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Kulimar
08-18-2016, 12:54 AM
Now that the Time Rift is out, time to figure out the best teams to auto Level 10 of each dungeon!

Lord of Light Sentinel Dungeon:

I managed to clear it on auto with the following teams:

Team 1:

Samurai Eddie - Amazing Damage and AOE. Doesn't even need great Talisman as the minions don't focus him due to his Class Type.
Alliance General - If built full tank, the minions will focus him and hardly leave a scratch. Amazing AOE buffs keep physical damage team alive and hitting hard.
The Wickerman - My choice for AOE Physical Damage. Double AOE, AOE Ignite, + ATK and DEF buffing passive.
Axis Bomber Boy (Warrior) - This guy helps get around the accuracy bug that is currently causing problems in this dungeon as his passive gives you positive accuracy.



Team 2:

Samurai Eddie - Amazing Damage and AOE. Doesn't even need great Talisman as the minions don't focus him due to his Class Type.
Alliance General - If built full tank, the minions will focus him and hardly leave a scratch. Amazing AOE buffs keep physical damage team alive and hitting hard.
The Wickerman - My choice for AOE Physical Damage. Double AOE, AOE Ignite, + ATK and DEF buffing passive.
Rocket Dog (Warrior) - Amazing passive if with a full physical damage team + Has Bleed (which heal blocks) and AOE Physical Damage.



Lord of Light Gunner Dungeon:

TBD


Lord of Light Assassin Dungeon:

TBD

Post your best teams!

Trystangst
08-18-2016, 01:17 AM
Auto thru all 10 levels?

I had to lean on Endure to finish off IX. Having 2 of my 4 Allies be Magus isn't helping I suppose.

Gonzo
08-18-2016, 01:21 AM
I finished them without problems.

I used my regular team (I have no good Warriors) and had no problems, as said before.

I used one of my allies Child of the Damned for number 8 and the last one with a HellHound that hits like a truck.

I maxed my Warrior Soulless Demon yesterday, I think he'll do a decent job.


Update: The Warrior Soulless Demon does an amazing job.

Trystangst
08-18-2016, 01:30 AM
It's a glitchy fight. He likes to accuracy down, silence, and heal block. About 1/3 of my attacks don't do damage. He doesn't SEEM to hit that hard, yet all of a sudden half my team is down. I saw him crit Soldier Eddie for 7k. He also puts up that 3 turn super HP shield often.

talpuz
08-18-2016, 01:32 AM
What's "accuracy down" supposed to do exactly? Make attacks miss? Make power abilities fail (partially or completely)?

Vaseodin
08-18-2016, 01:43 AM
Unfortunately It's not possible to auto at this point due to bugs causing attacks and skill effects to not work.

Trystangst
08-18-2016, 01:50 AM
Accuracy down lowers the chance of "added effects" activating - think the 30% chance to stun or 45% chance to blind you see on many abilities.

Kulimar
08-18-2016, 01:59 AM
Auto thru all 10 levels?

I had to lean on Endure to finish off IX. Having 2 of my 4 Allies be Magus isn't helping I suppose.

Yeah, on first try.


Unfortunately It's not possible to auto at this point due to bugs causing attacks and skill effects to not work.

Sorry to hear it. Hopefully the bugs get fixed. I haven't run into this issue yet.

talpuz
08-18-2016, 02:00 AM
Accuracy down lowers the chance of "added effects" activating - think the 30% chance to stun or 45% chance to blind you see on many abilities.

So it shouldn't affect power abilities, right? Because my green allied soldier is not cleansing for s**t!!!!!

Kulimar
08-18-2016, 02:05 AM
So it shouldn't affect power abilities, right? Because my green allied soldier is not cleansing for s**t!!!!!

It might. That is an added effect of the skill.

Trystangst
08-18-2016, 02:06 AM
So it shouldn't affect power abilities, right? Because my green allied soldier is not cleansing for s**t!!!!!

Here's the definition straight from the devs:

Accuracy Down
Decreases the % of all % chance abilities by a flat amount


Since cleanse doesn't have a percentage, no it shouldn't be affected. Blitz would, Recover wouldn't.

talpuz
08-18-2016, 02:18 AM
This is so frustrating!!! I'm so glad I haven't spent a cent on this game now.

Vaseodin
08-18-2016, 06:18 AM
They'll probably have it fixed by the next time green dungeon comes back around. Then auto play should be a cakewalk.

Beeboo
08-18-2016, 07:26 AM
Sharing my Possessed Rockets as Trooper champion , great for the Light Dungeons.

Beeboo
08-18-2016, 07:54 AM
I am farming stage 8 with Soldier Eddie(100), Possessed Rockets(80), and Soulless Demon(80). Auto. 95% success rate.

Dutch
08-18-2016, 07:56 AM
I am farming stage 8 with Soldier Eddie(100), Possessed Rockets(80), and Soulless Demon(80). Auto. 95% success rate.

yep same here, although more like 80% succes for me

Baba-8301
08-18-2016, 08:43 AM
Soldier Eddie
Blue allied soldier
Green soulless demon
Red pyro soldier

Works with me driving but can't auto level 10. The key is to keep up Reflect Shield (soldier) and Immunity (pyro) to stop the rebuffs kicking in. As soon as the shields drop it's miss central. It would be improved with a red hard hitter for the boss.

Kulimar
08-19-2016, 05:24 AM
Found another team. Added it to the post. More like a variation on my first team mainly.

Kaijester
08-19-2016, 06:27 AM
Gunner event gonna open tomorrow, focus is damage immunity and buff thieves!

Prep your trooper!

Vaseodin
08-19-2016, 06:47 AM
Sharing my Possessed Rockets as Trooper champion , great for the Light Dungeons.

I would like to try those... I'm WickedVase-5538 if you can accept the request, I'd appreciate it much!

Eagleknight
08-19-2016, 07:21 AM
Pharoh Eddie
Red rocket dog
The nomad
Angel of fear

Auto to 10 and farming 10 on auto with 100% rate. Also switched out the nomad for the new red golden sun and still no problems on auto.

It's fun but the drop rates could be better.

Beeboo
08-19-2016, 07:28 AM
I was Auto farming on 10, but the drops are better on 9.

Beeboo
08-19-2016, 07:29 AM
Added, sorry so late.

Eagleknight
08-19-2016, 07:30 AM
Ok I'll try 9 for a bit. Thanks.

Kaijester
08-19-2016, 07:33 AM
No luck at lv9 for me, spent like 160 sands of time at lv9...

Dutch
08-19-2016, 07:34 AM
I find 8 to be the quickest and has great drops on rainbows and the occasional rare soul

Gonzo
08-19-2016, 07:43 AM
I'm really feeling the Sands of Time nerf since this was released... There should be another type of energy for dungeons. At least that's how it goes in every other game.


Sorry to the allies that are not getting my trooper bagdes today, it's impossible to use them all with this amount of energy.

Dutch
08-19-2016, 07:55 AM
Yes I agree, they could reduce the wait time to like 3 mins instead of 5

Eagleknight
08-19-2016, 08:01 AM
Wasn't it only four minutes before? Is so they reduced the sands and made it longer for them to refresh.

Dutch
08-19-2016, 08:12 AM
Wasn't it only four minutes before? Is so they reduced the sands and made it longer for them to refresh.

Think its always been 5, but with the new costs in LOT it should be reduced as with buying refills itll be hard to get all your troopers done

Kaijester
08-19-2016, 08:14 AM
Wasn't it only four minutes before? Is so they reduced the sands and made it longer for them to refresh.

ummm it's 5min per sand as far as I remember. They can also consider recharging the Sands of Time to max at every 12hrs.

Gonzo
08-19-2016, 08:17 AM
Funny thing... A few hours ago I got the pop up notification saying that my Sands of Time had been refilled. I logged in and I only had 24 :(

They are just messing with me... I want to cry.

Eagleknight
08-19-2016, 08:18 AM
Recharging to 80 every 12 hrs would be bad. It only take 6.6 hrs to get a full 80 at 5 min per sand. Unless my math is wrong.

80 x 5 / 60 = 6.6