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Sparton_LOTB
12-12-2016, 11:05 PM
Crush the cold weather and your competition with Viking Eddie alongside all of these other adjustments and improvements as we pave the way ever closer to PVP.

New Character: Viking Eddie!

Get ready to slay your enemies with Viking Eddie! He is a buff specialist who focuses on increasing MR with additional crowd control capabilities, such as freeze/stun, taunting, a status effect which cleanses each turn, and more!

Viking Eddie is now available as a 5 star Sentinel in all appropriate souls. Check out more on Viking Eddie in his Character Discussions forum post (http://forum.ironmaidenlegacy.com/showthread.php?4516).

Character Tuning

2209
2210

Other Enhancements


A short description describing a character’s role in the party now shows up in various screens (the Soul Results screen, My Team screen’s Stats tab, and the Character Info Popup)
The Help section on status effects has been expanded with more common status effects and the potency of such status effects (when they’re not tuned per skill)


Other Bug Fixes


Characters should always show up in the combat results screens when reporting XP gains
Characters should not use the skill shards (or lack thereof) of other characters of the same type and tier
Fixed an issue where some characters from the campaign worlds used different icon art than what the collectible version of them had
Players should now be directed to the proper App Store page when they need to update the game
The timer for when the next Lord of Light dungeon should now display if no dungeon is currently open
The unavailable Halloween Event node should no longer try to appear for new users which unlock nodes on Hard and Madness difficulty
If there is an achievement for clearing a specific quest for the first time, you no longer sometimes get the same reward from the quest directly (you’ll get Ironite or high-rarity XP Runes as a first time bonus instead)
Achievements added after the initial Daily Challenges update which are retroactively completed should properly count towards the “Complete X Achievements” achievement
And many other fixes and stability improvements for PVP... more details and limited release coming soon!

Mizrael
12-12-2016, 11:25 PM
So it's basically just a massive nerf bat swing,sugar coated by 1 new character( which i will never see due to my bad luck with souls)...

mjmxiii
12-12-2016, 11:33 PM
Character nerfing finally nerfed the game... game says it needs to upload new updates after new updates are loaded. Please update game over WiFi??

Kaijester
12-12-2016, 11:33 PM
Massive Cyborg Eddie nerf with magic scalings...

Aristo4
12-12-2016, 11:37 PM
Massive Cyborg Eddie nerf with magic scalings...

Have you never noticed MAG was 0% on him? It was wrong for 4 months, otherwise why did he always had 450 MAG base...
If beam was always physical i would agree with you but it was always true damage.And you know how much I love him.

The Educated fool
12-12-2016, 11:44 PM
Have you never noticed MAG was 0% on him? It was wrong for 4 months, otherwise why did he always had 450 MAG base...
If beam was always physical i would agree with you but it was always true damage.And you know how much I love him.

It is impressive how half full you always find your glass to be, my friend. :cool:

Ringe666-7406
12-12-2016, 11:44 PM
All hail dealing more damage then intended? Lol... Keep nerfing him, not like he needs 16 skill shards to deal 4k damage...

RCarter
12-12-2016, 11:44 PM
Even though I felt like the Assassin GS was going to get nerfed sooner or later, it still sucks.

Kaijester
12-12-2016, 11:50 PM
Sigh...really hoping for new content or at least Sacrifice. Hard to keep up the hype of new characters when slots are always full and we have to delete valuable 4*-5*.

Ian
12-12-2016, 11:52 PM
Even though I felt like the Assassin GS was going to get nerfed sooner or later, it still sucks.

All decent characters will soon be nerfed down to the same level of shit-ness as owl and ox cultists. But then, nobody can complain about not having good toons, because those damn cultists will pop up every single time you cash in some souls

maxdeviations
12-12-2016, 11:52 PM
yay - one more character i will never get :D

FlyingV
12-12-2016, 11:54 PM
All decent characters will soon be nerfed down to the same level of shit-ness as owl and ox cultists. But then, nobody can complain about not having good toons, because those damn cultists will pop up every single time you cash in some souls

Neither Aces or Tailgunner has any business being nerfed, and GS is ridiculous. The whole point of GS is the glass cannon. I hate to have contempt prior to experiencing PVP but we have lost way too much in invested characters, and I am skeptical that the interest/enjoyment of PVP will not meet expectations, particularly with all the neutering that affects the rest of the experience. Hopefully I am wrong, but it seems like if they never bothered neutering characters we'd ALL have access to something powerful in response to the other team.

Witkacy
12-13-2016, 12:03 AM
Devs...

Another one down (GS), where skillshards were used... Nerfacy Of The Beast again... I am starting to think we've been chosen to test all characters while they all be nerfed later in your DEVS GAME... Thank you one more time

Cheers,

W

invictus
12-13-2016, 12:21 AM
It would be nice if the developers had a little regard for the people playing the game, eh?

Kaijester
12-13-2016, 12:32 AM
Two things to report...

Mummy Eddie seems to have a 50% chance on using his immunity move per turn during auto-play. Seen him uses it turn after turn, so it will be good to tune him to do something more productive.

The Challenges(achievement) icon is shining excessively and I am trapped to click on it thinking that there is something to collect due to the shining, instead of playing the actual game.

RCarter
12-13-2016, 12:38 AM
The whole point of GS is the glass cannon.

That's exactly what I thought the point of it was too.

The HP bump doesn't make it feel better either.

Heavy1974
12-13-2016, 12:44 AM
I must say that i am a bit disappointed. A new hard to get Eddie
and evenmore character adjustments? Yay.....
Now thats a treat...

XcarecroW
12-13-2016, 12:53 AM
Seriously devs, Sparton and company, we want a way to reset the skill shards at least one time. I think i speak not only for me about how dissapointed we are about the nerfings. I used ALWAYS my corrupt general and now i never use it again after first nerf. I invested all the skill shards for nothing like shit. Do something useful at least one time, not only shitty updates that are not interesting. More new chars and not enough slots? Is this a joke? Bring sacrifice first and not a probably bugged as hell PVP.

Aristo4
12-13-2016, 01:01 AM
We came to a point where a Cyborg with 24 skillshards hits worse than a Sentinel Bomber Boy without skillshards.

Was this the intention to level everything out? It kinda worked :cool:

Kaijester
12-13-2016, 01:04 AM
We came to a point where a Cyborg with 24 skillshards hits worse than a Sentinel Bomber Boy without skillshards.

Was this the intention to level everything out? It kinda worked :cool:

Looks like you drank the half cup of water.

Aristo4
12-13-2016, 01:09 AM
Looks like you drank the half cup of water.

I'm still laughing about it though. Others already swallowed the bitter pill, with the other half they had on their glass.

Patrice-1201
12-13-2016, 01:11 AM
I must agree with the frustration we spend hours per day and hundreds of dollars to create a team and collect souls but in the end after each updates we found ourselves back $200 and two months... to be honest I couldn't care less for a PvP that destroys all we have worked so hard to build.

I have just opened about 100 souls for a chance to get Viking Eddie and have trashed about 92 of these new toons and kept some dupes for sacrifice when it finally shows up.

You have some faithful investors in some of us don't destroy it all. I am so tempted to give up...

Kaijester
12-13-2016, 01:12 AM
Cyborg Eddie is no more a good character. His Beam Attack Power Ability buffed by AG Atk up deals much lesser than the nerfed Assassin GS basic move...what's the point? No massive damage, no party healing nor buff. 24 skill shards wasted.

ill
12-13-2016, 01:13 AM
Overall nice work on the scaling efforts. Hopefully you'll get around to the gunner child of the damned crucify fix for all allies soon. Several of my troopers went with the assassin golden son who crushed everything with a few skill shards so decreasing him makes sense. I didn't even know the other soul less demons scaled with health so I'll take them off the bench to play around some more. Hopefully one of my troopers will get a Viking Eddie!

-ill

p.s. all i want for xmas is an increased drop rate on rare gunner eddies

invictus
12-13-2016, 01:14 AM
I can't say for sure, but is sure seems like the enemies have gotten tougher and hit harder. So you take away power from our guys and give more to the other side? Brilliant.

Monte47
12-13-2016, 01:20 AM
Thank you for the update. I get you are working to PvP, but anyway you could even maybe add new content within existing worlds? Would it be that difficult to add, say, five more yellow crystals and a new purple crystal to each existing world?

At least then it's not the same exact thing over and over. Or, I suppose sometimes you finish a game and that's all there is to it.

Sleestak
12-13-2016, 01:26 AM
I can deal with useless updates and new character adds. What kills me though is the constant expectation for new content, only to receive nerfs. I'd rather deal with the current bugs than to receive a game downgrade.

I know the character adds are just a way to get players to spend money, hoping for the (very small) chance to pull the character. I have no problem spending money on the game, I think it has great potential and understand they need resources to keep it going. However, I find it more and more difficult to invest in a product (with both time and money) that I don't think is heading anywhere. And I'm really struggling to see where the devs are trying to take this game.

I'm very much looking forward to the new content coming out before the end of the year. I really do hope it is in depth new content that reignites all of our love of the game. I feel that many here can't take too many more let downs.

XcarecroW
12-13-2016, 01:32 AM
I made a paypal chargeback in the beginning when the game was released, i cant be more happy about it. Im not going to put any money in this game.

ill
12-13-2016, 01:35 AM
Cyborg Eddie is no more a good character. His Beam Attack Power Ability buffed by AG Atk up deals much lesser than the nerfed Assassin GS basic move...what's the point? No massive damage, no party healing nor buff. 24 skill shards wasted.

I just have one Cyborg as a trooper and he is down quite a bit on his hitting. I'm sure Spartan can have a look into it. It appears the magic scaling didn't have the off set attack scaling as intended by the text listing. Be patient and I'm sure they will tweak it.

Witkacy
12-13-2016, 01:40 AM
Here's my plan and if the most of you will do the same - that should AT LAST give something to think about to the devs...

1. Stop paying any money for ANYTHING in that game - it's clear waste of them - you pay, got chars, they got nerf, so you pay for another chars, they got nerf as well and so on... It's time to NERF the devs a bit AT LAST... So... Keep your money in your pocket - Christmas are coming, you may want to share with needed or make some gifts for your family etc. - do something which has a sense and it's useful... Paying for something which is getting worse and worse has no sense and it's not useful for anyone (except for the devs)

2. Stop doing the achievements like spending skillshards, evolving characters etc. It has no sense right now, really - play with this what you already have as it is - that way in case any future nerfs - you will gain instead loosing - you will save a lot of time, hard work, mats, skillshards everything...

3. Play just for fun and for friends to repay them with the same good if they are using toon of yours...

Cheers,

W

Shifter
12-13-2016, 02:00 AM
Kaijester
Cyborg Eddie is no more a good character. His Beam Attack Power Ability buffed by AG Atk up deals much lesser than the nerfed Assassin GS basic move...what's the point? No massive damage, no party healing nor buff. 24 skill shards wasted.

I'm afraid of this with GR, 28 shards to max him out, I'm at 20 right now and will have enough TP to get him another tonight. Might as well throw them to my meathead instead, he probably won't be nerfed for awhile.

Of course this update seems to be the least stable one yet. It took 3 logins to get to the cosmos , First battle was a lock up, force stop it is, re log and now I get the roller for 5 minutes, force stop re log, lets try it again. OK re logging in wow made it all the way through, took it about 30 seconds after Boss died to drop chest, Hopefully I won't loose troopers tonight.


I did feel compelled to spend more money on this game a couple of weeks ago, after all I really like the game and want it to stay solvent. I spent $50 for myself and $50 for my wife to get ironite for BNW event. Did either my wife get a new character? it's a rhetorical question. Not going to happen for a Sentinel Viking. Sentinel Viking WTF shouldn't that have been a bad ass with a big Axe.


Oh look they filled in the trophy icon for challenges, that is exactly what I was hoping for.

Bottom line if I were a dev on this project I think I would get a new job now before the reputation of this game followed me out the door.

Ionswarm
12-13-2016, 02:05 AM
Any bets on what the next character to get nerfed will be?

Sparton_LOTB
12-13-2016, 02:05 AM
Mummy Eddie seems to have a 50% chance on using his immunity move per turn during auto-play. Seen him uses it turn after turn, so it will be good to tune him to do something more productive.

That is odd, since he should be using other skills more often. We'll have a look at his AI.


The Challenges(achievement) icon is shining excessively and I am trapped to click on it thinking that there is something to collect due to the shining, instead of playing the actual game.

We were noticing that there was an unusually large chunk of players who wouldn't interact with challenges at all, so we wanted to throw something on there that made it a bit more eye-catching, but it shouldn't be doing that all the time, just if you haven't seen the new day's rewards or if you have rewards to claim or something. I'll look into that.


We came to a point where a Cyborg with 24 skillshards hits worse than a Sentinel Bomber Boy without skillshards.


Cyborg Eddie is no more a good character. His Beam Attack Power Ability buffed by AG Atk up deals much lesser than the nerfed Assassin GS basic move...what's the point? No massive damage, no party healing nor buff. 24 skill shards wasted.

There's a couple of things to unpack here from the change we did:


We want true damage to always scale evenly with Attack and Magic, and therefore wanted to make his skills consistent with other true damage skills
Looking at some of his skills, the amount of scaling they get from Special is not as high as intended
This character is intended to be more of an ability disabler than a damage dealer, so while we expect some of his skills are capable of doing reasonably high damage, they shouldn't be doing way more than one of the strongest AoE Assassins


Overall, me and Kaz have gone over your initial reactions and want to revisit and improve some of his scaling accordingly. While his role is not to do crazy damage while also doing all of the various crowd control stuff that he currently does, our changes split his Attack scaling into Attack + Magic scaling (and the lower than expected Special scaling) swung his overall damage output lower than intended, and we will look at rectifying that for a subsequent update.

ovy
12-13-2016, 02:16 AM
So while I generally agree with the chorus of disagreement about nerfing rare characters (Cyborg and General in particular)...

THANK YOU developers for fixing two bugs that I reported here that were really affecting gameplay: the Siege bug and the persistent buff/debuff bug. The latter looks fixed to me from some damage testing, although as a minor annoyance I seem to be unable to long click on a character to verify.

Hopefully the other bug that was affecting me, 75% loading until reinstall, is also gone although only time will tell.

Sinister Stairs
12-13-2016, 02:21 AM
We want true damage to always scale evenly with Attack and Magic, and therefore wanted to make his skills consistent with other true damage skills

In this regard, are the Warrior Axis Bomber Boy stats as intended? His basic attack does true damage, but his Attack stat is significantly is higher than his Magic, and he's got a required red slot.

Sparton_LOTB
12-13-2016, 02:24 AM
[...]although as a minor annoyance I seem to be unable to long click on a character to verify.

Yeah, sorry about that... we actually had a hugely revamped popup we were working on that would go into a lot more detail about current stat bonuses, descriptions of the status effects on the character, and more. That was intended to go out in this update, but it had more issues with it than we expected, so we had to disable it (and inadvertently disabled that tooltip you're talking about). We hope to have that introduced soon.

MrFreeze
12-13-2016, 02:29 AM
less character tuning and more of something new and interesting to do would draw me back in. As it is I'm pretty bored with it

Sparton_LOTB
12-13-2016, 02:29 AM
In this regard, are the Warrior Axis Bomber Boy stats as intended? His basic attack does true damage, but his Attack stat is significantly is higher than his Magic, and he's got a required red slot.

There is probably some other characters that do true damage with scaling that doesn't evenly pull from Attack and Magic, but I think we're going to want to make sure we've correctly handled the conversion in Cyborg Eddie's case before we touch anyone else.

The vast majority of cases where we're correcting the scaling shouldn't greatly change the damage being done, even if that does mean that optimal builds and setups to maximize damage may change. Cyborg Eddie is a weird case due to his 5 power Beam Attack was doing more without much investment than the 0 power Assassin Golden Son basic, or the 10 power Meteor talisman skill (even though it's definitely doing less now than it should be).

XcarecroW
12-13-2016, 02:43 AM
And hellhound warrior type has more magic damage than physical, hilarious. We are getting tired of so much beta testing, we are players not testers, stop playing with the peoples money.
Again, reset skillshards and announce what chars are going to be nerfed before any update, so we wont invest on them.

FlyingV
12-13-2016, 02:50 AM
Here's my plan and if the most of you will do the same - that should AT LAST give something to think about to the devs...

1. Stop paying any money for ANYTHING in that game - it's clear waste of them - you pay, got chars, they got nerf, so you pay for another chars, they got nerf as well and so on... It's time to NERF the devs a bit AT LAST... So... Keep your money in your pocket - Christmas are coming, you may want to share with needed or make some gifts for your family etc. - do something which has a sense and it's useful... Paying for something which is getting worse and worse has no sense and it's not useful for anyone (except for the devs)

Etc.

3. Play just for fun and for friends to repay them with the same good if they are using toon of yours...



W

I am ariving at this conclusion as well. I am rather sick of the direction the powers that be insist on taking this game.

1. We don't even have BNW released, which should have happened one month ago, but for the bugs.

2. We have no ascertainable release date of PVP other than "soon" (Which has been stated for 2 if not 3 updates now

3.IF/when/IF/IF/IF PVP EVER shows, devs have shown they cannot run a single addition without a host of bugs, which takes weeks, months, ???s to address (if ever).

4. While we will not have PVP this year, much less stable PVP, the characters we have earned and developed have been steadily nerfed since august, IIRC.


The time to adjust character performance/balance should have been AFTER a STABLE PVP platform had been released, not months before. Devs are playing wargames on a vaporware module and neutering our characters in the meantime with no benefit whatsoever to ANY participating player at present. There is no advance warning or discussion about these ideas... simply a unilateral augmentation of characters for their simulations that cost us performance and invested resources now.

I really do not understand the thought process of these people at all. What was the point of this update? This should have been a bug fix and "Maybe" the release of a new character that few of us even have the slots to accommodate, while fewer even stand a chance to receive it in the first place.

The furthest we have come to date is a brief Halloween module (which but for a bug that granted me access the other day is gone) and two sets of promo characters. We are all bored with the game, logging on for the benefit of trooper support...so we can earn badges... to buy things for characters the devs then ruin. Seeing how little real progress we have made, it seems as though it would have been better in hindsight to have had no "progress" at all. Instead of the "additions and alterations," we would have been better off with the time invested strictly on bug fixes, leaving the promo characters for release with the actual modules.

After the BNW fizzle, I have lost all excitement/expectation of these upcoming releases. The only thing we have had with consistency is bad news: deliberate nerfing and adjoining bugs. Sometimes we get a new character, but who really cares when you discover it will only be a matter lf time before it gets tampered with? I still love the game and see the potential, but seriously... this has become pointless and stupid. I never cared THAT much for the PVP option and given the track record of past updates and priorities, I am all but certain that the option will be nothing but a "too litte-to late" disappointment, particularly with all we have een forced to pay in advance for it.

Sorry for the bitter pill, devs., but you've earned this. I'm done supporting you financially as well. Show me/us you deserve our support and we'll see about the future, but so far, you have NOT lived up to your end.

Aristo4
12-13-2016, 02:53 AM
There is probably some other characters that do true damage with scaling that doesn't evenly pull from Attack and Magic, but I think we're going to want to make sure we've correctly handled the conversion in Cyborg Eddie's case before we touch anyone else.

The vast majority of cases where we're correcting the scaling shouldn't greatly change the damage being done, even if that does mean that optimal builds and setups to maximize damage may change. Cyborg Eddie is a weird case due to his 5 power Beam Attack was doing more without much investment than the 0 power Assassin Golden Son basic, or the 10 power Meteor talisman skill (even though it's definitely doing less now than it should be).

If were talking even scaling for the cyborg I think the mandatory red slot should become purple and we lean on a assassin set (as currently I get the best numbers from)....but even so the best damage output I achieved is 2k+ less vs neutral and 3k+ vs assasins.

A full ATK setup is laughable now as Kaijester said. :p

invictus
12-13-2016, 02:56 AM
I am ariving at this conclusion as well. I am rather sick of the direction the powers that be insist on taking this game.

1. We don't even have BNW released, which should have happened one month ago, but for the bugs.

2. We have no ascertainable release date of PVP other than "soon" (Which has been stated for 2 if not 3 updates now

3.IF/when/IF/IF/IF PVP EVER shows, devs have shown they cannot run a single addition without a host of bugs, which takes weeks, months, ???s to address (if ever).

4. While we will not have PVP this year, much less stable PVP, the characters we have earned and developed have been steadily nerfed since august, IIRC.


The time to adjust character performance/balance should have been AFTER a STABLE PVP platform had been released, not months before. Devs are playing wargames on a vaporware module and neutering our characters in the meantime with no benefit whatsoever to ANY participating player at present. There is no advance warning or discussion about these ideas... simply a unilateral augmentation of characters for their simulations that cost us performance and invested resources now.

I really do not understand the thought process of these people at all. What was the point of this update? This should have been a bug fix and "Maybe" the release of a new character that few of us even have the slots to accommodate, while fewer even stand a chance to receive it in the first place.

The furthest we have come to date is a brief Halloween module (which but for a bug that granted me access the other day is gone) and two sets of promo characters. We are all bored with the game, logging on for the benefit of trooper support...so we can earn badges... to buy things for characters the devs then ruin. Seeing how little real progress we have made, it seems as though it would have been better in hindsight to have had no "progress" at all. Instead of the "additions and alterations," we would have been better off with the time invested strictly on bug fixes, leaving the promo characters for release with the actual modules.

After the BNW fizzle, I have lost all excitement/expectation of these upcoming releases. The only thing we have had with consistency is bad news: deliberate nerfing and adjoining bugs. Sometimes we get a new character, but who really cares when you discover it will only be a matter lf time before it gets tampered with? I still love the game and see the potential, but seriously... this has become pointless and stupid. I never cared THAT much for the PVP option and given the track record of past updates and priorities, I am all but certain that the option will be nothing but a "too litte-to late" disappointment, particularly with all we have een forced to pay in advance for it.

Sorry for the bitter pill, devs., but you've earned this. I'm done supporting you financially as well. Show me/us you deserve our support and we'll see about the future, but so far, you have NOT lived up to your end.


This. Add in that just today I've lost two Meteor Talisman--and I can't get any sort of response from customer service (or anyone) then tonight I lost rare souls, and again, can't get any assistance, and my best characters are being sissified...and I'm tired of it.

Frost
12-13-2016, 02:56 AM
That I'll never get due to RNGesus.

Demoonchild
12-13-2016, 02:58 AM
Not that happy with this update, but no so sad neither...
Stats and damage reviews are fine as they dont threw hard work to the trash can...
I expect that you can take a look to others True Damage dealers, as green Pyro with a stat of magic and atk of 232 at level 100, and many others Sentinels with this kind of damage. Also The Prisoner deals true damage based on magic and Special, and actually his magic stat is less than Atk....

Would be really interesting give the players a chance to recover Skill shards invested on "nerfed" chars, I think that is just, the right thing... since there's time, money and effort to get skill shard, and lost them on a char that players will use less due to nerfings, this will take in part some frustration...

Keep on the right direction devs, listen to your players (not the crying babies, but the ones who follow your game since the begining and want to make it bigger and better)
And correct bad implementations, after all, to err is human...

Leo_ID
12-13-2016, 03:13 AM
The only thing I got from this update is insecurity feeling about which characters will be nerfed soon, despite none of my main chars get nerfed this time. I probably won't spend skill shards for a while.

And I'm not interested with the new Eddie either. The runes scarcity means I have to farm hard to max my talismans (the packs prices are a bit too steep), so I'm not anticipating for a new character to be nursed for now.

Nicko
12-13-2016, 03:17 AM
Is this the big update that was promised before Christmas? Or is there another one coming before the end of the year?

IceeeDz
12-13-2016, 03:56 AM
9 hours ago, I spent 4 skillshards on GS Assassin. Can't explain my feelings right now.

Kaz_LOTB
12-13-2016, 03:56 AM
Is this the big update that was promised before Christmas? Or is there another one coming before the end of the year?

We have at least one more content update scheduled before the end of the year.

-Kaz

Nicko
12-13-2016, 04:02 AM
We have at least one more content update scheduled before the end of the year.

-Kaz

Great - thanks!

hold
12-13-2016, 04:06 AM
Is this the big update that was promised before Christmas? Or is there another one coming before the end of the year?

Now I have 2-5 seconds freeze at the end of every battle. And another quick freeze before the chest drops. Really annoying

I am starting to tink this game is a massive case study about the tolerance of a fan base.

The only good thing about this update is: I don't want Cyborg or Assassin GS anymore. Actually I don't want any new toons anymore.

1. I'm out of space - sacrifice is still not in sight and I said it before: "Put thing in - get other thing out" can't be more complicated than PVP

2. Levelling them up feels a bit pointless as in the end they probably all will do exactly the same damage

In a way I am really looking forward that it stays like this until the end of the year. That is my self set deadline for deinstalling it for good if things have not improved. This update made things worse. Gamebreaking bugs still not fixed (server error) and on top we have a really annoying lag at the end of every battle.

Nicko
12-13-2016, 04:19 AM
These nerfs aren't small!

Used to wipe out an entire side - or boss - in one blow with the Assassin GS after they were marked by a Death Talisman. No more

But Cyborg Eddie has really been imasculinized! Beam is now a run of the mill powered attack.

Were both of these ridiculously overpowered? Of course. A Cyborg Eddie/Alliance General combo in PVP combined with a Troll would have been crazy. I get it - they needed adjustment. But this was a REALLY extreme nerf.

There HAS to be a way to do this without completely killing what makes a character special. I don't even HAVE Cyborg Eddie -just Troopers - but this nerf was brutal ��

hold
12-13-2016, 04:27 AM
9 hours ago, I spent 4 skillshards on GS Assassin. Can't explain my feelings right now.

Let me guess ... the more common words for coitus and rectum would be involved - right?

Witkacy
12-13-2016, 04:32 AM
Kaz,

Please explain how did it happen that after last update I can hardly pass AMOLAD madness with my team maxed out? (Not everyone w/ full skillshards yet - GR): GR, AOF and AG... They all hit pretty weak right now (especially AOF) and that's why started to use GR, while just yesterday I was able to do it even with Storm Eddie with maxed talismans and no skillshards... So that's your plan to increase difficulty of the game? AOF basic attack now hits above 2k (with buffs given from Alliance General)

http://vpx.pl/i/2016/12/13/Screenshot_2016-12-13-05-16-52.md.png (http://vpx.pl/image/yI8n)

with THESE stats:

http://vpx.pl/i/2016/12/13/Screenshot_2016-12-13-05-21-55.md.png (http://vpx.pl/image/yI8p)

Give me a break, please...

W

abbadon
12-13-2016, 04:46 AM
Different type of comment/question here:

Why the new permission

"Device ID & Call Information" - Reads phone status and identity

?

The game worked fine before, I'm very wary of granting extra permissions. If this actually needed to enhance the game, or purely data mining?

Kaz_LOTB
12-13-2016, 04:48 AM
Kaz,

Please explain how did it happen that after last update I can hardly pass AMOLAD madness with my team maxed out? (Not everyone w/ full skillshards yet - GR): GR, AOF and AG... They all hit pretty weak right now (especially AOF) and that's why started to use GR, while just yesterday I was able to do it even with Storm Eddie with maxed talismans and no skillshards... So that's your plan to increase difficulty of the game? AOF basic attack now hits above 2k (with buffs given from Alliance General)

http://vpx.pl/i/2016/12/13/Screenshot_2016-12-13-05-16-52.md.png (http://vpx.pl/image/yI8n)

with THESE stats:

http://vpx.pl/i/2016/12/13/Screenshot_2016-12-13-05-21-55.md.png (http://vpx.pl/image/yI8p)

Give me a break, please...

W

The Angel of Fear's damage has not been adjusted this patch. As the tuning notes state, his DEF Down trigger chance has been increased. You should not really be seeing any changes in damage with him outside of facing other characters that may have been improved.

We'll do a check tomorrow to make sure no unintended changes were released, but nothing in the quest you mentioned would have been affected by this patch.

-Kaz

hold
12-13-2016, 05:03 AM
... AOF basic attack now hits above 2k (with buffs given from Alliance General) ...

That is fantastic news! Another toon off the list I really wanted ...

Update: And I just got defeated on AMOLAD (at the stage with the Pyro Soldiers) ... so autofarming this stage is not an option anymore ...

Sparton_LOTB
12-13-2016, 05:32 AM
Now I have 2-5 seconds freeze at the end of every battle. And another quick freeze before the chest drops. Really annoying

What OS/hardware are you running with? I'm not sure if we've seen this issue before, but what you're using might help us track down the issue.


Used to wipe out an entire side - or boss - in one blow with the Assassin GS after they were marked by a Death Talisman. No more

Yes, this is part of the fix for Marks ("Fix for Mark being consumed multiple times by multi-hit attacks").

Previous to this update, a mark would do damage per hit the character takes from an enemy attack, so if you had 3 marks on a character, the Assassin Golden Son would deal 3 x 3 = 9 mark hits (which at 12% each means it would do 108% of the character's Max HP as true damage). In addition to not being intended, it meant anyone who got to 7 power in PVP could kill the entire opposing team in 1 turn (even if you only got 2 marks, the amount of damage an Assassin Golden Son would do either finishes everyone else off anyways or softens them enough for other AoE'ers to finish).

Like you said, overpowered. Up to 36% of Max HP plus the massive chunk that Assassin Golden Sons does is still crazy dangerous if you pull off the same setup, though. It's just not a 7 power win-every-situation button.


Why the new permission

"Device ID & Call Information" - Reads phone status and identity

I'm not sure. I'll follow up with the team and get back to you.

hold
12-13-2016, 05:37 AM
What OS/hardware are you running with? I'm not sure if we've seen this issue before, but what you're using might help us track down the issue.

Nexus 7 2013 - Android 6.0.1 (stock)

Reeb99
12-13-2016, 05:40 AM
All hail dealing more damage then intended? Lol... Keep nerfing him, not like he needs 16 skill shards to deal 4k damage...

I think they are bound and determined to nerf both generals so hard that everyone uses trolls instead. The troll was already popular before they gave it an area attack. It reeks of "this is my favorite character, so I'm going to buff it" favoritism by the dev team. I'm still pissed about them nerfing the AG's buff so hard. It needs to go back up to AT LEAST 50% crit. Otherwise, whats the point of using him? I've benched my AG in favor of The Wicker Man, if thats any indication how bad the nerf was.

And perfect timing on the Assassin Golden Son nerf. I just evolved mine yesterday. SMGDH. At least give us a head's up when these nerfs are coming.


Any bets on what the next character to get nerfed will be?

One that the devs don't use on their personal accounts, most likely.

Oh, and the red Angel got a BIG nerf on the basic attack. near useless now other than the passive. I'm so close to uninstalling for good. Shame, as this game was so great when I first started a few months ago.

Leo_ID
12-13-2016, 05:54 AM
I've noticed that talisman power up pack has gone from the store.

Incoming Brave New World?

invictus
12-13-2016, 05:55 AM
What OS/hardware are you running with? I'm not sure if we've seen this issue before, but what you're using might help us track down the issue.



Yes, this is part of the fix for Marks ("Fix for Mark being consumed multiple times by multi-hit attacks").

Previous to this update, a mark would do damage per hit the character takes from an enemy attack, so if you had 3 marks on a character, the Assassin Golden Son would deal 3 x 3 = 9 mark hits (which at 12% each means it would do 108% of the character's Max HP as true damage). In addition to not being intended, it meant anyone who got to 7 power in PVP could kill the entire opposing team in 1 turn (even if you only got 2 marks, the amount of damage an Assassin Golden Son would do either finishes everyone else off anyways or softens them enough for other AoE'ers to finish).

Like you said, overpowered. Up to 36% of Max HP plus the massive chunk that Assassin Golden Sons does is still crazy dangerous if you pull off the same setup, though. It's just not a 7 power win-every-situation button.



I'm not sure. I'll follow up with the team and get back to you.


I"m seeing it, iOS, and people in the facebook groups (not the official) are talking about it as well.

Nicko
12-13-2016, 05:58 AM
The Angel of Fear's damage has not been adjusted this patch. As the tuning notes state, his DEF Down trigger chance has been increased. You should not really be seeing any changes in damage with him outside of facing other characters that may have been improved.

We'll do a check tomorrow to make sure no unintended changes were released, but nothing in the quest you mentioned would have been affected by this patch.

-Kaz

My Angel of Fear is doing the same damage, and my Troopers max-skillshard AoF is still a beast.

Sparton_LOTB
12-13-2016, 06:14 AM
Nexus 7 2013 - Android 6.0.1 (stock)

I've passed that along for them to try and reproduce with. Thx.


I've noticed that talisman power up pack has gone from the store.

There was an issue with purchasing them when the update went out. We isolated what caused it, but didn't want to delay reopening the game to everyone over it, so they've been removed from the store temporarily.


I"m seeing it, iOS, and people in the facebook groups (not the official) are talking about it as well.

What hardware/OS version are you running?

Roquetas-5312
12-13-2016, 06:23 AM
There goes the siren it wants me to exit
Got to get out before its too late

Shut down the servers
Remove all the good stuff

Got to watch out its the
Fucking nerf bat

Mind numbing,boring,do it all again
Mind numbing,boring,do it all again

Nicko
12-13-2016, 06:25 AM
I think they are bound and determined to nerf both generals so hard that everyone uses trolls instead. The troll was already popular before they gave it an area attack. It reeks of "this is my favorite character, so I'm going to buff it" favoritism by the dev team. I'm still pissed about them nerfing the AG's buff so hard. It needs to go back up to AT LEAST 50% crit. Otherwise, whats the point of using him? I've benched my AG in favor of The Wicker Man, if thats any indication how bad the nerf was.

My max talisman, max skillshard Corrupt General is often doing BELOW 3k damage - sometimes as little as 2400 - to neutral targets. Don't think he's broken the 4K barrier against warriors.

Troll? 5-7k+ always.

Is that a mistake on the General? It's absolutely pathetic. Why not offer him as a 2* from a regular soul? If you're checking Angel of Fear (who is working fine) please recheck the general.

blade685
12-13-2016, 06:42 AM
Before last update i CAN autofarm game of death with my full maxed team, cr, aof and corrupted general
And now have a big chance to loose
Thanks again dev.....

hold
12-13-2016, 06:42 AM
I"m seeing it, iOS, and people in the facebook groups (not the official) are talking about it as well.
Same glitch on a Sony Z1 compact... Beta testing without rewards is fun, isn't it?

Sorry but without sarcasm I would need to quit straight away

Nifelheim
12-13-2016, 07:10 AM
The comments upset over assassin golden son nerf may have been premature. I don't notice a major difference in damage at all. But I never used marks, or used GS to consume them. But his basic damage is still amazing.

I don't notice a difference in red bats true damage output either, but I have his talisman set up for mixed use, not high attack

Don't have a general or that Eddie, so can't comment on those tunings

Eubedyen
12-13-2016, 07:26 AM
Thanks for the info on update. How ever what about us that can't get in? Some of us csnt get past the log in screen. I have uninstalled and reinstalled 3 times in 4 days. Missed the rewards etc. Not happy

Atheist
12-13-2016, 07:45 AM
You did something with the sound right? Cant describe it but sounds worse to me. oh god of earth and altar....

Kutte
12-13-2016, 07:47 AM
Hmm i don't use any of the tuned toons or rely on marks, but i noticed something strange with my team.
I used to faceroll Game of Death on auto with SoL/Soldier Eddie, Axis Bomber Sentinel + any other toon with nearly full health, now i often get killed on second stage.

Still no problem on manual playing but it also take more rounds than before.

vgta99
12-13-2016, 07:50 AM
Thank you devs to put as much effort into destroying this game!

Yesterday I can autoplay with my SE, AOF and CG, but now I waste my spare time to NOTHING, only spend Ironite to revive in a commun stage in underworld on Madness...

You know what? I'm done! I spend so many time to level up my chars, spend for skillshards and Talismans to have all my toons nerfed! C'mon guys what have you in your head?

So I quit until the time we have a decent game, sorry for my troopers but it's the drop that overflows the vase.

FlyingV
12-13-2016, 07:59 AM
The comments upset over assassin golden son nerf may have been premature. I don't notice a major difference in damage at all. But I never used marks, or used GS to consume them. But his basic damage is still amazing.

I don't notice a difference in red bats true damage output either, but I have his talisman set up for mixed use, not high attack

Don't have a general or that Eddie, so can't comment on those tunings



If you never used marks, you don't get it...it was what GS was built for.

devs could have gone a ton of ways here... restricted characters from PVP, had toon-specific matches for fairness. Instead they ruined the characters. The chorus of "the devs break the game (Again)" written by substantally all who have posted here abundantly confirms this. They have robbed Campaign to pay PVP and we have yet to play for the tax. They stubbornly dismiss repeated warnings and complaints about more premature nerfs, which have been amply provided.

Charitably put, it is as they are naively convinced that we all will be so floored by PVP (With/without bugs) that we'll gladly overlook these indignities of breaking the game/farming. Given the above, it appears as though there is a contracted development bonus that is only paid upon completion and the desire to get paid however it is accomplished trumps the welfare of its players. I simply cannot think of any other logical reasons other than an intellectual deficiency, which makes the least sense.

The cause is not really my/our business and is speculative nonsense we'll never get a trustworthy answer over. The effect however is undisputable: devs have proven to have no regard for the players. People have worked hard to level and apply skill shards, and have received UNWARRANTED, MYOPIC, PREMATURE destruction, leaving them to continually lose out on a platform that is losing enjoyability by the day or simply opt out and 'not play' as it pertains to troopers, etc.

We deserve better than that, and until we receive it, the devs/game no lomger deserves our financial support.

Reeb99
12-13-2016, 08:05 AM
My max talisman, max skillshard Corrupt General is often doing BELOW 3k damage - sometimes as little as 2400 - to neutral targets. Don't think he's broken the 4K barrier against warriors.

Troll? 5-7k+ always.

Is that a mistake on the General? It's absolutely pathetic. Why not offer him as a 2* from a regular soul? If you're checking Angel of Fear (who is working fine) please recheck the general.

The red angel got nerfed hard. It's like he doesn't have any skill shards on his basic when mine's almost maxed.

Come to think of it, lots of characters that I spent skill shards on are acting like they have no skill shards in the case of proc rates AND damage, and ones that have no skill shards or maybe just a few are applying debuffs and buffs WAY more often than they used to.

For instance, my maxed out Wicker Man (warrior) is hardly sticking the ignite or defense down debuffs, while my P. Sun Spirit is sticking block beneficial effects it seems like 75% of the time, when I only have the level 2 basic attack.

Sparton_LOTB
12-13-2016, 08:05 AM
How ever what about us that can't get in? Some of us csnt get past the log in screen.

All I can say is to use the usual CS channels; I don't have the ability to do anything directly to solve those problems.


You did something with the sound right? Cant describe it but sounds worse to me. oh god of earth and altar....

Not that I'm aware of, but I'll follow up with the team tomorrow. What OS/hardware are you running?

Eagleknight
12-13-2016, 08:09 AM
Pvp isn't even here yet and it's ruining the game, or has. It has started make me sick every time I hear about a new update. Every update brings new bugs and nerfs. What's the point of getting a rare,good, or favorite character when with the next update it will be useless or nerfed to the point you just want to sell it for gold.

Skillshards are pointless right now. Why buy them or use trooper points on them when as soon as you put them on a character it will be nerfed. I'm flat out sick of it.

There is nothing to be excited about any more in the game it's all about what will be messed with next all in the name of balance for pvp. Who cares about pvp when you can't even autofarm madness with maxed toons.

I am sorry but I'm pissed iv been with this game from the start and I'm getting sick of nerfs bugs not being able to log in. It's great there is some plan for the future but how are we supposed to be excited about now when it feels like there is no point to lvling toons or putting skillshards on them anymore.

I can't even be content with just farming trooper points until the game gets fixed or settled or something until sometime next year because for the third time my maxed farming team doesn't work any more because of nerfs.

Changes in a game are supposed to help the game not make people dread every single update.

I will not spend another dime on this game, until the stupid stuff stops. I have supported this game with money and my time. But from now on I will just use my troopers until either I get so bored with doing that or I just quit.

I have played games for over 20 years and I can tell you that this is not the way to keep players interested in the game or get them to spend money.

Sparton_LOTB
12-13-2016, 08:15 AM
Come to think of it, lots of characters that I spent skill shards on are acting like they have no skill shards in the case of proc rates AND damage, and ones that have no skill shards or maybe just a few are applying debuffs and buffs WAY more often than they used to.

For instance, my maxed out Wicker Man (warrior) is hardly sticking the ignite or defense down debuffs, while my P. Sun Spirit is sticking block beneficial effects it seems like 75% of the time, when I only have the level 2 basic attack.

Well... shit. I think that's it. Just tried something on my game and I'm seeing the same thing.

Out of curiosity, do you have any other red angels/Wicker Man Warriors in your inventory? Maybe same star tier?

Reeb99
12-13-2016, 08:19 AM
Well... shit. I think that's it. Just tried something on my game and I'm seeing the same thing.

Out of curiosity, do you have any other red angels/Wicker Man Warriors in your inventory? Maybe same star tier?

No, sorry I don't. Either I try to max them or don't bother with them at all. There's somebody around here with two level 100 Warrior PSS, one max skills, one with zero skill shards. They might be able to test it.

slauki
12-13-2016, 08:34 AM
Well... shit. I think that's it. Just tried something on my game and I'm seeing the same thing.

Out of curiosity, do you have any other red angels/Wicker Man Warriors in your inventory? Maybe same star tier?

the angel of fear got a huge nerf, his damage was cut by approx. 50%. if that was not intended, than it's a huge bug. wasn't able to test more until now, but could hardly play game of death with full maxed characters on auto.

one side note: the approach "carrot and stick" would be better than "stick and carrot". many people are really frustrated with the game, since it stands still for months now, and it's getting very boring.
but instead of releasing content first, nerfing characters is a bad move from a psychological perspective. it would be better to throw a bone to the players so they could swallow the
hard nerf pill easier. sure from a logical perspective i can understand, that you want to prepare everything for PVP but from a emotional perspective this was not very good imo.

i hope this wasn't the big surprise you announced yesterday ;)

Roquetas-5312
12-13-2016, 08:55 AM
Those of you with corrupt general as champion please change as I struggle to complete
Game of death on Manuel with them now !

EnricoPalazzo
12-13-2016, 09:04 AM
I kept my cool during all the previous nerfs, although I was hit by almost all of them more or less, but since yesterday's update, I cannot even autofarm Matter of Life an Death on Madness anymore.
I'm using CR, Red Bat and Assassin Bomber Boy, with CR maxed out. I was able to do that EASY, and any two of these characters were able to deal with this level on their own with a little luck.
Allegedly, these 3 characters were not hit by any nerf this time, but now I cannot get past the pyros at all and often get busted on stage two of this level.
All my characters deal WAY less damage then before, so what's up?
If the game continues down this road, I'll just call it quits. I'm not too excited about PvP anyway, but I see the game going to hell over it, while other content is neglected.
Shame, this started out very promising...

osogaru
12-13-2016, 09:06 AM
a good update would be that if you want to use all your troopers points and win the day achievments (wich is the ONLY interest for monthes now...) you don't have to play 5 hours a day...

a new 5* Eddie ? I don't open souls anymore... no space for new chars and 1 chance over 1000000000 to have it...
autofarm is now very difficult : you want us to play 50 levels everyday manually ? it's a full time job... please devs, be serious...

another thing : now when you sell shards or runes, there is a new box asking if you really want to sell this high rarity item... as always it's not a good thing : you must make it easier and quicker to sell things to have more space insteed of adding a new box to click... what a way of complicating things ... since july everybody is asking the ability to sell useless items when you win them without needing to go to the "my team" screen... or simply stop to max limit the items you can have (each box 999 insteed of 99 ?)....

the game will soon have 6 monthes and the problems are still here... stop nerfing the characters, now nobody wants a corrupt general or a cyborg eddie ...
sorry but you don't go to the right direction ... I'm really disapointed ...

Kardas
12-13-2016, 09:29 AM
I like how most of most of my favorite characters are 'Party Enhancers'. Also nice to see Wicker Man Ed and RttH get some love.

There's one other thing about this update that bugs me greatly (other than losing in Shadows in the Valley on auto for the first time in months):

I was selling some runes and shards because I was over my limit, and every time I wanted to sell a 2* or 3* evo shard/rune (as well as 4* and 5* shards), the game wanted me to confirm that I wanted to sell them. For every. Single. Stack. As an endgame player, this is incredibly tedious. I also noticed the update reorganized all the menus in the team screen and I haven't yet figured out how they're organized.

SamFisher3000
12-13-2016, 09:33 AM
Hey devs why don't you make the pvp as a separate application? LOTB Arena or something. People uninterested in pvp could be happy with unnerfed toons, but use them in pvp nerfed if they want. Fixing the future bugs that will be introduced with pvp could be fixed separately not effecting LOTB players.

FilipMurray
12-13-2016, 09:42 AM
I hope that support will fix my problem soon. I still can't pass loading screen! I want to open Santinel souls!! :(

Roquetas-5312
12-13-2016, 09:46 AM
im a little confused about true damage and random damage I see hp scaling increased on toons
With these didn't realize that was a factor on them ?

FlyingV
12-13-2016, 09:46 AM
Hey devs why don't you make the pvp as a separate application? LOTB Arena or something. People uninterested in pvp could be happy with unnerfed toons, but use them in pvp nerfed if they want. Fixing the future bugs that will be introduced with pvp could be fixed separately not effecting LOTB players.

That's a great idea. You can add this to my idea(s) to have a PVP with general characters only, have specific leagues with more advanced toons, and/or have "balancing adjustments" only applicable to PVP, not the game itself. Then you can take our ideas and lump them in with some of the many other thoughts and suggestions others have made on the matter. Finally, you can take all these ideas and toss them in the trash.

The devs have tunnel vision over this stupid feature. They don't care who it affects, or how it will undermine the rest of the game. All that matters is that the half-baked plan they hatched goes through, and if it makes their job easier to ruin our characters and diminish our resource-building abilities MONTHS before they can even release the first bug-ridden iteration of PVP, then so be it.

konstifik
12-13-2016, 10:05 AM
The nerf/bugfix with Assassin GS and marks makes a lot of sense and anyone using it should have seen that coming.

I used the glitches with skill shards and passives carrying over a lot as they made farming much faster, but there is also a bit of fun in using glitches to your advantage. These glitches are now fixed and farming takes a little longer again, but I'm not angry about it because I knew they were glitches and would thus eventually be fixed.

PerthEddie
12-13-2016, 10:16 AM
Encountered an error when trying to contact the server (MACLO). Not seen (MACLO) before - any ideas what that is about? Just happened twice on LoL, once just before I finished the level and once after. Only thing I can think is the usual crap with inventory not being big enough but not seen that error code before

Edit

Yep - opened 10 ordinary souls and all OK. Sigh :(

scott-5496
12-13-2016, 10:33 AM
Changes are not bothering me too much as I don't have the toons or Eddie's effected by the changes - so no major losses to me at this stage. Reading others posts it seems to me that the balancing makes a lot of sense in most cases anyway as those being nerfed needed it (in most cases). I think that the PVP things is leading to all of these changes so as a few others have said why could it not be a sub-game on its own where only certain characters are allowed access and then leave toons alone - or maybe when doing PVP characters go through a 'cleansing' on entry which removes some of the crazy skills. There has to be a way to keep more people happy?

Also, I think a few have made the point of skill shard changes - this I think is the fairest route to go to and it works for Talismans so why not shards too? Shards cost a lot of time or money so I think that it is only fair that they can be moved around a bit as people have spent a lot of time getting them. It should be done as it is fair. If you 'pay' for upgrades like this then you should not lose your investment - there should be no gamble in it. I do however get the lottery of buying souls etc. That is a gamble and everyone knows it - I have pretty terrible luck with them myself but I know that is the gamble - hence I moving to try to get shards instead these days.

They really do need to fix the shard thing though - it is just plain and simple fair. I am trying to think of analogy but cant get one to fit! Ok, maybe if you were buying a car from new and paid for lots of upgrades like sat nav etc - only to find that they didn't work or that the sat nav could not be updated....its that sort of thing isn't it?

If you have paid your time or money then you should have some flexibility with it?

satani
12-13-2016, 10:43 AM
well, the corrupt general nerf sucks. (did he have only 15% stun chance before?)... so only one good mage left?
Asassin GS nerf ... what a coincidence, i decided to level my AGS to 5* yesterday !?!?
Asassin Artillery Dog slilently changed a talisman color.

No new world? Why are you not opening any new levels?

A new eddie ... looks nice. And i was talking about maybe a new character that icreases his damage on MR (when talking about the nonsence of the sorcery talismans) Well, there he is: looks nice, his fury looks nice on paper, yet only 2 single basic attacks and 1 AOE power move? As it seems impossible for me to get him anyways, i don't care much about him.

So again i just keep playing lowlevels to get as much troopers through with one load.
At least the droprates of LoL VII are the same.

Kardas
12-13-2016, 10:48 AM
well, the corrupt general nerf sucks. (did he have only 15% stun chance before?)... so only one good mage left?
Satani, the thing that changed with CG's stun is that it goes up to 35% after applying all Skill Shards instead of 40%. Base stun % is still 15

Agreed with SamFisher3000 and FlyingV. While I understand that some semblance of character balancing is necessary, I vastly prefer PVE over PVP in general. Doubt I'll play it when it comes out. A separate LOTB Arena is a solid suggestion. Though as time has passed and more character events have popped up, I think more people would like Sacrifice to come first before PVP.

The problem with character balance alongside a system of rarity is that if theoretically all characters are equal, the only reason to use rare characters is that they fit your niche better than one of the common goons. Of course, splitting the system into tiers is feasible a la Smogon. Maybe have one tier where you can only use drops from Common (and common GA) Souls (as well as Holy Smoke, Wicker Man and Soldier Eddie because they're Campaign drops), and another where anything goes.

Oh, and I've also encountered that MACLO error today.

By the way, Sparton, are there any plans to look into the Assassin Mine's Talisman slots? I always thought the final red slot is way too limiting for Talisman options, especially because the character's MAGIC is more important than their ATK as the Mine's heal runs off MAGIC

Finally, I will also run a few tests with my Skill Sharded blue soldier on Game of Death today to compare his damage before the update. See if he's also affected by that Skill Shard bug

007RAV15-8839
12-13-2016, 10:53 AM
Rollercoaster of disappointment! Halloween update cool, all downhill since! I feel sorry for anyone finally getting their first Corrupt General only to find out not so great anymore!

Give us new levels BEFORE taking away our ability to farm fun. This game is a chore!

Where is the fun? Make LOTB fun again!

PerthEddie
12-13-2016, 11:04 AM
Is anyone else getting lots of random crashes today? I have had more today than I have had for months. Bye bye to those SoT and Trooper Points :(

BillLion
12-13-2016, 11:06 AM
I'll hold my comments on this update as I'm waiting for the proper update to come first.

BUT, I think I may have figured out why many players are reporting weaker characters that devs say have NOT been nerfed and why some can no longer complete levels that used to be quickly, easily auto farmed. Auto farming is producing substantially less damage output than manual playing is. I tested the same level with the same characters and the damage difference is substantial. Not sure how that works, but that's something to check into.

Big issues as we don't want frustration and more toil of grinding as we "patiently" wait for new content. Thanks!

Saigrim
12-13-2016, 11:07 AM
Yet another game being slowly destroyed for a feature I will never use. As a huge Maiden fan I am sad to see it happening. This really was the first mobile game I played regularly....

Kardas
12-13-2016, 11:10 AM
BUT, I think I may have figured out why many players are reporting weaker characters that devs say have NOT been nerfed and why some can no longer complete levels that used to be quickly, easily auto farmed. Auto farming is producing substantially less damage output than manual playing is. I tested the same level with the same characters and the damage difference is substantial. Not sure how that works, but that's something to check into.

Wasn't this always the case? Because when playing manually, you can get Perfect Attacks most of the time, while I've seen my fair share of OKs and Goods on auto

Leo_ID
12-13-2016, 11:17 AM
Wasn't this always the case? Because when playing manually, you can get Perfect Attacks most of the time, while I've seen my fair share of OKs and Goods on auto

I autofarm with desert marauder who has perfect hits buff passive. When I played my trooper's Angel of Fear, he definitely did less damage now than before the update.

mikmar
12-13-2016, 11:43 AM
Customer dissatisfaction ...
I don't know how to say that in english:
Maybe devs overspent their credit, they overstepped the mark, they broke our toy.
Poor chances to get new chars, poor chances to get talisman xp runes, character nerf.
Not only poor chances to progress, but high chances to get worse with the update's nerf.
The highest chances to progress is to evolve characters, but it's not enough.

Ringe666-7406
12-13-2016, 11:51 AM
Axis Commander's All hail doing barely 4k to warrior enemies... Full with skill shards and talismans... Not to mention everything else -.- Way to go... NOT!!!

Reeb99
12-13-2016, 11:54 AM
I'll hold my comments on this update as I'm waiting for the proper update to come first.

BUT, I think I may have figured out why many players are reporting weaker characters that devs say have NOT been nerfed and why some can no longer complete levels that used to be quickly, easily auto farmed. Auto farming is producing substantially less damage output than manual playing is. I tested the same level with the same characters and the damage difference is substantial. Not sure how that works, but that's something to check into.

Big issues as we don't want frustration and more toil of grinding as we "patiently" wait for new content. Thanks!

You are definitely on to something here, and it's not the simple perfect hits vs good hits. Why would they do that though? Is it unintended? It seems like max skill sharded characters act like they have zero skill shards used while on autofarm. None of my characters that have no skill shards used on them play any different on auto though. Talk about weird bugs.

If they use a compiler of some sort, they should experiment with not using it for a few updates to see if it cuts down on the bugs. My experience with them is that they cause more issues than they do to help to save space.

vgta99
12-13-2016, 11:55 AM
The devs have tunnel vision over this stupid feature. They don't care who it affects, or how it will undermine the rest of the game. All that matters is that the half-baked plan they hatched goes through, and if it makes their job easier to ruin our characters and diminish our resource-building abilities MONTHS before they can even release the first bug-ridden iteration of PVP, then so be it.

Agree! It's like to take pieces of a house to build an other one.

Kardas
12-13-2016, 11:58 AM
XP Rune drops seem to be a little better now. I suspected for a few days already that I've been getting a few 4* runes in bunches of 3 in Underworld Madness, but today confirms it. That said, 2x 4* rune drops aren't gone from UW Madness yet

HOWEVER, I tested my blue soldier on Game of Death Madness again, and he's hitting the Assassin Soulless Demon and Gunner CotD for 4300ish on a Perfect. This used to be 5800ish damage. Last time I did a check like this was 16 November: http://forum.ironmaidenlegacy.com/showthread.php?4250-Character(s)-you-have-gotten-over&p=23289&viewfull=1#post23289

So for some unknown reason, my blue soldier does 1000 less damage to those targets than he used to. For some strange reason, he still does 3800ish to the blue dice though.

BillLion
12-13-2016, 12:00 PM
Wasn't this always the case? Because when playing manually, you can get Perfect Attacks most of the time, while I've seen my fair share of OKs and Goods on auto

No. I've been at end game a long time and all I do (until there is new content) is autoplay EXCEPT for the last two secret locations (madness) just to be safe. And I actually lost a battle (had to revive) on the easy underworld secret location last night. Unheard of.

Also other battles that were quick are now taking a long time and some are risky. Should not be the case. At first I thought it was enemies had been built up higher until I compared damage output. Something is amiss.

eddiejose
12-13-2016, 12:03 PM
Axis Commander's All hail doing barely 4k to warrior enemies... Full with skill shards and talismans... Not to mention everything else -.- Way to go... NOT!!!

I think this must be a bug. Mine has no skill shards yet and hits almost the same...

EnricoPalazzo
12-13-2016, 12:05 PM
I just found one bug:
The dungeon countdown that is supposed to show the time until the next dungeon opens is counting up on me.
I was thrown out, dungeon expired 3 hours ago, with 9hours supposedly remaining. Now it's 12 hours remaining until it reopens...
Please fix!

hold
12-13-2016, 12:12 PM
I don't know how to say that in english:
Maybe devs overspent their credit, they overstepped the mark, they broke our toy.
Poor chances to get new chars...

Slang: "to fuck it up"?

Ddrak
12-13-2016, 12:14 PM
AoF is doing a lot less damage.
A couple of weeks ago I tested SE+AoF (+empty slot) in Matter of Life and Death (madness) and got a 100% victory on 10 attempt, today I lost three out of five with SE+AoF+5*trooper (sorry guys :( ).

To be honest I felt AoF was OP, but the nerf seems a bit too much like that.

SamFisher3000
12-13-2016, 12:25 PM
Another idea of mine for the lack of skill shards and all the dupes (I know Sacrifice is comin' since forever) that all summoned souls should have their skill levels randomized. E.g. when I summon my 6th Sentinel Soulless I could have him with his skills already at level 3 or 4. This could not fix the 16 shards spent then nerfed to crap issue though.

BillLion
12-13-2016, 12:41 PM
AoF is doing a lot less damage.
A couple of weeks ago I tested SE+AoF (+empty slot) in Matter of Life and Death (madness) and got a 100% victory on 10 attempt, today I lost three out of five with SE+AoF+5*trooper (sorry guys :( ).

To be honest I felt AoF was OP, but the nerf seems a bit too much like that.

Play it manually and see if your results are like they used to be. I'm curious to see if others can confirm my theory.

fred10141988
12-13-2016, 01:00 PM
If were talking even scaling for the cyborg I think the mandatory red slot should become purple and we lean on a assassin set (as currently I get the best numbers from)....but even so the best damage output I achieved is 2k+ less vs neutral and 3k+ vs assasins.

A full ATK setup is laughable now as Kaijester said. :p

Hi, I saw your team in some of your posts.

And I noticed about your "5* lvl 100 team" picture.

I would like to ask that why you choose to level up "Hell Dice(W), Sandworm(G), and Possessed Rockets(G)"?

Are they really good to invest?

Thanks.

Roquetas-5312
12-13-2016, 01:10 PM
Hi, I saw your team in some of your posts.

And I noticed about your "5* lvl 100 team" picture.

I would like to ask that why you choose to level up "Hell Dice(W), Sandworm(G), and Possessed Rockets(G)"?

Are they really good to invest?

Thanks.

I believe it was to help the community by passing on the stats to slauki for maximized characters

BillLion
12-13-2016, 01:15 PM
I believe it was to help the community by passing on the stats to slauki for maximized characters

Also, to have a a set of characters guaranteed to never be nerfed :cool:

Reeb99
12-13-2016, 01:23 PM
Hi, I saw your team in some of your posts.

And I noticed about your "5* lvl 100 team" picture.

I would like to ask that why you choose to level up "Hell Dice(W), Sandworm(G), and Possessed Rockets(G)"?

Are they really good to invest?

Thanks.

They are all three junk characters lol. Like was said above, it was probably for the community stats project. I evolved a green Hell Dice for the project, but somebody else spoke up that they had one before I finished levelling it. It's... not good. Not good at all. Just annoying to play against haha.

Reeb99
12-13-2016, 01:30 PM
AoF is doing a lot less damage.
A couple of weeks ago I tested SE+AoF (+empty slot) in Matter of Life and Death (madness) and got a 100% victory on 10 attempt, today I lost three out of five with SE+AoF+5*trooper (sorry guys :( ).

To be honest I felt AoF was OP, but the nerf seems a bit too much like that.

They claim that they didn't touch him, but I'm noticing a huge difference as well. I think it's a combination of a bug being fixed that would make buffs persist invisibly each progressive round (meaning a lot less damage now than we were used to on the 5th wave) and a new bug that makes fully upgraded characters play like unsharded characters while on auto. One needed to be fixed, but another bug on top of it makes it look like he was nerfed.

hold
12-13-2016, 01:55 PM
My team almost died just now in Shadows in the Valley (autoplay / madness) where they walked through before since weeks.

CR - full maxed / full skilllshards
Red Troll - full maxed / full skilllshards
Red Rocket Dog (trooper) - full maxed / some skillshards

The Troll fell and the Rocket Dog was in the deep red.

my toons seem to tickle the enemy now instead of hitting them. If there would be an option "auto sell loot" I'd play 50 rounds in AK just to honor my troopers. With this update the devs really overdone it.

One step forward two steps back. Somebody else said it here before - since the Halloween special it just went downhill - fast ...

Nicko
12-13-2016, 01:59 PM
I played AoF manually and he still rocked. Auto? He did look weaker.

Corrupt General?

Sucks either way. The Mage Black Knight is now a jester.

Mage is now the most useless class - congrats Sentinels - you're moving up in the world!

I respect the developers for trying to balance things, and up to this point have been guardedly optimistic - but this is crazy.

Aristo4
12-13-2016, 02:04 PM
Hi, I saw your team in some of your posts.

And I noticed about your "5* lvl 100 team" picture.

I would like to ask that why you choose to level up "Hell Dice(W), Sandworm(G), and Possessed Rockets(G)"?

Are they really good to invest?

Thanks.

NO...only Rockets are kinda fun now that their slots were changed, but nothing serious.


I believe it was to help the community by passing on the stats to slauki for maximized characters

Spot on :cool:


Also, to have a a set of characters guaranteed to never be nerfed :cool:

Now you unveiled my evil plans buddy :mad:


They are all three junk characters lol. Like was said above, it was probably for the community stats project. I evolved a green Hell Dice for the project, but somebody else spoke up that they had one before I finished levelling it. It's... not good. Not good at all. Just annoying to play against haha.

for the community stats project mainly, but I'm weird anyway...some were just for fun :p

Roquetas-5312
12-13-2016, 02:05 PM
I respect the developers for trying to balance things, and up to this point have been guardedly optimistic - but this is crazy.

I don't not when you have a rarity system in place it's just crazy unless they drop corrupt general
Down to a 3* toon

hold
12-13-2016, 02:10 PM
Almost died again ... this time AoF from a trooper ... had to stop auto and play manually the last round ...

What else should I use if not full maxed toons to autofarm? SupermanEddie? BatmanEddie? HulkEddie?

Back to Snake Eyes now as all the other stuff is too dangerous for my troopers. As they are the only good thing left at the moment they don't deserve to be punished not getting their points.

Did somebody mention before that this update really stinks?

hold
12-13-2016, 02:13 PM
... rarity system in place it's just crazy unless they drop corrupt general ...

If we rename it into a communism rarity system it would be OK ... you have the same crap but in a much fancier dress ...

blade685
12-13-2016, 02:22 PM
My team is cr Eddy aof ( big shit on auto farm now )and a corrupted général (totally a big shit now )
All are my maxed skill team
I do what with my team non???
That dev team are noobs? It s your first game?
All update are totally a disaster.....

hold
12-13-2016, 02:24 PM
Hmmm ... did I spot the next new/old bottleneck?

3* Evo Runes for talismans don't drop as near as often anymore un UW madness. All I am getting today is 1* Evo Runes - but I am a few levels down as I keep almost dying higher up.

I don't wish the responsible person for this mess any big harm. But a few days diarrhoea and no access to toilet paper should be more than fair ...

megayu
12-13-2016, 02:27 PM
Just realize CR Eddie are a way worse than before, that's why many of us fail in autofarm.

And that is not mentioned in character tuning, so I guess that's probably another unexpected bug.

As I see and mentioned once before, the real problem of this game is the dev team, they are just meh, that's why still no sacrifice, inventory full and difficult to fix (because if you got hundreds material the file need to be download will be too large to cause broken file then the game can't be load, that's Sparton_LOTB said, they obviously don't know how to design communication protocols and how to deal with network transmission, that why they are stuck at this so easy (hardly can say it's a) "problem" for so long), server error and so on (too much bugs hardly to elaborate them all).

I am already losing faith to the dev team, maybe they have good artists, designers, but they still need decent software engineers to implements these ideas.

In this situation, I guess PVP will be a total disaster. You need to presume the network is unstable, the connection will be broken, the package will be lost, the disk will be the lack of space, the memory will be too low, and handle all these situations, not just server error or network unavailable. We already got so many these errors right now, in PVP we will see much more errors, especially if PVP including multiple players, not just 2.

No more nerfs or new characters. PVP can wait. New contents, sacrifice, and bug fix should be the priority.

Witkacy
12-13-2016, 02:30 PM
Play it manually and see if your results are like they used to be. I'm curious to see if others can confirm my theory.


BillLion :)

I CAN confirm this... I believe that it's actually AFFECTS ALL CHARACTERS (not just AOF) while playing on auto your characters acting like being without skillshards at all...

First example:

Alliance General:

This is the skill status of mine...

http://vpx.pl/i/2016/12/13/Screenshot_2016-12-13-14-26-14.md.png (http://vpx.pl/image/yIKE)

How it is while playing on auto...

http://vpx.pl/i/2016/12/13/Screenshot_2016-12-13-14-20-12.md.png (http://vpx.pl/image/yIKg)

And that's for the manual...

http://vpx.pl/i/2016/12/13/Screenshot_2016-12-13-15-03-02.md.png (http://vpx.pl/image/yIKn)

P.S. I I noticed that my Smokie hits with her Golden Stare about above 4k on auto; above 9k (both average without any buffs) on manual - 50% down

P.S. II I've got for today just 250 trooper points so far... Either way people can't play or playing on auto, dying, not reviving and no trooper points...

Cheers,

W

Leo_ID
12-13-2016, 02:36 PM
BillLion :)

I CAN confirm this... I believe that it's actually AFFECTS ALL CHARACTERS (not just AOF) while playing on auto your characters acting like being without skillshards at all...

First example:

Alliance General:

This is the skill status of mine...

http://vpx.pl/i/2016/12/13/Screenshot_2016-12-13-14-26-14.md.png (http://vpx.pl/image/yIKE)

How it is while playing on auto...

http://vpx.pl/i/2016/12/13/Screenshot_2016-12-13-14-20-12.md.png (http://vpx.pl/image/yIKg)

And that's for the manual...

http://vpx.pl/i/2016/12/13/Screenshot_2016-12-13-15-03-02.md.png (http://vpx.pl/image/yIKn)

P.S. I I noticed that my Smokie hits with her Golden Stare about above 4k on auto; above 9k (both average without any buffs) on manual - 50% down

P.S. II I've got for today just 250 trooper points so far... Either way people can't play or playing on auto, dying, not reviving and no trooper points...

Cheers,

W

This explain why my soldier Eddie suffers the same problem. I've maxed his barrage skill, yet hardly kill the row of Rock Golems in the Powerslave madness with autoplay (with the perfect hits buff by desert marauder). Yet when I play manually, all the Rock Golems instantly die using the same skill.


Shittiest.Update.Ever!

Nicko
12-13-2016, 02:49 PM
That does seem to be the issue - auto is bugged. Good call.

My Corrupt Colonel Sanders is bad enough without this!

PerthEddie
12-13-2016, 02:50 PM
P.S. II I've got for today just 250 trooper points so far... Either way people can't play or playing on auto, dying, not reviving and no trooper points...

I did say earlier that I had been getting a lot of crashes today so it may be lots of other players are getting these too so that may be another reason for lack of Trooper points?

hold
12-13-2016, 02:51 PM
I CAN confirm this... I believe that it's actually AFFECTS ALL CHARACTERS (not just AOF) while playing on auto your characters acting like being without skillshards at all...

Cheers for finding that one out ... at least the universe is in order again ...

"No Update Without A Big F*ckup"

P.S: Just ran into the "MACLO server error as well" ... sorry trooper (last one for today actually) ...

P.P.S: I'm off for today ... I have enough

HomemLivre
12-13-2016, 02:53 PM
Wow, you guys have no idea what ur doing?

Another nerf on Corrupt General? He has no fucking damage output all maxed out and the only usefull att you guys still nerf?

Seems like you dont even play your fucking own game! At least you have some people to test?

This is so ridiculous...

SrG
12-13-2016, 02:53 PM
I must agree with the frustration we spend hours per day and hundreds of dollars to create a team and collect souls but in the end after each updates we found ourselves back $200 and two months... to be honest I couldn't care less for a PvP that destroys all we have worked so hard to build.

I have just opened about 100 souls for a chance to get Viking Eddie and have trashed about 92 of these new toons and kept some dupes for sacrifice when it finally shows up.

You have some faithful investors in some of us don't destroy it all. I am so tempted to give up...

Yikes. I can't believe people are spending that much money on this game. Why? The music and art design is cool, but there's nothing here in terms of gameplay to warrant that kind of spending. I'm level 92 and have been playing it regularly for the heck of it, but the pricing of this in-game/consumable/random content is absolutely absurd.

Seriously, please stop spending so much on this, especially when the game is so buggy and flawed, and designed like so many mobile games to manipulate you like that.

Sleestak
12-13-2016, 02:58 PM
Is that a mistake on the General? It's absolutely pathetic. Why not offer him as a 2* from a regular soul?

This.

The incentive to open shards is completely gone for me. Why even try for a 5* legendary character when the nerf bat is making everything equal. Other than to 'collect em all', it's no longer worth it. As difficult as it is to pull a legendary character, it would be nice if it actually felt legendary.

Agree with others, I could completely do without PvP, especially since the balancing is ruining what made the game great. I love the idea of making PvP and PvE separate applications. Let players choose what they want to focus on without affecting the other style of play.

Aristo4
12-13-2016, 03:04 PM
BillLion :)

I CAN confirm this... I believe that it's actually AFFECTS ALL CHARACTERS (not just AOF) while playing on auto your characters acting like being without skillshards at all...

First example:

Alliance General:

This is the skill status of mine...


P.S. I I noticed that my Smokie hits with her Golden Stare about above 4k on auto; above 9k (both average without any buffs) on manual - 50% down

P.S. II I've got for today just 250 trooper points so far... Either way people can't play or playing on auto, dying, not reviving and no trooper points...

Cheers,

W

Good to know. Now we have 2 options.

If that's intentional to make autoplay HARD we're f**ed.
If its not then its a huge bug and we're f**ed.

Either way here you go people ;)

Nicko
12-13-2016, 03:07 PM
This hovering nerf cloud also affects this forum. I do enjoy interacting and sharing with fans on this board - it's part of the fun of the game

But why share anything cool lest it get seen and nerfed?

Hence it becomes simply a bitchfest

Roquetas-5312
12-13-2016, 03:30 PM
All bitching aside I'm trying to find out when they introduced hp scaling into random and true damage ?
Are we supposed to keep a hard copy of the tuning next to us so we can work out which talismans to use
For characters because they say shit about them on the help menu or in the character about additional scaling !

MuadDib-7367
12-13-2016, 03:33 PM
Screwing up auto play could put this game in a death spiral. I can't believe enough players will play only manual battles.

For those who are end gamed and frustrated, I'm not spending trooper points, just logging 50 battles a day, and only using credits to level up talisman until all the 'updates' are finished and new content is rolled out. I suggest you do the same. Maybe having 10 million in credits and 50k trooper points will pay off.

Kamuz24z
12-13-2016, 03:35 PM
I think the team is going and needs to nerf every character that is overpower to make it fare for everyone on pvp so the strategy will be the winning factor and not completely base on the characters use for the battles my guess is that Angel of Fear is on the list to get nerf we all know that his basic attack is overpower and can give us the victory in one round due to his passive

BillLion
12-13-2016, 03:39 PM
Screwing up auto play could put this game in a death spiral. I can't believe enough players will play only manual battles.

For those who are end gamed and frustrated, I'm not spending trooper points, just logging 50 battles a day, and only using credits to level up talisman until all the 'updates' are finished and new content is rolled out. I suggest you do the same. Maybe having 10 million in credits and 50k trooper points will pay off.

Sparton, can confirm but I seriously doubt nerfing autoplay was intentional. It makes no sense -especially in a long drought of no new content. Must be an unintended consequence of some adjustment. I hope it is quickly resolved.

Roquetas-5312
12-13-2016, 03:41 PM
I think the team is going and needs to nerf every character that is overpower to make it fare for everyone on pvp so the strategy will be the winning factor and not completely base on the characters use for the battles my guess is that Angel of Fear is on the list to get nerf we all know that his basic attack is overpower and can give us the victory in one round due to his passive

That seems to be the case although with all the bugs some characters seem overpower like
SE with the talisman fault he got nerfed same time as bug fix so now his fury is weaker than normal attacks

In fact sod this I really can't be bothered with this shit anymore so depressing

MuadDib-7367
12-13-2016, 03:48 PM
Let me throw in my $.02 on nerfing. A game where every character is equal is boring. Some characters need to be OP and difficult to obtain/level. Give those who spend time and/or $$$ a reward.

If voidings are supposed to be equal to alliance general then all incentive for pay to play goes away. I'll just use my 1,000 unused souls and level a bunch of 1* characters for free. Why pay to get Viking Eddie when any Eddie will do?

In summary, please fix toons that are significantly out of balance, like Rainmaker having 7200 special, but don't overntinker every toon.

XcarecroW
12-13-2016, 03:49 PM
They must fix the autoplay bug asap. They already started to dig their own grave with this "updates".

konstifik
12-13-2016, 03:56 PM
They claim that they didn't touch him, but I'm noticing a huge difference as well. I think it's a combination of a bug being fixed that would make buffs persist invisibly each progressive round (meaning a lot less damage now than we were used to on the 5th wave) and a new bug that makes fully upgraded characters play like unsharded characters while on auto. One needed to be fixed, but another bug on top of it makes it look like he was nerfed.

They didn't persist invisibly, they persisted very visibly. At least the ones I noticed. A buff from passive, such as ATK UP that was still in place when the round was won would and stack with the next rounds passive buff. Before this update you could press and hold on a character and it would show a little splash display where it would be an icon for ATK UP with "50 %" under it. This way you could see how it would be 100 % in the second wave, 150 % in the third and so on.

konstifik
12-13-2016, 03:58 PM
All bitching aside I'm trying to find out when they introduced hp scaling into random and true damage ?

What makes you say they did that?

wailenhalen18
12-13-2016, 04:18 PM
How was there a nerf? I don't get it.

maxdeviations
12-13-2016, 04:18 PM
Good to know. Now we have 2 options.

If that's intentional to make autoplay HARD we're f**ed.
If its not then its a huge bug and we're f**ed.

Either way here you go people ;)

Aristo - let me tell you the biggest bug of all time .. no dev can fix it - it is absolutely HUGE. "CR eddie healing opponents with fury move" that s been around for atleast 3 months
. i dont know why its so tough to figure this out. other than that this auto play bug will still be around for a while.
atleast i can still auto game of death

Aristo4
12-13-2016, 04:24 PM
Aristo - let me tell you the biggest bug of all time .. no dev can fix it - it is absolutely HUGE. "CR eddie healing opponents with fury move" that s been around for atleast 3 months
. i dont know why its so tough to figure this out. other than that this auto play bug will still be around for a while.
atleast i can still auto game of death

Yeah, I know. Luckily the fury also provides a nice buff for the rest of the team to finish the smugs off.I can live with that for now...

Anyway, if only this was the only problem this game has...

Nicko
12-13-2016, 04:38 PM
Let me throw in my $.02 on nerfing. A game where every character is equal is boring. Some characters need to be OP and difficult to obtain/level. Give those who spend time and/or $$$ a reward.

If voidings are supposed to be equal to alliance general then all incentive for pay to play goes away. I'll just use my 1,000 unused souls and level a bunch of 1* characters for free. Why pay to get Viking Eddie when any Eddie will do?

In summary, please fix toons that are significantly out of balance, like Rainmaker having 7200 special, but don't overntinker every toon.

Well said!!!

Roquetas-5312
12-13-2016, 04:45 PM
What makes you say they did that?

It's on first page newborn gunner stat increased hp scaling
AGS increased hp scaling decreased atk and Magic scaling


Or am I reading that wrong and they mean increased max hp ?

Witkacy
12-13-2016, 04:46 PM
Evening folks :)

Such a suggestion came to my mind now and I want to share with you all... Please consider choosing let's say ''safe'' level to play on auto which could be 100% sucessful and play this with your troopers... This way nobody gets hurt - even if the loots won't be as big, everybody might get the trooper points without the need of reviving now and loosing ironities/or no reviving and loosing trooper points...
Actually I play with all my GREAT troopers ''Powerslave'' madness and so far no needed to revive (AMLOAD madness is not an option for me now thanks to few guys with burners...)

It's always better to gain something, even little, than loose - right? So that way we could be fairly secure upon lack of competencies and so knowledge of certain people at least for the new ''fix'' and ''updates''

Cheers,

W

Kardas
12-13-2016, 04:57 PM
Evening folks :)

Such a suggestion came to my mind now and I want to share with you all... Please consider choosing let's say ''safe'' level to play on auto which could be 100% sucessful and play this with your troopers... This way nobody gets hurt - even if the loots won't be as big, everybody might get the trooper points without the need of reviving now and loosing ironities/or no reviving and loosing trooper points...
Actually I play with all my GREAT troopers ''Powerslave'' madness and so far no needed to revive (AMLOAD madness is not an option for me now thanks to few guys with burners...)

It's always better to gain something, even little, than loose - right? So that way we could be fairly secure upon lack of competencies and so knowledge of certain people at least for the new ''fix'' and ''updates''

Cheers,

W

Good one! Before this update I did all my farming on Game of Death and did all my non-Eddie Troopers on Shadows in the Valley. Though after I lost there today with a Corrupt General (sorry Ringe or Nicko, I think it was yours), I've bumped that one down to Soulless Demons. Fortunately I can still do Game of Death with Grim Reaper, blue allied soldier and AoF

hold
12-13-2016, 05:03 PM
Evening folks :)

Such a suggestion came to my mind now and I want to share with you all... Please consider choosing let's say ''safe'' level to play on auto which could be 100% sucessful and play this with your troopers... This way nobody gets hurt - even if the loots won't be as big, everybody might get the trooper points without the need of reviving now and loosing ironities/or no reviving and loosing trooper points...
Actually I play with all my GREAT troopers ''Powerslave'' madness and so far no needed to revive (AMLOAD madness is not an option for me now thanks to few guys with burners...)

It's always better to gain something, even little, than loose - right? So that way we could be fairly secure upon lack of competencies and so knowledge of certain people at least for the new ''fix'' and ''updates''

Cheers,

W

This is basically what I did and startet to kill nothing but dice again today ... I got killed in AMOLAD madness but revived anyways as I got some ironite to spare as spending it doesn't make sense at all right now. I almost got killed in shadow in the valley twice and decided to kill dice (1st stage, 2nd battle) ... just to find out that the loot there is really not great.

For the sake of my troopers I played them all (1 server error - sorry for that one) but I really did not have fun at all. So I ask myself - what's the actual point of continue playing?

Souls? -> crap outcome (ox cultists)
Skillshards? -> nerf bat
Evolving chars? -> server error, crap drops
LoL? -> No more souls but 7-8 SoT

Every direction to go in this game at the moment looks dire - I am sorry for my negativity here as I basically play from the beginning and tried to be optimistic really a long long time. But it is hard right now to keep that up.

One thing is for certain - I won't spend money on this game at the moment.

compurocker
12-13-2016, 05:04 PM
I did say earlier that I had been getting a lot of crashes today so it may be lots of other players are getting these too so that may be another reason for lack of Trooper points?

Mine keeps crashing on the kill shot. Whatever my last shot is that kills the final wave of enemies, it freezes before they even die, and then a few seconds later the game closes out completely.

Not sure if I or my troopers are actually earning their badges or not when this happens, but I assume probably not.

ovy
12-13-2016, 05:13 PM
Bingo! The thing that makes it harder to autoplay right now is skill shards not applying, not nerfs across the board.

It's probably a side effect of the skill shard bugfix. I've opened a bug report thread here: http://forum.ironmaidenlegacy.com/showthread.php?4527-Skill-shards-are-ignored-in-Autoplay-after-Dec-12-update&p=26099#post26099

It's easiest to test it with effect duration +1 or Fury skills.

Dank Brew
12-13-2016, 05:52 PM
Well... Thanks for the update! I won't complain, because that seems to be all that everyone else does.

Mizrael
12-13-2016, 05:57 PM
well,i'm not gonna start bitching again since i said it long ago,that the devs would do a massive favor to the players and themselves by just pulling the plug on this project(every update proves it more and more). but the fact that your all time biggest defender, FlyingV is now using the same sofisticated words like "miopic" (i still didn't bothet to google the meaning of it...guess it's something like utopistic) on you instead of me means that it's really getting BAD.

On a positive note: Sparton made me laugh this morning like no one did in a while by asking us players to get 2 identical characters,one fully sharded and one without, to reproduce the auto farming bug...come on mate! you are the boss of it all! do you not have some kind of admin console pr editor,to just make a character you want in few clicks? don't be lazy and take 5 minutes to finally install the game on your phone and try it yourself (i knew you've never played this game ever since your surprised reaction to fierce talismans and you've proven it on several more occasions after)!this attitude of a Mc'Donalds worker,who never eats big macs cause he knows that his coworkers spit into them won't get you far...

i bet that if this game didn't have the maiden fans behind it and was called some zombie facemasher instead,it would be long played by only one guy.the blind guy,who doesn't know how to force close the app and is desperately looking for the exit button...

hold
12-13-2016, 06:10 PM
On a positive note: Sparton made me laugh this morning like no one did in a while by asking us players to get 2 identical characters,one fully sharded and one without...

I didn't notice that but you are right that is hilarious ... sure I get another Red Troll out of the magic hat to confirm that ... or spend 1 million plus valuable shards to evolve my second CR (that is wating for sacrifice!) just to prove a point ...

FlyingV
12-13-2016, 06:15 PM
well,i'm not gonna start bitching again since i said it long ago,that the devs would do a massive favor to the players and themselves by just pulling the plug on this project(every update proves it more and more). but the fact that your all time biggest defender, FlyingV is now using the same sofisticated words like "miopic" (i still didn't bothet to google the meaning of it...guess it's something like utopistic) on you instead of me means that it's really getting BAD.

On a positive note: Sparton made me laugh this morning like no one did in a while by asking us players to get 2 identical characters,one fully sharded and one without, to reproduce the auto farming bug...come on mate! you are the boss of it all! do you not have some kind of admin console pr editor,to just make a character you want in few clicks? don't be lazy and take 5 minutes to finally install the game on your phone and try it yourself (i knew you've never played this game ever since your surprised reaction to fierce talismans and you've proven it on several more occasions after)!this attitude of a Mc'Donalds worker,who never eats big macs cause he knows that his coworkers spit into them won't get you far...

i bet that if this game didn't have the maiden fans behind it and was called some zombie facemasher instead,it would be long played by only one guy.the blind guy,who doesn't know how to force close the app and is desperately looking for the exit button...


Lol, myopic = near-sighted... unable to see with clarity.

You are right though. All I want is for this game to get the treatment and attention it deserves to succeed...as a fan of Eddie and Iron Maiden. Were it not for this connection, myself and the vast majority would have jumped ship long ago despite the fact that the game remains (on paper) as a very intelligent vs strategy game.

It just strikes me after looking through the developments since August that Nodding Frog is as inept and unwilling to do this as Roadhouse was. In a perfect world, I'd prefer to see the team or those responsible within it replaced with those with the competance/drive/willingness/ability to get the job done. The reality will likely be a stalemate between us enduring a lackluster execution and/or losing interest once and for all. I am very upset that this appears to be the likely direction of this game.

jakalope
12-13-2016, 06:26 PM
You are right though. All I want is for this game to get the treatment and attention it deserves to succeed...as a fan of Eddie and Iron Maiden.

I only play because of the subject matter - Iron Maiden. It's Iron Maiden's image that's on the line, not Nodding Frog. People who are unsatisified should write to Iron Maiden and let them know your frustrations. I would hope Maiden would act as a sort of "Board of Directors" to provide guidance and would hopefully react based on the feedback from their fans.

Sparton_LOTB
12-13-2016, 06:27 PM
I'll get back to reading through the thread and responding momentarily, but I wanted to post that the team has identified what the exact problem is for the apparent nerf that affects many characters.

The short of it is skill shards do not function in auto-play (for all characters). They do still function when playing manually, though. I've created an announcement thread with more information here (http://forum.ironmaidenlegacy.com/showthread.php?4528-Skill-Shard-Bug-in-Current-Version&p=26119).

jakalope
12-13-2016, 06:31 PM
I'll get back to reading through the thread and responding momentarily, but I wanted to post that the team has identified what the exact problem is for the apparent nerf that affects many characters.

The short of it is skill shards do not function in auto-play (for all characters). They do still function when playing manually, though. I've created an announcement thread with more information here (http://forum.ironmaidenlegacy.com/showthread.php?4528-Skill-Shard-Bug-in-Current-Version&p=26119).

Good to know. Thanks for informing us.

I was wondering why I couldn't auto LoL X anymore...

Dank Brew
12-13-2016, 06:31 PM
I'm sick of this, stop crying. If you don't like the direction of the game, then quit. No one is forcing you to play. Stop trying to ruin it for us who do actually enjoy the game, and it's updates by saying sh*t like that.

FlyingV
12-13-2016, 06:34 PM
I didn't notice that but you are right that is hilarious ... sure I get another Red Troll out of the magic hat to confirm that ... or spend 1 million plus valuable shards to evolve my second CR (that is wating for sacrifice!) just to prove a point ...

The sad part is despite the way you make it seem so absurd, that unreasonable request is "almost" reasonable given how screwed up things are. Given the indefinitely hinted sacrifice, more than a few of us have character doubles with a fully vested one. Granted, a L100 fully-vested, and a L80 4* perhaps. But then we go to point 2.

There is no real point or gain leveling more than 25-50 characters given the talisman chore/rune desert, so it is also possible some of us have the spare XP shards to evo and level that toon double in a blink. Of course, this is an absurd request, but it is made all the more absurd that the platform is so stagnant broken, that enough bored players could make this happen without caring much for the resources lost. It may even be a way to streamline inventories and keep from crashing! :D:mad:

Nicko
12-13-2016, 06:39 PM
Good one! Before this update I did all my farming on Game of Death and did all my non-Eddie Troopers on Shadows in the Valley. Though after I lost there today with a Corrupt General (sorry Ringe or Nicko, I think it was yours), I've bumped that one down to Soulless Demons. Fortunately I can still do Game of Death with Grim Reaper, blue allied soldier and AoF

Thanks for the heads up! I need to demote this anemic has-been CG and replace with another Champion

hold
12-13-2016, 06:39 PM
The sad part is despite the way you make it seem so absurd, that unreasonable request is "almost" reasonable given how screwed up things are. Given the indefinitely hinted sacrifice, more than a few of us have character doubles with a fully vested one. Granted, a L100 fully-vested, and a L80 4* perhaps. But then we go to point 2.

There is no real point or gain leveling more than 25-50 characters given the talisman chore/rune desert, so it is also possible some of us have the spare XP shards to evo and level that toon double in a blink. Of course, this is an absurd request, but it is made all the more absurd that the platform is so stagnant broken, that enough bored players could make this happen without caring much for the resources lost. It may even be a way to streamline inventories and keep from crashing! :D:mad:

You are absolutely right ... I would have the resources to level up my 2nd CR to 100 ...

1. I may want to level something else in the future as 3* Evo shards really don't drop that much (might be just my luck)

2. It's really not my bloody job to do that

3. There is a redeem code thing within the game. You want me to test something? I might even do it for the devs - but than donate the resources to do so ... I wouldn't mind 20 skill shards to proff something :cool:

DO NOT PURCHASE CONTENT FROM THE STORE!
Vote with your money and vote wisely. Developers need to understand the consequences of disregarding the game's players. Free the Generals, Free the AoF, and all the other toons and Eddies they wrongfully ruined to make their job more convenient!

Vertax616
12-13-2016, 06:48 PM
I'm sick of this, stop crying. If you don't like the direction of the game, then quit. No one is forcing you to play. Stop trying to ruin it for us who do actually enjoy the game, and it's updates by saying sh*t like that.

I completely agree with you...

FlyingV
12-13-2016, 06:51 PM
I'm sick of this, stop crying. If you don't like the direction of the game, then quit. No one is forcing you to play. Stop trying to ruin it for us who do actually enjoy the game, and it's updates by saying sh*t like that.

You seem to be addressing 2 different crowds with your comment: those who are satisfied to see the game end/pull-the-pluggers, and the "cryers". I don't want the game to be abandoned, either, but I will speak for these "cryers" that you also seem to have a problem with.

Have you spent actual money on this game? I have... a fair deal of it actually, especially for the short existence of the game, so did many of these "cryers." As such, we have an added stake in the game. Apart from the enjoyment we were getting from this game that was unilaterally tampered with, we have invested real money into this virtual property. As such, we have every right to assess, comment, or complain about the tampering and dimishment of it.

Perhaps you or other... lets go with "kool-aid drinkers" have a different opinion, and you too have paid good money. Great, that means you get a say and can debate the points with us if you wish (though you appear to be in the clear minority regarding approval ratings). Nobody is telling you to shut up with your "blind-following" or whatever.

So, If you are serious, I will forward you my pay pal address and receipts of my in-game purchases for you to reimburse for my silence (and doubtlessly the others can too). Otherwise, you can kindly shut your trap over how I/we appreciate these changes and instead direct your comments to what you find enjoyable. Don't like the negativity? Yeah, either do we but some of us are even more fed up with the negative actions than you are with the negative reactions, so feel free to put up (and reimburse) or shut up. Thank you :)

Mizrael
12-13-2016, 07:12 PM
I'm sick of this, stop crying. If you don't like the direction of the game, then quit. No one is forcing you to play. Stop trying to ruin it for us who do actually enjoy the game, and it's updates by saying sh*t like that.

LOL! why do i always get all the bollocking? there are 17 pages of people complaining,using swear words and such...i didn't even swear in my post and i wasn't saying "pull the plug" i was quoting something i said few months ago.but hey! i guess i hit the nail on the head and that might hurt. im glad i woke the fanboys up though. it was unusual to read through 17 pages without a single person falling on his knees,shouting " Thank you Sparton for this great new update and for keeping us posted!"

So please do enlighten me: what is there to like about this update?(Note that i still didn't swear nor say anything negative about the update itself)

ritchbe
12-13-2016, 07:27 PM
Just checked this Dank Brew guy's team and he barely has 5 level 100 characters, no talismans or sense in talisman builds.

Shouldn't be taken seriously, nor should he give advices to level 100 players.

Some of us are stuck for months on level 100, have 80+ or 90+ achievement awards and have a lot of insight into this game' mechanics.

I finally managed to figure out the "Sacrifice" update- they are sacrificing Campaign and Dungeons for some PvP that might be a bust.

They are killing the game that rose on unique characters and not watered down ones "that couldn't kill a whole team in one turn".

Who wants to play the same character that just looks different.

The best.thing I've read today is to give up on this game and enjoy the holidays. Maybe I will check after some time to see if the tide has turned.

It is already felt on trooper points that we don't plan on playing and it could get a lot worse.

Sparton_LOTB
12-13-2016, 07:28 PM
Why the new permission

"Device ID & Call Information" - Reads phone status and identity

Following up from yesterday... it sounds like something that is used for debugging purposes (which requires those permissions) shipped with the update when it shouldn't have. The next update will remove the code that uses that, so subsequent
updates will not request or use access from that permission.


Encountered an error when trying to contact the server (MACLO). Not seen (MACLO) before - any ideas what that is about? Just happened twice on LoL, once just before I finished the level and once after. Only thing I can think is the usual crap with inventory not being big enough but not seen that error code before

Yes, as part of trying to crack down on error cases, we've started to add error codes to some of the error popups so that we can better identify what issues are happening and when to help diagnose how to fix them. I've passed along the situation you had so the programmer can look at figuring out how to stamp out the bug that causes that error popup, if it's something under our control to fix (or at least make it less likely to occur).


By the way, Sparton, are there any plans to look into the Assassin Mine's Talisman slots? I always thought the final red slot is way too limiting for Talisman options, especially because the character's MAGIC is more important than their ATK as the Mine's heal runs off MAGIC

I'll add the Mine to my list of suspects to investigate.


BUT, I think I may have figured out why many players are reporting weaker characters that devs say have NOT been nerfed and why some can no longer complete levels that used to be quickly, easily auto farmed. Auto farming is producing substantially less damage output than manual playing is. I tested the same level with the same characters and the damage difference is substantial. Not sure how that works, but that's something to check into.


BillLion :)

I CAN confirm this... I believe that it's actually AFFECTS ALL CHARACTERS (not just AOF) while playing on auto your characters acting like being without skillshards at all...


Bingo! The thing that makes it harder to autoplay right now is skill shards not applying, not nerfs across the board.

Yeah, I think others on the dev team had a chance to catch up on this thread before me, and your guys' suspicions are correct.

Affects all things from skill shards, from damage to effect chance to duration.


The dungeon countdown that is supposed to show the time until the next dungeon opens is counting up on me.
I was thrown out, dungeon expired 3 hours ago, with 9hours supposedly remaining. Now it's 12 hours remaining until it reopens...

That's odd... I'm not seeing that when I go to any of the screens which have a timer. Are you still seeing this? Is there a specific screen you're seeing this on?


Mine keeps crashing on the kill shot. Whatever my last shot is that kills the final wave of enemies, it freezes before they even die, and then a few seconds later the game closes out completely.

What hardware/OS version are you running?

XcarecroW
12-13-2016, 07:31 PM
I'm sick of this, stop crying. If you don't like the direction of the game, then quit. No one is forcing you to play. Stop trying to ruin it for us who do actually enjoy the game, and it's updates by saying sh*t like that.

I can understand why you say this looking your shitty roaster of 4* chars and a few not really good 5*. Learn to play this buggy game and then talk. Are you blind or you dont want to see the opinions of experienced players of this forum. Man, this pisses me of so much.

Roquetas-5312
12-13-2016, 07:36 PM
I can understand why you say this looking your shitty roaster of 4* chars and a few not really good 5*. Learn to play this buggy game and then talk. Are you blind or you dont want to see the opinions of experienced players of this forum. Man, this pisses me of so much.

Be careful with the new LOTB employee lol

Reeb99
12-13-2016, 07:40 PM
I've always had a short pause upon landing the killing blow on Android, on two different phones with different OS versions. It never caused any issue unless there was the dreaded server error though. I always just assumed it was the game asking the server for the loot roll and waiting on the response.

hold
12-13-2016, 07:41 PM
I can understand why you say this looking your shitty roaster of 4* chars and a few not really good 5*. Learn to play this buggy game and then talk. Are you blind or you dont want to see the opinions of experienced players of this forum. Man, this pisses me of so much.

Even if the "stop crying man" sounded a bit aggressive I also think it is pointless to fight each other. He is defending what he likes and is afraid that it's going away. That is good. The more experienced people are also defending what they like - in their own way. If the wouldn't like it they would simply deinstall it.

The wiser man always has a less aggressive tone to reach the one who still has to learn. Barking at each other leads to nowhere.

I am not saying I like his tone - be neither you nor him f*cked this up!

FlyingV
12-13-2016, 07:41 PM
I finally managed to figure out the "Sacrifice" update- they are sacrificing Campaign and Dungeons for some PvP that might be a bust.

They are killing the game that rose on unique characters and not watered down ones "that couldn't kill a whole team in one turn".

Now that was funny!:D
Well, the joke was, not the fact that it's true.


Be careful with the new LOTB employee lol

Also funny! :)

Guess we "cryers" are laughers as well!

XcarecroW
12-13-2016, 07:42 PM
Be careful with the new LOTB employee lol

Haha Roquetas, no me habia fijado que eras de España, como yo :)

The new dev that caused the nerfing, nerfing bat has come, worst than ever...
2215

hold
12-13-2016, 07:42 PM
I've always had a short pause upon landing the killing blow on Android, on two different phones with different OS versions. It never caused any issue unless there was the dreaded server error though. I always just assumed it was the game asking the server for the loot roll and waiting on the response.

yes a short pause ... but not 3-7 seconds like now ...

Roquetas-5312
12-13-2016, 08:00 PM
Haha Roquetas, no me habia fijado que eras de España, como yo :)

The new dev that caused the nerfing, nerfing bat has come, worst than ever...
2215

Jajaja that's funny

Demoonchild
12-13-2016, 08:06 PM
[QUOTE=XcarecroW;26147]Haha Roquetas, no me habia fijado que eras de España, como yo :)

2216

compurocker
12-13-2016, 08:40 PM
What hardware/OS version are you running?

iPad 2 on iOS 9.2.1

I have been able to run a few battles and get back to the dungeon, but I have had at least four battles die in that spot on me. The game usually crashes on me a couple times a day, but this increased frequency and crashing in the same spot, are both unusual.

konstifik
12-13-2016, 08:53 PM
It's on first page newborn gunner stat increased hp scaling
AGS increased hp scaling decreased atk and Magic scaling


Or am I reading that wrong and they mean increased max hp ?

Yeah, it's increased max HP.

The wording is a little bit ambigious as most of us think of damage whenever the word "scaling" is used, so it's an easy one to misinterpret. I guess what they mean is that the HP increase more with every level.

Vertax616
12-13-2016, 08:54 PM
Hello all! I wrote that I agree completely with Dank Brew but I want to write something more appropriate. I agree with some of things said in this thread especially regarding nerfs on characters. But I disagree with comments like "Pull the plug, kill this game" etc. I really love this game but last thing I want to see is its death. So criticism is welcomed but these kind of comments are harmful then constructive in my opinion. My hopes regarding this game still lives on. Have a good day...

XcarecroW
12-13-2016, 09:11 PM
Hello all! I wrote that I agree completely with Dank Brew but I want to write something more appropriate. I agree with some of things said in this thread especially regarding nerfs on characters. But I disagree with comments like "Pull the plug, kill this game" etc. I really love this game but last thing I want to see is its death. So criticism is welcomed but these kind of comments are harmful then constructive in my opinion. My hopes regarding this game still lives on. Have a good day...

We all want this game succed, but Nodding Frog had enough time to prove that they can do things right. But the only thing they have proved is that they dont know how to fix bugs, introduce more bugs with every update, and only words about whatever is going to be but lack of new content in many months. Almost all the people that complain is people that is playing since beginning including myself, experienced players that have been messing with stats, testing and trying to improve the game, basicaly all the testing that the devs must do before releasing something and that they dont do. I dont have to hear opinions of players like dankbrew that is subscribed to the forum since august and he only have a bunch of sad 4*, few not of the best 5* and wrong builds with wrong talismans. So he is a noob and he doesnt know much about the game to talk.
If you are happy with the game as it is right now, im glad for you.

Sparton_LOTB
12-13-2016, 09:12 PM
iPad 2 on iOS 9.2.1

I have been able to run a few battles and get back to the dungeon, but I have had at least four battles die in that spot on me. The game usually crashes on me a couple times a day, but this increased frequency and crashing in the same spot, are both unusual.

Thanks for the info; I've passed that along.


It's on first page newborn gunner stat increased hp scaling
AGS increased hp scaling decreased atk and Magic scaling


Or am I reading that wrong and they mean increased max hp ?


Yeah, it's increased max HP.

The wording is a little bit ambigious as most of us think of damage whenever the word "scaling" is used, so it's an easy one to misinterpret. I guess what they mean is that the HP increase more with every level.

konstifik is correct; if we're talking about a character and not a skill specifically (which is what that first table "Character Stat Balancing" is for), that means we're talking about the stats it has and gains per character level.

konstifik
12-13-2016, 09:20 PM
Haven't tested any other combinations yet, but Soldier Eddie, Warrior Troll and Assassin Golden Son can autoplay Game of Death on Madness without too much trouble even with the skill shard bug. Have only done it a few times but so far it's with 100 % success rate without anyone getting very low on health. So while irritating, all is not lost with this bug :)

PsychoEddie
12-13-2016, 09:27 PM
Good to know. Thanks for informing us.

I was wondering why I couldn't auto LoL X anymore...

It's good to see a bit of positivity!

I didn't see a difference except a bit of extra time, auto was still the same pretty much since I only buffed one toon with skill shards.

At the same time, I've been letting skill shards pile up while waiting to see things play out so now my toons can hold their own without the skill shard buffs anyway.

It'll be sweet to see how super-awesome my toons will be w/skill shards at some point. As it is, they're doing well enough and I"m very happy about it and the gameplay.

I'm not sure what all the screaming and crying elsewhere here 'the sky is falling, the sky is falling!!!!' is about regarding this latest update, the more good tunings like this that happen, the better the game will be overall in general. It'll all work out, and for some, any sort of change is a nightmare, it introduces uncertainty, and many people react in a phobic/fearful way to change.

BillLion
12-13-2016, 09:33 PM
It's good to see a bit of positivity!

I didn't see a difference except a bit of extra time, auto was still the same pretty much since I only buffed one toon with skill shards.

At the same time, I've been letting skill shards pile up while waiting to see things play out so now my toons can hold their own without the skill shard buffs anyway.

It'll be sweet to see how super-awesome my toons will be w/skill shards at some point. As it is, they're doing well enough and I"m very happy about it and the gameplay.

I'm not sure what all the screaming and crying elsewhere here 'the sky is falling, the sky is falling!!!!' is about regarding this latest update, the more good tunings like this that happen, the better the game will be overall in general. It'll all work out, and for some, any sort of change is a nightmare, it introduces uncertainty, and many people react in a phobic/fearful way to change.

I think players have a right to be frustrated at this point. But we don't need to be jerks as we express it.

Ancient Mariner
12-13-2016, 09:33 PM
I noticed that after the last update, my game is running more "in spurts" (hope it's the correct translation) than before...like it had a lower framerate now in those points where it already used to freeze for a few seconds (for istance, while the chest rewards are dropping).

Another example: when i (constantly -.-) have to sell runes and shards, for each of them that i sell, the game kind of "freezes" for several seconds and it's really annoying.
It was already boring having, every 3-4 battles, to enter "my team"/sell window/scroll down till the bottom/selecting one stack per time/selling the extra runes/shards... now all of this even works really slowly with this recent slowdown of the game and it takes a lot of time during the gameplay just to avoid that annoying pop up message about extra runes and shards to sell :/

As i already asked.. please, please, increase somehow the stacks capability or at least meanwhile let the latest ones we received be on the top of the window instead, which at least would spare us all that swiping (and why not, if possible make the game smoother as it was before)

Demoonchild
12-13-2016, 09:34 PM
We all want this game succed, but Nodding Frog had enough time to prove that they can do things right. But the only thing they have proved is that they dont know how to fix bugs, introduce more bugs with every update, and only words about whatever is going to be but lack of new content in many months. Almost all the people that complain is people that is playing since beginning including myself, experienced players that have been messing with stats, testing and trying to improve the game, basicaly all the testing that the devs must do before releasing something and that they dont do. I dont have to hear opinions of players like dankbrew that is subscribed to the forum since august and he only have a bunch of sad 4*, few not of the best 5* and wrong builds with wrong talismans. So he is a noob and he doesnt know much about the game to talk.
If you are happy with the game as it is right now, im glad for you.

Experienced player?? For me you are just a stupid with the ego on the clouds.
You and other newcomers to this forum have just come to criticize and complains about everything.
If you think that you are more than other players, and you can stomp on anyone new here because you have a better roster, go and buy some real life with the money you sure have spending on this game and give you all the good chars you are so proud of.

You and other ones comments dont contribute in anything, you are worst than spam, so if you have nothing decent to say/write please keep yourself AFK

PsychoEddie
12-13-2016, 09:45 PM
I think players have a right to be frustrated at this point. But we don't need to be jerks as we express it.

It's more than that. Most of the people here in this thread are behaving on the level of kinder-gardeners throwing themselves on the floor, screaming, with their limbs flailing.....


2218

.....instead of being able to be at the level of at least teenagers and adults wanting to express and exchange ideas in hopes of change in the way they'd like.

Really, if these people were behaving in mature ways instead of childlike, it would be a lot more useful for them.

OpticSugar
12-13-2016, 09:45 PM
Ha! Very well put DemoonChild.

Seriously, you are like a football fan criticizing all of the real athletes on the field from your armchair. You only see things as how they affect you. The devs are working hard to keep this game alive and breathe some new life into it. Why don't you all quit if you don't like the game so much. It seems to be stressing you out. Go play another game.

Sparton_LOTB
12-13-2016, 10:33 PM
I noticed that after the last update, my game is running more "in spurts" (hope it's the correct translation) than before...like it had a lower framerate now in those points where it already used to freeze for a few seconds (for istance, while the chest rewards are dropping).

We have one of our guys looking into that; he actually just came over to chat about it while I was typing up this response. He has an idea for why it's happening, but is still working on the best solution for solving the problem.


Another example: when i (constantly -.-) have to sell runes and shards, for each of them that i sell, the game kind of "freezes" for several seconds and it's really annoying.
It was already boring having, every 3-4 battles, to enter "my team"/sell window/scroll down till the bottom/selecting one stack per time/selling the extra runes/shards... now all of this even works really slowly with this recent slowdown of the game and it takes a lot of time during the gameplay just to avoid that annoying pop up message about extra runes and shards to sell :/

I'm not sure if the inventory freeze is related (I've noticed it happens less now than it did in the past), but yeah, still an issue we want to solve.


As i already asked.. please, please, increase somehow the stacks capability or at least meanwhile let the latest ones we received be on the top of the window instead, which at least would spare us all that swiping (and why not, if possible make the game smoother as it was before)

We also still want to improve the sorting to help with this too, just not sure where that fits into our short term plans.

Witkacy
12-13-2016, 10:38 PM
Ha! Very well put DemoonChild.

Seriously, you are like a football fan criticizing all of the real athletes on the field from your armchair. You only see things as how they affect you. The devs are working hard to keep this game alive and breathe some new life into it. Why don't you all quit if you don't like the game so much. It seems to be stressing you out. Go play another game.

Optic :)

Ah... So all this is about the stress? Cool :) So people, customers, users CAN'T complain when something bad happen (for x*) time with the update provided because it leads to stress... So I am truly very sorry - I didn't mean to stress anybody out there (and that's somehow not interrupts others from stressing ME with every single update)... All I want is to play a good game - free of bugs, lags, freezes, mistakes etc. Is that TOO MUCH to ask for... I agree that all complains not much helping - so please somebody give the reasons NOT to complain AT LAST, OK? But NOT complaining is NOT helping either - someone might get a picture that everything is perfect, everybody being happy and it's just bunch of fools trying to get all the bitter out of themselves...

It would be really fantastic that people might just quit while something stressing them out, right? Tell this to a sapper, the fireman or the policeman who might be protecting you from the bad guys to quit if something stressing them out in everyday's duty... And why to ask somebody else to quit if you are gonna stay? He's the same right to be here as you do... So please don't force anybody to do anything you have no balls or willing to do yourself...

The same I COULD BE said to you - go play another game, what's stopping you? A few persons who have the RIGHT to complain? But I WON'T tell you this one... And not because that you're on my trooper list, but because you ARE Iron F*cking Maiden fan - like as I do and I would like to the game will be good for EVERYONE of us :)

- * put any number you might be like

Cheers,

W

Monte47
12-13-2016, 10:40 PM
Nerfs happen here, my CR hasn't worked right since the last update. His torch hit was at like 20,000, now its 6,000 and he's maxed fully. You just adapt, and stop spending money.

I'd keep playing, I still like the game, but it's just at a standstill of boring. Without new content, which, I get focus is on PvP...

But to level up talisman, you have to farm the same worlds over and over and over for little reward.

Like I said earlier, sometimes you beat a game, and find another. Your welcome for the money you got, thanks for all the fish.

Purplepixii
12-13-2016, 10:42 PM
FFS since today's update I've had the "stuck at 80% loading screen bug". Uninstalled & reinstalled the game, went through the tedious "new player" bit (Devs - can't you add "link to Facebook" or "log in to your account" one of the first screens please) & managed to play a few LoLs. Now I just got some weird MACLO server error, got kicked out, and am back to being stuck on 80% loading screen again!!

Not happy!

Mizrael
12-13-2016, 10:48 PM
Let's all just take a deep breath.

I must say,that im also not a fan of starting a witch hunt on a single person just by checking his game achievements...(i had my mind made over most of the issues and the approach to the game by LVL 40)

in a way i actually envy people who can enjoy a game in a way of playing it for 10-20 minutes a day,not really caring for the drops or best talisman setups and just enjoying the music and nice graphics.
sadly the more obsessive approach to the game (of me and many others here) highly exceeds the pace at which the new content is coming. and has been doing so ever since the very start of the game.

the reason why the players (the ocd ones) get so vocal about it is that the developers don't seem to hear all the fruitful suggestions and attempts to prevent future failures. slowly there is not much positive and constructive left to talk about.

my honest advice to Sparton would be:
You guys should just sit down,take a deep breath,scrape all those 6 months old content releasing schedules and let's talk to the experienced players who have been playing your game for a long time now.We can start from the beginning,from square one. Let's forget all about some PVP (it will only harm the game and the community if released at this stage). Let's talk about:how to bring back sense into sorcery&co. talismans? or Which slot colors do you think are wrong and why? or Let's refresh the skill description sheets and fix missing words (alot of skills don't specify AoE or single target,just "2 hits of physical damage") or wrong skill icons on characters (think it's called Cast on 2 characters has the picture of trolls basic attack). or Why do sentinels have purple slots and do magic damage scaled with SPECIAL and HP (just a crazy example,but you get the point).

The players are ready to talk,but it all seems to be decided behind closed doors.
Sadly no patch notes are ever released prior to updates, so the players can't discuss the upcoming changes at least on a theoretical level before they get applied and ruin something...
all that and some more issues(like actually getting into the game,or being constantly kicked out of it) make people upset 🙂
...but we all mean well

Ancient Mariner
12-13-2016, 10:54 PM
We have one of our guys looking into that; he actually just came over to chat about it while I was typing up this response. He has an idea for why it's happening, but is still working on the best solution for solving the problem.



I'm not sure if the inventory freeze is related (I've noticed it happens less now than it did in the past), but yeah, still an issue we want to solve.



We also still want to improve the sorting to help with this too, just not sure where that fits into our short term plans.
Ok, thanks Sparton! It would improve the game experience and make us lose less time :)

You know, i usually don't complain about the game problems as i can imagine how many unexpected bugs/issues may arise, but this matter has become a real nuisance lately, thus my prayers to see it finally solved xD

slauki
12-13-2016, 11:09 PM
I was talking about experinced players like you moron. If you dont know how to read go to school, and i am sure that you have spent more money than me in game. The only money i spent i paypal chargeback because of the bugs. The only one with ego shit personality is you so you were thinking that i was refering about you. Go suck devs asses and expect to do the things how it should be, a bunch of useless people that dont know how to make a game. Bye bye retard, you had your glory minute in the forums.
And you Opticsugar dumb, go suck demoonretards ass.

very helpful, and sophisticated reply. i'm very impressed...

would be thankfull if someone could explain me, how getting out of line helps anybody here?
as i stated several times, everyone has the right to complain in an appropriate way, but man, this is going to far.

XcarecroW
12-13-2016, 11:13 PM
very helpful, and sophisticated reply. i'm very impressed...

would be thankfull if someone could explain me, how getting out of line helps anybody here?
as i stated several times, everyone has the right to complain in an appropriate way, but man, this is going to far.
Sophisticated reply to a sophisticated reply that demoonchild made to me slauki. I didnt criticize about anyone personally before he started insulting me. I just made my opinion on how this game is going, i am pissed like almost everyone here.

Aristo4
12-13-2016, 11:24 PM
OK NOW BOTH GO AWAY FROM MY THREAD...I WANT TO TALK ABOUT NERFS :cool:

Nerfs give me a hardon.

PsychoEddie
12-13-2016, 11:25 PM
Sophisticated reply to a sophisticated reply that demoonchild made to me slauki. I didnt criticize about anyone personally before he started insulting me. I just made my opinion on how this game is going, i am pissed like almost everyone here.

Being drunk does not excuse extremely immature behaviors here and only insults the average drinker.

You might want to consider before posting: "what would a sober mature adult do?" and type that sort of thing instead.

Or not, it's just a friendly suggestion.

Sparton_LOTB
12-13-2016, 11:29 PM
my honest advice to Sparton would be:
You guys should just sit down,take a deep breath,scrape all those 6 months old content releasing schedules and let's talk to the experienced players who have been playing your game for a long time now.We can start from the beginning,from square one. Let's forget all about some PVP (it will only harm the game and the community if released at this stage). Let's talk about:how to bring back sense into sorcery&co. talismans? or Which slot colors do you think are wrong and why? or Let's refresh the skill description sheets and fix missing words (alot of skills don't specify AoE or single target,just "2 hits of physical damage") or wrong skill icons on characters (think it's called Cast on 2 characters has the picture of trolls basic attack). or Why do sentinels have purple slots and do magic damage scaled with SPECIAL and HP (just a crazy example,but you get the point).

Trust me, myself a lot of others on the development team really, really want to sit down and do a lot of the things you're suggesting here. That said... there's plenty of people in this thread who have complained that tweaking existing stuff is not the priority they want. They want new content, new features... and we want to deliver that too.

Ultimately, we've tried to split our attention between a lot of initiatives, but that meant each has taken longer to push out than we wanted to. We will have something in time for Christmas, but other than that our priority is monitoring the stability/engagement with the limited PVP beta (http://forum.ironmaidenlegacy.com/showthread.php?4529) so we can get that to a state where we are comfortable releasing that worldwide.


The players are ready to talk,but it all seems to be decided behind closed doors.
Sadly no patch notes are ever released prior to updates, so the players can't discuss the upcoming changes at least on a theoretical level before they get applied and ruin something...

Yeah, tried to start something like this with our first batch of patch notes, but as updates became more rapid, we didn't plan enough ahead to do something like this for the more balance-related changes we want to do. Bug fixes (like the stuff that's been happening around Marks) will happen largely as our programming team is able to fix them, but for other design changes (like stat scaling, damage scaling, etc), we're going to go back to that original plan of bringing proposals/concerns to the player base here on the forums and making sure we get a sense for the community's perception before making too many changes.



Also, I'm going to start deleting the purely hate-filled comments from this thread. Keep it civil, please.

Witkacy
12-13-2016, 11:48 PM
...Bug fixes (like the stuff that's been happening around Marks) will happen largely as our programming team is able to fix them

Hi Sparton :)

Please consider fixing CR Eddie's fury... It's been broken for quite long I am afraid... And I couldn't read anywhere here even shortest note that you're working on it... I am aware that you might be having bigger problems around here right now, but please keep that in mind/add for the todo list...

Thank you and have a nice evening/day :)

Cheers,

W

Leviathan
12-14-2016, 12:08 AM
Hi everyone.

Things are getting a little heated in here. Please know that while we absolutely welcome all suggestions and any constructive criticism, we will not tolerate personal attacks on members.

Please keep it civil.

Thanks!

Sparton_LOTB
12-14-2016, 12:08 AM
Please consider fixing CR Eddie's fury... It's been broken for quite long I am afraid... And I couldn't read anywhere here even shortest note that you're working on it... I am aware that you might be having bigger problems around here right now, but please keep that in mind/add for the todo list...

The bug is still in our system, and the main reason it's not been fixed yet is, as far as we can tell, it's a purely visual bug.

Basically, the game is correctly tracking HP lost from the magic damage, but the transitions from gameplay camera -> Fury camera -> gameplay camera causes the game to incorrectly make it look like the Fury did more damage than it actually did, then "corrects" itself to show the actual current HP. It looks like healing, but it's just correcting and over-compensation.

I'm going to try and triple-check while looking at the internal numbers for HP before and after, but I've used him a lot myself and am almost certain that's what it is. Frustrating, but not technically doing anything wrong as far as combat functionality is concerned.

Sleestak
12-14-2016, 12:08 AM
I actually thought things were pretty civil for the first 15 pages or so. Nothing at all wrong with voicing disappointment or concern over the direction of the game. Constructive criticism is necessary to give the devs an idea of how the players like/dislike the game and where they would like to see it go. The key word there obviously being constructive. I think there are many, myself included, who see the same ideas and concerns being brought up over and over after each update and want their voice heard a little louder. It's when people get called out for being crybabies or told they shouldn't be voicing their opinions when things start to escalate.

I too look forward to seeing the majority of future discussions about content and game play strategy. Not everyone is going to get along, but from what I've seen in this forum for a long time was good discussion about Maiden and helping each other through the game. I'd hate to see this forum turn into two different sides taking shots at each other.

Patrice-1201
12-14-2016, 12:09 AM
Sparton, we know that you are all trying to do your best. It why happened with this update is actually a good thing. It shows you how much we feel for this adventure. As I said, we have all invested so much time ne money into this game primarily as die hard Iron Maiden fans and it is only normal
To feel betrayed. Y the constant nerfing of what we have worked so much to build. Most of us on this forum are just grinders now and making the game by nerfing or reducing drop rates is not helping. We have all completed it so making it more difficult doesn't change a thing, it only makes our daily farming more painful as we wait for new content.

Spending Ironite and cash to gain useless souls and getting very scarce evo shards or evo runes is not appealing to a lot of us anymore and does not reflect the generosity and energy that Iron Maiden portrays.

I know it is the hardest thing to keep users happy and lead a successful development track but we are behind you. We just need this whole thing to be fairer to us your most devoted players. I run multinational teams of developers and sometimes taking a breather and undoing what is causing harm to users and restoring balance is the only recipe for success. I hope that you and the Deb team will take this into consideration we know you are not here to extract even more money from us but optically it sure feels like this.

Stay wit us, please...

Leviathan
12-14-2016, 12:10 AM
FFS since today's update I've had the "stuck at 80% loading screen bug". Uninstalled & reinstalled the game, went through the tedious "new player" bit (Devs - can't you add "link to Facebook" or "log in to your account" one of the first screens please) & managed to play a few LoLs. Now I just got some weird MACLO server error, got kicked out, and am back to being stuck on 80% loading screen again!!

Not happy!

Hi purlepixii,

Please email support@ironmaidenlegacy.com for assistance! Be sure to include your full username if you remember it. They will be able to look up your account and find out what is happening.

DIEDD
12-14-2016, 12:16 AM
Hello, please check the stats of hellhound he has more magic than atk being a warrior character.

Witkacy
12-14-2016, 12:22 AM
The bug is still in our system, and the main reason it's not been fixed yet is, as far as we can tell, it's a purely visual bug.

Basically, the game is correctly tracking HP lost from the magic damage, but the transitions from gameplay camera -> Fury camera -> gameplay camera causes the game to incorrectly make it look like the Fury did more damage than it actually did, then "corrects" itself to show the actual current HP. It looks like healing, but it's just correcting and over-compensation.

I'm going to try and triple-check while looking at the internal numbers for HP before and after, but I've used him a lot myself and am almost certain that's what it is. Frustrating, but not technically doing anything wrong as far as combat functionality is concerned.

Thanks :)

But apart of visual aspect he's fury is only one of that I've observed so far... I mean that with his fury I can see how much damage he will cause BEFORE the animation starts and I guess is a bit wrong order... I hope you'll get to the point of what I am talking about... Other Eddies no matter mine or ''rent'' from my troopers don't ''suffer'' this problem just CR... Sure it's not getting affect me that much, yet it would be cool to fix it in proper way... It's still my beloved Eddie so I want all the best for him ;)

Cheers,

W

Monte47
12-14-2016, 12:36 AM
I'll get back to reading through the thread and responding momentarily, but I wanted to post that the team has identified what the exact problem is for the apparent nerf that affects many characters.

The short of it is skill shards do not function in auto-play (for all characters). They do still function when playing manually, though. I've created an announcement thread with more information here (http://forum.ironmaidenlegacy.com/showthread.php?4528-Skill-Shard-Bug-in-Current-Version&p=26119).

This explains why my CR has seemed nerfed. Thank you

mikmar
12-14-2016, 12:44 AM
Sparton, we know that you are all trying to do your best. It why happened with this update is actually a good thing. It shows you how much we feel for this adventure. As I said, we have all invested so much time ne money into this game primarily as die hard Iron Maiden fans and it is only normal
To feel betrayed. Y the constant nerfing of what we have worked so much to build. Most of us on this forum are just grinders now and making the game by nerfing or reducing drop rates is not helping. We have all completed it so making it more difficult doesn't change a thing, it only makes our daily farming more painful as we wait for new content.

Spending Ironite and cash to gain useless souls and getting very scarce evo shards or evo runes is not appealing to a lot of us anymore and does not reflect the generosity and energy that Iron Maiden portrays.

I know it is the hardest thing to keep users happy and lead a successful development track but we are behind you. We just need this whole thing to be fairer to us your most devoted players. I run multinational teams of developers and sometimes taking a breather and undoing what is causing harm to users and restoring balance is the only recipe for success. I hope that you and the Deb team will take this into consideration we know you are not here to extract even more money from us but optically it sure feels like this.

Stay wit us, please...

Great post !!!!
Thumbs up !!!!
This is exactly what I think !!!!

Sparton_LOTB
12-14-2016, 01:16 AM
Sparton, we know that you are all trying to do your best. It why happened with this update is actually a good thing. It shows you how much we feel for this adventure. As I said, we have all invested so much time ne money into this game primarily as die hard Iron Maiden fans and it is only normal
To feel betrayed. Y the constant nerfing of what we have worked so much to build. Most of us on this forum are just grinders now and making the game by nerfing or reducing drop rates is not helping. We have all completed it so making it more difficult doesn't change a thing, it only makes our daily farming more painful as we wait for new content.

Spending Ironite and cash to gain useless souls and getting very scarce evo shards or evo runes is not appealing to a lot of us anymore and does not reflect the generosity and energy that Iron Maiden portrays.

I know it is the hardest thing to keep users happy and lead a successful development track but we are behind you. We just need this whole thing to be fairer to us your most devoted players. I run multinational teams of developers and sometimes taking a breather and undoing what is causing harm to users and restoring balance is the only recipe for success. I hope that you and the Deb team will take this into consideration we know you are not here to extract even more money from us but optically it sure feels like this.

Stay wit us, please...

We appreciate the patience and constructive feedback from you (and many others). I know I haven't responded to everyone's criticisms, but I read every comment in these threads (and I know a few other developers also do), so even if it sounds like we're silent to the various things being requested, we do read them and often discuss them internally. As a team effort with various stakeholders, we just can't always speak up about every possible thing, and sometimes need to deliberate over some subjects longer than anyone would really like.

I know many on our team there is a growing concern with wanting to channel some dedicated time into doing a massive deluge of fixes... really, the "bug fixes" part of the first page is primarily me going back and combing through our database for fixes that aren't related to stuff that hasn't released yet, and there's often stuff that slips by even me (like fixes for skill shards not always applying correctly... even though it looks like that fix caused a knock-on that they never work in auto-battle).

We obviously still have concerns for overall character balance (for both PVE and PVP), but now that the limited PVP beta is available (more info here (http://forum.ironmaidenlegacy.com/showthread.php?4529) if you haven't seen that yet), we will make the thoughts and concerns of the community more involved than it was previously.


Hello, please check the stats of hellhound he has more magic than atk being a warrior character.

As far as I can tell looking at the history of the files relating to him, he was added late in development and his overall role/direction changed at some point, and as a relic of that he has an oddly high Magic stat. Unless we see that causing problems with how people build the character with talismans, we'll probably leave that as an odd relic of the past, which potentially talisman skills or other additions may give in an interesting edge in down the road...


But apart of visual aspect he's fury is only one of that I've observed so far... I mean that with his fury I can see how much damage he will cause BEFORE the animation starts and I guess is a bit wrong order... I hope you'll get to the point of what I am talking about... Other Eddies no matter mine or ''rent'' from my troopers don't ''suffer'' this problem just CR... Sure it's not getting affect me that much, yet it would be cool to fix it in proper way... It's still my beloved Eddie so I want all the best for him ;)

Yeah, there's something weird with his set up, and if I were a programmer I'm sure I'd have gone nuts and tried to investigate it myself, but it's beyond my expertise.

If you have things like skill description mixups or weird evo requirements, I can fix those easily at least. Myself and others periodically scan through the Bug Reports page and fix stuff reported there.

Nicko
12-14-2016, 01:55 AM
Sparton - why the extreme nerf on the Corrupt General?

My Sentinel Bomber Boy - with zero skillshards and combination of partially leveled 5 star and fully leveled 4 star Talismans - is doing significantly more damage than a Corrupt General with maxed out 5 star Talismans and maxed out skill shards

Makes

No

Sense

PsychoEddie
12-14-2016, 02:03 AM
Sparton - why the extreme nerf on the Corrupt General?

My Sentinel Bomber Boy - with zero skillshards and combination of partially leveled 5 star and fully leveled 4 star Talismans - is doing significantly more damage than a Corrupt General with maxed out 5 star Talismans and maxed out skill shards

Makes

No

Sense

It makes sense.

Just like it'll make sense when your Sentinel Bomber Boy gets adjusted and you remember this moment and what you posted.

Nicko
12-14-2016, 02:17 AM
It makes sense.

Just like it'll make sense when your Sentinel Bomber Boy gets adjusted and you remember this moment and what you posted.

Nah. I could have substituted 10 other characters in that question.

And please - unless Sparton and Psycho Eddie are the same - let Sparton reply, as the question was addressed to him

Esquatcho
12-14-2016, 05:28 AM
OK NOW BOTH GO AWAY FROM MY THREAD...I WANT TO TALK ABOUT NERFS :cool:

Nerfs give me a hardon.

OMFG!!! Post of the month! lolololol

Thank you Aristo :cool:

AntonNikolov
12-14-2016, 05:49 AM
I really like this update - both the "nerfs" and the bug fixes. I can finally use my "mass stack of Assassin marks" team again ;)
I am still having some strange behaviour with the Red Troll - few times yestarday after he attacked the enemy a character in my team with his heal shield just died instantly (Red Bomber Boy) and an endless small heals started to appear near the dead toon.

Sparton_LOTB
12-14-2016, 06:08 AM
Sparton - why the extreme nerf on the Corrupt General?

My Sentinel Bomber Boy - with zero skillshards and combination of partially leveled 5 star and fully leveled 4 star Talismans - is doing significantly more damage than a Corrupt General with maxed out 5 star Talismans and maxed out skill shards

Well... I'd need to look at actual numbers comparisons when I'm back in the office, but the Corrupt General is still the best AoE stunner in the game, does reasonably good damage on his basic considering the extra effects associated (and crazy high on his power), and now can do insane single target damage with his Fury.

Near the launch of the game, the Corrupt General did all that, plus stunning even more often, plus dealing more damage than nearly anything else without even needing Magic Up or Magic Piercing or whatever else. It trivialized the idea of bringing any other Magus... or even any other ally. Almost nothing we had in the campaign, nor anything we could introduce after, would be able to do anything unless it specifically was built to counter high magic damage and stunning... which would make all future content incredibly boring and same-y.

And that said, he's still one of the most used characters we have in the game. He's still head and shoulders above most other characters, but yes, some other characters can do more AoE magic damage than him on his basic. There's more to the game then raw damage on AoE basics, even if spamming AoE is a commonly used (and commonly useful) strategy.

Sparton_LOTB
12-14-2016, 06:13 AM
I am still having some strange behaviour with the Red Troll - few times yestarday after he attacked the enemy a character in my team with his heal shield just died instantly (Red Bomber Boy) and an endless small heals started to appear near the dead toon.

Do you know what enemy you attacked, or at least what stage you were fighting in?

Eagleknight
12-14-2016, 07:42 AM
BUG

Can't claim achievement rewards. If you claim them then try to go back to playing the game loops causing you to force quit. Leaving rewards unclaimed. I can claim daily rewards and force quit but not the big rewards.

AntonNikolov
12-14-2016, 08:26 AM
Do you know what enemy you attacked, or at least what stage you were fighting in?

Yes I remember - LOL Red Dungeon Lvl 10. First 2 times happened on autoplay on wave 2. Last time I attacked the Boss. My characters setup was - Soldier Eddie, Red Bomber Boy first slot (the one that died), The Nomad and Red Troll.

vgta99
12-14-2016, 09:23 AM
Thank you Sparton for your reply and now we know that the auto mode is bugged.
But how this thing can happen? You don't have any beta testers internally to check if the update works fine?
I know mistakes is human and we can learn and progress with that, but sorry this is an huge one that we can play the game in auto and manually I can't honored all my troopers so... I' ll wait the next update and hope that will be resolved. ;)

EnricoPalazzo
12-14-2016, 10:19 AM
Following up from yesterday... it sounds like something that is used for debugging purposes (which requires those permissions) shipped with the update when it shouldn't have. The next update will remove the
That's odd... I'm not seeing that when I go to any of the screens which have a timer. Are you still seeing this? Is there a specific screen you're seeing this on?
What hardware/OS version are you running?

Hi Sparton, I only see that on the NOX App Player emulator, set to 4 CPUs, 4GB of RAM, tablet mode.
On my actual Andoid phone (Galaxy S7) it's still fine, as I found out later.

Regards

mikmar
12-14-2016, 10:28 AM
We appreciate the patience and constructive feedback from you (and many others). I know I haven't responded to everyone's criticisms, but I read every comment in these threads (and I know a few other developers also do), so even if it sounds like we're silent to the various things being requested, we do read them and often discuss them internally. As a team effort with various stakeholders, we just can't always speak up about every possible thing, and sometimes need to deliberate over some subjects longer than anyone would really like.

I know many on our team there is a growing concern with wanting to channel some dedicated time into doing a massive deluge of fixes... really, the "bug fixes" part of the first page is primarily me going back and combing through our database for fixes that aren't related to stuff that hasn't released yet, and there's often stuff that slips by even me (like fixes for skill shards not always applying correctly... even though it looks like that fix caused a knock-on that they never work in auto-battle).

We obviously still have concerns for overall character balance (for both PVE and PVP), but now that the limited PVP beta is available (more info here (http://forum.ironmaidenlegacy.com/showthread.php?4529) if you haven't seen that yet), we will make the thoughts and concerns of the community more involved than it was previously.

.....



Hi Sparton,
I don't know if you catched our message well, so I'll try to say it best that I can.
We know you and Nodding Frog are doing business with this game, and you know that
all of us are great fans of Iron Maiden, that loves the band and all their aspects.
It's right that you are doing your job and your business, but you know, business is
good if both the sides are obtaining what they have to get, otherwise is not business,
is a cheat. We think you are playing too much with our love for the band, and you are
cheating us in some way.
Many of us payed you (so did I, and I alredy give to you much money), so give us what
we have to get. Is a good thing supporting you, but it's not a good thing when you
take too much advantage from that. Your product is good, we like it, we sometimes pay
money for that, but if we don't see benefits of our effort, but even we see that
things are getting worse, we don't support you anymore, and it's not a good business
for you and neither for us.
Take care of us, or we'll don't take care of you anymore.

Regards

R1ck
12-14-2016, 12:31 PM
Best comment ever

Nicko
12-14-2016, 12:55 PM
Well... I'd need to look at actual numbers comparisons when I'm back in the office, but the Corrupt General is still the best AoE stunner in the game, does reasonably good damage on his basic considering the extra effects associated (and crazy high on his power), and now can do insane single target damage with his Fury.

Near the launch of the game, the Corrupt General did all that, plus stunning even more often, plus dealing more damage than nearly anything else without even needing Magic Up or Magic Piercing or whatever else. It trivialized the idea of bringing any other Magus... or even any other ally. Almost nothing we had in the campaign, nor anything we could introduce after, would be able to do anything unless it specifically was built to counter high magic damage and stunning... which would make all future content incredibly boring and same-y.

And that said, he's still one of the most used characters we have in the game. He's still head and shoulders above most other characters, but yes, some other characters can do more AoE magic damage than him on his basic. There's more to the game then raw damage on AoE basics, even if spamming AoE is a commonly used (and commonly useful) strategy.

Thanks so much for the response! Certainly the stun adjustment from the last update was merited, but his damage was also reduced at that update. I would disagree after putting him through the ringer last night he's head and shoulders above most other characters as his damage output, at this point , is certainly in the bottom half of fully leveled, fully maxed AoE characters. And he drops as a five star, which you would think would put him in the upper third.

I didn't use him much after the last nerf - primarily LoL warrior - but as he got me through the campaign he'll always be a favorite. I appreciate your explanation, but the fact he's now in the bottom half of damage dealers - when he used to be top 10 % - is sad.

Thanks again and keeping the faith that all these adjustments will be taking us somewhere better!

Roquetas-5312
12-14-2016, 01:35 PM
Thanks so much for the response! Certainly the stun adjustment from the last update was merited, but his damage was also reduced at that update. I would disagree after putting him through the ringer last night he's head and shoulders above most other characters as his damage output, at this point , is certainly in the bottom half of fully leveled, fully maxed AoE characters. And he drops as a five star, which you would think would put him in the upper third.

I didn't use him much after the last nerf - primarily LoL warrior - but as he got me through the campaign he'll always be a favorite. I appreciate your explanation, but the fact he's now in the bottom half of damage dealers - when he used to be top 10 % - is sad.

Thanks again and keeping the faith that all these adjustments will be taking us somewhere better!

Wanted to get him for ages and hoped to see you do an increase chance to drop with him i would have full skill sharded him.As he stands now I don't want him and would not spend skill shards on him would rather get lucky with serval 4* toons I'm missing

Of course it just my opinion but having idolized over a toon from the beginning it's sad I can longer see him that way :(

FlyingV
12-14-2016, 02:05 PM
Prior to this update, the signature opening move on the Boss Wave of Game of Death Madness was a fury attack from a fully-leveled, max-talismaned Aces High Eddie. Assassin CotD would die nearly every time. Gunner CotD might or might not die along with Assassin.

At present, I have run this move 10-20 times and have not killed a single opponent with the lone exception of killing one assassin once on a critical. More than once, 2-3 CotD opponents had a green health bar following this fury attack, demonstrating that the power of his fury attack has been completely neutered.

The only alleged alterations to these Gunner Eddies were supposed to deal with extra turns and power generation, yet here we are with (fury) damage now fucked.

Nicko
12-14-2016, 04:37 PM
Wanted to get him for ages and hoped to see you do an increase chance to drop with him i would have full skill sharded him.As he stands now I don't want him and would not spend skill shards on him would rather get lucky with serval 4* toons I'm missing

Of course it just my opinion but having idolized over a toon from the beginning it's sad I can longer see him that way :(

As you're a Trooper of mine I'll put him back as a Champion after the Sentinel dungeon and see what you think.

Witkacy
12-14-2016, 05:14 PM
Well... I'd need to look at actual numbers comparisons when I'm back in the office, but the Corrupt General is still the best AoE stunner in the game, does reasonably good damage on his basic considering the extra effects associated (and crazy high on his power), and now can do insane single target damage with his Fury.

Near the launch of the game, the Corrupt General did all that, plus stunning even more often, plus dealing more damage than nearly anything else without even needing Magic Up or Magic Piercing or whatever else. It trivialized the idea of bringing any other Magus... or even any other ally. Almost nothing we had in the campaign, nor anything we could introduce after, would be able to do anything unless it specifically was built to counter high magic damage and stunning... which would make all future content incredibly boring and same-y.

And that said, he's still one of the most used characters we have in the game. He's still head and shoulders above most other characters, but yes, some other characters can do more AoE magic damage than him on his basic. There's more to the game then raw damage on AoE basics, even if spamming AoE is a commonly used (and commonly useful) strategy.

Hi Sparton :)

It will be about Herr General ''Nerfft'' as the example and nerfing itself but not as the idea - I do my best to still take your points - but the most important is not why you do something but HOW... I respect your opinion about HG, yet not agree with it... You nerfed him once for the sake of PVP - OK, I'll get it - done, no problem, but with latest nerf it's a bit different I guess... The same old common excuse which it getting bored as old dusty cracking record - once listened - but now slowly forgotten - PVP?

As it might be read under lines of your answer now you decided to nerf the guy because still was TOO GOOD and it somehow hurted you that people not paying as much attention as they could to others characters once acquire HG, so you decided to break the guy some other bones to force us the players to at last make a divorce and start to look for another objects of love? Well... This is how I read your message...

You said ''Almost nothing we had in the campaign, nor anything we could introduce after, would be able to do anything unless it specifically was built to counter high magic damage and stunning...'' - I am sorry for being honest - but such words stand very bad for your creativity as the team if you NOW admit this LOUD AND CLEAR that you won't be able to create anything that would be able to stop his powers in the future... So he was like some Evil God and the only way to stop him was to cut his powers even more and destroy him? Shame...

You write about boring and same-y content would be if you not react in time and save the game nerfing HG... But I can say EXACTLY THE SAME about the game if you would down to the ground everyone single character that happen too good IN YOUR OPINION...

So please let me ask you straight - For whom is the game that you're running now?

A) For yourself only?
B) For the players?

First answer seems very risky to admit - but who knows maybe that's how you're seeing this... That's only your ground... No trespassing... Trespassers will be shot without a warning... This is OUR land, OUR game and we have the right to do with it whatever WE wish to, and you have the right to pay what we are offering you, remain silent or get lost...

In case you would pick the second one - That's great! I am glad to hear... But it would be meant that we're partners - you and us together - as we all want THE SAME - GOOD GAME... I hope... Yet since some time due to your certain actions - I have the feeling that ALL you care is good income and sales figures...
Fine... But start to ACT like partner AT LAST, ok? - I mean don't CHEAT US... Nobody likes to be cheated, Am I right? We, the people :) Iron Maiden fans are NOT stupid...

Nerfing the characters - stll TEASING people to spend the money - advertising some character as EXCEPTIONAL while not being anymore (not everyone has their own loading board)

HG has:

http://vpx.pl/i/2016/12/14/Screenshot_2016-12-14-14-31-36.md.png (http://vpx.pl/image/yIRX)

Or offering in a game shop as the ''Top Prize'' while everybody seem to know already that you've just fallen the guy off the top...

http://s2.ifotos.pl/mini/Screensho_anarpsw.png (http://ifotos.pl/z/anarpsw/)

You have dare, really...

Start to talk with us BEFORE your certain actions not post factum... Try to get people's opinion first... Personally I HATE when somebody decides of something what affects me behind my back and knows best what's best for me, how I should play - I want to play ON MY OWN - I want to have a chioce - but not this - while you'll be nerfing my characters one by one TO FORCE ME to evolve some different ones or play more with else...

All your latest actions (regardless planned on purpose or not) have led me to the point that I don't want to open souls ANYMORE and pick something you might find too good someday and break it, I don't want to do achivement with putting skillshards anymore with the same reason as I am fear to invest them on a wrong horse it might be - when YOU say so... Is that was your goal to decrease my interest with the game even more? If yes - great - you've made it! Congrats!

Still respect your tryings to give us a good game as we deserve... Hope you start to make things be right at last for both sides SOON...

Cheers,

W

compurocker
12-14-2016, 05:26 PM
iPad 2 on iOS 9.2.1

I have been able to run a few battles and get back to the dungeon, but I have had at least four battles die in that spot on me. The game usually crashes on me a couple times a day, but this increased frequency and crashing in the same spot, are both unusual.

More info in case it helps. I had been playing Game of Death (Madness, manual, 1x) when it was crashing. I decided to start farming Point of No Return (Hard, auto, 2x) just to try and get as many trooper badges as possible despite the crashing. I actually made it through probably about 120 sands worth with only a handful of crashes.

I tried Game of Death again (Madness, manual, 1x). In four matches it 1) crashed at killing blow, 2) made it through the whole match but all end match animations were really slow, 3) crashed at start of match, and 4) crashed at killing blow. Went back to Point of No Return (Hard, auto, 2x) and did four matches so far with no crashes.

XcarecroW
12-14-2016, 06:50 PM
At least give us the chance to recover the skillshards from the chars that you nerfed so bad that we wont use anymore, so we can decide where to spend them. Let us decide something by ourselves.
Thanks.

Sparton_LOTB
12-14-2016, 07:07 PM
Thanks so much for the response! Certainly the stun adjustment from the last update was merited, but his damage was also reduced at that update. I would disagree after putting him through the ringer last night he's head and shoulders above most other characters as his damage output, at this point , is certainly in the bottom half of fully leveled, fully maxed AoE characters. And he drops as a five star, which you would think would put him in the upper third.

Yeah, I don't know how it flew under the radar for so long, but he was scaling with Attack when he shouldn't have.

If you want to see him do crazy damage, his power skill and his fury should be bananas, though, especially if you support them with appropriate buffs/debuffs.


Prior to this update, the signature opening move on the Boss Wave of Game of Death Madness was a fury attack from a fully-leveled, max-talismaned Aces High Eddie. Assassin CotD would die nearly every time. Gunner CotD might or might not die along with Assassin.

At present, I have run this move 10-20 times and have not killed a single opponent with the lone exception of killing one assassin once on a critical. More than once, 2-3 CotD opponents had a green health bar following this fury attack, demonstrating that the power of his fury attack has been completely neutered.

The only alleged alterations to these Gunner Eddies were supposed to deal with extra turns and power generation, yet here we are with (fury) damage now fucked.

Are you doing this on auto? There is a bug (http://forum.ironmaidenlegacy.com/showthread.php?4528) right now where auto-battle is not counting skill shards, which would explain the drop in damage. An update with a fix for this has been submitted for approval to the app stores.


Can't claim achievement rewards. If you claim them then try to go back to playing the game loops causing you to force quit. Leaving rewards unclaimed. I can claim daily rewards and force quit but not the big rewards.

If you have multiple achievements you've met the requirement for, can you try claiming just one, backing out of the screen, then going back in to claim the next, etc?

Which achievement(s) are you having this problem with?


Yes I remember - LOL Red Dungeon Lvl 10. First 2 times happened on autoplay on wave 2. Last time I attacked the Boss. My characters setup was - Soldier Eddie, Red Bomber Boy first slot (the one that died), The Nomad and Red Troll.

I'll pass that along to be investigated. Thanks for the info.


Thank you Sparton for your reply and now we know that the auto mode is bugged.
But how this thing can happen? You don't have any beta testers internally to check if the update works fine?
I know mistakes is human and we can learn and progress with that, but sorry this is an huge one that we can play the game in auto and manually I can't honored all my troopers so... I' ll wait the next update and hope that will be resolved. ;)

I can't speak specifically for our QA, but from what I understand, a lot of their testing process involves checking numbers when playing manually, not playing with auto. Testing battle difficulty on manual and on auto probably something we'll need to set aside time for to ensure something like this doesn't slip by again.


You nerfed him once for the sake of PVP - OK, I'll get it - done, no problem, but with latest nerf it's a bit different I guess... The same old common excuse which it getting bored as old dusty cracking record - once listened - but now slowly forgotten - PVP?

No, we removed Attack scaling from the Corrupt General because there was no sensible reason the most blasty Magus in the game had hidden basic attack scaling with Attack. Overall, the nerf in his damage relative to what people already invest with him for magic means his damage went down by about 1/8th... if you want to do the most damage with him, it's expected you're using his power and fury skills, not his stunning, debuffing basic.

As already stated, his usage was still high because he's insanely good for more than his basic attack damage... and I have no doubt that'll continue to be the same. If I'm wrong about that, I'll happily admit that if and when it becomes apparent.


More info in case it helps. I had been playing Game of Death (Madness, manual, 1x) when it was crashing. I decided to start farming Point of No Return (Hard, auto, 2x) just to try and get as many trooper badges as possible despite the crashing. I actually made it through probably about 120 sands worth with only a handful of crashes.

I tried Game of Death again (Madness, manual, 1x). In four matches it 1) crashed at killing blow, 2) made it through the whole match but all end match animations were really slow, 3) crashed at start of match, and 4) crashed at killing blow. Went back to Point of No Return (Hard, auto, 2x) and did four matches so far with no crashes.

Thanks for the additional info. We have a fix checked in for the next update for what was causing this (trying to re-initialize too many things at once at combat end). We've already submitted the update with that fix and the Skill Shard auto battle fix, so hopefully that'll be approved to go live before the end of the week.

Dank Brew
12-14-2016, 07:17 PM
Just checked this Dank Brew guy's team and he barely has 5 level 100 characters, no talismans or sense in talisman builds.

Shouldn't be taken seriously, nor should he give advices to level 100 players.


I don't grind all day every day, like alot of you. Why should I? The game is apparently f*cked anyways right?
No sense in talisman builds? Why can I auto play every single stage 10 of LoL, and easily beat the beast on madness?

All I was saying is stop f*cking crying about it. No one is forcing you to play, No one is forcing you to spend money. So shut the F up about it and go cry somewhere else. It's annoying.

How about instead of constant whining, someone just give some actual feedback instead.

FYI, i do appreciate those who do spend money on this, it helps keep it running. I personally do not, never spent a penny.

Dank Brew
12-14-2016, 07:24 PM
Ok fine, I can't auto play every single one lmao. I definitely jump in on the 3rd round. I got all fired up hahaha

FlyingV
12-14-2016, 07:35 PM
I don't grind all day every day, like alot of you. Why should I? The game is apparently f*cked anyways right?
No sense in talisman builds? Why can I auto play every single stage 10 of LoL, and easily beat the beast on madness?

All I was saying is stop f*cking crying about it. No one is forcing you to play, No one is forcing you to spend money. So shut the F up about it and go cry somewhere else. It's annoying.

How about instead of constant whining, someone just give some actual feedback instead.

FYI, i do appreciate those who do spend money on this, it helps keep it running. I personally do not, never spent a penny.

Where do I even begin?

I can agree that a poster's worth is not the sum of his playing achievements and there is little good judging him on it- subject to the exception that if the poster is new/inexperienced he may not know what he is talking about.

But here is the irony: There are a number of us who have dedicated time and (real) money on this game, who have been more than annoyed by the periodic updates that serve us no good other than bug fixing, yet often cause as much instability in turn, etc. and we discuss it (Constructively, angrily or otherwise). Meanwhile there are those who are so annoyed by our annoyance (caused by much of the crap they blindly rush in to defend) that they must sound off about their discontent about the forum with these posts that disagree with their sensibilities.

Let me spell it out for those for whom that little passage flew right over their heads:

1. Bitching about those who bitch for their bitching is hypocrisy at its finest.

2. Nobody is holding a gun to anybody's head to read or participate here. If you don't like what's posted feel free to take your own advice, log out, leave this forum, and go play on Pinterest instead.

Dank Brew
12-14-2016, 07:38 PM
So please do enlighten me: what is there to like about this update?(Note that i still didn't swear nor say anything negative about the update itself)

Sorry, I have a potty mouth no matter what mood i'm in. I didn't mean the update is fantastic. Sure the new Eddie willl be cool (maybe??). But honestly, i'm not "expecting" anything to come from them. I just grind, doing the same thing over and over and over, so ANY change AT ALL is positive for me. Whether it totally screws up my whole team, or makes them insanely stronger. I don't care, it's different than what i've been doing constantly. Make sense?

The only thing about the game that actually bothers me right now, is the fact that there isn't more music. And the fact that the music is WAY lower than the effects sounds. That annoys the hell out of me, since it's a game based off a band. It should have LOUDER MUSIC.

PsychoEddie
12-14-2016, 07:41 PM
How about instead of constant whining, someone just give some actual feedback instead.

FYI, i do appreciate those who do spend money on this, it helps keep it running. I personally do not, never spent a penny.

I contribute $$$ and don't mind at all whether others do or don't. I have plenty of $$$ to spare so it has no impact on my life to choose to spend it here or not.

At the same time, the constant whining and crying by some of those who aren't paying is more than a bit amusing.

A person who isn't supporting the game with $$$ and is calling for others to not buy stuff from the store is an example of someone living in total loserville. Each person can choose to pay or not, it is their and my choice, not the constant whiners choice.

Dank Brew
12-14-2016, 07:51 PM
1. Bitching about those who bitch for their bitching is hypocrisy at its finest.
.

Finally someone gets it. lol

Dank Brew
12-14-2016, 07:54 PM
I contribute $$$ and don't mind at all whether others do or don't. I have plenty of $$$ to spare so it has no impact on my life to choose to spend it here or not.

At the same time, the constant whining and crying by some of those who aren't paying is more than a bit amusing.

A person who isn't supporting the game with $$$ and is calling for others to not buy stuff from the store is an example of someone living in total loserville. Each person can choose to pay or not, it is their and my choice, not the constant whiners choice.
That is a bit odd... I say, if you have spare cash, and you want to spend it on Eddie, then fuck yeah. But for me, i'm broke as F. Trying to pay for a wedding coming up next year... No way in hell at this time lol.
I really do appreciate the people who do spend on the game, to keep it running. I love the game, I just wish there was more content already.
Go ahead, nerf my team. I'll just have to work harder, IDC.

FlyingV
12-14-2016, 07:54 PM
Finally someone gets it. lol

That you and all others who chose attack people for complaining (rather than discuss their grievances on the merits) are hypocrites? I assure you that point was not lost on myself or many others from the start.

Sidney
12-14-2016, 07:54 PM
The only thing about the game that actually bothers me right now, is the fact that there isn't more music. And the fact that the music is WAY lower than the effects sounds. That annoys the hell out of me, since it's a game based off a band. It should have LOUDER MUSIC.

Go into the settings screen and click on options. You can turn the sound effects completely off if you would like to.

Sidney-1805

Dank Brew
12-14-2016, 08:01 PM
Go into the settings screen and click on options. You can turn the sound effects completely off if you would like to.

Sidney-1805
That's what I did. I wanted the effects too, but No matter what... they're too loud when they're on.

Sidney
12-14-2016, 08:23 PM
That's what I did. I wanted the effects too, but No matter what... they're too loud when they're on.

Perhaps it can get added to the list after the "Auto-Play" fix. If I have to keep playing manually I'm going to get fired from my job... LMAO!!!

Dank Brew
12-14-2016, 08:37 PM
LMAO! That and my fiance will dump me. Totally screwed. Fix autoplay before our lives are ruined! hahaha

OpticSugar
12-14-2016, 09:46 PM
You want to talk about hypocrisy, how about trying to influence as many people as you can to boycott spending money on this game (which will essentially starve the development team of the funds needed to function), while at the same time expecting them to jump through hoops to do their jobs better and faster.

Yeah, I know what you're trying to do. You're trying to rub their nose in it and motivate them to work harder and better so they can fix all the things you find wrong with the game. Maybe you ought to take a step back and realize that people's livelihoods are at stake here, and if your little stunt were to work, it would ultimately bring an end to the continued development of the game (unless the investors - including but not limited to Iron Maiden Holdings Ltd. - pump more of their own money into the game to keep it alive). I know you think you're helping with this, but in my opinion - you're not.

I appreciate anyone's thoughtful comments and suggestions geared towards helping to improve the game, but when they begin whining about how long something is taking, or they start suggesting that people should lose their jobs because they're not good enough, their comments start to lose their value rapidly.

PsychoEddie
12-14-2016, 10:04 PM
Go into the settings screen and click on options. You can turn the sound effects completely off if you would like to.

The issue is that even with sound effects at their lowest setting they are loud in relation to the music that's turned up to full setting. Sound effects overall are much louder than the musics which doesn't make much sense, they should each be about the same at the same setting.

It's not a major issue for me, I can play with them both off or put sound effects on low and play music from another app at a louder volume.

hold
12-14-2016, 10:38 PM
You want to talk about hypocrisy, how about trying to influence as many people as you can to boycott spending money on this game (which will essentially starve the development team of the funds needed to function), while at the same time expecting them to jump through hoops to do their jobs better and faster.

Yeah, I know what you're trying to do. You're trying to rub their nose in it and motivate them to work harder and better so they can fix all the things you find wrong with the game. Maybe you ought to take a step back and realize that people's livelihoods are at stake here, and if your little stunt were to work, it would ultimately bring an end to the continued development of the game (unless the investors - including but not limited to Iron Maiden Holdings Ltd. - pump more of their own money into the game to keep it alive). I know you think you're helping with this, but in my opinion - you're not.

I appreciate anyone's thoughtful comments and suggestions geared towards helping to improve the game, but when they begin whining about how long something is taking, or they start suggesting that people should lose their jobs because they're not good enough, their comments start to lose their value rapidly.

I am willing to pay for quality what this franchise did not deliver so far. As it was stated before "grace period is over". Any other product without having this massive fan base and this quality behind would be long gone.

No offense dude - I love Maiden - I love the idea of this game - but it is seriously time that they get their shit together.

Witkacy
12-15-2016, 01:43 AM
No, we removed Attack scaling from the Corrupt General because there was no sensible reason the most blasty Magus in the game had hidden basic attack scaling with Attack. Overall, the nerf in his damage relative to what people already invest with him for magic means his damage went down by about 1/8th... if you want to do the most damage with him, it's expected you're using his power and fury skills, not his stunning, debuffing basic.

As already stated, his usage was still high because he's insanely good for more than his basic attack damage... and I have no doubt that'll continue to be the same. If I'm wrong about that, I'll happily admit that if and when it becomes apparent.



Hi Sparton :)

Not willing to comment things that being uncofortable to you, I see.... Fine. Yet still don't get why to bring down the characters once were good as we got them. So... No PVP excuse this time, but to make the game more eventful and interesting... But somehow I don't believe the nerfing - is the only way - I dare to say - the easiest for you to proceed... But you've got to start to respect people's efforts and time at last... I simply wondering how nerfing could be helpful to game become not boring and same-y... To cut the guys who seem to be a bit more unique and exceptional... You guys simply have no other patents how to fix the problem (which is yours, not mine - yet you're the one who put me under the wall) in different way, than nerfing... Pitty

I am willing to take a little experiment in the name of science... Probably no one ever tried this before - but I wish to prove you that you're wrong... And serving us nothing but cheap excuse... How about giving it back to you, selling EVERY SINGLE ONE character I OWN that you'll nerf as an ''unsatisfied customer''? That way we all see with whom I be left at the end and how interesting my game could be with all ordinary, ''not so insanely good characters''... Dare to pick the glove and test me out? The nerfing must be stooped like it is happening right now... Today Cyborg Eddie and Corrupt General, tomorrow some of the kids maybe and then what? When you'll nerf everything at last? Truly... I am observing your activity all the time... Please start at last doing something USEFUL for everyone, other than nerfing, fixing bugs which produces even bigger bugs... Stop nerfing for a while, ok? Let the people catch some breath... It becomes boring as all your game slowly seem to be... I am sorry to write such words, but this is how I feel right now... Faithfully supporting you since the day I was started playing in mid August and since finishing the game boring farming every bloody day just for develop my characters you happily nerf later on... Struggling with everything - awful drop rates, poor RNG system, nerfing, bugs - I am loyal, patient and still fairly good towards you - but it's a bit too much even for a fan of IM since 35 years, like I am... I wonder if you guys ever play with your own game? Or just constantly messing with and it seems that you're don't know what you're doing...

This is NOT a threat or offence - yet LOTB is NOT the best game I played so far - I am sorry... I love the graphics, music (but is not your credit), loved the events, though ended with fails, achievements... But apart of these ones your game has NOTHING to offer really... Comparing to dozens games I already played on my Playstation 3 where I could simply ENJOY with the game - where NOBODY nerfing my heroes with every single update to make my multiplayer more adventurous, while I don't affect bugs all the time (sure may happen at the beginning, but that's it), where I don't have problems with gathering stuff while becoming more and more experienced to know where to find them and MOST OF ALL - the prices in the PS Shop are adequate to this what I get... Your game sadly fails with every single thing I've just mentioned...

Still I see the ponential and I wish you the best - but please don't push the string too far or it will broke... For now you've got from me little warning signal - this I could've been spent on your game - I spent buying some books... I LOVE to read, yet lately not read too much due to playing your game - only couple of books per month... If I see that your game amuses me no more I will simply return to my books... Fair enough? Time will tell...

Cheers,

W

FlyingV
12-15-2016, 01:53 AM
You want to talk about hypocrisy, how about trying to influence as many people as you can to boycott spending money on this game (which will essentially starve the development team of the funds needed to function), while at the same time expecting them to jump through hoops to do their jobs better and faster.

Sounds like you lack an understanding of the word hypocrisy. For starters, I am convinced the direction NF has been taking this game has been pushing it over the brink. The level of dissatisfaction experienced by those posting seems to support this. I cannot say how much dilligent struggling with a poisoned product or incompetence has been involved, but what I do see, experience and know is the overall mindfulness for the welfare of its players has been lacking or dismissed.

- You do not create a bottleneck for XP runes, refuse to fix it and then release Rune kits in the store as the "fix", without losing all credibility with players, regardless of whether coincidental or accidental;

- You do not arbitrarily and unilaterally start ruining aspects of the overall game in an effort to shoehorn a poorly-conceived iteration of a game feature without losing support

- You do not disrupt the philosophy of the game by putting rare characters on parity with trash characters, while at the same time keeping the same lottery RNG and then removing the chances (rare souls) without being questioned; and

- You damned sure do not take a buggy product, and then intentionally and counter-productively introduce more buggy code into the game via constant nerfs, then expect your players to both deal with it and double as fucking beta testers to your constant upheavals without there being a problem of the players feeling as though they are being exploited.

In what world do you live in to think these "Stunts" merit financial support?! How you are not getting this is astounding.



Yeah, I know what you're trying to do. You're trying to rub their nose in it and motivate them to work harder and better so they can fix all the things you find wrong with the game. Maybe you ought to take a step back and realize that people's livelihoods are at stake here, and if your little stunt were to work, it would ultimately bring an end to the continued development of the game (unless the investors - including but not limited to Iron Maiden Holdings Ltd. - pump more of their own money into the game to keep it alive). I know you think you're helping with this, but in my opinion - you're not.

Or, maybe it will cause development to take a step back, realize how poorly they have handled things, start addressing the elephant in the room and start to make things right with the players. As it stands, I have tried it your way and it has failed. My input given with my dollars has fallen on deaf ears. And frankly, if those who are in charge aren't willing to consider the welfare of its players, then it follows that they may and perhaps should lose their livelihoods. I am not uncomfortable in the least with that.


I appreciate anyone's thoughtful comments and suggestions geared towards helping to improve the game, but when they begin whining about how long something is taking, or they start suggesting that people should lose their jobs because they're not good enough, their comments start to lose their value rapidly.

Apparently you need to educate yourself more about the problem rather than acting as the self-appointed arbiter of whose input has what value to it. Is shit taking a long time? Yes. Is it worth complaining about? Probably (it will happen regardless). Will bitching make it go faster? Likely not. Is any of this the damned point? Absolutely not!

What part are you not understanding about how the devs are taking an unstable platform and instead of/along with addressing these existing bugs, they are knowingly compounding the problem by changing up the characters twice a month now?! They are literally causing harm with this tinkering. They are willfully prolonging the time it takes to get new things off the ground because they are wasting time devising new ways to neuter characters instead of fixing old bugs, or testing new products, and then they are having to deal with new bugs caused by this nonsense.

If you do not understand this then it seems the loss of credibility lands squarely on your shoulders. This nonsense should have stopped long ago.