Kardas

11-24-2016, 12:08 PM

Last update: Brave New World Update

At one point, the droprate of XP Runes got rather nerfed (though it has since recovered) to the point where I thought it necessary to do an analysis on these things. So I’m gonna give you some numbers and graphs on how they work.

The best place to get runes is Underworld Madness. AFAIK, playing any level of Underworld Madness will give you either 5x 3* runes, 2x 4* runes, 3x 4* runes or 1x 5* rune. These can be any color.

Battlefield Madness will give you 4x 3* runes, 2x 4* or 1x 5* rune.

Kingdom of the Sands Madness will give you 2x 3* runes, 1x 3* runes or 1x 4* rune.

Ailing Kingdom Madness will give you 15x 1* runes, 4x 2* runes or 1x 3* rune.

Two other options for XP Runes exist: every month, you can buy a Talisman Power Up Pack from the Store for 625 Ironite for each color. They give 99 5* XP Runes, along with some Gold and Evolution Runes to power them up. XP Runes are also available in Brave New World, but given the high Sands of Time cost, farming for Runes there is not that practical.

They are also available in Skull Quests, namely the XP Material Cache & Hoard.

Approximate Rune Drops on Underworld Madness by day

Esquatcho has made a handy study on approximate rune drops here (http://forum.ironmaidenlegacy.com/showthread.php?2896-Power-Up-Runes&p=25049&viewfull=1#post25049) (Outdated; drops have improved since then)

So across 200 rounds, we got a total of 4.98 talismans from 5* level 1 to level 50. Thats an average of 1.245 talismans per day or the equivalent of 43.57 x 4* upgrade runes per day.

To take a talisman from a base 3* level 1 to 5* level 50, you need 48 x 4* upgrade runes. So assuming you have even distribution over time of colours, you can max out one talisman of each colour completely every 5.5 days. So as long as you are working on talismans of different colours constantly, you will be able to upgade 6 characters worth of talismans each month.

Here’s the amount of gold it costs to use one rune:

1* rune: 150

2* runes: 525

3* rune: 3000

4* rune: 6000

5* rune: 14400

Here's how many runes you need to max out a Talisman (Talisman rank ups are NOT included here):

3080

It appears that for every 2 runes you spend that match the Talisman color, you need 3 runes that don't match the Talisman color if you want to max your Talisman.

So a 2:3 ratio

Here's the rate at which a 5* Talisman levels when given (color-matched) runes

2134

If you don't have enough runes to fully max a Talisman yet:

A level 17 5* Talisman's stats are all equal to or more powerful than a level 40 4* Talisman

A level 12 4* Talisman's stats are all equal to or more powerful than a level 30 3* Talisman

And here's a picture that shows Talisman stats at level 50:

3824

If there's anything obvious that I missed or you want to know, just say so and I'll investigate.

Hope this helps you all.

At one point, the droprate of XP Runes got rather nerfed (though it has since recovered) to the point where I thought it necessary to do an analysis on these things. So I’m gonna give you some numbers and graphs on how they work.

The best place to get runes is Underworld Madness. AFAIK, playing any level of Underworld Madness will give you either 5x 3* runes, 2x 4* runes, 3x 4* runes or 1x 5* rune. These can be any color.

Battlefield Madness will give you 4x 3* runes, 2x 4* or 1x 5* rune.

Kingdom of the Sands Madness will give you 2x 3* runes, 1x 3* runes or 1x 4* rune.

Ailing Kingdom Madness will give you 15x 1* runes, 4x 2* runes or 1x 3* rune.

Two other options for XP Runes exist: every month, you can buy a Talisman Power Up Pack from the Store for 625 Ironite for each color. They give 99 5* XP Runes, along with some Gold and Evolution Runes to power them up. XP Runes are also available in Brave New World, but given the high Sands of Time cost, farming for Runes there is not that practical.

They are also available in Skull Quests, namely the XP Material Cache & Hoard.

Approximate Rune Drops on Underworld Madness by day

Esquatcho has made a handy study on approximate rune drops here (http://forum.ironmaidenlegacy.com/showthread.php?2896-Power-Up-Runes&p=25049&viewfull=1#post25049) (Outdated; drops have improved since then)

So across 200 rounds, we got a total of 4.98 talismans from 5* level 1 to level 50. Thats an average of 1.245 talismans per day or the equivalent of 43.57 x 4* upgrade runes per day.

To take a talisman from a base 3* level 1 to 5* level 50, you need 48 x 4* upgrade runes. So assuming you have even distribution over time of colours, you can max out one talisman of each colour completely every 5.5 days. So as long as you are working on talismans of different colours constantly, you will be able to upgade 6 characters worth of talismans each month.

Here’s the amount of gold it costs to use one rune:

1* rune: 150

2* runes: 525

3* rune: 3000

4* rune: 6000

5* rune: 14400

Here's how many runes you need to max out a Talisman (Talisman rank ups are NOT included here):

3080

It appears that for every 2 runes you spend that match the Talisman color, you need 3 runes that don't match the Talisman color if you want to max your Talisman.

So a 2:3 ratio

Here's the rate at which a 5* Talisman levels when given (color-matched) runes

2134

If you don't have enough runes to fully max a Talisman yet:

A level 17 5* Talisman's stats are all equal to or more powerful than a level 40 4* Talisman

A level 12 4* Talisman's stats are all equal to or more powerful than a level 30 3* Talisman

And here's a picture that shows Talisman stats at level 50:

3824

If there's anything obvious that I missed or you want to know, just say so and I'll investigate.

Hope this helps you all.