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View Full Version : Game Update - September 29th, 2021



Leviathan
09-29-2021, 08:28 PM
A new update is now available!

Avalon Part 3 Available Now!

The third and final part of Avalon is now available. Discover who is behind the corruption affecting the noble residents of Avalon.

This new update includes:

15 battle and story quests
Hard and Madness Difficulty Settings
1 new Skull Quest will unlock after all difficulties of Avalon are completed (unlocks after 1150 Skulls)



BONUS: Complete Avalon on all 3 difficulty settings and receive Champion of Avalon Eddie - the special edition version of King Arthur Eddie.

Raid Boss Updates
We have made some adjustments to all Raid Boss drop rates, as well as adjusted the raid point amounts for all 3 Raid Bosses

Updated Frontier Dungeons
The Mayan Dungeon, Viral Frontier Dungeon, Eternal Dungeon and Road to Valhalla Dungeon have all had their play limits removed. Their open duration has been adjusted to 1 hour.

Store Updates
Madam Fortune is now available in the Trooper Store (50,000 Trooper Badges)
Ragnar is now available in the Arena Store (15,000 Iron Coins)

Bug Fixes and Improvements

Purge missions have been altered so they no longer require players to remove Beneficial Effects. Instead players will be asked to use Bleed or Perfect Bleed
Fixed an issue with Lethal Force and Passive Protection missions
Ascension Talismans have been moved out of Brave New World, and will now drop in the Kingdom of the Sands



Tuning Changes
Follow this link to see all the Tuning Changes in this release! (https://forum.ironmaidenlegacy.com/showthread.php?14332-September-2021-Tuning-PRELIMINARY)

Book of Souls Changes
New characters added to the Book of Souls character pool:

Madam Fortune (Warrior)

Madrik
09-29-2021, 08:36 PM
you lot are BANG OUT OF ORDER changing Amaterasu's talismans without telling anybody.. I'm not sure what the hell you lot are trying to do but it's wrong to screw over the players that keep you lot in business....I think you need to change it back to what it was ASAP other wise your gonna have a lot of angry players. and not to mention Have Iron Maiden on your backs as many have emailed them about this....

BillLion
09-29-2021, 08:53 PM
Yeah, the Amaterasu change wasn't very cool. The battles are way too long -just exhausts your player base and your servers.

Looking forward to checking out the Avalon content though.

ritchbe
09-29-2021, 09:47 PM
@Leviathan are you for real? Making us tirelessly examine and develop rosters for Amaterasu, dropping hundreds of Mythicals and even more of other souls in the cauldron, just to pound her consistently and you just wipe it all up with an eraser and create an entire new beast??

Outrageous if you ask me. Not a good way to tie players to a game that relies on synergy of so many factors, by changing it on the fly.

I think you've just killed the game, trust has gone out the window and the flock will fly away.

Can we get an official statement about this change and if it is permanent?

olereimers
09-29-2021, 10:57 PM
Loged in to the forum for the first time in years to write this.
you the frogs must have lost your mind totaly with this raidboss nerf.
are you trying to get people to quit the game?
im not playing anymore before it is back to normal

MAYSONMAN
09-29-2021, 11:11 PM
Reinventing Amaterasu is very upsetting to myself and many others. What is the objective here?

Madrik
09-29-2021, 11:51 PM
Not only that they have also Nerfed Oni too, reworked his future basic skill and removed his ability in inflict heal block... DEFO NOT ON...................

Saigrim
09-30-2021, 10:17 AM
And the rewards are even worse. Great job at sucking the enjoyment out of an already tiring game. Bravo.

mikaik
09-30-2021, 12:29 PM
Amaterasu healing from 10% to full is a low blow indeed. After having dealt 124 million damage, I resorted to force closing the game, as she was still at 100%. If you want us to stop playing, why bother adding her in the first place…

Tim28213
09-30-2021, 12:36 PM
very not cool

dragonmat89
09-30-2021, 02:20 PM
I hadn't noticed the talisman change but did notice that she was healing more often and putting more perfect stuns out on X - what did the talisman used to be and what is it now?

AndyCatzo
09-30-2021, 03:13 PM
I hadn't noticed the talisman change but did notice that she was healing more often and putting more perfect stuns out on X - what did the talisman used to be and what is it now?

It was gate+bespoke and now they changed it to Limbo+Aim+bespoke

BillLion
09-30-2021, 03:31 PM
Yeah, we need to hear something on this. Make a change, or at least make a statement. I think the player base deserves that.

AlexDeLarge666
09-30-2021, 04:28 PM
What were you thinking. If you werent happy with the way Amaterasu was working that's maybe something you should have found out before releasing the raid. Not after everyone has spent time and effort building up their characterpool to fight her. This is an unacceptable low blow from you lot.

Madrik
09-30-2021, 06:58 PM
What were you thinking. If you werent happy with the way Amaterasu was working that's maybe something you should have found out before releasing the raid. Not after everyone has spent time and effort building up their characterpool to fight her. This is an unacceptable low blow from you lot.

It's because they don't want clans using single toons to defeat a raid boss, remember they did exactly the same type of thing with Invader Eddie, changed his passive and blood axe so we couldn't use him for Odin.

Stuff being posted on youtube with solo teams and showing what talismans were used it was inevitable she was gonna get changed at some point, and upping her RP to 10k and the change was put in place to make it even harder for clans to hit SSS.
End of the day NF/Nav Games don't give a toss about the player base. but the worst of it is doing it without even mentioning it.
Surely they didn't expect people not to notice.
They are digging themselves a bigger hole ready to jump in. do they not realise that Iron Maiden are aware of what's been going on cus a lot of us have emailed them complaining about it and how the FANS are being treated.
They WILL NOT take kindly to that....

but as there is no word, apology or anything from the devs just goes to show we are meaningless to them and are just a number....push the advanced players out so they can con the new blood into spending money cus they wont know any better....
It hasnt been 24 hours since the update and already a lot of players have quit and un installed the game and many many more are starting to follow.

I hate to say it but the END of the game is fast approaching and they can't see they are the ones causing the problems for themselves

Mariner-1212
09-30-2021, 08:02 PM
The end is near!!!!!!!

Madrik
09-30-2021, 09:45 PM
The end is near!!!!!!!

cant come soon enough Iron Maiden really need to terminate the contract with these lot and find another company who are more professional, weve been telling them for the past few years whats coming if they carry on the route their taking yet they choose to ignore us cus they think they cant be replaced...

Mariner-1212
09-30-2021, 11:11 PM
cant come soon enough Iron Maiden really need to terminate the contract with these lot and find another company who are more professional, weve been telling them for the past few years whats coming if they carry on the route their taking yet they choose to ignore us cus they think they cant be replaced...

The lack of communication on this recent situation was shitty. I won't argue with that. I get that the pitchforks are out, and I'm not worried about what effect it will actually have on the game (none). But, in an effort to try and help you all enjoy it a bit more in these dark days, here's what I will tell you.

This company is light years better than the true predatory companies that run games of this nature. This is nothing. Aside from bad communication once in a while, the moral compass here seems highly respectable. I've played other games, and this one is the only game that it seems you can fully enjoy without spending a dime. To put it in perspective:

1. You can farm every character, essentially. In other games, you not only have to buy the latest character, but you need his entire shit team of comrades as well if you want to unlock the next halfway decent character. And then, it's a matter of luck to see if that new character is even usable due to 100% RNG on their stat boosts.
2. Your intelligent decisions here (unique and clever pairing of talismans) have a true effect on your progress. Whether it's optimal farming or winning in arena or something else, this game gives you the tools - and the ability to farm 99% of the tools - to reach your goals. In other games, you get what you're given and you can continue to buy "chances" at better stats. Forget about using your intellect to craft something worthwhile.
3. The most unprofessional thing they do here is nerf without adequate warning, and that is only on sparse occasions. Other games nerf the characters from that team you just purchased ^^^ see #1. It's a cesspool out there.

So the truth is, if Maiden hired a more "professional" company to run this game, a lot would change. It would be completely pay to win, because professional (predatory) companies staff enough people to make sure mistakes aren't made (but they still are, even more often than here ironically). You pay for that large staff or you are relegated to the useless and hopeless corner of the game. And that staff includes their team of 20 managers, whose job is solely to find ways to extract money from you. Pay, or get left behind and start to hate the game. That's when players truly start to leave, and the gap between F2P and the whales grows daily. And the game goes to shit and what you're left with is an empty wish that a game just existed that was fun to play, had great lore, exciting events and a community of cool people to rally around it - and didn't require a second mortgage to enjoy.

And that's exactly what we have here.

BillLion
10-01-2021, 12:10 AM
This is a very fair assessment. I can tell you I lived that other experience when I played MCOC. Games like that suck the life out of you.

Keep LOTB chill!

Tsuketa
10-01-2021, 05:34 AM
I too am frustrated with the way the raid goalposts keep moving, but I feel that you folks are overreacting a bit.

Here's my skin in the game. Once we figured out how to fight the first iteration of Amat, I spent real money ($20) on a resource for fighting her. Then, on Monday this week, I spent 30 heroic legendaries and 6 heroic mythicals to get more resources for Amat. And my clan, which used to make SSS easily, is now relegated to S.

I'm as affected by all of this as the rest of you are.

But, folks, it's a game. If you're not having fun, you're doing it wrong. If the only thing you enjoy about this game is fighting Amat, then you should seriously consider taking a break from it. If you find something else you enjoy doing more and never come back, that's fine. Life is too short to get seriously angry at a game.

If, in a calmer moment, you decide to stay, that's cool too. We will find new ways to defeat Amat. And the old ways with Baph still work, while he's worth more now. Yes, they broke the raid rewards again (come on, Devs, that's sloppy) but they'll fix them again too. And there's so much other stuff to do right now. Avalon. Tons of new skull quests. A cool new dungeon that continues the mongols vs the japanese story. Two eddies talking to each other (that was hilarious!). Etc.

As for the Devs, the most demoralizing part of all of this is the assumption that, when we find new ways to fight Amat, you'll just change her again. If you could give us some kind of guideline on what you find unacceptable, that might help. Which difficulty are you optimizing for? Number of Time and Space amulets required to reach S every week? Number of hours in combat? Number of character slots required to be filled? Amount of time spent moving talismans around? Tell us what is disallowed, so that when we find a combination of characters and talismans that does better than that, we'll know not to use them.

Meti
10-01-2021, 07:57 AM
Great speech Tsuketa. Never forget that's a game, and furthermore a FREE game. If you don't have fun playing it anymore, do yourself a favor, and move on.

Speaking for myself, I still like it very much. There are so many cool things in it. Last one was Avalon part 2, and a very nice surprise with Champion of Avalon.

ritchbe
10-01-2021, 12:45 PM
I too am frustrated with the way the raid goalposts keep moving, but I feel that you folks are overreacting a bit.

Here's my skin in the game. Once we figured out how to fight the first iteration of Amat, I spent real money ($20) on a resource for fighting her. Then, on Monday this week, I spent 30 heroic legendaries and 6 heroic mythicals to get more resources for Amat. And my clan, which used to make SSS easily, is now relegated to S.

Wouldn't say 30 legendary and 6 Mythicals heroics puts you in the same category with triple digits or multiple stacks...

Don't take it the wrong way, I do appreciate your calm sentiment and emphasis on a free game.

That is exactly why I took it easy and uninstalled and rated 1:star:.

Have no problem with repetitive grinds, hell, that is why I usually go hundred of (in my eyes) "best" teams for raid boss, but I do have a problem they rendering my teams ineffective without any warning.

After the record, I took it easier and only targetted around 60 top and other (few seconds slower ^^) teams.

Have no problem supporting the game financially, per my abilities, if and when I feel so.

I like many, and that is an understatement, aspects of the game, but this rubbed me the wrong way and I no longer feel devs have control over the game when they engaged PANIC! mode and started tweaking all over (prizes and now bosses).

I'm on-board from "day 1" and went through multiple account corruptions, numerous Forum resurrections, and even remember, later down the road, when they even did a a public round table to hear us players and show their dedication. Now, it's all about pushing new (useless) toons at crazy rate (guess they're sorry for pushing inv. limit) that will just sit on the bench...

Skill descriptions are, don't know how to put it nicely... so, let's just say people can't even read them, let alone the typos...

Best thing that came out of it are the clans and Discord servers. If it weren't for those micro communities, the game would be a dead project. Seems pointed in that direction.

No point in investing time and resources in something that has such poor management decisions.

I'm speaking this from a position of 6k+ AmateaUrasu frags (mind you that is prior to all this shit and extrapolate other resources from there..) and full roster/cosmic/sets inventory, except of some toons like birds, one footie and some insignificant ones, but frankly don't care for being that close to another toon that will sit on the bench and onto to the next and onto the next...

You know me, if there is a SoB, I'll ace it, if there is an event, I'll do it, but a little of honesty goes a long way- it is not about the resources, it is abojt the drive that keeps us going

Would be easy to admit we fucked up and need to tweak AmaterUrasu X for not being strong, or whatever, as much as we hoped. They even wrote funny texts about such tweaks in game updates, but this came without any prior warning and that is it.

Wish you all, all the luck, but seems this is as far as I go.

Olevipoeg
10-01-2021, 08:08 PM
I even considered to spend some money in game today before the patch. I'm glad I didn't.

BillLion
10-01-2021, 08:26 PM
Well after the hot fix Amaterasu can be killed, HOWEVER our team can't survive anymore. So that kind of sucks in a major way.

Tsuketa
10-02-2021, 12:49 AM
Yeah, before the hot patch, there was still the possibility of using the resources we collected for Amat. After the hotpatch, those have been rendered completely ineffective. I'm really ... struggling ... to keep my optimism here.

Shaolin85london
10-02-2021, 03:24 AM
Nothing to add to the already long list of disappointment here. This should however be a valuable lesson for the future: in spite of the community spirit we shouldn't share any more strategies and talisman setup against amaterasu and eventually future opponents. Clan boss should be advised to tell their clan members to keep their mouth shut. Facebook, YouTube, Instagram and public forum might be used against the fun of the game and that happened it happens and it will happen again!

Keep your strategies secret and do not share because watchdogs just wait for the right excuse to ripe your enthusiasm off.

zzzoron
10-02-2021, 05:48 AM
Nothing to add to the already long list of disappointment here. This should however be a valuable lesson for the future: in spite of the community spirit we shouldn't share any more strategies and talisman setup against amaterasu and eventually future opponents. Clan boss should be advised to tell their clan members to keep their mouth shut. Facebook, YouTube, Instagram and public forum might be used against the fun of the game and that happened it happens and it will happen again!

Keep your strategies secret and do not share because watchdogs just wait for the right excuse to ripe your enthusiasm off.

This is so wrong, that if we are left with only this solution against the mean acts of the Frogs, we better just close the whole thing down. ' Divide and conquer' is not the way to keep a community and this game should be about the IM fan community.

Shaolin85london
10-02-2021, 06:48 AM
Exactly the same when just few low defense during events, exactly the same when you ask to protest against premium context etc. The community its united only when it doesn't affect the single. But when that happens everyone jump in to complain lol. That is wrong you say? Might be no the most democratic way to survive but now you tell all those who were relying on raids to get clan frags to obtein ironite which is the most important resource in the whole game, you tell me now that they nerfed rewards, it will come to the point many players won't be able to reinvest the ironite on farming events etc because the only main source of it has been ripped off. And that happend just because too many players shared the bliss with the game strategies. Everything it's connected, period.

Toni
10-02-2021, 08:43 AM
su hot fix del 1 de septiembre, con el cambio de talismanes en amaterasu y su nerfeo
creo que es un error muy grande, si para clanes pequeños y casuales era ya
muy dificil, ahora se volvio casi imposible, pienso que asi solo lograran causar
frustracion en los jugadores y su consiguiente abandono del juego.

Meti
10-02-2021, 09:09 AM
I don't think keeping secrets and exploits is the best way to make this game great for the community.
Lotb isn't a "pay to win" game with big whales. You don't even have to spend momey to be good (unless you're started late a year ago like myself, but that's another story).
I'm not in a big clan which shares a lot of crazy strategies, because I don't want to. So forums or social network is a place to get intel of the game for me, and keep my interest high.
I spend regulary a few bucks in the game, sometimes because I needed to, sometimes more because devs got to be rewarded for their work, and I'm happy to participate. I guess I'm not alone here.

Aloizius
10-02-2021, 09:28 AM
Good afternoon. Probably good.

Dear developers, you are probably familiar with the statement that the game should be fun. However, your product has brought only hemorrhoids for the second month already. In early September, you nerfed rewards from Baphomet-10. The gaming community was outraged, and the awards were returned, albeit in a slightly smaller amount. But by the end of September, Baphomet's awards were again cut, and Amaterasu-10 was significantly strengthened. And just yesterday, Amaterasu became completely impenetrable. The rewards from Baphomet remain such that the resources spent on the sands of blood cannot even reach zero. How should all this be understood? If you want to get players to pay, you write about it directly, without the veiled phrases of "ecosystem change". Because players already have a cosmic butthurt from all these changes. Do you really want to leave a dozen or so highly-stubborn and well-earning geeks in the game who are ready to change teams for bosses every hour? And so it will be. The players are already leaving, and the experienced players. Because you're doing incredible s**t. But in this way you shoot yourself in the leg (and it would be better in the head).

Reminder to Earn Respect - Aloizius-1685
9218

BillLion
10-02-2021, 11:36 AM
Having given up on Amaterasu after the hot fix I resigned myself back to Baphomet. Did a couple runs and the rewards were total garbage. Definitely not worth acquiring any SOB unless it’s free and especially not worth my time.

You win, I give up on Raid Boss.

Aloizius
10-02-2021, 12:30 PM
Of course, for 15 months to accustom players to freebies, and then abruptly start to wean them from it ... A very wise and far-sighted step (sarcasm)

Actually, I suggest everyone stop playing for a week or two. Let's see how the Frogs will croak. In the end, the players (that is, you and me) must have honor and dignity.

Saigrim
10-02-2021, 05:48 PM
Clans killed the community right out of the gate. Created a bunch of little groups that became inclusive, killed the forums, and created this us vs them mentality that completely flies in the face of Maiden fan camaraderie.

Now they are sucking any value out of the whole crappy Clan system. So maybe we can scrap the whole system and go back to an actual universal community that shares a love of Maiden.

Saigrim
10-02-2021, 06:32 PM
Note to the Nav Frogs. Not sure if you have any way in house of telling paying customers from non paying, but if you can and check the paying history, you’ll find mine stopped about the same time you started sucking the rewards out of game. ��

zzzoron
10-02-2021, 06:40 PM
Clans killed the community right out of the gate. Created a bunch of little groups that became inclusive, killed the forums, and created this us vs them mentality that completely flies in the face of Maiden fan camaraderie.

Now they are sucking any value out of the whole crappy Clan system. So maybe we can scrap the whole system and go back to an actual universal community that shares a love of Maiden.

Hell yeah to that!

AlexDeLarge666
10-02-2021, 07:42 PM
Great job ruining the whole raid feature. Shit loot and impossible bosses. At least it's one less thing to spend time on...

Saigrim
10-02-2021, 08:57 PM
Great job ruining the whole raid feature. Shit loot and impossible bosses. At least it's one less thing to spend time on...

My thoughts exactly. Don’t even care at this point if our members quit altogether contributing. Doubt anyone needs a shit set of talismans for the umpteenth time at the end of every cycle.

Sponholz
10-03-2021, 12:28 AM
My 2 cents about the matter...

First and foremost, for those that don't know/remember me, I was a hardcore, hardcore player of this game back until 2018, then I took a brake and didn't really played it for a long time, and recently I got back playing on a daily basis, much more light headed I must say, there is a ton of things to catch up still.

So...

About this issue, the main and most brutal mistake made was just a simple one:

Lack of communication.

Simple as that, with such a impactful change like this, at least a post telling the reason behind the change would be welcome.

For all that are saying that any change wasn't needed, I will honestly tell you this... Heads up, this may be a controversy opinion.

The name of the game mode is Raid which in all honesty is meant to be raided by more them just one character. Just like a, well, raid...

So, I can see why they changed, but the problem is that they went overboard with it, and with the lack of communication to make things worst.

I get it, no game is supposed to have a raid boss that can be constantly beaten by one char alone.

And to all the people saying that we should keep the strat/setup/talis/characters/whatever-more a secret. All I can say is, there is something called logs, they don't need a youtube video or keep checking the posts and discord servers for all the shenanigans, they probably know the number of moves made against Amaterasu, the time spent on all the fights, the talis setup, the buffs and debuffs applied, the chars used and a lot of other information.

Said that...

Lets stay calm and civil, we are all very passionate about the band and this game that have insanely good art style and a unique charm. A game that we all love to love and love to hate sometimes.

Bruce well said that there is a thin line between love and hate. You can call it the LotB line if you wish.

And as a final note, like Mariner, Tsuketa and others well said earlier, LotB is a game that when compared to the other collection games or "gacha" if you will, is indeed fair to the players, with a lot to do in the game, there is just a few games that are exception to this predatory gaming world, and LotB is one of them for sure.

Up the Irons!!!

Tsuketa
10-03-2021, 03:46 AM
Well said, Sponholz.

Lack of Communication is definitely a problem here (and I'm not talking about the Ratt song). If I knew why they were making the changes they're making, I could probably better understand what's in bounds and out. And, knowing that would go a long way toward not living in fear of another hot fix that destroys everything.

Clans are still listed as "beta" which implies that they're still changing them. But they've been a thing for over a year now, so it's hard to take the "beta" tag at face value anymore.

As for it being a "Raid," I joined my first clan right after they introduced Odin. At that point, it felt like the way you're describing a "Raid." We all struggled to do even a little bit of damage, all working together to kill Odin once. I remember the first time we ever got all the way to Odin 10 and killed him. My son and I were strategizing on Monday afternoon how we could squeak out a few more points of damage before the reset. But, even at that point, working together to take Odin 10 down once got us a grade of F.

This has never been a "Work together with your team to take down the raid boss once." In the current incarnation, to "win" the raid, you have to take down the biggest of the bosses 500 times a week. (Literally.) If you have a full clan of heavy hitters, that's 17 times a week for each of them. If you allow even a few (6-7) new/growing people into your clan, it pushes the amount everyone needs to do over the amount of free Blood you get. And that's assuming you can kill Amat 10 in one go, every time, 20+ times a week. If you do anything less (ie Baph 10 instead of Amat 10, etc), the amount of Blood you have to purchase goes up.

To the degree that any of this is designed, they've clearly designed it around large numbers of people killing Amat 10 large numbers of times per week. So, it's confusing that they seem to be apposed to strategies that allow us to kill the bosses large numbers of times per week. And, it's clearly designed around us spending large amounts of ironite on Blood every week, but they keep breaking our source of that ironite.

It would be great if the devs and the players could have a discussion around how they want these raids to work, and how they expect us to go about participating in them.

To fight Baph 10, I've literally got 35 Crusaders, 30 Red Allied soldiers, 24 Yetis, and a bunch of Russian sisters. And, as a result, every battle, I've got to move at least 12 talismans and scroll most of the way through a 600+ character roster twice. Is that the intent? (Seems to be, since they haven't broken the "Bleed, 6 hit, revenge block" strategy yet.) Man is it ever a chore, though. Is it that they expect the raid to be a daily chore?

The biggest disappointment with the Amat changes is that we had found strategies that didn't require 5 minutes set up for 30 seconds of battle, duplicated 3-6 times a day. I was really enjoying having a relatively small number of characters (that were expensive to acquire, but worth it for removing the drudgery) that didn't take a lot of scrolling nor too much tali swapping.

Without the communication that Sponholz is requesting, we can't tell what's intended, what's a bug, and where we should spend our resources.

Aloizius
10-03-2021, 07:22 AM
And one more aspect that I did not touch on yesterday. A few people came to our clan (which is called Midgard, if that) literally on the eve of the hotfix, hoping that we are mining gold. And we really mined it even at 5M. And now we are unlikely to even take bronze with this state of affairs. It turns out bummer, isn't it? It turns out that our clan gave the newcomers false hope. There is hardly anything more disgusting than this.

And newcomers are the most vulnerable now. Because over the past year, recruits have improved their accounts mainly in the clans. Now they, even being in a clan, are doomed to wallow at the bottom without resources, advanced characters and powerful talismans. And it's all f*cking ugly.

Sponholz
10-03-2021, 02:13 PM
@Tsuketa, thanks for replying, I agree with you, when I said that Raids are meant to be raided, that was more about the concept other them the execution here.

There are a lot of room for improvements, the way the rewards + fights + time needed are currently designed, at least IMO is not balanced, not towards the game, neither to the players, they require a lot of fights, and they are becoming very time consuming and boring to a lot of players, since I recently returned to the game, I'm enjoying my time figuring out how I can beat some of the bosses, but I know that once this phase passes, and the clan contribution towards the weekly points becomes a reality, since that is the objective of this mode. I do know that things can go another way for sure.

To make is simple, the currently changes have this side effects:
- Require a lot of more time and effort.
- Makes the fight very boring for some.

This is not good for the game, making some players quit raiding and maybe even playing all together (raids and the rewards it brings are indeed a fun aspect of this game for sure).
This is not good for the players, making they feel somewhat explored, when games start to feel like jobs they tend to lose their charm and players either pause or stop playing.

While, like I said I can see the point of the change, since I am pretty sure the devs didn't made the raid fights thinking that they can be easily beaten with just one char... (I don't think any dev from any game wishes that on a raid mode, but credit to where is due, players are something else, we will find ways to make the farm/grind a lot more enjoyable/fast whenever possible, this is also part of the fun).

But...

The raids must be balanced on difficulty / time / rewards / goals. LotB always have some event going on, that is also time consuming, so everything should be balanced to keep the players engaged, but not over burned, easier said then done I admit.

And finally, Raids and Clans are a nice addition to the game, I kindly disagree when some said that Clans broke the community and all that, there is barely any competition regarding the raids and clans here, I think Marvel Strike Force, Star Wars Galaxy of Heroes and A LOT of other games would like a word with you all about toxicity and breaking the community.

All in all, this game is still enjoyable, and to be honest I am pretty sure the staff on Navigator/Nodding are reasonable to the point of taking the feedback all of us are providing here.

Up the Irons!!!!

olereimers
10-03-2021, 03:58 PM
i quit the game some time back. was out a year. came back joined a very good clan and have not looked back. but with the gimping of the rewards i realy dont see the point in doing 8 raids each day. the rewards are crap compared to the time spent

GotN
10-03-2021, 07:25 PM
Another thing they changed to our worse: they decreased the amount of ironite we have a Chance to get from X runs (on Amaterasu it was 100, now it’s 80, on Bapher it was 85, now it’s 65, do minus 20 on every X fight).
With all the other things mentioned this update was a hit into players face and I would strongly recommend NF to rethink their decisions and undo their bad decisions in this update!!!

IronMaster
10-04-2021, 03:18 AM
Another thing they changed to our worse: they decreased the amount of ironite we have a Chance to get from X runs (on Amaterasu it was 100, now it’s 80, on Bapher it was 85, now it’s 65, do minus 20 on every X fight).
With all the other things mentioned this update was a hit into players face and I would strongly recommend NF to rethink their decisions and undo their bad decisions in this update!!!

the most frequent amount of ironite from Ama X is 100 but sometimes she gives 180

Madrik
10-04-2021, 11:39 AM
the most frequent amount of ironite from Ama X is 100 but sometimes she gives 180

Thats if your lucky enough to get an ironite drop in the first place. I'm struggling to understand their logic, nerf the rewards and piss players off to the point they correct it, then proceed to change her without even mentioning it, new change was virtually unkillable, so they change it again and further nerf the rewards. yet there was NO reason at all to change her in the first place, All they have done is annoy people to the point more players have quit the game, more players are quitting all the time. not allowing us to grow our resources is a sure way to put them selves out of business, new players that start will leave as they will not be able to play the harder levels as the resources are harder and harder to get....

They need to sort it out and put everything back as it was.

Madrik
10-04-2021, 11:51 AM
Another thing they changed to our worse: they decreased the amount of ironite we have a Chance to get from X runs (on Amaterasu it was 100, now it’s 80, on Bapher it was 85, now it’s 65, do minus 20 on every X fight).
With all the other things mentioned this update was a hit into players face and I would strongly recommend NF to rethink their decisions and undo their bad decisions in this update!!!

They dont care about us players mate, all they are bothered about is people buying stuff they put in store. We need to hiy em where it hurts, Everyone needs to STOP buying the items that are in store they will soon get the message.

scimitar
10-04-2021, 12:11 PM
The most disgusting thing is that it seems to be for a reason. This is a strategy. In the heroes - Oni, in the store - his talis. This is an invitation - spend your resources and you will be happy. You do it - and the answer is: we just threw you; to promise is not to marry.
Therefore, I'm looking forward to the character: Eddie - a developer (I already suggested this) with skills: big pockets, greed is my middle name, a sneaky move, your opinion is not interesting, and so on

Aloizius
10-04-2021, 12:17 PM
The most disgusting thing is that it seems to be for a reason. This is a strategy. In the heroes - Oni, in the store - his talis. This is an invitation - spend your resources and you will be happy. You do it - and the answer is: we just threw you; to promise is not to marry.
Therefore, I'm looking forward to the character: Eddie - a developer (I already suggested this) with skills: big pockets, greed is my middle name, a sneaky move, your opinion is not interesting, and so on

And this Eddie should be for a heavy donation. Symbolism must be complete.

Madrik
10-04-2021, 08:50 PM
lets not forget that the raid feature was put in place so players could get good personal rewards for the effort they put in. The simple fact is the devs do NOT want single toons able to defeat the top raid boss. well i only have one comment here. SHOULD HAVE TESTED THINGS BEFORE IT WENT LIVE.......and made it harder from the get go not let players spend a week spending ironite, using souls that was saved up, working away coming up with teams only to find they are now obsolete this is a massive kick in the teeth. many have even quit the game because of this, We get they want to make money, what company doesnt but to put items in store that was beneficial to Amat and people bought them then change her completely rendering those purchases useless is not good business, it's borderline obtaining money by deception

Madrik
10-04-2021, 10:57 PM
My 2 cents about the matter...

First and foremost, for those that don't know/remember me, I was a hardcore, hardcore player of this game back until 2018, then I took a brake and didn't really played it for a long time, and recently I got back playing on a daily basis, much more light headed I must say, there is a ton of things to catch up still.

So...

About this issue, the main and most brutal mistake made was just a simple one:

Lack of communication.

Simple as that, with such a impactful change like this, at least a post telling the reason behind the change would be welcome.

For all that are saying that any change wasn't needed, I will honestly tell you this... Heads up, this may be a controversy opinion.

The name of the game mode is Raid which in all honesty is meant to be raided by more them just one character. Just like a, well, raid...

So, I can see why they changed, but the problem is that they went overboard with it, and with the lack of communication to make things worst.

I get it, no game is supposed to have a raid boss that can be constantly beaten by one char alone.

And to all the people saying that we should keep the strat/setup/talis/characters/whatever-more a secret. All I can say is, there is something called logs, they don't need a youtube video or keep checking the posts and discord servers for all the shenanigans, they probably know the number of moves made against Amaterasu, the time spent on all the fights, the talis setup, the buffs and debuffs applied, the chars used and a lot of other information.

Said that...

Lets stay calm and civil, we are all very passionate about the band and this game that have insanely good art style and a unique charm. A game that we all love to love and love to hate sometimes.

Bruce well said that there is a thin line between love and hate. You can call it the LotB line if you wish.

And as a final note, like Mariner, Tsuketa and others well said earlier, LotB is a game that when compared to the other collection games or "gacha" if you will, is indeed fair to the players, with a lot to do in the game, there is just a few games that are exception to this predatory gaming world, and LotB is one of them for sure.

Up the Irons!!!

wasnt just 1 team that was affected by this change, it messed up a lot of teams, some people had different variations of teams but based around the same functionality, yes many people did use one single toon to defeat her but that was only because it was more efficient to use one toon than use multiple 4 man teams. people say the devs would of known what teams was being used, so why wasnt those toons adjusted so they could no longer have the ability to use that skill ? like Invader Eddie was after many clans grinded like crazy to hit 25k runs to get him only for them to nerf the crap outta him and make him pretty much useless. She wasn't bugged, wasn't broken, and did exactly what se was designed to do. not our problem the devs failed yet again to thoroughly test content before pushing for it to go live....all the people saying we're over reacting. and the devs broke the community. i dont see it as a case of that, The devs have shafted the community

Aloizius
10-05-2021, 02:05 PM
Dry statistics:

5 fights with Amaterasu using infernal ammunition: 1 fight on SSS, 2 fights f**ked up due to silence, 2 fights were spent on finishing.

And one more thing: the awards for the only successful battle turned out to be no better than the current awards for Baphomet-10.

Well f**k.

Madrik
10-05-2021, 03:09 PM
DEVS, Whilst everyone is still annoyed about the changes to Amat X, are you aware High Virtue Patience is not working as it should, whilst it is protecting against damage for the first turn it is NOT giving immunity to negative effects for the first 2 turns, when are finally going to listen to us and TEST this stuff before you release anything...... Utterly speechless

Nifelheim
10-05-2021, 06:09 PM
If you list the talisman/teams used in the bugs section, devs are usually fast to identify the source. I haven’t used it much but ran it on the spark of peace dungeon and seems to mostly work. Specifically on round 5, disables ragnarok, with a perfect crave slipping in. Might be cause he’s a boss, or something else craving the character.

Madrik
10-05-2021, 07:10 PM
If you list the talisman/teams used in the bugs section, devs are usually fast to identify the source. I haven’t used it much but ran it on the spark of peace dungeon and seems to mostly work. Specifically on round 5, disables ragnarok, with a perfect crave slipping in. Might be cause he’s a boss, or something else craving the character.

mostly does work mate, only thing that doesnt work is the immunity to negative effects

GotN
10-07-2021, 04:26 PM
Dry statistics:

5 fights with Amaterasu using infernal ammunition: 1 fight on SSS, 2 fights f**ked up due to silence, 2 fights were spent on finishing.

And one more thing: the awards for the only successful battle turned out to be no better than the current awards for Baphomet-10.

Well f**k.

With posts like that it is no wonder that everything gets nerfed, changed and broken by devs 🤦🏼 headshake