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View Full Version : Seventh Son Eddie (Magus Type)



Sparton_LOTB
01-19-2018, 09:37 PM
4214

FURY

Soul Divide
Deals true damage to all enemies.
Steal Beneficial Effects from all enemies.
Grants Perfect Immortality to all allies for the duration of the battle.
LV 2/3/4 DMG+ 15/20/25%

BASIC SKILLS
Chant
Deals true damage to a single target.
Cleanse allies suffering from Permadeath.
35% Chance to grant Immortality to allies for 1 turn.
LV 2/3/5 DMG+ 15/20/25%
LV 4 Effect Chance +15%

Vanquish
Deals true damage to single target.
Remove Vanish and Invincibility status effects from enemies.
Grant Vanish to a random ally.
LV 2/3/4/5 DMG+ 15/20/25/25%

Exorcise
Deals true damage to a single target.
Inflict Permadeath for 1 turn.
20% Chance to Revive a random ally.
LV 2/3/4/5 DMG+ 15/20/25/25%

POWER SKILLS

Second Sight
Heals all allies based on their MAGIC stat.
Grants Echo status to all allies for 2 turns.
LV 2/3/4/5 Healing +10/15/20/25%

Ascend
Deals true damage to all enemies.
40% Chance to grant Ascension to allies for 1 turn.
30% Chance for an Extra Turn.
LV 2/3/5 DMG+ 15/20/25%
LV 4 Effect Chance +25%

Demise
Deals true damage to all enemies.
Steal One Beneficial Effect from each enemy.
50% Chance to Doom enemies with Immortality status for 2 turns.

TALISMAN SLOTS

3 Open / 3 Assassin

2Fast4Love
01-19-2018, 11:07 PM
Pulled him after about 12 souls give or take haven't tooled around with him yet

slauki
01-19-2018, 11:33 PM
looks too hardcore on paper, i hope i'm just too pessimistic, but the hardly archieved balance could be out of the window. curious to hear some guys who actually played with him. what do you think?

Nicko
01-20-2018, 01:12 AM
He sucks - don’t waste your time ;)

I pulled him tonight and have played a couple Troopers. I think he’s really solid and combined with the right team COULD actually be added to the arsenal of useful PvP Eddies

I have him with all purple Talismans and he hits hard - nice power moves - and a sick Fury. When I tried my Troopers - who didn’t have all purple - I was less impressed.

There have been many Eddies released since the original bunch and usually the revamps (like AH) have me more excited than the new ones. As much as EtG, Shaman, Hallowed, etc can look cool their PvP utility doesn’t seem great. This one may be different...

Yup
01-20-2018, 01:35 AM
I pulled him almost right away.

Still need about 15 skill shards to fully power him.. but I'm really liking him. His fury is doing roughly 7-8K damage in AMOLOD and there's no skill shards on the Fury (yet).

His abilities are much more balanced than any of the other recent Eddies. He's way more of a "team" Eddie than many others, granting buffs to allies or removing buffs from allies.

I still don't have VHE so I can only compare to what I do have.. every other Eddie except VHE. I think, from my stable, he may be the most useful, versatile, Eddie I have. - revive, heal, charge, immortality, debuff....

Nicko
01-20-2018, 01:43 AM
I pulled him almost right away.

Still need about 15 skill shards to fully power him.. but I'm really liking him. His fury is doing roughly 7-8K damage in AMOLOD and there's no skill shards on the Fury (yet).

His abilities are much more balanced than any of the other recent Eddies. He's way more of a "team" Eddie than many others, granting buffs to allies or removing buffs from allies.

I still don't have VHE so I can only compare to what I do have.. every other Eddie except VHE. I think, from my stable, he may be the most useful, versatile, Eddie I have. - revive, heal, charge, immortality, debuff....

Try running him with AoP - the accuracy buff makes this Eddie even better

Yup
01-20-2018, 01:46 AM
Yeah, I'm still playing with him. Also, his fury grants accuracy up... Get charge, accuracy up, attack up, ascension going.. wooohooo....



Don'tcha just hate it when every skill shard seems to go to the same ability..... darn it.. spread em out a bit :)

Nicko
01-20-2018, 03:13 AM
Ive been playing with him all night.

No two ways about it - he’s awesome 😎

FINALLY a rival to VHE. Well done NF - this was needed.

Yup
01-20-2018, 06:48 AM
I agree Nicko. I've been trying various talisman sets.. and with the right set up... great character.

Although I see you lost to my Navigator PvP team with 7S Eddie and had to switch back to VHE :)

TheAlbatross-1864
01-20-2018, 08:08 AM
He definitely seems cool, and his abilities look pretty great. But 41 event souls laer and still not one sadly

edsel
01-20-2018, 11:46 AM
a badass eddie worth powering up following weak new additions. My old school eddies like VHE, Aces, and Tailgunner rule over appearance based performance lacking clowns like mystic, hallowed, trooper, the king, etc. All vortex food and waste of skill shards!

21 event soils from a tier 7, tier 6 and vortex got 7SE plus the 27 shards to make him run. rivals VHE? definitely has worthwhile skills and with immortal and chance makes great numbers

will run in arena event heavily

Browno
01-20-2018, 12:06 PM
This one is fun :)

Nicko
01-20-2018, 02:41 PM
I agree Nicko. I've been trying various talisman sets.. and with the right set up... great character.

Although I see you lost to my Navigator PvP team with 7S Eddie and had to switch back to VHE :)

That I did - got cocky and lazy so took a team with no immunity against Astra. Not even 7th Son can overcome stupidity!

blade685
01-22-2018, 12:41 PM
nothing here for now like all last events
Dupe power :(

nuclear1250
01-23-2018, 08:15 AM
I pulled one after my third exalted sacrifice, I've been running him almost fully maxed for a few days (running mine with assassin and guard talismans, might go back and make some changes at some point).

The guy is a beast, probably the best all-round Eddie. He's definitely a team supporter though he can still hold his own quite easily. Haven given him a run in arena as well, I can confirm that if your team is set up right, you can easily hold your own against even the toughest defences.

So there we go, an Eddie that finally can rival VH.

Also, can I just say that the animation on that fury is a work of beauty? :D

Terregnon
01-24-2018, 10:03 AM
Hey guys, I'm very new to this game and I think I can be very lucky that I got this one from a rare soul last night, now I just need to max and shard him...


What talisman sets do you recommend in general, just assasins and guard or does it depend on the stituation? Which toons work properly with him for PvP/LoL/BNW besides AoP as Nicko said :)

Cheers!

Patrice-1201
01-24-2018, 10:44 AM
Hey guys, I'm very new to this game and I think I can be very lucky that I got this one from a rare soul last night, now I just need to max and shard him...


What talisman sets do you recommend in general, just assasins and guard or does it depend on the stituation? Which toons work properly with him for PvP/LoL/BNW besides AoP as Nicko said :)

Cheers!


wow great start!!! well done

edsel
01-24-2018, 11:07 AM
Hey guys, I'm very new to this game and I think I can be very lucky that I got this one from a rare soul last night, now I just need to max and shard him...


What talisman sets do you recommend in general, just assasins and guard or does it depend on the stituation? Which toons work properly with him for PvP/LoL/BNW besides AoP as Nicko said :)

Cheers!

using chance and immortal on 7SE

accompanied by gunner child of damned with chance and immortal and 2 extra points per turn-with just these two running through LOL X any color in under a minute

in PVP adding gunner chopper with thief to get fury and power for points with revive block passive, angel of fear with power for points and extra turn first blood passive

points matter so much for the ascend 7th son power skill giving everyone chance to double stats, chance talismans make the chosen one and gunner child blow away opponents FAST and immortal on these two safeguard any attacks from ruining my plans

PVP if other team 7th son goes first or block beneficial effects is present trouble arises for this scheme, otherwise chances are high to win

90mphyorker
01-24-2018, 02:03 PM
Yeah, his Fury if way overpowered. Steals all Beneficial Effects and grants Perfect Immortality to all allies for the duration of the battle? Yeah, fuck off. That’s fucked. 1 turn would be great, 3 a bit too much. But duration of the rest of the battle? Too much.

Vampire Hunter Ed got his fury nerfed becsuse it was far too powerful. Which it was Now you bring a new Eddie with this?

Amarthir
01-24-2018, 05:41 PM
Since you can stop Perfect Immortality with Permadeth and ignore the steal beneficial effects with block beneficial effects on them, I don't see how it can be broken. It's not impossible to beat.

slauki
01-24-2018, 06:00 PM
Since you can stop Perfect Immortality with Permadeth and ignore the steal beneficial effects with block beneficial effects on them, I don't see how it can be broken. It's not impossible to beat.

this scenario happends somewhat often: SS steals everything and in the next turn astra used her powermove and put permadeath healblock and perfect corruption on your team. that's just game breaking. no other char can do similar things in such a devastating manner.
even if you can beat the def from time to time the moves itself are just too much. some slight adjustments are absolutely necessary imo. interesting that no dev said a single word about this so far.

Amarthir
01-24-2018, 06:15 PM
this scenario happends somewhat often: SS steals everything and in the next turn astra used her powermove and put permadeath healblock and perfect corruption on your team. that's just game breaking. no other char can do similar things in such a devastating manner.
even if you can beat the def from time to time the moves itself are just too much. some slight adjustments are absolutely necessary imo. interesting that no dev said a single word about this so far.

I haven't fought a SSE team yet so I can't voice a real opinion anyhow. Perhaps it could be adjusted to steal one effect each, that sounds like it would still be good but not too insane.

slauki
01-24-2018, 07:18 PM
I haven't fought a SSE team yet so I can't voice a real opinion anyhow. Perhaps it could be adjusted to steal one effect each, that sounds like it would still be good but not too insane.

yeah something more reasonable like that would be cool. don't castrate him, just make him reasonable i'd say. (maybe applying magic damage instead of true and maybe limit the buffs to up to one/two chars) something like that.

JJJ428
01-24-2018, 07:23 PM
I think Astra is the issue 5 power for being able to heal block, permadeath, and perfect corruption for 2 turns and when she is ascended can possibly do crippling damage. A few power moves have been tweaked to 6 or 7 I think that be more reasonable for her.

slauki
01-24-2018, 07:35 PM
I think Astra is the issue 5 power for being able to heal block, permadeath, and perfect corruption for 2 turns and when she is ascended can possibly do crippling damage. A few power moves have been tweaked to 6 or 7 I think that be more reasonable for her.

very good point, this is really very cheap if you take all effects into account.

Askora
01-24-2018, 07:41 PM
I think Astra is the issue 5 power for being able to heal block, permadeath, and perfect corruption for 2 turns and when she is ascended can possibly do crippling damage. A few power moves have been tweaked to 6 or 7 I think that be more reasonable for her.


very good point, this is really very cheap if you take all effects into account.

She also grants immunity to her entire team against mark, doom and curse as well. Her power move is way too cheap with everything else.

JJJ428
01-24-2018, 07:42 PM
If you wanted to do something to seventh son I always say for some furies, they don’t need to do damage. For VHE his fury could no damage and if it worked correctly again giving critical status after revival I think it still be powerful and I would still keep using VHE. Similar argument could be made for seventh son giving everyone perfect immortality forever and stealing all effects does he really need to do damage too? That being said I think I be against any nerf of a new big toon right after being released and stand by my Astra critique. I should mention I have Astra and no seventh son (yet)

slauki
01-24-2018, 08:05 PM
If you wanted to do something to seventh son I always say for some furies, they don’t need to do damage. For VHE his fury could no damage and if it worked correctly again giving critical status after revival I think it still be powerful and I would still keep using VHE. Similar argument could be made for seventh son giving everyone perfect immortality forever and stealing all effects does he really need to do damage too? That being said I think I be against any nerf of a new big toon right after being released and stand by my Astra critique. I should mention I have Astra and no seventh son (yet)

it just frustrates me because i'm somewhat sure that they did this for monetary reasons and they were fully aware of the implications this this will cause.
nerfing a fresh released toon is bad for sure and many people will be rightfully pissed, because they invested a ton to get him, but well they brought themselves in this situation.
and i fear we won't see any changes soon because of that. so they sacrificed the balance for some dirty money. this is no longterm oriented thinking. maybe they got some pressure
from the management, but i cannot judge this.

Yup
01-24-2018, 08:15 PM
I just wonder how many are unhappy about him because he's a good (much needed) counter to VHE and lord knows they won't nerf VHE.

JJJ428
01-24-2018, 08:27 PM
I am beginning to think that myself. I am happy to see new defenses in the arena because of him I think the problem is and is warranted that things that should be counters are not working for some reason and that should be looked into. Ezz started a thread about this in general discussion. Again I don’t think he is a problem but Astra and gunner COTD in combination with him seem to be the issue. More so because of Astra power move being too cheap and Gunner COTD not being scaled properly.

Yup
01-24-2018, 08:44 PM
I think the only real issue is the GCotD scaling. I don't personally feel Astra's power move is too cheap. It wasn't before.. or at least not many brought it up before the GCotD scaling became an issue. I mean add Charge and Ascension to GCotD and it's doing 30k damage to each member of the opposing team. Combine that with permadeth and well.. 2 hits and you're dead :)

slauki
01-24-2018, 08:56 PM
I think the only real issue is the GCotD scaling. I don't personally feel Astra's power move is too cheap. It wasn't before.. or at least not many brought it up before the GCotD scaling became an issue. I mean Charge and Ascension and it's doing 30k damage to each member of the opposing team.

you prolly missed the time as she was released. there were huge discussions about her, for many weeks. but we got used to it i think, at least she has a counter now, but the powermove itself is insane for 5 power. but yeah especilly now it's more obvious, than last week.

i still think she is a bit out of line, but crimson dog calmed me down personally.

look what buzz does --> gives an annoying shield lol
or other chars:
red nobl:
just throws power points away so as green harpy and many others.

i cannot recall one single 5 power move that can be compared with this one. it's at least a 6 or 7 powermove imo

Amarthir
01-24-2018, 10:22 PM
I'd be fine with changing her move cost to maybe 6. Any higher could risk breaking her. Since Val can accuracy down and block effects the whole opposing team for a couple turns with her basic, I like to see her as the best counter for someone like Astra who relies on chance for her attacks. My own flair for her is giving her blind and Purge Talismans so that she can give a very effective batch of debuffs to everyone.

Yup
01-24-2018, 10:30 PM
Do Purge talismans work? I'm having a hard time seeing any evidence they do.

Patrice-1201
01-24-2018, 10:31 PM
I'd be fine with changing her move cost to maybe 6. Any higher could risk breaking her. Since Val can accuracy down and block effects the whole opposing team for a couple turns with her basic, I like to see her as the best counter for someone like Astra who relies on chance for her attacks. My own flair for her is giving her blind and Purge Talismans so that she can give a very effective batch of debuffs to everyone.

It looks like they just upped it to 6

slauki
01-24-2018, 10:39 PM
It looks like they just upped it to 6

why do you think so?

i checked the description on my own now:

4240

Amarthir
01-24-2018, 10:43 PM
Do Purge talismans work? I'm having a hard time seeing any evidence they do.

They seem to work differently than last time, as in I haven't seen any healing numbers. But I do recall multiple effects being removed on opponents. I need more testing to know for sure.

Patrice-1201
01-24-2018, 10:52 PM
why do you think so?

i checked the description on my own now:

4240

Sorry thought you were talking about GCOTD. Time to sleep ;-)

MoonShadow
01-25-2018, 07:08 AM
Do Purge talismans work? I'm having a hard time seeing any evidence they do.I've been testing them for three weeks now, and I can confirm that they do work, at least partially, but.... not so often as I'd like, maybe its because they have just a 20% chance, only on perfect attacks. Not so sure about the healing, I saw just once healing the char I was using.

Askora
02-01-2018, 09:33 PM
Found an issue with 7th Son Eddie. If he has Immortal talismans his fury fails to give him infinite perfect immortality. Not sure if this happens in every case, when I've seen it the immortal icon is showing 1. I use my fury, my team gets perfect immortality and 7th son gets all the buffs from the other team but immortality goes away.

Yup
02-01-2018, 09:36 PM
Found an issue with 7th Son Eddie. If he has Immortal talismans his fury fails to give him infinite perfect immortality. Not sure if this happens in every case, when I've seen it the immortal icon is showing 1. I use my fury, my team gets perfect immortality and 7th son gets all the buffs from the other team but immortality goes away.

I don't think that's it.
I thought so at first as well, but I've since realized it may be something else (which may be expected behavior).

If 7S Eddie is inflicted with permadeath before his fury.. then his fury will NOT give him Perfect Immortality. It removes the permadeath, but doesn't ally the immortality. So it may be as expected.

Askora
02-01-2018, 10:23 PM
I don't think that's it.
I thought so at first as well, but I've since realized it may be something else (which may be expected behavior).

If 7S Eddie is inflicted with permadeath before his fury.. then his fury will NOT give him Perfect Immortality. It removes the permadeath, but doesn't ally the immortality. So it may be as expected.

No, this is on my turn and with no permadeath inflicted. 7th son shows the golden immortal with a 1 on it. Use my fury, the rest of my team gains perfect immortality, 7th son loses the immortal talisman icon. I think it's because the talisman immortal was set to expire, it's causing the infinite effect to expire. Not sure if the counter on the talisman for rounds left is on anything other than the last round it does this as my fury is usually not built up enough.

Yup
02-01-2018, 10:44 PM
hmm.. mine has immortality talismans and I don't think i've seen this. But I'll pay closer attention.

tbartz
03-18-2018, 07:45 AM
He looks so awesome!

90mphyorker
04-13-2018, 02:27 PM
7th Son’s Exorcise inflicts Permadeath for 1 turn. If you use it on a character with Immortality Talismans and it kills them they always revive (no immunity) like how Immortality Talismans should.

Surely that should kill them full stop? The skill description say’s ‘Inflicts Permadeath for 1 turn’ so surely there should be no reviving if you use it and it kills them? It works properly if 7th Sons attack leaves them with some health. They are sufferong from permadeath. But if the attack kills them they just revive.

Or am I missing something?

Yup
04-13-2018, 04:35 PM
That's the way permadeth works for all characters, 90mphyorker. If a permadeth strike kills... with immortality active (gold or blue) the character revives.

Tim28213
04-13-2018, 06:06 PM
When I first noticed this I assumed that the health is removed first and the permadeath applied second. I believe the way it works is that permadeath has to be in place before the character dies to be applied.
I try to adjust my timing so I hit with permadeath when the character has enough health left I won't kill it, permadeath gets applied, then kill it with the next toon to strike (or the next, or the next depending on how many relics are in play...).

90mphyorker
04-14-2018, 12:54 AM
I was starting to think that was the way but i know when I’ve used my Assassin COTD it hasn’t always worked like that. ACOTD has a 75% chance to inflict Permadeath and I know I’ve killed characters with Immortality Talismans and they haven’t revived.

druid138
04-14-2018, 01:04 AM
I was starting to think that was the way but i know when I’ve used my Assassin COTD it hasn’t always worked like that. ACOTD has a 75% chance to inflict Permadeath and I know I’ve killed characters with Immortality Talismans and they haven’t revived.

Interesting. I use ACotD on every offensive fight, and I don't think I've ever seen him kill characters with Immorality without them reviving. He can do it to GGS and MGS, which have revive passives. But, if an enemy has Immortality without an existing Permadeath effect, my ACotD can't kill them without them reviving. In fact, I also sometimes follow a variation of Tim's approach, where I intentionally avoid a perfect hit with ACotD, in order to leave a sliver of health plus a Permadeath effect, rather than a revived amount of health.

90mphyorker
04-15-2018, 01:57 AM
Maybe I was mistaken. I used to use him a lot on offence but since I started putting a proper defence in Arena and maintaining a higher rank, I can’t use mine. I’ll drop down this week because of the event so I’ll try him again and see.

It was very rare when it happened, which I always found weird. He has a 75% chance (I think) to inflict Permadeath but it would very rarely happen. But I’m sure it did. As I often ran him with Magus Undead Rescuer and I run my ACOTD with 2x Assassin Talisman’s he was capable of massive damage. Sometimes he’d one shot kill characters, so I couldn’t check if he actually inflicted Permadeath.

Against toons with Immortality Talismans if he killed them and they revived sometimes I’d get an extra turns from his passive. But sometimes I wouldn’t which didn’t seem right. Shouldn’t have got an extra turn as they weren’t killed.

I am interested to see if I was mistaken though. Might have happened and might have been a bug which was fixed.

rags-6094
06-26-2018, 09:03 AM
It's been a while since 7th son was released now, I haven't had mine all that long (2 weeks ) but have almost finished completely skill sharding him, I wanted some advice on how he competes in the arena against some of the newer Eddies and talisman etc...
I am most interested on how he competes against Iron Eddie and Beast Eddie,to a lesser degree Clansman...
Currently and always I have used Pharoah but think it's time for a change...
He seems to be a good choice surrounded by S Lilith and S CR health stays way up there against Garden of Dismay level 10 dragon.
I can farm on full auto easily where as past Eddies there was occasionally doom problems etc..
Anyway anyone that could offer some guidance it would be appreciated.
Cheers rags!

Moonchild-6759
06-26-2018, 09:09 AM
I believe he is somewhat behind in some sence. He can be good when you are in trouble as his fury can help you come back from a difficult situation when for example facing these 6-set yellow talismans. I do believe his problem in the current meta is that (atleast the way i play it) you currently need a good start to get ahead otherwise the opponent (with them talismans) just runs you over and he is more of a "comeback"-type of eddie.
So basically his fury fits the current meta great but the rest of his attacks makes him fall behind compared to the eddies you mention.

rags-6094
06-26-2018, 09:26 AM
That's good to know! I think I know what you mean with his other skills being a little old compared to IC and BE thanks for your thoughts;)
What I failed to mention is my fourth character facing the level 10 dragon is the GCOTD with .... dare I say it, those talismans.
My current defence team is an easy beat team for the event but afterwards I thought I'd give it a go, I've got Iron Eddie too but not sharded just yet, my attack team is Pharoah I just haven't reached the point where I can part with an Eddie that can revive..
But it's made a little easier to let go of Pharoah with S Lilith for revive...
My relics are getting there, I think I have two to go on global health, all others at least level2 but some much higher..
Would anyone replace Pharoah with 7th Son?

Cefiar
06-27-2018, 12:48 AM
I've not sharded him up yet (i have a pile of skillshards atm but decision paralysis on who to use them on) but from everything I've seen, you want to use teams, talismans and relics that get your fury up as fast as possible, which is similar to a number of other Eddies in that respect.

rags-6094
06-27-2018, 07:15 AM
Yeah so in other words Cef use fury relics on character classes your using in your chosen team mates first as well as global fury relics and special on talisman where applicable!
ATM I don't necessarily use my fury straight away on Pharoah but I can see how it would apply to 7th son or Iron Eddie and Beast Eddie ( which I don't have).
Good to know, fortunately that's one of the tips I've received from some past help I've received as well as health relics...
So their being built up at the moment.
Thanks for the reminder! B.t.w what level are you generally in the arena? I don't think I have ever seen your team in there!

Cefiar
06-27-2018, 07:26 AM
Currently just past 1000 (1094 at time of writing) but it varies a lot. I'll easily get into the 200's if I bother, but most of the time I usually haven't been that bothered.

How high I get somewhat depends on what defense I run. At the moment I'm running really weak defense, as it helps everyone get through arena battles (so better able to complete the arena event goals). There's quite a number of people doing it and getting 20 defense wins a day in the Arena is fairly trivial. Also, it helps me build up IC, which I can then spend on relics. ;)

And while I've gained a few very useful characters lately, I still don't have a few important toons that would really help keep me in the top tiers (eg: Beast Eddie, Iron Eddie, certain Lilliths, etc).

Plus, for a top tier run, you really gotta spend a lot of time in-game, which at the moment I couldn't be bothered doing (or taking the leave off work for). :P

rags-6094
06-27-2018, 08:48 AM
Yeah I have set a low defence too for the same reasons, but I guess I must me doing more than 20 fights a day sitting around the 2500 to 2600's but I'll be cut down pretty quickly lol!
Good to hear from you again Cef I see you helping the newer players with challenges a fair bit, I'm happy to help out too if you know some people that could use a hand and I miss the post...
I have a full set of zone talisman finally ready to go b.t.w, thus completing all the required challenge talisman sets..

Ip4
08-07-2018, 08:11 PM
anyone still using him?Found him today for first time,to shard him or not?I already have Doomsday Eddie and VHE for PVP,hmmm....

Blade
08-07-2018, 08:28 PM
anyone still using him?Found him today for first time,to shard him or not?I already have Doomsday Eddie and VHE for PVP,hmmm....

I finally got him during the birthday week. Now I sharded him to have a second blue Eddie along GRE for Gauntlet (and PvP sometimes). I think he is great and maybe the best Magus Eddie. Any thoughts from the PvP top25 players about him?

Fudjo
08-07-2018, 08:32 PM
In the Gauntlet beta, a couple of the early tiers restrict to you to Warrior and Magus classes only. Seventh Son Eddie has been one of my better options to get through those tiers. I currently have Guard and Nightmare talismans on mine 'cause I'm trying out Nightmare, but there's probably a better option. I've seen some people out there using Eclipse on him.

Yup
08-07-2018, 11:51 PM
7 Son will smoke VHE.

Can't say about Doomsday.. don't have that one.

Zerynx
08-08-2018, 12:14 AM
Great toon. I have him as my second Eddie on my Arena teams. (That's not saying much, but....) As mentioned above, great for the Gauntlet. Defo work him up, if only for the fury.