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JCJNL92
08-03-2016, 03:39 PM
What do you guys recommend as Talismans for Solder Eddie level 4?

At the moment i have GUARDIAN(red) and BOOST TALISMAN(yellow) providing good ATK and SPECIAL stats, but his two skills: BULLET TRACE & WAR-TORN deals random damage, which scales off both ATK and MAGIC - so should i instead aim to increase both his ATK and MAGIC stats equally, by replacing the GUARDIAN TALISMANS with etc. ASASIN TALISMANS(purple)? Or should i use only BOOST TALISMANS in all slots, half with +ATK and half with +MAGIC, and therefore also maximize the SPECIAL stat? In the description of the BULLET TRACE skill, it says that damage scales with SPECIAL STAT, whereas the WAR-TORN description says damage increases based on ones ATK and SPCEIAL stat. But at the same time the two skills are random damage skills, so should i aim at having equal ATK and MAGIC stats, or maybe a higher ATK stat because of the WAR-TORN skill that have increased damage based on ATK(and SPCEIAL)?

I hope some of you know.

Thanks!

Trystangst
08-03-2016, 03:44 PM
Only thing that scales off of Magic is Acrid Smoke. War Torn and Bullet Trace scale off of Special (and Attack in the case of War Torn). All random means is that it deals a random type of damage - Magic, Physical, True.

I wouldn't worry about Magic. I posted in another thread a build someone was using to get somewhere around 10,000 damage on Attack using ATK/HP Talismans.

JCJNL92
08-03-2016, 05:07 PM
Okay, but when reading about random damage in the in-app help section, it states that random damage sales off both ATK and MAGIC?

Vaseodin
08-03-2016, 05:42 PM
I think you are misunderstanding. ATK and Magic are STATS. Physical and Magic are damage TYPES. There is a big difference . Theoretically, you can have a character do damage based on his ATK stat and the damage TYPE be magic damage (Doesn't exist, but the way the system works it can).

I know it's kind of confusing, but think of it like this (in other games): PHYSICAL and MAGIC damage can be thought of as Slashing and Blunt. They are damage types. You can attack with a club, which deals blunt damage or a sword which does slashing damage, but both are calculated by strength. But you can have a spell that is a "magic blast" that does blunt damage, or a spell that shoots a magical dagger that does slashing damage, and both spells will calculate from your "MAGIC" stat.

In other words, a skill that does random type damage but scales off your special stat will do the exact same amount of damage, based off your "SPECIAL" stat. The stat determines the amount. The TYPE of damage is random, so an enemy's resistance may be higher against magic therefore taking less damage if your random damage happens to be Magic for that hit. Next round, you do the same attack and this time it does physical damage. Same amount, but this time the enemy's DEF stat is very low, so you actually hit him for a lot more.

I hope this makes sense.

HeadlessHammerhead
08-03-2016, 05:57 PM
Took the words right out of my mouth, Vaseodin, thanks.

JCJNL92
08-03-2016, 06:05 PM
Thank you.

But I am aware of the differences.

Under HELP in SETTINGS it states: "In addition, some characters deal "Random Damage", which randomly picks from one of the above types, but any damage dealt will scale off both ATK and MAGIC".
Here it clearly says that any damage will scale off both ATT and MAGIC. This description is why i am confused. So if it picks Physical damage, the damage scales off both ATK and MAGIC stats according to the description? Shouldn't it be or then? And when reading the particular skill it also states its damages scales of SPECIAL. So we have a scaling of ATK, MAGIC and SPECIAL?

*edit: Typo

Beeboo
08-03-2016, 06:33 PM
100 LVL Soldier Eddie
HP 8232+16380

ATK 651+1848

DEF 460+395

MAGIC 452

M.RESIST 460

SPECIAL 462+686

2 Rush Talsiman(Will) MAX.50

2 Boost Talisman(will) MAX.50

2 Iron Talisman(Fierce) MAX.50

Special Damage
423
Barrage
424

Stormseye
08-03-2016, 06:43 PM
Can't tell you whether or not Magic talismans will increase your damage though I don't read the skills as such but I can tell you what I use and several others who use Soldier Eddie.

2 Boost (will) 5* +25% special
3 Strength (fierce) 5* - only because he is not 5* or I would use 4 Strength +15% Attack

I have seen also people use
2 Warp (will)
4 Guardian (fierce)
This setup will increase MR and DEF but will lesson the amount of Attack you gain overall. As I don't use Bullet Trace my main focus is for Physical damage from Barrage.

Trystangst
08-03-2016, 06:45 PM
MAGIC may indeed affect random damage, but you're better off picking one stat and boosting it than trying to boost them all.

Look at it this way - let's say hypothetically that War Torn scales equally off of Magic, Special and Attack. You boost all 3 equally - 50 points in each. Great. But if you boost Attack 100 and Magic 0, you get the same end result and you make Barrage hit that much harder. The rounded talismans boost a lot of stats, but not nearly as high as the specialist talismans. As you can see with Beeboo's screens, he boost Attack exclusively and he's doing plenty of Damage.

Vaseodin
08-03-2016, 06:49 PM
Thank you.

But I am aware of the differences.

Under HELP in SETTINGS it states: "In addition, some characters deal "Random Damage", which randomly picks from one of the above types, but any damage dealt will scale off both ATK and MAGIC".
Here it clearly says that any damage will scale off both ATT and MAGIC. This description is why i am confused. So if it picks Physical damage, the damage scales off both ATK and MAGIC stats according to the description? Shouldn't it be or then? And when reading the particular skill it also states its damages scales of SPECIAL. So we have a scaling of ATK, MAGIC and SPECIAL?

*edit: Typo

Yes, both are correct. It is either/or and in some cases "in addition to". In other words, if your skill says it scales off special, boosting that Stat will give you the most benefit. In the same scenario, if your magic Stat is greater than what your special would provide, that is used instead.

Vaseodin
08-03-2016, 06:52 PM
MAGIC may indeed affect random damage, but you're better off picking one stat and boosting it than trying to boost them all.

Look at it this way - let's say hypothetically that War Torn scales equally off of Magic, Special and Attack. You boost all 3 equally - 50 points in each. Great. But if you boost Attack 100 and Magic 0, you get the same end result and you make Barrage hit that much harder. The rounded talismans boost a lot of stats, but not nearly as high as the specialist talismans. As you can see with Beeboo's screens, he boost Attack exclusively and he's doing plenty of Damage.

This is so on point, I have to quote it just for the sake of saying it twice.

JCJNL92
08-03-2016, 07:12 PM
Thank you very much guys!

I will focus on the ATT and SPECIAL stat rather than the MAGIC.

It will of course give the same random damage scaling with only the ATK stat boosted or ATK and MAGIC stats boosted equally, my bad.

aur0ra85
08-04-2016, 02:31 AM
I feel like I need to put this to rest right now, it's already out of hand. I have done much testing on the red talismans And I can tell you their mechanic is broken. The guardian talismans don't currently scale off of 20% defence. They scale off of 20% attack stat.
The guardian talismans are currently the most effective in the game with regards to red.
In addition, none of them stack. They are all based off of basic stats. That's not to say the strength talismans are bad, the difference is minor at 5% of base stats.
If you wish to view my test thread, look through my history, I don't care if you don't believe me.
Final thoughts on red talismans:
Unless your defence stat is considerably lower than your attack stat, even if they fix the broken mechanic of the guardian talisman, and have them scale off of defence, you will still win.
Please stop spreading misinformation. It's like fingernails on a chalk board when internet stars get together to discuss "facts" on a forum.
Also, prove me wrong with math.

aur0ra85
08-04-2016, 02:32 AM
And JC, please test with legit numbers before you take their words for it, and post if you could. Lots of "experts" in this thread.

Beeboo
08-04-2016, 02:58 AM
Special attack on 4 enemies
433

Beeboo
08-04-2016, 03:01 AM
Barrage vs 4 enemies
434

Vaseodin
08-04-2016, 05:12 AM
I feel like I need to put this to rest right now, it's already out of hand. I have done much testing on the red talismans And I can tell you their mechanic is broken. The guardian talismans don't currently scale off of 20% defence. They scale off of 20% attack stat.
The guardian talismans are currently the most effective in the game with regards to red.
In addition, none of them stack. They are all based off of basic stats. That's not to say the strength talismans are bad, the difference is minor at 5% of base stats.
If you wish to view my test thread, look through my history, I don't care if you don't believe me.
Final thoughts on red talismans:
Unless your defence stat is considerably lower than your attack stat, even if they fix the broken mechanic of the guardian talisman, and have them scale off of defence, you will still win.
Please stop spreading misinformation. It's like fingernails on a chalk board when internet stars get together to discuss "facts" on a forum.
Also, prove me wrong with math.
And JC, please test with legit numbers before you take their words for it, and post if you could. Lots of "experts" in this thread.

wow. I guess everyone needs to stop trying to help then. :)

Hmm... I think maybe you meant to post on another thread? This thread is regarding soldier Eddie. I don't seen any posts making any claims about red talismans.

Kaijester
08-04-2016, 05:46 AM
Me ain't expert but I agree that their mechanism is broken and thus rather not post any figures here as it is all messed up.

I have three different types of Gunner Talisman to LV50 (warp, rush and boost) and tried them on my Cyborg Eddie and all gave the same amount of +special set bonus when it shouldn't...

Gonzo
08-04-2016, 05:53 AM
Wait... I might be wrong about this. But Soldier Eddies damage is not consistent enough to use him as "proof".

I have a 5* SE and he does different damage every time against the same enemy. I'm not talking about the damage type, just plain damage. I'm pretty sure there's a damage range but he does not work as, for ex. my corrupted harpy that does the same amount of damage every time (regardless of true damage).

Maybe if we could test this on a true damage dealer we might understand it better.

i don't know :(

Anyways, I use Streng (Fierce); Guardian (Fierce) and Boost (Will). I sacrificed health and went full attack.

aur0ra85
08-04-2016, 01:08 PM
wow. I guess everyone needs to stop trying to help then. :)

Hmm... I think maybe you meant to post on another thread? This thread is regarding soldier Eddie. I don't seen any posts making any claims about red talismans.
Someone posted that strength talismans were the best for the soldier Eddie build, and I've seen it posted many times already in this forum that those are the best for attack stat. It's simply not true. I'd love to see some actual concrete numbers with regards to scaling the magic and attack stats on soldier Eddie and the skill stats. Who knows if we have actually unlocked the best build out there when people are being told to build a certain way as a fact.
The vampiric talismans might actually work decently with this build, but until someone tries and posts a legit test thread, it's all just hearsay.
I'm looking through some of the level 50 talisman stats in the other thread, and an interesting one I've found is the thief set. It has a great HP and magic buff. Has anyone tried these on perhaps a King pharaoh dog? You aren't losing much magic compared to a blue build, you're gaining LOTS of HP, the thief ability, and a mega buff to special stat which helps whatever Eddie you're running (Or Axis commander.....)
I'd love to see some more testing of odd ball talismans.

Qed
08-04-2016, 01:23 PM
Wait... I might be wrong about this. But Soldier Eddies damage is not consistent enough to use him as "proof".

I have a 5* SE and he does different damage every time against the same enemy. I'm not talking about the damage type, just plain damage. I'm pretty sure there's a damage range but he does not work as, for ex. my corrupted harpy that does the same amount of damage every time (regardless of true damage).

Maybe if we could test this on a true damage dealer we might understand it better.

i don't know :(

Anyways, I use Streng (Fierce); Guardian (Fierce) and Boost (Will). I sacrificed health and went full attack.

To me the fact is the game is heavily bugged at the moment, no one knows how to measure this kind of things, neither the devs know probably, I mean, thay cannot even make the people log in, do you think they are interested or are working on these min-max mechanics and small things?

Vaseodin
08-04-2016, 02:02 PM
Someone posted that strength talismans were the best for the soldier Eddie build, and I've seen it posted many times already in this forum that those are the best for attack stat. It's simply not true. I'd love to see some actual concrete numbers with regards to scaling the magic and attack stats on soldier Eddie and the skill stats. Who knows if we have actually unlocked the best build out there when people are being told to build a certain way as a fact.
The vampiric talismans might actually work decently with this build, but until someone tries and posts a legit test thread, it's all just hearsay.
I'm looking through some of the level 50 talisman stats in the other thread, and an interesting one I've found is the thief set. It has a great HP and magic buff. Has anyone tried these on perhaps a King pharaoh dog? You aren't losing much magic compared to a blue build, you're gaining LOTS of HP, the thief ability, and a mega buff to special stat which helps whatever Eddie you're running (Or Axis commander.....)
I'd love to see some more testing of odd ball talismans.

I get your point, but I think wha
t people are trying to say (and some have posted pics as proof) is that you can get a pretty decent soldier Eddie by using strength talismans. I don't use the character so I can't say for certain, but BeeBoo (I think is his name) put up pics doing sick damage. I don't have any characters that can hurt that much so I would day his advice/build is pretty solid. Yeah, there may be better ones, but for now who can argue with the fact that his build is pretty on point?

I get that Soldier is kind of random in his damage output and some things seem to be bugged. But overall as it stands if I were building a soldier Eddie I would copy exactly what BeeBoo has done with his. Until someone else can post a better build with some proof I don't see a reason to doubt the idea of using strength talismans.

aur0ra85
08-04-2016, 02:28 PM
whatever you say man. I'm done trying to discount a wives tale.

Gonzo
08-04-2016, 03:16 PM
To me the fact is the game is heavily bugged at the moment, no one knows how to measure this kind of things, neither the devs know probably, I mean, thay cannot even make the people log in, do you think they are interested or are working on these min-max mechanics and small things?

I think this is not a game breaking problem. So it's ok if it stays like this if they keep working on bugs like people loosing their accounts, which I know for a fact that they are putting all their effort.


Regarding Soldier Eddie... Again, his damage is too inconsistent to use it as proof.

Mine does from 9k (magic or physical) damage to 30 something k (true damage) which is not much compared to this.

445

446


The first one is the Harpys Power Attack (which is broken) and the second one is a basic attack, I assume it obviusly crit although the text wasn't shown.


Soldier Eddie should not be used to test talismans because of this, the damage range between magic/physical attacks and True Damage is HUGE.


Finally, don't fight guys. It makes my heart ache.

Trystangst
08-04-2016, 03:21 PM
Of course the gap between True and Magic/Physical is going to be huge - especially at Madness levels. Because True damage ignores DEF and MR. Equip Soldier Eddie with a MR Ignore or DEF Ignore Talisman, get it to proc, and see those numbers come right up. If you're comparing Soldier Eddies Physical/Magical damage to another unit's True damage, it's apples to oranges.

Gonzo
08-04-2016, 03:29 PM
No... I'm saying that we shouldn't even compare Soldier Eddies true damage output since he's too inconsistent. We shouldn't use Soldier Eddie at all to test talismans.

I'm pretty sure you are on the right track regarding talismans working or not. But it's impossible to know with this Eddie.

Edit:
Also, what I wanted to show is, that his true damage is not that high compared to other end game OP characters. Only 10k/13k difference between his SPECIAL and other true damage dealer BASIC or POWER attack is not that much.

I have another screen with the harpys basic attack hitting for like 13k without buffs if you want it.

Trystangst
08-04-2016, 03:33 PM
No... I'm saying that we shouldn't even compare Soldier Eddies true damage output since he's too inconsistent. We shouldn't use Soldier Eddie at all to test talismans.

I'm pretty sure you are on the right track regarding talismans working or not. But it's impossible to know with this Eddie.

It depends on which of his "attacks" you're using to measure. Unfortunately both War Torn and Bullet Trace deal random damage, making it hard to get a consistent number. Barrage (and Acrid Smoke, not that anyone uses it) deal a single type, and should be a lot more consistent. Still, if you would rather test with a specialist like the Soulless Demons, there's nothing wrong with that.

Qed
08-04-2016, 03:34 PM
That specific enemy seems to take more damage than it should, I have seen a 32k damage from Carriage (the flare ability) on him.

Gonzo
08-04-2016, 03:54 PM
It depends on which of his "attacks" you're using to measure. Unfortunately both War Torn and Bullet Trace deal random damage, making it hard to get a consistent number. Barrage (and Acrid Smoke, not that anyone uses it) deal a single type, and should be a lot more consistent. Still, if you would rather test with a specialist like the Soulless Demons, there's nothing wrong with that.


So, you agree that Soldier Eddie is to inconsistent... We should be trying talismans on other characters then. I can't do it, I studied Philosophy, I hate math, it haunts me. For real.


That specific enemy seems to take more damage than it should, I have seen a 32k damage from Carriage (the flare ability) on him.

That's why we use him.

aur0ra85
08-04-2016, 04:07 PM
I feel like people are taking soldier Eddie a little too seriously. He has some great abilities for sure, but his basic from what I've seen is terrible, and you can't use an ability every round and expect to heal and buff. Other characters from what I have seen have some OP basic attacks like the harpy and samurai Eddie ->which you can use every round, in addition they are currently broken characters which upon fixing should produce way more consistent heavy damage. There seems to be some witchcraft as well with The true damage characters as not all the scaling is listed, some trial and error is going to be involved. We have a long ways to go to find out which characters produce the most damage. I'll also note at this point: boo has some great results with his soldier, but it's not by any stretch how good it could be with a better set of talismans, and some of the rare characters like Axis commander, Harpy, Samurai, nomad, especially in congunction with passive/active buffs do enormous damage in comparison with just basic abilities that you can use every round. I've personally seen samurai Eddie hit for 80000 damage against a group of enemies with his fury, and with a Unbuffed basic he hits beez at 20k per shot without max talismans.
Soldier Eddy is good, but there are far better characters out there IMHO. I feel like people are a little too horny for Soldier Eddie, to the point of flat out ignoring many of the other powerful characters/abilities, in addition, more experimentation is going to be required with his builds.
I also am praying at this point that soldier Eddie and the passive parties get some decent nerfs before PvP comes out, cause as of right now the matches would be terrible ->if they ever ended it would be decided by which party is more invincible and would probably take a half hour of spamming buffs to finish.

Vaseodin
08-04-2016, 04:14 PM
No... I'm saying that we shouldn't even compare Soldier Eddies true damage output since he's too inconsistent. We shouldn't use Soldier Eddie at all to test talismans.

I'm pretty sure you are on the right track regarding talismans working or not. But it's impossible to know with this Eddie.

Edit:
Also, what I wanted to show is, that his true damage is not that high compared to other end game OP characters. Only 10k/13k difference between his SPECIAL and other true damage dealer BASIC or POWER attack is not that much.

I have another screen with the harpys basic attack hitting for like 13k without buffs if you want it.

The bottom line is that the original poster wanted to know which talismans would work best on his soldier. People gave suggestions, and backed up those suggestions with proof. I don't understand why certain people *cough* aur0ra85*cough* is fighting with himself. no one is arguing. Before the 'crazy post' everyone was just putting in their recommendations to the original poster and they were pretty solid suggestions. Whether the soldier is broken or not and whether the damage is too inconsistent to test or not is not the issue. No one here said ANYTHING about something working better than anything else (check ALL posts before the crazy breakdown). Everyone was just trying to help and I feel it really did, especially (whether other sets are better or not) since that specific recommendation proves it can make soldier eddie do some awesome damage.

I'm with you, Gonzo. Some characters do more true damage. You just proved that. And yes, the true damage output is not a good indicator. But nobody can argue that the damage is pretty darn good with that build that BeeBoo posted. No one said it was "THE BEST" and other people are arguing as if that was the claim (to be clear: not you. I couldn't believe the one post where someone just had a nervous breakdown, and literally said "this is getting out of hand" when no one before that was arguing or even disagreeing. AT ALL. I laughed until I was blue because of how ridiculous this got. I don't like the fighting either. It just seems everyone is on common sense island except for one person. That person is on Salty island.

Gonzo
08-04-2016, 04:29 PM
Hey!!! No name calling, bro!!!! :P Bad Vaseodin!!!! LOL


aur0ra... Ok, which set do you say is best? I have like 1.5M gold. For the sake of ending this nonsense I'll level those talismans exactly as the ones my Eddie has right now and post the results.

I'll start another thread once I have the results.

Vaseodin
08-04-2016, 05:30 PM
Lol. Good idea.

JCJNL92
08-04-2016, 06:14 PM
When we are at it:

STRENGTH vs GUARDIAN Talisman set - the GUARDIAN seems to be the best(at least for Solder Eddie) with its set bonus of ATK +20% of the DEFENSE stat compared to the STRENGTH set's +15% ATK - but only by a small amount.
As posted in this thread: http://forum.ironmaidenlegacy.com/showthread.php?449-Talisman-Illustrated-Guide the GUARDIAN Talisman set provides 16 more points for the ATK stat compared to the STRENGTH set(for level 4 Soldier Eddie).

So it seems that the GUARDIAN set is marginally better.

Stormseye
08-04-2016, 07:46 PM
Good job bringing the post back on topic JCJNL92. Like many have said your original post was about Talisman suggestions. Many posted those suggestions, including myself. None of the suggestions stated being the "best" option. Never in your OP was it asked if SE was better than any other Eddie and so it did not need to be discussed. I may test those Guardians and switch out my Strength but for now I am saving my money till I can level to 5*. I still kill with ease in Madness all the way up to NoTB and usually within 8 turns on hard fights. Not worried about "best numbers" till PVP comes out and by then maybe most of the bugs will be worked out on damages.

XcarecroW
08-04-2016, 08:13 PM
When we are at it:

STRENGTH vs GUARDIAN Talisman set - the GUARDIAN seems to be the best(at least for Solder Eddie) with its set bonus of ATK +20% of the DEFENSE stat compared to the STRENGTH set's +15% ATK - but only by a small amount.
As posted in this thread: http://forum.ironmaidenlegacy.com/showthread.php?449-Talisman-Illustrated-Guide the GUARDIAN Talisman set provides 16 more points for the ATK stat compared to the STRENGTH set(for level 4 Soldier Eddie).

So it seems that the GUARDIAN set is marginally better.

At level 100 SE has 651 attack and 420 def, so strenght is better than guardian at level 100.

So if you go for full attack go with 2 'strengh fierce' set and a set of 'boost talisman will'.
If you want a bit more of survavility change one 'strenght fierce' set for a 'health talisman overwhelming'.
By the way if you have a 'warp talisman will' set you dont need the boost set because the difference is so small that is not worth to spend the gold again.
It is my opinion :)

Vaseodin
08-04-2016, 09:16 PM
Good job bringing the post back on topic JCJNL92. Like many have said your original post was about Talisman suggestions. Many posted those suggestions, including myself. None of the suggestions stated being the "best" option. Never in your OP was it asked if SE was better than any other Eddie and so it did not need to be discussed. I may test those Guardians and switch out my Strength but for now I am saving my money till I can level to 5*. I still kill with ease in Madness all the way up to NoTB and usually within 8 turns on hard fights. Not worried about "best numbers" till PVP comes out and by then maybe most of the bugs will be worked out on damages.

amen, brother.

JCJNL92
08-04-2016, 10:07 PM
Good job bringing the post back on topic JCJNL92. Like many have said your original post was about Talisman suggestions. Many posted those suggestions, including myself. None of the suggestions stated being the "best" option. Never in your OP was it asked if SE was better than any other Eddie and so it did not need to be discussed. I may test those Guardians and switch out my Strength but for now I am saving my money till I can level to 5*. I still kill with ease in Madness all the way up to NoTB and usually within 8 turns on hard fights. Not worried about "best numbers" till PVP comes out and by then maybe most of the bugs will be worked out on damages.


amen, brother.

Good job to you guys too!

@XcarecroW
Thank you - i did not know that the ATK and DEF base stat proportions changed like that with Soldier Eddie in level 5(is it right after the evolving from *4 to *5?). Then the STRENGTH talisman set would be the better set compared to the GUARDIAN set, yes.

So:
For the highest boost of the ATK stat for Soldier Eddie:
Level 4 Eddie: GUARDIAN talisman set providing a bonus of the ATK stat with +20% of the DEF stat.
Level 5 Eddie: STRENGTH talisman set providing a bonus of the ATK stat with +15% of the ATK stat.

XcarecroW
08-04-2016, 10:14 PM
Good job to you guys too!

@XcarecroW
Thank you - i did not know that the ATK and DEF base stat proportions changed like that with Soldier Eddie in level 5(is it right after the evolving from *4 to *5?). Then the STRENGTH talisman set would be the better set compared to the GUARDIAN set, yes.

So:
For the highest boost of the ATK stat for Soldier Eddie:
Level 4 Eddie: GUARDIAN talisman set providing a bonus of the ATK stat with +20% of the DEF stat.
Level 5 Eddie: STRENGTH talisman set providing a bonus of the ATK stat with +15% of the ATK stat.

Yes, basically it seems that at 4* guardian set its a bit better, but at 5* character the strengh is the one to go. It applies to the magus character with the magic as well. Anyway the strengh set its only like 17 points better than guardian so. if you have the guardian at 5* its not worth to invest in a strengh one. Its your decision.

Trystangst
08-04-2016, 11:14 PM
Here's the real problem - trying to make Soldier Eddie a heavy hitter!

Haha. He has some serious potential, but his damage is too random to be the main damage source on your team. And with moves like Roulette (good heal, fury generation, power generation, random positive buffs all for 0 power) and Roar (generates power and extra turns for 0 cost), he's much better at keeping your actual damage rolling. Heck even War Torn is better as a buff ( DEF/ATK/MR/MAG up for 3 turns for the whole team) than as a damaging move.

You want massive damage? Use a harpy or another eddie or whatever. Can Soldier Eddie hit hard? Heck yes. Can he do it consistently? Nope.

;)

Gonzo
08-05-2016, 02:50 AM
So... I just realized something... My talismans are not the same as Beboo.

They are not maxed btw. My Eddie does more damage. I posted my setup earlier.

JC: Sorry for all the off topic.

aur0ra85
08-05-2016, 03:04 AM
You're just trolling at this point Vase, your post is over the top dramatic/abusive. Have you not had enough attention today? I've read your posts for a while now and you seem to enjoy abusing others. There is literally always a thread you seem to be stirring the pot in.
Every forum has a troll.

Vaseodin
08-05-2016, 04:59 AM
So... I just realized something... My talismans are not the same as Beboo.

They are not maxed btw. My Eddie does more damage. I posted my setup earlier.

JC: Sorry for all the off topic.

Nice! He may not be the best damage dealer but he is so well balanced. His damage is nothing to sneeze at though. I don't use him so I don't one the best setup, but you guys really figured out how to maximize him. I Think The More I Read About Him The more I'm tempted to use him!


P.s. Apparently I have followers! I don't twitter, but this must be what ir feels like. I get messages saying "I have been following you for a while", etc. - - which would be creepy if it wasn't so flattering. I didn't even think I had the best posts! I'm so flattered. So Thank You To All My (1) Followers! I Love you Guys (Or guy)!

HeadlessHammerhead
08-05-2016, 05:45 AM
p.s. Apparently i have followers! I don't twitter, but this must be what ir feels like. I get messages saying "i have been following you for a while", etc. - - which would be creepy if it wasn't so flattering. I didn't even think i had the best posts! I'm so flattered. So thank you to all my (1) followers! I love you guys (or guy)!

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lol.

JCJNL92
08-05-2016, 07:50 AM
So... I just realized something... My talismans are not the same as Beboo.

They are not maxed btw. My Eddie does more damage. I posted my setup earlier.

JC: Sorry for all the off topic.

No problem! - I have got my answers.

The following discussion within this thread, pinning down some good talsmand sets for Soldier Eddie, is nice.

Gonzo
08-05-2016, 12:44 PM
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lol.

Well, Vaseodin. I don't know if you have a follower, but you deffinetly got a minion.... AMIRITE, HeadlessHammerhead? ;)

HeadlessHammerhead
08-05-2016, 01:25 PM
Well, Vaseodin. I don't know if you have a follower, but you deffinetly got a minion.... AMIRITE, HeadlessHammerhead? ;)

Don't worry - i think you're funny, too! This forum provides some great entertainment while I wait for my Sands of time to refill.

Gonzo
08-05-2016, 01:30 PM
OH NO!!!! You sure your Master won't feel betrayed?

I mean, I'm ok. I don't need minions, I'm really happy with my life right now.

Just devote to him.


I'm off this topic. Good luck with your Eddie, JC. If you find an interesting setup let us know.

Flann
08-05-2016, 02:56 PM
I had posted this in another thread. This shows that the mechanics are broken. SE has a lower atk than def and pyro guy is almost double.

474
475

HeadlessHammerhead
08-05-2016, 03:52 PM
OH NO!!!! You sure your Master won't feel betrayed?

I mean, I'm ok. I don't need minions, I'm really happy with my life right now.

Just devote to him.


See what I mean? LOL.

XcarecroW
08-05-2016, 03:53 PM
I had posted this in another thread. This shows that the mechanics are broken. SE has a lower atk than def and pyro guy is almost double.

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It seems that the characters at 4* level dont have so much attack. Soldier Eddie at 5* level 100 has 651 attack. And of course warrior class has more attack anyway.

JCJNL92
08-05-2016, 08:38 PM
I had posted this in another thread. This shows that the mechanics are broken. SE has a lower atk than def and pyro guy is almost double.

474
475

As @XcarecroW writes - it is because Soldier Eddie is *4 in your attached image: apparently he has a higher DEF than ATK in *4, but when he goes to *5 his ATK is increased above DEF and is maxed at ATK 651. And Pyro Soldier is higher because of him being a Warrior.

*edit: typo