View Full Version : some bugs after 16 rounds PvTFS
Kutte
03-24-2017, 08:15 AM
I've seen them before but i think i never had them all multiple times in one session :)
Death Marks:
can sometimes be cleansed by simple healing from Golden Sons.
Marks gets consumed sometimes by perfect secondary skills but no extra dmg.
Iron Coins:
sometimes don't get added to account.
Example for 3 Matches:
Battle1: 3999 +10 = Display Battlescreen: 4009
Result: 3999
Battle2: 3999 +10 = 4009
Result: 4009
Battle3: 4019(!) +10 = 4019
Result:4009
Corrupt Rescuer (Gunner):
automatic Shield is borked. Iv'se seen one with 3 Shields after stealing one.
Sometimes he don't get one at all (no debuffs)
Viking Eddie:
Loot sometimes doesn't steal a single Buff
Looted Shields which should be active for one or two rounds sometimes simply disappear after turn or have no effect
satani
03-24-2017, 08:54 AM
i noticed that Vinking Eddies Effect steal/heal is very reduced.
When an enemy had 4-5 positive effects:
Before he stole 3-4 effects and healed massive. (i sometimes counted 9-10x amounts of 3-4000k health) (which i agree was a bit much)
Now he steals only one effect and heals also that amount of 3-4000.
slauki
03-24-2017, 12:24 PM
the coins are added with a delay sometimes i belive, but not sure.
and yeah viking also sometimes didn'T steal a buff after the new update.
GCR is still very very very OP: no idea why she should be that much better than an assassin golden son, who is a glass cannon and has aldo endure (without reviving) for 2 turns.
GCR is pretty tanky, has endure/renewed shield/heal on basic attack. simply too much.
and yeah the shield wasn't removed sometimes before the update, haven't tried since then...
Kutte
03-25-2017, 12:46 PM
after yesterdays patch Loot seems to have a very low chance to steal anything, even less than before.
I really hope that is a bug. i just maxed him :)
GCR is still very very very OP: no idea why she should be that much better than an assassin golden son, who is a glass cannon and has aldo endure (without reviving) for 2 turns.
GCR is pretty tanky, has endure/renewed shield/heal on basic attack. simply too much.
Absolutely overpowered. And that power move is very cheap, whereas stuff like meteor/comet are 10 power for something quite underwhelming. Probably designed by the work experience kid and slipped through quality control while they were busy with talismans
Bradata
03-25-2017, 06:22 PM
after yesterdays patch Loot seems to have a very low chance to steal anything, even less than before.
I really hope that is a bug. i just maxed him :)
No wonder my defense % started going down, I have him there and he was a monster defender before even without maxed skill shards.
Devs, you need to look into this, guys!
Nicko
03-25-2017, 07:22 PM
I brought this up in the update thread and Sparton said he'd report it. I agree - this skill is what made Viking shine!
CanyptianFit
03-25-2017, 07:50 PM
I like the recent change to the GCR. Lowering the revived toon health from 100% to 60% is a nice compromise. That addressed the need imho.
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