konstifik
05-04-2017, 07:35 AM
To spice up the LoL grind I tried to figure out how to put down the biggest possible damage in one hit against the LoL himself, all set up in one round. Today is sentinel day so it had to be a warrior. I don't really have any fully sharded warriors except for The Nomad, but he does true damage so it's harder to increase it a lot. I went with COTD who I at least have one shard on.
I put 6 strength talismans on my COTD and put him in a team with Holy Smokes Eddie, Vampire Hunter Eddie, The Nomad and Angel of Fear. I made sure to come into the boss wave with a full fury meter and at least 6 power.
Used Holy Smokes to put Ignite and Lower DEF on the boss, then had COTD use Physical Charge. Killed off a Golden Son with The Nomad to trigger extra turns. Switched Eddie to Vampire Hunter and used his fury on the other Golden Son to trigger Critical Strike. So, now with ATK UP from The Nomads passive and Physical Charge plus 100 % Critical Strike on my COTD, and Lower DEF and Ignite on the boss, I'm ready to strike. Perfect hit!
119 000 damage!
If my COTD had been fully sharded, it would have been a massive 220k hit (if the damage increases work as I think they do).
Needless to say, this is complete overkill (but who knows, it might be useful for future content) but it's a bit of fun.
For me, part of it was to do it all without giving the enemy a turn and to do it without relying on luck.
A fully sharded Cultist Warden might be able to make even more damage. His ATK is way lower of course, but he has an extra 20 % boost from shards on his basic skill and the damage increase from shards on his charge ability Ordain is way higher than that of shards on Physical Charge, but I'm not sure how Charge and Physical Charge compares. Imagine what he could do if you use multiple turns and put both Charge and Physical Charge on him. Yaowza!
I put 6 strength talismans on my COTD and put him in a team with Holy Smokes Eddie, Vampire Hunter Eddie, The Nomad and Angel of Fear. I made sure to come into the boss wave with a full fury meter and at least 6 power.
Used Holy Smokes to put Ignite and Lower DEF on the boss, then had COTD use Physical Charge. Killed off a Golden Son with The Nomad to trigger extra turns. Switched Eddie to Vampire Hunter and used his fury on the other Golden Son to trigger Critical Strike. So, now with ATK UP from The Nomads passive and Physical Charge plus 100 % Critical Strike on my COTD, and Lower DEF and Ignite on the boss, I'm ready to strike. Perfect hit!
119 000 damage!
If my COTD had been fully sharded, it would have been a massive 220k hit (if the damage increases work as I think they do).
Needless to say, this is complete overkill (but who knows, it might be useful for future content) but it's a bit of fun.
For me, part of it was to do it all without giving the enemy a turn and to do it without relying on luck.
A fully sharded Cultist Warden might be able to make even more damage. His ATK is way lower of course, but he has an extra 20 % boost from shards on his basic skill and the damage increase from shards on his charge ability Ordain is way higher than that of shards on Physical Charge, but I'm not sure how Charge and Physical Charge compares. Imagine what he could do if you use multiple turns and put both Charge and Physical Charge on him. Yaowza!