HeadOnFire
08-02-2017, 10:12 PM
It seems to me that whoever gets the first turn in a PvP match has a huge inherent advantage. Between energy talismans and stun/freeze/silence effects, the first team that attacks can cripple, if not kill outright, most of the other team. For example, when I go first, I use my Reaper Eddie's "Horrow" AOE attack to steal power (usually enough to use The Nomad's "Mirage" move) and then nail someone with The Prisoner's basic attack. If Eddie gets an extra turn, then I'll just use the Nomad's basic attack and then use my Golden Son's "Hand of Fate" ability to give The Nomad an extra turn. I will then use Reaper Eddie's second turn for another AOE attack, which usually steals enough power to use Mirage (even after the 5-power cost of Hand of Fate). After all that, it is quite likely that 1 enemy will be stunned by the Prisoner, 1-2 enemies frozen by Eddie (who has a freezing set) and all of them heavily damaged. Obviously, this is ONLY happens under ideal conditions and cannot be counted on every time, but even if all this stuff doesn't trigger for me, the battle usually begins with at least one enemy dead and the rest badly hurt.
The same goes the other way - if I don't win the coin toss, I'm usually crippled right out the gate.
So HERE'S my suggestion: whichever team wins the coin toss, ONLY EDDIE gets to act. He does whatever he wants, and then the other team gets to act with Eddie only. Then, it could proceed as normal from there, or maybe each team gets 2 actions, then 3, then proceed normally at 4. This would slow battles down, but I think it would make the arena a lot more fair and give RNGesus much less influence over our PvP. And that's it!
Thoughts, suggestions, criticism? I'd love to hear what the players and developers think of this.
The same goes the other way - if I don't win the coin toss, I'm usually crippled right out the gate.
So HERE'S my suggestion: whichever team wins the coin toss, ONLY EDDIE gets to act. He does whatever he wants, and then the other team gets to act with Eddie only. Then, it could proceed as normal from there, or maybe each team gets 2 actions, then 3, then proceed normally at 4. This would slow battles down, but I think it would make the arena a lot more fair and give RNGesus much less influence over our PvP. And that's it!
Thoughts, suggestions, criticism? I'd love to hear what the players and developers think of this.