, 02:50 AM
Holy crap, where does everyone get all the ironite to run these dungeons so many times, talking about 2600 Raven runs, 600 airstrip runs like it's nothing. I'm always a few thousand frags short of getting the new eddies, despite completing nearly all the challenges. Are you constantly buying large amounts of ironite in order to run these, or just saving up and not spending much until these big events come up, which seems to be almost every month now? Can't keep up. Frustrating.

I save up ironite, never paid for any. I saved a lot by skipping certain events. The new fragments to obtain an Eddie system makes that approach more difficult. But only use ironite for event goals and wait to play dungeons until they’re part of an event. Rest of the time use daily troopers in Powerslave and be patient and save up.

Fudjo
03-07-2020, 03:14 AM
On a side note, congratulations Fudjo for hitting the podium last week

Hey, thanks! Nice to be back on the podium again after a long absence. :)

And congrats to you and Jomsvikings for smoking the Clan event and Odin this week!

Azagthor
03-07-2020, 05:05 AM
I save up ironite... But only use ironite for event goals and wait to play dungeons until they’re part of an event. Rest of the time use daily troopers in Powerslave and be patient and save up.
I started playing during the Awakening Mega-Event, where Dark Lilith was available if you had a ton of ironite to spend. I obviously did not have much ironite at the time, or even understood why she was so good. Since then, I've mostly hoarded everything I can, in case something like that happens again. Means my progress is much slower than other people, but at least I've got some savings of most currencies I can use during future events. The main bit of advice I would give (which is based on Fudjo's "the best way to get gold is not to spend any") would be to always make sure you have enough currency for events. You can often get extra value from your Frontier Coins, Iron Coins, etc, by using them during Variety events for example.




Clan leaders, at least, should have a way to know how the team helped to reach the goal on events such as this. It is understandable that some people in the clan can't contribute as much because of many reasons, but leaders should be able to know who and why, not to expelled them necessarily, but to give them other tasks of focusing on specific goals
And I'm for showing that content because I did more than my fair share but I'm still not going to get the talismans because of the leeches in my clan. I HATE relying on others in what should be a personal game.
This is a tricky one, but both of your views here are direct results of how the Clan-challenge/reward systems have been set up. Currently, it puts all the pressure onto the players, and creates situations where some players will miss out due to no fault of their own. That's not fun for anyone. You feel bad because you missed out, or you feel bad because you weren't able to contribute as much as others. It's all downhill from there.

Having the clan achievement goals set to be something maybe 15 players could do together in a week, would significantly reduce this problem. The top clans will complete those in no time at all, and can go focus on other parts of the game. Middle clans shouldn't have much trouble reaching the goals in the time-limit, and higher level players can compensate for the newer players. Even smaller clans could still have a chance to work together towards some of the goals, even if they can't do them all. Better to have a chance, than nothing at all.




Hey, thanks! Nice to be back on the podium again after a long absence. :)
And congrats to you and Jomsvikings for smoking the Clan event and Odin this week!
Well done!

MetalKing
03-08-2020, 07:52 PM
I know clam wars are planned, but how about clan alliances as well?

BennySalazar
03-09-2020, 05:29 AM
I hope the niflheim talismans will be available as a reward in play again in the future.

i hate to miss out on this obviously strong talisman despite the hard work some clan members and myself put in due too much too casual players in our clan

the numbers of effects asked are way to high as well

for players as myself that just come peeping after growing since last summer (good but not top/ rank 150 - 450 / + 4000 points) it's already very hard in the arena with full awakened charcters, moonchild & mushasi etc. If you can not field your best team because you need all magus or characters that apply certain effects it is even harder. So I can understand it's discouraging for newbies

that's why i think talismans are no good awards for clan events. I don't mind to grind to earn a toon or talisman but I hate to depend on others in a "personal" game.

i don't mind to switch talismans over and over again to be competitve in the gauntlet and reach certains goals but obviously it's to much for some others and it 's a pity they spoil my chances to earn those niflheim t's

Phoenix-7282
03-09-2020, 05:55 AM
My clan (iron maiden) was able to complete all missions that gave out talismans. But we couldn't reach even halfway point for soul protect and bloodlust. I played a bit more than 175 arena battles, all with wicker owl evolved in my team. So that makes about 700 soul protect from me alone. Yet we got a total of 2.5k. These two missions are obviously designed for hardcore players only and many miss out on the rewards even if they put a lot of effort. It should have been a repeatable goal instead with lower milestones.

infinite dreamer
03-09-2020, 07:03 PM
Hey, thanks! Nice to be back on the podium again after a long absence. :)

And congrats to you and Jomsvikings for smoking the Clan event and Odin this week!

Thanks Fudjo! I'm curious how lofty the clan goals will be for the sac event, which can't come soon enough due to inventory management issues. It would be helpful if they could have separate columns for keys and souls. :D

MuzakMaker
03-10-2020, 02:16 AM
Thanks Fudjo! I'm curious how lofty the clan goals will be for the sac event, which can't come soon enough due to inventory management issues. It would be helpful if they could have separate columns for keys and souls. :D

Considering personal levels for sac events are in the hundreds of thousands of essence, it's a safe assumption that there will be a goal in the 10s if not hundreds of millions. Then again those who set the challenges have a proven track record of not thinking realistically for a majority of their players (Insanity runs in Frozen Dungeon anyone?)

Saints_sin
03-10-2020, 01:01 PM
Considering personal levels for sac events are in the hundreds of thousands of essence, it's a safe assumption that there will be a goal in the 10s if not hundreds of millions. Then again those who set the challenges have a proven track record of not thinking realistically for a majority of their players (Insanity runs in Frozen Dungeon anyone?)
so im not the only person who thought insanity frozen wastlands was fucking brutal i took a team of cyborg moonie dp wrath and alchemist and got 8 miniute runs

also i hope they dont lock a great talisman set behind something stupid for this sac event my guess is the max essence is going to be around 6 million sacrfice essence