View Full Version : Eddie(s) and the boost talisman... Why/why not?

10-09-2016, 08:38 PM
Soldier Eddie is a no-brainer for a pair based on the modifier that special plays with his attack, but what about the others?

All Eddies have a special attack and higher special modifiers generates fury faster, making a pair of yellow talismans worth considering. The boost provides a high level of hit points, and adds to the Attack (will) or Magic (bulwark) modifier(s), so I would think it only makes sense that every Eddie have one corresponding pair of boost talismans.


10-09-2016, 08:42 PM
Disagree. Eddie doesn't have to carry Special. Stick it on the support character (in certain cases Eddie could be support rather than primary damage...).

10-09-2016, 08:53 PM
If you wanna see some absurd special stats, have a look at the warp set on a PDK... Lol.
It's being removed from the game, and I get it. After it was nerfed in the first update, the talisman became almost useless to yellow characters. I have two sets, even tho it increases fury spam it's usually better to go with a different colour if it's an option.