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View Full Version : Is it time to brand Nodding Frog's LoTB team the new "Roadhouse?"



FlyingV
12-13-2016, 04:13 PM
We have been through a lot over these last few months and a significant discussion has been tabled because we had a new team come in to take over/fix the old team's issues, and for all the problems, the game was new and exciting... both factors which have given Nodding Frog a pass.

It has easily been 3-4 months since the changing of the guard, and the pure novelty has worn off leaving this issue to be examined once and for all: Since this team at Nodding Frog has taken over, are we truly any better off from the Roadhouse Days? I believe the only fair way to address this is to look at the record.

1. New/Original Content: In 3-4 months, other than a long-defunct 4 day Halloween promo, there has been no new content whatsoever. LoL was unveiled in early August, which would have been a final Roadhouse development, or an initial Nodding Frog development. Since this time the only original expansion/feature proposed was sacrifice, which has no release date and has not been prioritized.

2."Coming Soon" expansions: Arena/PVP, Night City, and Brave New World have all been attractions that were promised with the game's inception. To date, we have not seen so much a single one of these worlds or features.

3. Game stability/bugs. Have we had better days/moments in the past with updates/patches? Yes. However, they have been replaced with new ones and old problems have reappeared with successive updates. People have been locked out for days recently and more issues than one can count have persisted. This appears why we have a BNW character release without the actual expansion. To date, I cannot recall a single substantive update that has not been plagued with a host of problems.

4. Development staff/interaction: Thus far, development staffhave treated the "game and its players" as a "beta and its testers." Since August, there have been no fewer than three character adjustment updates and as many as more than a half-dozen. These are unannounced and are made primarily if not solely for the PVP feature that is not even available to players. Other than some possible staff convenience, these "balancing" measures serve no useful purpose for player and game alike. IF it were necessary, this could/should have happened following the release of PVP, not MONTHS before, and even then this drastic measure is a dubious one given a litany of freely-provided alternatives. Compensation or even a sincere apology is a pipedream for the poorly-executed patches and unilateral decisions made against the wishes of its players.

5. Preservation/Development of Game Philosophy: The whole reason players have suffered this terrible RNG is due to the chance philosophy of the game. The more one grinds, the more one is supposed to earn chances for rare and powerful characters. Staff has opted to circumvent this (after players have committed to this) by neutering the power of these characters, making them rare in appearance, but on roughly-equal footing with common characters. Thus, they have since opted to present players with the worst of both worlds: The rarity aspect has become more cosmetic than functional with each new balancing session, and the RNG continues to be absurd, even with legendary souls that provide arguably common characters with a modest power upgrade. This further includes the choice to effectively eliminate rare souls as reward drops for substantially most/all of the game.

6. Game Store: Roadhouse gave us cash deals for ironite/ironite for souls, XP, and SoT, and trooper badges for the same things available today. The "NF" developers have done nothing to expand trooper badge options. In store, they added similar class/soul packages that people have commented are insultingly expensive during the Roadhouse days. Additionally (and giving the benefit of doubt where it may/may not be due) they have released horribly-timed rune packs sold at an ironite premium during a known and neglected bottleneck. Thus, while the prices of packs are on par with the out-of-touch philosophy of Roadhouse, the selection has become at best, marginally better, while the random drops have become far worse (rare souls/xp runes) putting players in a much worse position overall than the Roadhouse days.



If something is incorrect or missing, I am keen to hear about it, but this is where we are at right now. The net contribution of Nodding Frog in the 4 months of its tenure has been the release of a few character modules and a recent inventory expansion to 125. Otherwise, the game remains stagnant with ZERO added content. The game is no more stable now than it was then, and even if/when new material is released, successive updates/attempts all support the presumption that it (or pre-existing content) will be woefully buggy/unstable. RNG has not improved. If anything, it has worsened with the removal of rare soul drops and bottleneck lf XP runes. Not only has the RNG been worse, but rare characters are but a fraction of their original power making farming harder, new bugs prevalent, and the desire to acquire and develop them diminished.

In short, I believe that the record provided above shows that Nodding Frog has done a piss-poor job in taking this game in a better direction than Roadhouse. In numerous respects, we have fared far worse for the experience. The bottom line is that the grace period is over. This is and has been NF's mess to control and handle for months now, and the game has had NO appreciable improvement since its predacessors ran it. I hope this is a sobering wake-up call to make changes in plans... or if necessary, in staff. This incompetence is no longer acceptable.

Nicko
12-13-2016, 04:44 PM
I'm an optimist and still have hope for this game. I will also say I really appreciate the communication from Sparton and Kaz. I do wish all the effort used to prepare for PvP - including the nerfs - had been redirected towards new content like Night City and beyond. I think it's a shift in the wrong direction, but until PvP is actually here it's tough to say that definitively.

With that said, hard to argue with your analysis.

hold
12-13-2016, 04:48 PM
I'm an optimist and still have hope for this game. I will also say I really appreciate the communication from Sparton and Kaz. I do wish all the effort used to prepare for PvP - including the nerfs - had been redirected towards new content like Night City and beyond. I think it's a shift in the wrong direction, but until PvP is actually here it's tough to say that definitively.

With that said, hard to argue with your analysis.

I really wish I could share your optimism. My hopes for this game are at the lowest point ever.

Also the communication you are talking about I can't see anymore. The communication mainly exists of "here's an update and that what is nerfed" and after the update "oh sorry missed that one - yeah that one is bugged right now".

But I do agree that all the effort should have been put into a much lower hanging fruit and serious bug fixing.

Sleestak
12-13-2016, 04:53 PM
Great points here. I would like to see someone from Nodding Frog address these. Sparton and Kaz indeed have been great in answering questions and concerns where they've been able to. However, at this point I feel like someone needs to let us know where they intend to take this game in the long run.

As FlyingV put it, the grace period seems to be over. With each update, my hopes have been up, and then repeatedly dashed. Each time I hope the long awaited new content is here, only to be slapped with a few characters and more nerfs, making the tedious and nearly pointless daily grind even less rewarding.

I think they really need to hit a home run with any new content released before year end.

Kardas
12-13-2016, 05:04 PM
I have one small nitpick: BNW was only promised to us once the LoL dungeon came out, not when the game came out. IMO the main upside to Nodding Frog (which others have also commented on) is the communication with the developers.

While this update has rather shaken my confidence in how this game is going (the previous tuning updates were passable at worst; this one has got me worried), there are still two short-term redemption possibilities.

1. Brave New World. That character event must have been when they hoped to release it, so I reckon it'll be released significantly before PVP
2. The Christmas event. Sparton hinted in the 12 Dec update thread that this won't be their only release this month.

I am becoming increasingly worried that PVP balancing will irreparably damage the fun of PVE. Hence I have high hopes for a possible splitting of the two.

hold
12-13-2016, 05:16 PM
I have one small nitpick: BNW was only promised to us once the LoL dungeon came out, not when the game came out. IMO the main upside to Nodding Frog (which others have also commented on) is the communication with the developers...

What is this communication thing a few of you are talking about?

Stop nerfing stuff - Yeah whatever
Please stop nerfing stuff and fix bugs - Yeah whatever
Please please please stop nerfing stuff and fix bugs - In the future bla bla ...
Sacrifice, BNW and so on was promised a while ago and can you please stop nerfing stuff and deliver an update without making things worse - Yeah, whatever bla bla in the future ...
12. December 2016 - Yeah whatever ...

Roquetas-5312
12-13-2016, 05:19 PM
What is this communication thing a few of you are talking about?

Stop nerfing stuff - Yeah whatever
Please stop nerfing stuff and fix bugs - Yeah whatever
Please please please stop nerfing stuff and fix bugs - In the future bla bla ...
Sacrifice, BNW and so on was promised a while ago and can you please stop nerfing stuff and deliver an update without making things worse - Yeah, whatever bla bla in the future ...
12. December 2016 - Yeah whatever ...

TBH it was upto the Halloween event, think communications have been shit since

Sleestak
12-13-2016, 05:28 PM
What is this communication thing a few of you are talking about?

I believe that Sparton and Kaz actually responding in these forms is something that we wouldn't get in a lot of games.

That being said, I don't think they're allowed / qualified to address updates, game direction, future content, etc. in detail. I would like to see Nodding Frog provide communication specifically regarding the points FlyingV made (and more). At this point we need some reassurance that they are listening to what we, as players, are requesting. I know I'm not the only one struggling to see where they intend to take the game and questioning how much longer I'm willing to hold out.

There are times when I wonder if Nodding Frog has already given up on the game and are just throwing the minimum resources at it in order to get whatever revenue might be remaining.

FlyingV
12-13-2016, 05:47 PM
I have one small nitpick: BNW was only promised to us once the LoL dungeon came out, not when the game came out. IMO the main upside to Nodding Frog (which others have also commented on) is the communication with the developers.

I was inclined to agree... for the incidental stuff. We have had a word back, and have even had a receptive ear once or twice. The problem is that it's insufficient, and more importantly, not the case where it counts. When they opine through their locked-in perspective that X and Y need "balancing," they get nerfed, period. No warning, no discussion, no receptiveness to their myopia. The only thing considered is over-neutering from their absurd changes that invariably break other parts of the game when this is incorporated. XP runes were given lip service, but nothing. Legendary souls complaints were outright minimized.


While this update has rather shaken my confidence in how this game is going (the previous tuning updates were passable at worst; this one has got me worried), there are still two short-term redemption possibilities.

1. Brave New World. That character event must have been when they hoped to release it, so I reckon it'll be released significantly before PVP
2. The Christmas event. Sparton hinted in the 12 Dec update thread that this won't be their only release this month.

The problem to both issues is considering everything in its totality. Sure, any patch in isolation can be a bit heavy-handed or buggy. Now take them out of isolation, and what we have in totalty is that the devs are not our allies and they bring a greater or equal amount of bad news with each update. Thus, everything they have done thus far has proven more or less to have sucked. Somebody's butt got saved with that bug fix, or that storm eddie was a great addition to the mix, but it always HAS to come with a bitter pill. Who got neutered today, what is now broken/unstable? Their hand/presence/help is no longer welcome when viewing all that's altered and disrupted.

Same thing goes for new content hopes. Why have these hopes/unrealistic expectations given the record? They have proven incapable of adding ANYTHING other than a one-day halloween promo with 4-day bugged followup. Whatever they make is going to suck, not because it has to, but because their record has consistently proven this to be the rule rather than the exception.


I am becoming increasingly worried that PVP balancing will irreparably damage the fun of PVE. Hence I have high hopes for a possible splitting of the two.

But here is the thing... it ALREADY IS! This is now. This is recent past (even distant past as well for some players). Do you look at a new 4* or 5* pull as a kid at Christmas like you did in August/September, or is it now as much a chore to invest in, wondering what they are going to do this one as you consider whether to drop your stash skill shards you are too scared to move on this one? Do you have one or more toons collecting dust after a "Balancing act" rendered them impotent and boring? Are you out skill shards and vital strategies because a favorite is now neutralized?

These people don't know how to leave bad enough alone. They don't have it in them to apologize, and they damned sure lack any decency to accommodate for their wreckage. That makes restoration a pipe dream. So, it would be one thing to have their stubborn disregard for the game's players wind up in the greatest PVP experience known to gamer, but the record demonstrates instead that we have a prideful myopic team hell-bent on delivering a buggy C to C- (at best) PVP experience at the cost of the stability of the platform, development of larger game-world measures (sacrifice/new content), and PVE enjoyment.

This is the make or break point in many respects. If they prove the exception, then the grumbling subsides and the transgressions begrudgingly overlooked. But if they prove the rule (based on their past performance) then they will have fucked the whole stale PVE majority side of the game and delivered a worthless (for the cost) PVP in exchange, and that will go to far.

scott-5496
12-13-2016, 05:49 PM
I believe that Sparton and Kaz actually responding in these forms is something that we wouldn't get in a lot of games.

That being said, I don't think they're allowed / qualified to address updates, game direction, future content, etc. in detail. I would like to see Nodding Frog provide communication specifically regarding the points FlyingV made (and more). At this point we need some reassurance that they are listening to what we, as players, are requesting. I know I'm not the only one struggling to see where they intend to take the game and questioning how much longer I'm willing to hold out.

There are times when I wonder if Nodding Frog has already given up on the game and are just throwing the minimum resources at it in order to get whatever revenue might be remaining.

That too is a fear of mine. I have no idea if this game does good business for them or not but I am assuming maybe not as it does seem like they are making as many errors as they are improvements - it seems that some have noticed that shards are not working in farming - if this is true then really this needs fixed for those who have a lot of shards - not me as such as I have not got a lot, less than 30 for sure. I am less bothered about the balancing stuff to be honest as I think PVP could be good, but these balancing updates all seem to have negative knock on effects for many.

As I said elsewhere these are not effecting me overly - today I can still auto farm LOL 10 with no worries though yet to try Game of Death with my red team - again I don't think they have been affected by recent changes.

Time will tell but agree with lots of others - new content needed soon and we need to have access to more runes to upgrade Talisman as they are a real struggle to get in decent numbers - mirror that with the number of shard you can get on LOL 10 for example - if we had a special event with access to runes that would help.

Painkiller
12-13-2016, 08:49 PM
All I have to say !
2217

Reeb99
12-13-2016, 09:09 PM
All I have to say !
(Edited out the pic)

Actually I have seen worse.

The last game I played, the player base began to dread patches because every single one would break something and require a bug fix that wouldn't come for two weeks. THEN the next pvp tournament would be delayed by a month because of that, and would contain game breaking bugs of its own. Then two weeks later that would get fixed, and it would be a two week scramble to achieve the ranks that were intended for a month's worth of effort. THEN, their forums got hacked and everyone's user name and password was stolen.

It was no mystery when it was announced a month later that the parent company was pulling the plug.

konstifik
12-13-2016, 09:49 PM
The Roadhouse crew introduced a lot of characters that, if Nodding Frog hadn't nerfed them, would have ruined the fun of PVP as it was possible to build teams with strategies that would always win. So to me, the main fault still lies with Roadhouse.

PVP is not here yet, so it's frustrating to have those characters nerfed in PVE. On the other hand, if those nerfs were introduced together with PVP, people would complain about not getting time to re-evaluate their characters.

I do agree that too many bugs make it into the game though. One way to mitigate some of it could be to recruit a team of experienced players for a test group who plays the updates before they are released to the rest of the players.

Demoonchild
12-13-2016, 10:19 PM
Useless thread of all fuckin' time...

Sleestak
12-14-2016, 12:15 AM
Useless thread of all fuckin' time...

Can you explain how you think it's useless?

I think most people in this thread brought valid concerns with explanations on why they feel that way. I think it would be beneficial to hear from both viewpoints.

FlyingV
12-14-2016, 10:42 AM
Actually I have seen worse.

The last game I played, the player base began to dread patches because every single one would break something and require a bug fix that wouldn't come for two weeks. THEN the next pvp tournament would be delayed by a month because of that, and would contain game breaking bugs of its own. Then two weeks later that would get fixed, and it would be a two week scramble to achieve the ranks that were intended for a month's worth of effort. THEN, their forums got hacked and everyone's user name and password was stolen.

It was no mystery when it was announced a month later that the parent company was pulling the plug.

I'm not exactly seeing a huge difference in explanation between this and that scenario, other than we have not had the chance to see how broken PVP here will be.



The Roadhouse crew introduced a lot of characters that, if Nodding Frog hadn't nerfed them, would have ruined the fun of PVP as it was possible to build teams with strategies that would always win. So to me, the main fault still lies with Roadhouse.

PVP is not here yet, so it's frustrating to have those characters nerfed in PVE. On the other hand, if those nerfs were introduced together with PVP, people would complain about not getting time to re-evaluate their characters.

I do agree that too many bugs make it into the game though. One way to mitigate some of it could be to recruit a team of experienced players for a test group who plays the updates before they are released to the rest of the players.


The first assumption you would have to make is that PVP will actually be two players connecting in real time and playing head-to-head in versus mode. This is the ONLY scenario in which nerfing would "Agruably" (but not certainly) be justified, and we KNOW Nodding Frog is incapable of making this happen, much less, get PVE to run bug-free.

Now we are talking about some pseudo "raid" PVP, which is really PVE with AI behind other characters' teams. Who cares then? It's not as though Eddie1234 is losing his mind because every team destroys his average team with an "X,Y,Z' package every veteran player has (and even then, I/we have proposed a dozen workarounds for this). This is the same crap every other raid game encounters... Raiding player destroys AI 80-90% of the time; Raided player gets destroyed 80-90% of the time.

What your statement misses is that there is (or there will be) no PVP. We are going to get some BS pseudo-PvP that will invariably disappoint anybody with real PvP expectations, and will not be justified for the purposes of nerfs.

FlyingV
12-14-2016, 10:51 AM
Useless thread of all fuckin' time...

And yet you see fit to participate in it, more so, by contributing the "most useless post of all fucking time," what exactly does that say about you?

Nevertheless, in the spirit of making the thread more "worthwhile" I have provided corrections in red as a free lesson on how to write actual, intelligible english.

And for even more worthwhile goodness, I direct you to google the word "irony" for the purpose of this thread.

Heavy1974
12-14-2016, 12:11 PM
So if it is all bs and it won't get better because the devs can't do it blah blah
Do yourself a favour and pull the plug yourself. Stop playing and search a new game.

FlyingV
12-14-2016, 12:29 PM
So if it is all bs and it won't get better because the devs can't do it blah blah
Do yourself a favour and pull the plug yourself. Stop playing and search a new game.

Were it that simple.

Your first erroneous assumption is that "it's all BS". Were that the case, the game would have been dismissed within the first week or dismissed right after the bugs ruined casual play. Clearly this is not the case nor has it ever been asserted. The game has a very interesting combat strategy. Characters have individual skills, classes have vulnerabilities and strengths and talismans further enhance/customize strategic possibilities. The game was born with it and it has always been praised, so your lazy commentary has no base to it.

The "won't get better because the devs can't do it" sentiment has not been a recent development or revelation. Instead it has been a presumption drawn after 4 months of stagnant progress, continuous instability, and poor developmetal strategy. This was noted and discussed (constructively) following the october promo., of which nearly all of the input has been disregarded. The benefit of the doubt was extended multiple times until the inevitable conclusion was reached based on the events that support that conclusion. The fundamental difference between you and I in this respect is not that you love the game and I hate it; it's that despite the two of us genuinely liking what the game is, I have figured this out and you are still in the dark.

So your advice is too little/too late. Too much time, effort, and money has been invested into this.

Heavy1974
12-14-2016, 01:33 PM
Blah blah blah.
So if the game progress stagnates for months now, why put money in it?
Your choice.
It is a free game, just takes more time to evolve etc.
btw i spent money too. Was i always lucky with the outcome? No. RNG and lotteries in general are bitches.
It was my choice and i live with it to spend the money.
Would i like new content? Of course.
If it comes buggy-free.
Are the devs incompetent? I don't know. I am no computer/data/software nerd to judge that.
Hopefully this was a not so lazy post and you don't have to correct too much grammar or other mistakes within it.

Lord Schmeb
12-14-2016, 01:40 PM
And yet you see fit to participate in it, more so, by contributing the "most useless post of all fucking time," what exactly does that say about you?

Nevertheless, in the spirit of making the thread more "worthwhile" I have provided corrections in red as a free lesson on how to write actual, intelligible english.

And for even more worthwhile goodness, I direct you to google the word "irony" for the purpose of this thread.

Being the son of an English teacher and high school principal, propper grammar has been thrust down my throat my entire life. As a result, I have become the dreaded "Grammar Nazi" in any/all forums I've ever been involved with -- which I've always enjoyed, tbh. A year or so ago I decided to stop, because it just felt like it was getting old... After reading this gem though, I might just kick it back into gear. I laughed out loud as I read FV's response -- so thanks for that, dude.

👍👍😆😂

FlyingV
12-14-2016, 01:51 PM
Blah blah blah.
So if the game progress stagnates for months now, why put money in it?
Your choice.
It is a free game, just takes more time to evolve etc.

is there a point here? Who raised that idea or took issue with it? The money spent was for characters/chances while enduring the stagnating game. I don't see anybody complaining they spent money because they were forced to.




btw i spent money too. Was i always lucky with the outcome? No. RNG and lotteries in general are bitches.
It was my choice and i live with it to spend the money.
Would i like new content? Of course.
If it comes buggy-free.
Are the devs incompetent? I don't know. I am no computer/data/software nerd to judge that.
Hopefully this was a not so lazy post and you don't have to correct too much grammar or other mistakes within it.


Again, what is your point with the lotteries? That was not a point in contention raised either. The only issues raised that are even close to this were the point that they have kept the shitty RNG while retroactively neutering characters to abilities in line with common characters making the whole lottery bit pointless, AND that they have gone so far as to remove chances to receive RNG drops rewards, such as removing rare souls from the game.

So, no. You haven't so much to worry about regarding grammar, or even laziness regarding this post...just pointlessness- as in you are raising arguments to issues not even addressed in this thread or misunderstanding the ones that have been.

Reeb99
12-14-2016, 01:55 PM
In all honesty, it feels like the lead from Marvel Avengers Alliance 1/2 took over this game after getting canned from that game when it got the axe. That was the game I'm referring to in my earlier post, and they had MASSIVE bug issues. I didn't play this game for long before the new guy showed up, but it seems that was when the issues started. Justin is that you? Please, don't screw up this game too. If it is you, please just do us all a favor and move on.

Kaijester
12-14-2016, 01:57 PM
Being the son of an English teacher and high school principal, proper grammar has been thrust down my throat my entire life. As a result, I have become the dreaded "Grammar Nazi" in any/all forums I've ever been involved with -- which I've always enjoyed, tbh. A year or so ago I decided to stop, because it just felt like it was getting old... After reading this gem though, I might just kick it back into gear. I laughed out loud as I read FV's response -- so thanks for that, dude.

��������


Hmmmm what do we have here?

Heavy1974
12-14-2016, 04:58 PM
is there a point here? Who raised that idea or took issue with it? The money spent was for characters/chances while enduring the stagnating game. I don't see anybody complaining they spent money because they were forced to.






Again, what is your point with the lotteries? That was not a point in contention raised either. The only issues raised that are even close to this were the point that they have kept the shitty RNG while retroactively neutering characters to abilities in line with common characters making the whole lottery bit pointless, AND that they have gone so far as to remove chances to receive RNG drops rewards, such as removing rare souls from the game.

So, no. You haven't so much to worry about regarding grammar, or even laziness regarding this post...just pointlessness- as in you are raising arguments to issues not even addressed in this thread or misunderstanding the ones that have been.

And the point of this thread is?

Tell me so i can understand, please

FlyingV
12-14-2016, 05:46 PM
The point was to discuss and evaluate Nodding Frog's taking over of this game from Roadhouse (which was a complete failure). I would have thought that self-evident, but for the fact that you haven't been able to address what has actually been discussed.

So, now that you have been enlightened as to what we are actually doing here with as straight-forward an explanation as can be delivered, you may feel free to agree, disagree, or discuss the points that have been raised. You may even feel free to add relevant points as they relate to the conversation.

What can be left behind is the attitude that some feel compelled to exhibit when they dislike someone's discussions but lack anything intelligent to respond, substituting sarcasm and rudeness for rebuttal and wit.

Since of course, you have asked for the point in earnest and it was provided to you in earnest, I would expect that having been so enlightened, you would now be able to reply intelligently and with relevance... if in fact you actually have anything worthwhile to add.

Heavy1974
12-14-2016, 05:51 PM
The point was to discuss and evaluate Nodding Frog's taking over of this game from Roadhouse (which was a complete failure). I would have thought that self-evident, but for the fact that you haven't been able to address what has actually been discussed.

So, now that you have been enlightened as to what we are actually doing here with as straight-forward an explanation as can be delivered, you may feel free to agree, disagree, or discuss the points that have been raised. You may even feel free to add relevant points as they relate to the conversation.

What can be left behind is the attitude that some feel compelled to exhibit when they dislike someone's discussions but lack anything intelligent to respond, substituting sarcasm and rudeness for rebuttal and wit.

Since of course, you have asked for the point in earnest and it was provided to you in earnest, I would expect that having been so enlightened, you would now be able to reply intelligently and with relevance... if in fact you actually have anything worthwhile to add.

The beatdown on NF is understood but i don't see your goal.
What is it you want to accomplish with this thread?

FlyingV
12-14-2016, 06:10 PM
The beatdown on NF is understood but i don't see your goal.
What is it you want to accomplish with this thread?

The first point is clarity. I gave my observations. Are they incorrect or incomplete? This is the opportunity to solidify impressions into grounded conclusions.

The second point is awareness. Once nebulous individual impressions have a chance to reach consensus with those of others, it is easier to unify for common causes and get behind certain movements. If for example, I am pissed off and declare a store boycott that is unlikely to generate much interest. On the other hand, if 50-100 people reading agree that... NF has exploited the XP rune bottleneck situation by selling talisman kits instead of fixing the problem, half or more of these agreeing may agree to boycott the store until this is fixed, or communicate/support communications against these practices in numbers, effecting change.

I know of one dev who claims to be an avid reader of the forum. I believe that claim to be true. This and others like may (or may not) put a bug in the ear at the development level. It may not end up in a full page "mea culpa" pop-up with skill shard concessions, but it might be the jolt in the back of the neck before enacting more unliateral and arbitrary stunts like those in the past.

Vertax616
12-14-2016, 07:09 PM
Hmmmm what do we have here?

Good catch Kaijester! 😁

AmBush-UK
12-14-2016, 08:42 PM
Good catch Kaijester! 😁

Actually its not a good catch at all old chap
https://www.google.co.uk/search?q=proper&oq=proper&aqs=chrome..69i57j69i65l2&sourceid=chrome&ie=UTF-8
proper
ˈprɒpə/Submit
adjective
1.
BRITISH
denoting something that is truly what it is said or regarded to be; genuine.
"she's never had a proper job"
synonyms: real, genuine, actual, true, bona fide; informalkosher
"Dan hadn't had a proper job for over ten years"

Lord Schmeb
12-14-2016, 08:57 PM
Hmmmm what do we have here?

Just a little egg on the face, and some foot in the mouth...


😂😂

AmBush-UK
12-14-2016, 09:04 PM
Same meat Different coloUr gravy

AmBush-UK
12-14-2016, 09:11 PM
@FlyingV While i agree with some of what you have said, I am by no stretch of the imagination a Frog Fanboy
However i do feel its worth bearing in mind Nodding Frog have been running for a few years (a fraction of the time of Roadhouse) which accounts for the fact Nodding Frog is a fraction the size of Roadhouse so they have limited manpower to get results, they taken on a 'poisoned chalice'
Personally I have no idea how difficult it is to code a game (aside from many years ago writing BASIC code on the BBC Micro and ZX Spectrum) but i imagine its time consuming even more time consuming would be to re code other peoples mistakes.

I also feel their time would be better spent on fixing New and existing bugs rather than tweaking (balancing) Characters !

Mizrael
12-14-2016, 11:03 PM
"The fundamental difference between you and I in this respect is not that you love the game and I hate it; it's that despite the two of us genuinely liking what the game is, I have figured this out and you are still in the dark."

My thoughts exactly...from few months ago!!!
Welcome to the "light", FlyingV. I have been waiting for you for a long time...
😉
______________________________
I wonder why do both devs and players expect this "pseudo-PVP" to be the messiah of this game?
it will be just something you go to,collect enough...what was it?iron coins?...to buy the new Eddie and go back to farm resources in campaign to evolve your team. good or bad,it won't sort out all the other issues,this game has...



On a side note (but probably the best place to ask): If anyone knows a game similar to LotB, please PM me. i am ready to move on(nvm the time and money spent).
it can have worse graphics( i grew up on text rpgs on a C64) but should be deeper in character development,build diversity and overall more content.thx

Yos2112
12-18-2016, 02:34 PM
Support is worse than ever before. They're stingy like hell. You got an issue and can't play for days and lose every possible reward? - Hahaha your problem!!!! Every rightful question for a compensation when such a mess occurs is simply silenced out. Instead of answering to that point they talk about other useless crap. Definitely a thumbs down!!!

Roquetas-5312
12-18-2016, 03:17 PM
On a side note (but probably the best place to ask): If anyone knows a game similar to LotB, please PM me. i am ready to move on(nvm the time and money spent).
it can have worse graphics( i grew up on text rpgs on a C64) but should be deeper in character development,build diversity and overall more content.thx

According to google play a similar app is aptly called "crasher"

invictus
12-18-2016, 04:53 PM
Actually its not a good catch at all old chap
https://www.google.co.uk/search?q=proper&oq=proper&aqs=chrome..69i57j69i65l2&sourceid=chrome&ie=UTF-8
proper
ˈprɒpə/Submit
adjective
1.
BRITISH
denoting something that is truly what it is said or regarded to be; genuine.
"she's never had a proper job"
synonyms: real, genuine, actual, true, bona fide; informalkosher
"Dan hadn't had a proper job for over ten years"

I believe they're cackling over the apparent misspelling of proper. I'm loath to let them know--spelling isn't a part of grammar. Oh well. The ignorant should never attempt to play with the intelligent, after a time it's just not funny any longer.

PsychoEddie
12-18-2016, 05:42 PM
I believe they're cackling over the apparent misspelling of proper. I'm loath to let them know--spelling isn't a part of grammar. Oh well. The ignorant should never attempt to play with the intelligent, after a time it's just not funny any longer.

Actually, it is generally considered that grammar includes rules of punctuation and spelling. After all, grammar is about language systems and their structures. You would know this is you if you had significant knowledge about grammer.

You being ignorant of this simple thing means you're not a Linguist, invictus.

(also, FYI, when people who are actual Linguists play...we'll often mispell words on purpose as a trap for wannabe Linguists)

ShadowRising
12-18-2016, 05:48 PM
i agree with a lot of concerns here and when threads like this one pop up i hope the devs are watching and listening as it makes players feel even less inclined to play, imo compared to other games i think they are doing ok though, go try playing star trek timelines as a FTP player and see how far you get, they give NO free in game currency period for one and i could go on forever with other stuff. and that game is a hair off 1 year old, i have seen comments about pvp, pvp WILL be pve that is just the way it is in mobile games for the most part even in the one i mentioned above and star wars galaxy of heros. if there is one thing i have learned from mobile games mainly new ones DON'T drop loads of cash until the game and team have proven themselves worthy of your money. hence stopped playing STT for a lot of reasons.

BillLion
12-18-2016, 06:09 PM
2241

Hope this thread dies soon. These guys are clearly busting their butts to add new content and refine the current play experience. On top of that they do a phenomenal job of communicating, especially compared to other games.

invictus
12-19-2016, 08:35 PM
Actually, it is generally considered that grammar includes rules of punctuation and spelling. After all, grammar is about language systems and their structures. You would know this is you if you had significant knowledge about grammer.

You being ignorant of this simple thing means you're not a Linguist, invictus.

(also, FYI, when people who are actual Linguists play...we'll often mispell words on purpose as a trap for wannabe Linguists)

Look up grammar, son.

gram·mar
ˈɡramər/
noun
the whole system and structure of a language or of languages in general, usually taken as consisting of syntax and morphology (including inflections) and sometimes also phonology and semantics.

I'm sure you're a proper cunning linguist. Especially since you misuse much of the language and all.

Eagleknight
12-19-2016, 08:41 PM
Look up grammar, son.

gram·mar
ˈɡramər/
noun
the whole system and structure of a language or of languages in general, usually taken as consisting of syntax and morphology (including inflections) and sometimes also phonology and semantics.

I'm sure you're a proper cunning linguist. Especially since you misuse much of the language and all.

Yall needs to be just letting this spelling an book learning stuff just drop. Just play the game :) I gots me a GED so I knows what i's talking about.

zamasu
12-20-2016, 08:56 PM
FlyingV, you got some good writing skills. how much you charge per page? I need some essays done for school lol

ErikInVegas
01-13-2017, 11:17 AM
2."Coming Soon" expansions: Arena/PVP, Night City, and Brave New World have all been attractions that were promised with the game's inception. To date, we have not seen so much a single one of these worlds or features.

3. Game stability/bugs. Have we had better days/moments in the past with updates/patches? Yes. However, they have been replaced with new ones and old problems have reappeared with successive updates. People have been locked out for days recently and more issues than one can count have persisted. This appears why we have a BNW character release without the actual expansion. To date, I cannot recall a single substantive update that has not been plagued with a host of problems.

4. Development staff/interaction: Thus far, development staffhave treated the "game and its players" as a "beta and its testers." Since August, there have been no fewer than three character adjustment updates and as many as more than a half-dozen. These are unannounced and are made primarily if not solely for the PVP feature that is not even available to players. Other than some possible staff convenience, these "balancing" measures serve no useful purpose for player and game alike. IF it were necessary, this could/should have happened following the release of PVP, not MONTHS before, and even then this drastic measure is a dubious one given a litany of freely-provided alternatives. Compensation or even a sincere apology is a pipedream for the poorly-executed patches and unilateral decisions made against the wishes of its players.



2 = Yes, the closed betas have gone on far too long. Get them into play 1 at a time subject to updates and play balance instead of waiting years until they're almost perfect and you're bankrupt.

3 = They have substantially improved the crashes. Now it usually bogs down and saves progress instead of crashing and losing it.

4 = They do have people actively participating in the forums, even when we're not as supportive as we could be. (myself included)

geri96
01-13-2017, 02:57 PM
I totally agree with FlyingV, and I don't think it's a problem to collect the players' problems with the games and the developers. It is still an important feedback, and as such can be valuable for the devs. Because, to be honest, this game is far from perfect, and we can help by, not only reporting bugs, but reporting and discussing matters like this.