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slauki
09-18-2017, 08:53 PM
I was about to comment gmacs post, but i think this topic is so important, that it deserves an own thread.

Not sure who mentioned this first, but a "toon of your choice soul" has to be implemended asap i think. It would be good for the players but also for the devs.

A toon of your choice soul would be the ultimate motivation and the ultimate reward. Many of us are primary maiden fans and enjoy collecting all the chars. That created a lot of motivation till now. But the game is getting less and less motivating since we have almost no goals once we reach the endgame (aside pvp if you care). The only motivation many guys have right now is to complete their collection of eddies and other cool (and not so cool) toons.

But the real important thing about goals is, that every goal has to be reachable to some degree if people should focus on it. If it's impossible to complete the collection, people will realize that and cancel this goal. And i think we are at the turning point now. Many lost their motivation and get frustrated more and more so we need concepts to prevent this.
A toon of your choice soul, would give us an extra motivation boost every time we get one, so this would be a constant factor which would keep many of us playing much longer.

The greater the pool of characters is, the less chances you have to get a specific toon. So it's more and more likely that you will never get your prisoner, your cyborg, your purple cotd or whatever toon you would like to have. No matter how much souls you buy it's a very high chance you will NEVER get all toons.

That's why i think some kind of toon of your choice soul every month is mandatory to have. This alone would reduce the guys dropping this game by as fair margin. Ofc it's only part of the solution, but this is an huge factor/motivation because the game is all about characters. So please devs consider this, if you want to keep the people playing longer. The player base is not that big, that new players will come constantly, so we have to keep the guys that already play this game.

That said, you cannot screw the game econmy too much and let the people get this very lightly. It has to be extreme hard to get, but it has to be manageable too. So kind of a balancing problems. But don't wanna discuss specific details. IMO this should be a high priority task after the next update if we want to get rid of the "goodbye threads".

gmac
09-18-2017, 09:12 PM
I can't add much to what Slauki already said.

This would be GREAT.

But I'm calling this idea! I think I posted this first! lol

Tridimensionale
09-18-2017, 09:20 PM
Totally agree.. some toons can simply avoid us forever.. one time only toon of your choise would be great & wont screw game rng system...

Blacksteel
09-18-2017, 09:31 PM
I agree it would be great, as mentioned make it hard but possible so that you can get at least a few of those a year.
Once you have many of the characters is not really motivating to open souls as the value goes down since all one gets are dups like 99% of the time, and the only way to recover some value is by hoarding till the next soul event
and/or saving ironite.
Giving players another way to get those special chars build's up the game richness and if well implemented opens for interesting mechanics, maybe some sort of crafting or mystical recipe would result in a select class character.
There are many ways around this hopefully Devs will hear us.
Also NF please, no more dup eternals I have an unemployed demons band at this point and no Clairvoyant to tame them, this could also help address that issue.

blade685
09-18-2017, 10:12 PM
all hate dupe system of that game, it's a good idea if not only top ( or pay ) players can have it :)

JJJ428
09-18-2017, 10:31 PM
I am all for this to get the couple toons I am still missing. I don't care how hard they make it as long as there is a goal to reach it would make it worth it. I think once a month is too frequent and one time only wouldn't be enough. Every 3 months or so maybe, for sure its an idea that really needs to be thought out and balanced well.

MrFreeze
09-18-2017, 10:38 PM
As much as I like this idea, I wonder if they'd really do it. In that other thread they sounded like they'd consider something like this, but it goes against the standard mobile gaming playbook. Most games like this don't ever want anyone to have everything. They make it near impossible thinking people will chase the carrot forever, or just long enough to give them a few bucks.

That mobile game rule book that most devs follow is a bunch of crap in my opinion though. It might work on a game for dummies played by dummies, but this game has the potential to be different. I'm sure there's some dumb people playing this game, but compared to some other games out there, I'm guessing LotB's player base is a little older and wiser than most.

It seems like the devs are willing to take a few risks lately though, so hopefully they will give us something like this in the future.

JJJ428
09-18-2017, 11:03 PM
I think it would make sense if its something that be extremely difficult to achieve that only a few end gamers could get. It would kill the game if every player could get the toon of their choice fairly easily. I do like that they did these limited time character events aimed at more long term players (didn't care for rare soul giving the fragments but thats a different rant). But the BNW made sense something you have to really work for to get and was worth it. Could make a month long event to get one toon of your choice soul and make it only accessible from running BNW again and need 1000 or 2000 fragments or higher, I am not sure what the right balancing point would be.

osiris0000
09-18-2017, 11:22 PM
Good idea dear Slauki.

Thats one of the reason i have burned my all chars in my 1 year+ account that i put countless hours to get a strong roster, and stopped playing.
VHE or Cyborg never dropped for me.

But after quitting, now i have more clear view about the game. If i even got my VHE and Wrath, i would be bored too in a while. Because facing same darn 10 - maximum 15 characters was going to make me really bored at one point.

One way i can understand putting new content into the game may take time with artwork stuff - but i don't think character tuning takes long time as putting new content. At this point, game is extremely lacking variety of useful characters and balance. Just keep adding new characters to the game is not a solution. More and more characters makes it harder to get them as Slauki pointed out. Sadly, there is not much strategy left in the game..

Game become something like : "Put VHE and Wrath, kill everyone - done"

Instead of adding new characters, it would be much more useful to balance existing characters and strategy mechanics - giving some more room to different team combinations. So we can enjoy some creativity on gameplay. I understand that some characters will be always top tier - but playing 10-15 characters out of 150+ characters is simply out of balance.

There is a famous word in marketing : An existing paying customer is worth much more than new customer candidates.

As an ex-long time player / customer - i can say what could've kept me in the game : Bug fixes for smooth playing experience - Balancing existing characters for more variety - Balancing effort & reward ratio would kept me sticking with the game in first place. After those 3, i would look forward to ingame content and story line.

And i still love the game and look forward to start from scratch again - but not in this meta..

Thedarkness
09-18-2017, 11:48 PM
They should just make this the only reward for an ultimate sacrifice. That would be fair trade for three five star and seven four star characters.

JJJ428
09-18-2017, 11:58 PM
They could make a level above exalted that cost 80,000 essence and it would still be worth it for me. Needing 10 maxed out 5 star characters for toon of your choices sounds worth it.

carush
09-19-2017, 12:23 AM
I'd like to chime in with an example from another f2p game I play: Marvel Heroes. There, the way you get to buy toons is through a special currency or by just outright purchasing them with real money. In that game, on average a toon costs about $7. This special currency drops regularly from you playing the game, and there's chances of getting more of that currency on special events and so on. It takes roughly 2-4 weeks for the average casual player to farm enough of the in-game currency to buy one of the average priced toons.

I don't see why that system couldn't be applied here. They're basically the same business model.

DaveMurray
09-19-2017, 09:29 AM
Sometimes i wonder why i keep playing since i can't get something new for like 2-3 months so absolutely yes on toon of your choice soul.
don said everything nothing more to add.

Mizrael
09-19-2017, 01:31 PM
But I'm calling this idea! I think I posted this first! lol

I think that was me a year ago ;) I suggested a shard system where you gather let's say 100 and then you get the character (something like we have now) but i've got no proof of it so...anyway...

I'm gonna disagree with this suggestion. I don't think that it's impossible to get all the toons by simply playing. a year later and i'm only missing the prisoner,warrior and gunner hentai and Belzeebub (not really missing that one).

Would i have gotten the prisoner before the Valks have been added i would have probably quit long ago.

If you're not much into PVP (like me), there is not much more to do than gamble. farming for souls and then turning them in the sacrifice to finally reach a tier 6 is my only business atm.
The whole thrill would be gone if i knew that i'm getting the gimp in 2 weeks and there would be nothing exciting about this game anymore...

besides...it wou be another slap in the face for the veterans who have gathered the toons the hard way for so long.

slauki
09-19-2017, 01:42 PM
I think that was me a year ago ;) I suggested a shard system where you gather let's say 100 and then you get the character (something like we have now) but i've got no proof of it so...anyway...

I'm gonna disagree with this suggestion. I don't think that it's impossible to get all the toons by simply playing. a year later and i'm only missing the prisoner,warrior and gunner hentai and Belzeebub (not really missing that one).

Would i have gotten the prisoner before the Valks have been added i would have probably quit long ago.

If you're not much into PVP (like me), there is not much more to do than gamble. farming for souls and then turning them in the sacrifice to finally reach a tier 6 is my only business atm.
The whole thrill would be gone if i knew that i'm getting the gimp in 2 weeks and there would be nothing exciting about this game anymore...

besides...it wou be another slap in the face for the veterans who have gathered the toons the hard way for so long.

since there will always be new toons, there will always be something to chase. but i can see your point. so maybe once a month is really too much but once every threee months or so sounds very reasonable for me. and man, it's very possible that you will never get your gimp, that's also frustrating as hell. so i still think this is mandatory but they have to be carefull with it ofc.

calizario
09-19-2017, 03:07 PM
That's a great idea. If not implemented one day, at least they could separate G/A soul in two. Assassin Soul and Gunner Soul, I believe that today the big problem will be these two classes, since the others have several alternatives and chances to try.

And another, to give a little better in the RNG .. when it was released the Aniversary Soul was lovely to see the Drops .. that yes it was the fair .. came many dupes .. but at least I got many toons that I did not have.

CanadianGoldenEagle
09-19-2017, 03:25 PM
My thinking would be that instead of a "Toon of your choice" soul they should create separate souls for Eddie characters. If they were made available in the store, so you could purchase either an Eddie Rare Soul or an Ally Rare Soul, and then get a 3* to 5* character of that type. If they wanted to keep it separate between Assassin/Gunner and Warrior/Majus/Sentinel classification then they could but at least it would allow players, both new and seasoned, to build up their teams.

Mariner-1212
09-19-2017, 03:44 PM
My thinking would be that instead of a "Toon of your choice" soul they should create separate souls for Eddie characters. If they were made available in the store, so you could purchase either an Eddie Rare Soul or an Ally Rare Soul, and then get a 3* to 5* character of that type. If they wanted to keep it separate between Assassin/Gunner and Warrior/Majus/Sentinel classification then they could but at least it would allow players, both new and seasoned, to build up their teams.

The issue with that solution is the same as when I bought that Immaculate soul (? whatever it was called) during the anniversary for $99... and pulled a dupe Pharaoh. It further aggravates the player vs. throwing them a bone. More RNG is not the answer, that seems more like a cash-grab solution than a realistic one where players are concerned.

For whatever reason, I'm like kryptonite to Gunners... can't pull Cyborg, Prisoner, AHE... and this "Toon of your choice" would solve that long-lived frustration. Even if released once every 3 months, it's still a concrete guarantee that you'll someday be able to get the one you've been waiting for. As slauki mentioned, it's a great solution to the problem of seasoned players leaving.

CanadianGoldenEagle
09-19-2017, 03:55 PM
I can understand and agree with you but there are some areas where a particular class of Eddie is required - Mission challenges for beating Level X in the various classifications being the main one. If a player doesn't have an Eddie of the required type, e.g. a Gunner Eddie for the Assassin Level X mission, or they only have a single Eddie of that classification, e.g. a single Gunner Eddie (regardless of which one) and the Mission is for All Gunner Characters, then they are unable to do it.

I have a single Gunner Eddie and would like to have more choices of Eddie within my team for doing the Missions but it doesn't help. I can't use any of my Trooper Eddies to complement the team as has been mentioned on other threads you need to have all from your own team, no Troopers allowed.

I also wasn't meaning for it to be a cash purchase. If players wished to pay cash to purchase the Ironite in order to get the soul then that's their choice, I prefer to use Ironite that I earn within the game. I've also suggested to the Developers on multiple occasions, including in the Beta, that it should be possible to get items using in-game gold instead of just Ironite. My Gold level has never gone below 20M and it's just sitting there doing nothing as I can't spend it anywhere in the game, other than for upgrading Characters/Talismans and that's a rarity.

Dank Brew
09-19-2017, 04:39 PM
I like the idea. However, if implemented I think it should be similar to fragments. You can't just get any toon you want from a singular fragment, you have to get the necessary amount of G/A fragment, magus, warrior or sentinel for what toon you want. This way their beloved RNG still plays a factor, and it will take a while.

Drops should probably only come from skull quests since those are very limited...

Either way, I don't really think they will go for it but we can hope for the best I guess lol

Mariner-1212
09-19-2017, 04:48 PM
I can understand and agree with you but there are some areas where a particular class of Eddie is required - Mission challenges for beating Level X in the various classifications being the main one. If a player doesn't have an Eddie of the required type, e.g. a Gunner Eddie for the Assassin Level X mission, or they only have a single Eddie of that classification, e.g. a single Gunner Eddie (regardless of which one) and the Mission is for All Gunner Characters, then they are unable to do it.

I have a single Gunner Eddie and would like to have more choices of Eddie within my team for doing the Missions but it doesn't help. I can't use any of my Trooper Eddies to complement the team as has been mentioned on other threads you need to have all from your own team, no Troopers allowed.

I also wasn't meaning for it to be a cash purchase. If players wished to pay cash to purchase the Ironite in order to get the soul then that's their choice, I prefer to use Ironite that I earn within the game. I've also suggested to the Developers on multiple occasions, including in the Beta, that it should be possible to get items using in-game gold instead of just Ironite. My Gold level has never gone below 20M and it's just sitting there doing nothing as I can't spend it anywhere in the game, other than for upgrading Characters/Talismans and that's a rarity.

That makes sense in regards to the Missions (which hopefully we'll be getting more of soon as well). There is no Assassin Eddie that you get in regular gameplay, but maybe that will change with Killers Eddie in Night City. Either way, I get what you're saying and the idea has a lot of merit - I would just like to see it implemented in addition to the TOYC vs in lieu of it.

That's funny with the Gold, I was there for a while and now with BNW, I find myself fluctuating between 5K and 2M weekly as I power-up talisman sets to 50s. But yeah, there are a lot of players with major gold reserves that should get to drop them into some fragments at least. Something.

Mizrael
09-19-2017, 05:56 PM
since there will always be new toons, there will always be something to chase. but i can see your point. so maybe once a month is really too much but once every threee months or so sounds very reasonable for me. and man, it's very possible that you will never get your gimp, that's also frustrating as hell. so i still think this is mandatory but they have to be carefull with it ofc.

Well...it's like Scroobius Pip said: "You see a mouse trap, i see free cheese and a Fing challenge."

You call it frustration i call it drive to keep on playing this otherwise plainly bald and boring game...

I would prefer to see some real development direction FORWARDS. I have played many app rpg games before (and besides) LOTB and in a year of existence we would normally see things like:

-further increase in player LVL (noone has ever questioned why have we been lvl100 for almost a year with no use for it.) It doesn't even limit you in using all 5* maxed toons? what's the point then?
-new LVLing system of the player him/herself. some kind of mastery adding stats, which would bring back some sense into the Player LVL and give a certain advantage to the ones who deserve it and not just those who got lucky with RNG
-a higher systen of further developing your toons. some new abilities which would make them unique or you could tune them to better fit your playing style.
-enhancement in talisman slots or a new equipment type
-randomly generated endless dungeons
-siege
-guilds

...the possibilities are limitless

LotB is just running in circles! sorting cock ups out-new cock ups introduced. this guys atk scaling gets increased and magic decreased. this toon gets buffed to OPness and another one nerfed to the ground. content gets released every half a year and then we need another half a year to tune it and sort out the bugs it brought with it.

The players who used to be creative, full of new ideas and passion, trying to help the community, creating guides and suggestions are now turning into minge bags, just crying about shit like "if i don't get this toon next i quit!" "i want to get that toon NOW!" "I want to be able to choose my toon!"....


Sometimes i get a feeling that this game is slowly but surly turning us all into a bunch of depressed loonies.

Dank Brew
09-19-2017, 06:02 PM
Randomly generated endless dungeons sounds fucking awesome. They should make that happen, it could be like PVP except its random PCU enemies with random talismans.