View Full Version : Prisoner bugged?
Silentknight
05-08-2017, 04:16 PM
Not sure if it's the prisoner but since last update I've faced numerous opponents where the prisoners passive is not working! Assassin & Warrior NBoL counter attacks, Warrior Troll shields all on 1st turn. Still getting AoF granting extra turns when dead. Waste of time even trying to compete!
Killhouse
05-08-2017, 04:30 PM
Not sure if it's the prisoner but since last update I've faced numerous opponents where the prisoners passive is not working! Assassin & Warrior NBoL counter attacks, Warrior Troll shields all on 1st turn. Still getting AoF granting extra turns when dead. Waste of time even trying to compete!
Lol!
I can confirm the opposite experience... I've had mister Gimpo dead for a full round or two and still not had passives working properly. Or the known issue of immunity talismans not blocking the passive at the start of battle.
Seems like he is a free man and does what he wants!
Silentknight
05-08-2017, 04:46 PM
Lol!
I can confirm the opposite experience... I've had mister Gimpo dead for a full round or two and still not had passives working properly. Or the known issue of immunity talismans not blocking the passive at the start of battle.
Seems like he is a free man and does what he wants!
Definitely needs to be a thread on what's working as opposed to bugs. Way too many!
Tritium
05-08-2017, 04:59 PM
There are so many bugs now that it's hard to keep track of them all. I almost feel used to playing with the damn glitches and hangups now. :rolleyes:
Definitely needs to be a thread on what's working...
Gonna be a short thread
Sparton_LOTB
05-08-2017, 05:37 PM
Immunity Talismans protect a character from the Prisoner's Passive Disabled status effect, which allows their passive to function at start of battle. Immunity from a character passive won't work (The Prisoner's passive trumps that), but cleansing the debuff will allow the passive to function for as long as a character doesn't have Passive Disabled (doesn't help with things like Troll Shield, but does help for things like Angel of Strife Block).
If there are any instances of passives not working even when not having the Passive Disabled debuff (or working even if they have the Passive Disabled debuff), definitely post a thread letting us know the situation and specific characters involved (and/or a screenshot, screenshots are great for this). This usually come down to specific passives being wonky; for example, right now the Death Dog's Isolate doesn't function if the Prisoner was an enemy, even if the Prisoner dies/the debuff is cleansed (this will be fixed in the next update, though).
Tritium
05-08-2017, 05:49 PM
-snipped for brevity-
Good to know. Thanks for the update, Sparton!
Silentknight
05-08-2017, 05:51 PM
Immunity Talismans protect a character from the Prisoner's Passive Disabled status effect, which allows their passive to function at start of battle. Immunity from a character passive won't work (The Prisoner's passive trumps that), but cleansing the debuff will allow the passive to function for as long as a character doesn't have Passive Disabled (doesn't help with things like Troll Shield, but does help for things like Angel of Strife Block).
If there are any instances of passives not working even when not having the Passive Disabled debuff (or working even if they have the Passive Disabled debuff), definitely post a thread letting us know the situation and specific characters involved (and/or a screenshot, screenshots are great for this). This usually come down to specific passives being wonky; for example, right now the Death Dog's Isolate doesn't function if the Prisoner was an enemy, even if the Prisoner dies/the debuff is cleansed (this will be fixed in the next update, though).
Getting way too complicated! Games are supposed to be fun,not another job! Got lots of screenshots, just can't post em. Also trying to capture a screenshot before battle starts & u figure out what toons are equipped with what is nearly impossible! With 300+ attacks that becomes a problem as well, especially on Saturday. But yeah, thx! Will try & figure it all out, still doesnt explain AoF granting extra turn when dead.
Killhouse
05-08-2017, 06:12 PM
Immunity Talismans protect a character from the Prisoner's Passive Disabled status effect, which allows their passive to function at start of battle. Immunity from a character passive won't work (The Prisoner's passive trumps that), but cleansing the debuff will allow the passive to function for as long as a character doesn't have Passive Disabled (doesn't help with things like Troll Shield, but does help for things like Angel of Strife Block).
If there are any instances of passives not working even when not having the Passive Disabled debuff (or working even if they have the Passive Disabled debuff), definitely post a thread letting us know the situation and specific characters involved (and/or a screenshot, screenshots are great for this). This usually come down to specific passives being wonky; for example, right now the Death Dog's Isolate doesn't function if the Prisoner was an enemy, even if the Prisoner dies/the debuff is cleansed (this will be fixed in the next update, though).
I'm sure that i am still seeing the AoF extra turn not trigger on the first round when a prisoner is present even with immunity talismans on the AoF. I'll find a prisoner team to hunt tonight and take some screenshots.
Is it best to post here or use the in game support for Bugs? I sent a couple of items yesterday through the in game option, wondering if that was the best place to do it.
Thanks!
Sparton_LOTB
05-08-2017, 06:27 PM
I'm sure that i am still seeing the AoF extra turn not trigger on the first round when a prisoner is present even with immunity talismans on the AoF. I'll find a prisoner team to hunt tonight and take some screenshots.
Is it best to post here or use the in game support for Bugs? I sent a couple of items yesterday through the in game option, wondering if that was the best place to do it.
Thanks!
Regarding that Angel of Fear bug, that looks like a new one we don't have tracked, so I'll pass that info along to make sure it is. Thanks for the info regarding the setup for where the passive doesn't work correctly (fun fact, if you get the killing blow on a Prisoner, I think the passive will work, even if the Angel of Fear is Passive Disabled).
For other issues you run into, in-game support works great. The support team will use a communal channel between them and the rest of the dev team to pass along reports/screenshots, which means it gets even more visibility to the team to ensure the issue gets tracked.
slauki
05-08-2017, 07:49 PM
I'm sure that i am still seeing the AoF extra turn not trigger on the first round when a prisoner is present even with immunity talismans on the AoF. I'll find a prisoner team to hunt tonight and take some screenshots.
Is it best to post here or use the in game support for Bugs? I sent a couple of items yesterday through the in game option, wondering if that was the best place to do it.
Thanks!
can confirm that but it seems more random to me. it works when i kill an enemy with corrupt droid for example, but sometimes it doesn't work when i kill it with another toon, really strange...
Silentknight
05-08-2017, 07:50 PM
can confirm that but it seems more random to me. it works when i kill an enemy with corrupt droid for example, but sometimes it doesn't work when i kill it with another toon, really strange...
Strange is the name of the game! Oh wait, no it's not!
Killhouse
05-09-2017, 02:27 AM
Since we're discussing it here, heres two examples where the passive prisoner debuff was not active on the Angel of Fear. One where the prisoner was killed first, one where another character was killed first. Neither kill triggered the extra turn.
2922
2921
Hope the screenshots work.
dragonmat89
05-18-2017, 08:16 AM
I've experienced the bug fighting gunner corrupt rescuer - you can see in the screenshot below that the blocked passive effect is live but it also has a titan shield from said passive... (this was during the first round of fighting)
2956
Liebhild
05-18-2017, 08:57 AM
My nomad countered a gimp-attack and after that counter my nomad was stuned. Maybe he was just tired, tired form all all the gimp-bugs.
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