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Nifelheim
11-10-2017, 07:27 PM
When a reviver like blue golden son is frozen, and subsequently killed while frozen, instead of reviving the game will hang and have to manually be closed. Hitting auto, then manual does not help

Yup
11-11-2017, 05:48 AM
Yup.. I reported it in October.

Fister
11-18-2017, 06:30 PM
I thought latest update had solved these hang endings. Apparently not completely.
Just 'lost' to kamuz due to this.

I started. Killed his DM and Eda. His turn. Clair revives Eda, she fires. Stare competition. I loose. Goddammit, I have to learn to stare. 😕

Yup
11-18-2017, 07:24 PM
Nope. No change here.. still a hang when you kill a Golden Son/Newborn of Light while they are frozen.

Grim
11-21-2017, 10:16 AM
Two Pvp fights in a row have just ended bad for me because of this bug.

Witkacy
11-21-2017, 10:39 AM
Two Pvp fights in a row have just ended bad for me because of this bug.

Grim :)

Since it seems that we can't expect any changes far too soon in this particular subject - my advice would be to avoid those characters who causing freezes or avoiding PvP at all... Works 200%...

Cheers,

W

Grim
11-21-2017, 07:59 PM
Grim :)

Since it seems that we can't expect any changes far too soon in this particular subject - my advice would be to avoid those characters who causing freezes or avoiding PvP at all... Works 200%...

Cheers,

W

Of course, the first time I thought it was only a random bug. I grow suspicious only when it happened again in the same situation. then I tried a mock battle with my gunner golden son just to be sure. In the near future I won't take any chances and I will avoid to freeze anybody who can resurrect.

Yup
11-21-2017, 08:16 PM
Grim :)

Since it seems that we can't expect any changes far too soon in this particular subject - my advice would be to avoid those characters who causing freezes or avoiding PvP at all... Works 200%...

Cheers,

W


Actually just be certain you've killed them once before they are frozen. Let them revive, then there's no issue.

But today's update may fix all this anyway. This is in the update notes.