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View Full Version : What do you think about the new update?



Croxx
10-19-2016, 07:23 PM
Although the nerfs are HUGE im liking it coz It feels stable and balanced right now. Also got really lucky and got 4 3* evo shards from no refills at all
Does anyone know if they made the drop chances higher from rare souls?

oldrava-3320
10-19-2016, 08:36 PM
They reduced drop rate of rare soul but the rest of the game make more sense now, they did a great job

Browno
10-19-2016, 08:50 PM
I love it! It feels like more character combinations are usable.

Reeb99
10-19-2016, 09:11 PM
Regular runes are dropping more often. Everything else about the same except I actually got a 3* rainbow evo shard from underworld hard.

Not happy about the talisman nerfs. Game of Death underworld hard is significantly easier than fighting spirits battlefield madness, when it used to be the opposite. The mine blow up damage didn't get nerfed, but our health sure did.

Haven't tried the rifts yet. Floor 8s were getting pretty easy, but I'd doubt I could finish them now. Yay nerfs.

Not trying to brag here, but with a 120 IQ I like numbers as well, but even I could see that these nerfs were a bad idea.

Chernobog3
10-19-2016, 09:27 PM
I don't like the update at all, so far. Everything seems to be kicking my ass now. Stuff I could auto farm now requires my attention and I haven't gotten good drops on anything yet. I see a few nice things with individual characters, but the game is much more frustrating and I'm getting sick of staring at the Defeat screen for stuff I could fight before.

Kardas
10-19-2016, 09:33 PM
I quite like it, but that's partially because 3/4 characters I use got buffed, and the other guy, while nerfed, is still quite usable.

Very happy with the evo rune and shard drops. Will have to get used to the colors dropping in certain places though. Also not fond of the stats shown by lower Talismans.
I guess I'm gonna have to get used playing something different than Road To Ruin on Underworld Madness though.

Oh, and BTW, Mine explosions did get buffed.

Reeb99
10-19-2016, 09:46 PM
So mine explosions got buffed while nerfing everyone's health from talismans? That's just asinine. Is it really that hard to see how bad of an idea that is?

podstrahuy
10-19-2016, 09:51 PM
It's good overall imo.
More gold from Cosmos locations, less from Time Rift, moved great talismans like assassins and burn to more relevant worlds, no need to play Ailing Kingdom and Kingdom of Sand anymore if you have strong characters.
The chance to get 3* evo shard is too high now imo, I've received 4 or 5 of them from 120 sands of time. I can upgrade 1 character per day without Time Rift? It will make game much easier.

Roquetas-5312
10-19-2016, 10:32 PM
No crashes at the start of level today hope it's not just a side effect of people not playing as much and they have finally fixed the problem ! Drop rates are better but not sure that makes up for the downgrade of characters. Will wait and see what the next area/pvp is like so see if I want to continue playing

MetalWarrior
10-19-2016, 11:11 PM
what do i think !
well,i think it is more like vote and choose your government for 4 yrs...
and then, they can do whatever changes for the name of upgrade,you have actually no control over it,some changes you may like it,some you may not.

you have to believe in,whatever changes they are making,are for greater good in the long run,you may not perceive it right this moment.
Even if it lowering down the national pay scale and highering the income tax.

Believe in your own govt and be happy. :p

FlyingV
10-19-2016, 11:23 PM
I don't like the update at all, so far. Everything seems to be kicking my ass now. Stuff I could auto farm now requires my attention and I haven't gotten good drops on anything yet. I see a few nice things with individual characters, but the game is much more frustrating and I'm getting sick of staring at the Defeat screen for stuff I could fight before.


This. Lord of light time warp payouts have been destroyed making time warp worthless unless you absolutely must have three star evo runes. This is particularly unfair since they have drastically changed talismans and this was one of the few places where money could be raised to rebuild.

I tried number of the beast madness, hearing that it was way harder and finding with a full five star company the difficulty to be ridiculous. I don't see how future players Who are half as well equipped and trying to win the campaign are going to be interested in this level of difficulty, and now I am no longer interested in playing that level for farming purposes. For all intents and purposes, it feels like they have simply made more areas of the game unsatisfying or unplayable.

Reeb99
10-20-2016, 12:17 AM
what do i think !
well,i think it is more like vote and choose your government for 4 yrs...
and then, they can do whatever changes for the name of upgrade,you have actually no control over it,some changes you may like it,some you may not.

you have to believe in,whatever changes they are making,are for greater good in the long run,you may not perceive it right this moment.
Even if it lowering down the national pay scale and highering the income tax.

Believe in your own govt and be happy. :p

If you're referring to the USA presidential election, I'm pretty sure we're screwed either way. One candidate will be more of the same, and the other is a damn fool who will start a world war within a matter of months. Preferably I guess I'd rather have more of the same than a nuke war.

calizario
10-20-2016, 12:27 AM
Let's start with Rift: What is the reason he now? For those who already had a base formed characters, the Rift is now totally unnecessary when decreased the gold values. decrease drop rate of rare soul .. now to achieve God knows where and when. For me, the rift is now a place unnecessary due to the high cost of the Sands of Time.

Cosmos and Drop Rate: Who is in farm mode, this madness a wonder to get $$$ on auto-play. The Drop rate this funny, this is much easier to achieve 3 stars rainbow shard than 3 stars rainbow rune before the update drop more runes 4 stars evolution than now , that I did not like it.

In a summary general, the guys will be excited to evolve the characters and will have great difficulty in paying the lvl 1 to 100, as in talismans, that is, we spend money on shop hehehhe or stop playing for lack of excitement.

I'm waiting for the new arena and of course worlds sacrifice feature to get rid of over 500 souls and incubated about 30 characters that will not evolve, much less use.

FlyingV
10-20-2016, 12:43 AM
Just tried the secret areas. Underworld madness killed three troopers before I just scraped by with soldier Eddie at 15%. Went to hard next and lost another trooper. The Devs have really fucked this up. Absolutely needless difficulty increase with nothing to counterbalance.

Reeb99
10-20-2016, 01:12 AM
Yeah, even the battlefield madness secret location is way harder than before. My soldier Eddie died the very first turn! Level 80**** with all max L50 talismans! TBH, I'm teetering on just deleting the app and moving on. This update is pretty much completely diseased feces other than the SoL Eddie boost.

AppleJuice
10-20-2016, 01:13 AM
If you're referring to the USA presidential election, I'm pretty sure we're screwed either way. One candidate will be more of the same, and the other is a damn fool who will start a world war within a matter of months. Preferably I guess I'd rather have more of the same than a nuke war.

If only voters could open their eyes and vote for the third party candidate Gary Johnson ... :/

MetalWarrior
10-20-2016, 01:52 AM
If you're referring to the USA presidential election, I'm pretty sure we're screwed either way. One candidate will be more of the same, and the other is a damn fool who will start a world war within a matter of months. Preferably I guess I'd rather have more of the same than a nuke war.

I think,i was more referring to our uninformed decision and helplessness of the situation,I didn't had an analogy top of my head beside that political scenario.
Certainly,our uninformed/ignorant decision most cases comes from 'unable to predict the future',and some cases we are just plain stupid and don't want to see the obvious.

you can apply my comment ,to USA presidential election literally,or you can apply to the topic of this thread as an analogy.

aur0ra85
10-20-2016, 03:13 AM
Mostly positive. Some characters still have bugs. Some characters still have awkward talismans ->which sucks. Less gold sucks, less rare souls sucks ->but I get it, the souls will get a major buff later with the new mechanic for duplicate characters. In the future I only see gold being the missing ingredient, which we will have to buy or grind out manually ->I'm okay with this at the moment but time will tell. I'm very disappointed with the buggy talismans still. I'm disappointed that the thief talisman is now common. I feel like all the talismans could use an HP buff. I feel like I shouldn't have to choose between rare gunner souls and skill shards.

LegoMech
10-20-2016, 03:40 AM
Well, I did fine on the secret locations today, then moved on to the Rift and repeated level 7 a dozen times. I received 1 green 3* and 1 rainbow 3*, less than I hoped, as I still have never been able to upgrade a single 4* character I own.

So I decided to finally use all those runes I've been saving and evolved and upgraded a boatload of talismans. Then I exited the team field and got a server error - 25 minutes of work all lost. Ugh. I'm done for now. Maybe I'll try again tomorrow.

satani
10-20-2016, 07:42 AM
Well, i admit, the nerfs of the talisman seem heavy. My soldier eddie is from pretty strong to very weak - his special now has less damage than the basic attack. Yet the icreased drop rate of the 3* evo shards helps me to get all my toons to 100. For now the best attackers are Magic and pure damage, excluding some wardens with LP-based damage.

Reeb99
10-20-2016, 08:03 AM
Well I'm starting to get used to some of the changes. The 3* rainbow evo shards are dropping decently in battlefield madness, maybe equal to or a hair less than 3* rainbow evo runes. The level 8 rifts don't really seem any harder than before. Maybe in a week I'll finally be able to evolve somebody to 5* for the first time, IF I can get the 3* color evo shards to do it.

Battlefield madness is MUCH harder than before. Quite a bit harder than underworld hard to be honest, even though the levels ratings are the same. Glad I already had all of battlefield fully starred.

I yanked a red talisman out of my soldier Eddie and put in another yellow. He seems to be surviving better now, and all his attacks do more damage than his basic attack. Acrid smoke is actually usable now, btw.

I still think the talisman nerf was too extreme, and the low star talismans only having one or two stats is silly and unneeded. Don't confuse the new players any more than they already are.

Esquatcho
10-20-2016, 09:56 AM
Im digging being able to finally upgrade my characters a little faster. SoL eddie boost has also helped my team more generally and he probably gets about the same gametime as soldier eddie.

As others have mentioned though, I reckon the dungeons should have had more gold. Particularly at the higher levels. Apart from some colours of 3* evo shards, why bother even going in there?

Otherwise, am finding the balance a bit better. Personally, I dont 'need' to finish the game. Im early into underworld madness and as long as I can keep upgrading a range of different toons, and then use different sets to beat different opposition, I am pretty happy.

And maybe thats the whole go? Rather than the old mentality of build up your 4 'best' toons, the aim now is to get a range of toons to better pick & choose based on opposition. That'll then get people to a better place for tactical PvP...

Baba-8301
10-20-2016, 10:06 AM
The game plays a lot more slowly now. I think there is a shift towards characters that provide utility and longevity as well as raw damage. The knock on effect is to make autoplay less viable, although after a bit of experimentation I'm back to burning SoT on Circle of Fire madness again (pharaoh Eddie, red troll, blue golden son). I'm struggling a bit to find a go-to Eddie though. My preferred play style on auto is to burn down the enemy before autoplay can screw it up. All the ones I have seem to lack multi target punch.

Esquatcho
10-20-2016, 10:12 AM
Oh and just checked another thread, big disappointment for me on the freeze. I get balancing, but surely the rarer talismans should have better proc/skills right?

Anyway, I guess my main complaint about the talisman changes is that, unlike the toon rebalancing, they werent forcasted. Like most things, if you know in advance, when it comes the reaction wouldnt be so negative.

But yeah, otherwise, really just need some more gold man! Anyone give me some gold please!?!?

Cthulhum
10-20-2016, 10:37 AM
Update is highly appreciated and nerfs should not be taken personally, as everybody is impacted by them. Balance is detrimental, especially in the case of the talismans, as now there is much more room to experiment and use most, rather than just 1/4.

Cheers again!

Esquatcho
10-20-2016, 12:23 PM
Neeeeeddddd mooooaaaaar gold!!

Frost
10-20-2016, 01:41 PM
Played a full SoT refill LoL X and got no 3* coloured shard... So far hating that

Eagleknight
10-20-2016, 01:56 PM
I must be missing something on the tailisman experimentation that everyone is talking about. The tailismans that have no health seem to be a waste. All of the effect tailismans do not work or the proc chance is so low it a waste. So the only real choice is do you want mr def or special stats.


What am I missing?

podstrahuy
10-20-2016, 04:25 PM
Neeeeeddddd mooooaaaaar gold!!
There was about 10k gold from X lvl LoL for 8 sands, right? It's 80k for 80 sands.
And now you can get 5500 from Circle of Fire madness for 5 sands. It's 88k for 80 sands. Safer, faster and easier.

blade685
10-20-2016, 04:36 PM
what is the best team 4* to go to circle of fire in madness i m stuck at hard

Frost
10-20-2016, 04:48 PM
what is the best team 4* to go to circle of fire in madness i m stuck at hard

Soldier Eddie / PDK / WDQ

SE for aoe, WDQ for aoe, PDK for healz. Take a while but totally doable w/o any concerns.

blade685
10-20-2016, 05:06 PM
i have soldier eddie 4* and a wickerdog queen but 3* ( using corrupt general 5*) and never loot pharaoh dog king ( i'm using blue golden son 4* for heal )
Must up my wdq but need evo gem?

Reeb99
10-20-2016, 10:57 PM
I must be missing something on the tailisman experimentation that everyone is talking about. The tailismans that have no health seem to be a waste. All of the effect tailismans do not work or the proc chance is so low it a waste. So the only real choice is do you want mr def or special stats.


What am I missing?

Blind and energy talismans didn't get nerfed, but it seems the AI got a slight boost to perfect attack rate making blind a little less effective.

I think some of us are just trying to figure out the new "optimum" talisman setup for some of the toons that got nerfed.

Aristo4
10-20-2016, 11:19 PM
I'll keep track of my 2 toons using my 2 maxed freezing sets, cause although its supposed to be down to 12% (?) I keep getting freezes all the time, even in a row, very often today :S

Maybe its 'freeze friday' or something? :cool:
Or maybe i'm delusional.

MetalWarrior
10-20-2016, 11:42 PM
I'll keep track of my 2 toons using my 2 maxed freezing sets, cause although its supposed to be down to 12% (?) I keep getting freezes all the time, even in a row, very often today :S

Maybe its 'freeze friday' or something? :cool:
Or maybe i'm delusional.

what is your intention to post that here! :(
before that update,Eagleknight (Mr Jinx Man ) jinxed that freeze talisman in other thread,
otherwise, there was no discussion about nerfing talismans :mad:

Eagleknight
10-20-2016, 11:54 PM
Sorry don't mean to make things worse. By posting here I was hoping 1 I was missing something and 2 that if I wasn't mabey the sorcery/skilled tailismans might get buffed and mabey the procking tailismans also. The explained point of the nerf was to make other tailismans more attractive to use. While it did make some like ward better to use there is a whole group of tailismans that are subpar and almost vender trash right now.

I just want things to get better then they are.

MetalWarrior
10-21-2016, 12:09 AM
Sorry don't mean to make things worse.

I just want things to get better then they are.

that was a joke,but the fact is,you did predicted that beforehand. :p
since it is happened several times,things that was pointed out got nerfed,
we probably should stop working for free as beta tester and reporting them.

Aristo4
10-21-2016, 12:17 AM
We should all whine here, and create another forum to discuss overpowered stuff, so no dev can see :cool:

MetalWarrior
10-21-2016, 12:20 AM
We should all whine here, and create another forum to discuss overpowered stuff, so no dev can see :cool:

i wrote that very same thing in my previous post,before the edit.
if we are so tweety bird,maybe we need another forum

Aristo4
10-21-2016, 12:22 AM
i wrote that very same thing in my previous post,before the edit.
if we are so tweety bird,maybe we need another forum

And where's the progress in that? You're the forum man, make it happen :p Or atleast a super duper secret fb group :cool:

OpticSugar
10-21-2016, 12:27 AM
Ooooh, oooh, can I be a member? :cool:

MetalWarrior
10-21-2016, 12:38 AM
And where's the progress in that? You're the forum man, make it happen :p Or atleast a super duper secret fb group :cool:
__________
1551

Eagleknight
10-21-2016, 12:40 AM
Send me an invite so nothing else good gets nerfed:)

Oh sorry to one of my troopers I failed on a secret location tonight.

Kraznoff
10-21-2016, 02:02 AM
I'm no longer having fun. I have an OG Eddie, warrior child of the damned, and hellhound, all completely maxed out in level, talismans, and skill shards, and I had to revive playing underworld madness bonus stage. The talisman nerf is brutal, and my hellhound got neutered.

LegoMech
10-21-2016, 03:18 AM
So for over a day I couldn't play any levels because I had an error saying I have too many runes, but when I went into my team and try to use the runes I got a server error every time I exited the team screen saying all changes are lost. Finally I lucked out and the changes were saved after several attempts.

That soured my experience with the changes a bit, and honestly I'm finding it hard to get excited about playing. For so long I was just playing for the sake of my Troopers ans stockpiling runes and talismans while waiting for this update, and now that it is here, I'm not sure how much I care anymore.

Chernobog3
10-21-2016, 05:24 AM
Playing some more...

My opinion on the update has varied a little bit. It's not altogether bad, but a very mixed bag, maybe a bit more on the negatives than I'd like, still. I like how my original Eddie has a very functional heal right now, but any tankiness he had seems to have melted away. 4* Eddie still seems better in almost every capacity. I'm finding a reasonable amount of those all important 3* white evo gems (which I was getting zero of prior to the patch), but all other gems have been 2* or less. Enemies seem either tougher or I'm weaker than before. Maybe both? Running out of components and cash quickly for talismans. And I have no idea what the point of Light Dungeons are now. Farming level up shards? They've always been kinda plentiful if a bit useless. I guess they're worth selling a bit. But not at that energy cost or for the annoyance of fighting retaliation/revive units.

Gotta say Talisman nerfs were a poor idea. I probably wouldn't play if I just started now and scoped out the game. New players don't even get a proper idea of what kinds of stats higher talismans give. They should grey those stats out at least, not leave them blank. Or better yet, return them to being well rounded stat arrays.

On a somewhat random note, out of boredom, I spent some ironite on rares and got the Wickerman 4 star, so I'm pleased with that much. Been ages since I got anything beyond Corrupt Owl Cultists, Desert Warriors, and Sentinel Dogs.

hold
10-21-2016, 09:48 AM
I also got slaughtered in the first round of Underworld Madness Secret Level.

Hellhound, Warrior Troll and maxed out CR (even skill shards). The 2 green bats hit my CR and he was gone (Troll shield was up! - they hit really really hard). I revived and could finish the level (even got a rare soul! - don't know what's in in - no more space left ... ).

I am not mad ...

BECAUSE

Next time this will not happen. For this reason you have 3 Eddies you can swap around. Next time I will start this level with my level 100 Mummy and after stage 1 I know how to win.

I just hop this big nerf / balancing was a one off and I don't have to figure out over and over again how to beat levels I already won ...

satani
10-21-2016, 12:57 PM
well, in lightbringer madness, i was surprised today. Before the patch i always switched my soldier eddie (all max 5* talisman) to a troopers pharaoh and run the immortal to fininisher line. Since the update i quickly leveled my unused carriage rider to 100 and equipped him (4* freezing, 5*holy and 5*rush single for life) and even at not maxxed talismans he lasted longer than my soldier before.

btw what other characters do true damage aoe besides axxis bomber boy warrior and assassin and the assasin golden sum. (sometimes it's still falsely state, like pharaoh water ghost, wich should attack single target but hits all.

OpticSugar
10-21-2016, 01:03 PM
I just hop(e) this big nerf / balancing was a one off and I don't have to figure out over and over again how to beat levels I already won ...

I say, throw any challenge you can at me Devs... I will adapt and overcome! :cool:

Nekroliun
10-21-2016, 04:18 PM
Tbh i can still do the secret levels and most of UW madness without revives, just game of death and NOTB, those need atleast 1 (notb needs atleast 3...)

Most of the time when i use a trooper's maxed out soldier eddie i lose and use a revive... but i can 100% give you proof that mummy can destroy everything, actually i cant, but i can do every level on madness using vaseodin's mummy, only NOTB needs revives...

Vaseodin
10-21-2016, 04:25 PM
I find the balancing to be mostly on point. I feel like characters are mostly on a level playing field now. The increase in difficulty is a mixed bag for me. As far as the bugs, there are some MAJOR ones that I hope get worked out before PVP is released.

For example, I was planning on sacrificing my 3 warrior children of the damned anyway, but I wanted to try a team with Samurai Eddie and the 3 children just for fun. It turns out the multiple character bug is still there, so any duplicate characters you take into battle deal half their normal damage.

Other than that, the update seems like a good one so far.