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View Full Version : Skill shards are ignored in Autoplay after Dec 12 update



ovy
12-13-2016, 05:10 PM
This has been reported on the update thread, and I've verified it using both damage figures and Effect Duration +1 upgrades. In the same stage, when autoplay applied the effect it was N, and when I did in the next wave manually it was N+1.

I suspect this might be a side effect of this bugfix:


Characters should not use the skill shards (or lack thereof) of other characters of the same type and tier


Please fix, it's affecting our ability to autoplay harder levels.

Witkacy
12-13-2016, 06:11 PM
...


Characters should not use the skill shards




ovy :)

They fixed this permanently :D

Cheers,

W