PDA

View Full Version : Relics Guide



zamasu
03-15-2018, 05:09 PM
I have created a small spreadsheet as a guide to see how much does it cost to level up each relic and what is the buff %

This is just the template with very little information, please comment below so we can get this list completed!

https://docs.google.com/spreadsheets/d/14GVe8zdJXAGF0leozAafMQr5BU3vzzc8lhNuagVpIzY/edit?usp=sharing

You can comment on any sheet and I'll update the numbers

slauki
03-15-2018, 05:19 PM
check this one you spammer :D jk ofc
http://forum.ironmaidenlegacy.com/showthread.php?9886-Relics-what-you-get&highlight=relics

zamasu
03-15-2018, 05:21 PM
check this one you spammer :D jk ofc
http://forum.ironmaidenlegacy.com/showthread.php?9886-Relics-what-you-get&highlight=relics

Spammer!? lol

That thread got out of control and everyone stopped posting, plus I already included that info xD

slauki
03-15-2018, 05:29 PM
it's a shame the devs didn't provide this data info once relics were released, it's up to us again...
hope you will have more success than mariner

zamasu
03-15-2018, 05:36 PM
it's a shame the devs didn't provide this data info once relics were released, it's up to us again...
hope you will have more success than mariner

I know, they should make that info available to all of us. But again, can you imagine they saying "You only need 300,000 iron coins to get them all!" ..

I can see a few patterns and hopefully with a little more data we can figure the rest ...

slauki
03-15-2018, 05:52 PM
I know, they should make that info available to all of us. But again, can you imagine they saying "You only need 300,000 iron coins to get them all!" ..

I can see a few patterns and hopefully with a little more data we can figure the rest ...

i added everything i had, hope i didn't mess up anything.

it would be more handy if you would keep the order from the game

1. general/warrior/magus/sentinel/gunner/assassin
2. health/attack/magic/defense/MR/Fury

zamasu
03-15-2018, 06:07 PM
i added everything i had, hope i didn't mess up anything.

it would be more handy if you would keep the order from the game

1. general/warrior/magus/sentinel/gunner/assassin
2. health/attack/magic/defense/MR/Fury

Thank a lot! I updated the file..

I know I screwed up with the order. I changed the class order but I don't want to change the stat order, because I might mess up again. Fury will have to stay on position 4 for now ...

Ironstyle
03-15-2018, 06:15 PM
Thanks for this info, guys!

Bradata
03-15-2018, 06:34 PM
https://1drv.ms/x/s!Ah5Hm7teWVFTmzgx6Q8_KwAdFBkt
Added some % to the file but can't remember the $ hope it helps

zamasu
03-15-2018, 06:50 PM
https://1drv.ms/x/s!Ah5Hm7teWVFTmzgx6Q8_KwAdFBkt
Added some % to the file but can't remember the $ hope it helps

I will be best to highlight with a different color the additions, I cannot tell which numbers you added

Bradata
03-15-2018, 07:21 PM
https://1drv.ms/x/s!Ah5Hm7teWVFTmzgx6Q8_KwAdFBkt
Sorry! Changed it.

R1ck
03-15-2018, 07:28 PM
Level 6 Attack 1414 IC

Yup
03-15-2018, 10:24 PM
I can't edit the online Excel doc (not logging in)


Warrior
Lvl1 Akt 4%
Lvl1 MR 6%
Lvl1 Fury 6%

Magus
Lvl1 Health 12%
Lvl2 Health 22%
Lvl1 ATK 4%
Lvl1 MAG 4%
Lvl1 DEF 6%
Lvl1 MR 6%
Lvl1 Fury 6%

Gunner
Lvl1 Health 12%
Lvl1 ATK 4%
Lvl1 MAG 4%
Lvl1 DEF 6%
Lvl1 MR 6%
Lvl1 Fury 6%

Assassin
Lvl1 Health 12%
Lvl1 DEF 6%
Lvl1 MR 6%
Lvl1 Fury 6%
Lvl2 Fury 11%

(Sorry I wasn't watching costs.. will in the future)

So it appears as though all class-specific level 1 relics offer the same boosts. The few level 2s I have also seem to be the same boost. If this holds true across the relics, then really the MAJOR difference is the pricing. Because G/A relic levels cost much more than the Red/Blue/Green levels.

zamasu
03-16-2018, 06:51 PM
Level 6 Attack 1414 IC


https://1drv.ms/x/s!Ah5Hm7teWVFTmzgx6Q8_KwAdFBkt
Sorry! Changed it.


I can't edit the online Excel doc (not logging in)


Warrior
Lvl1 Akt 4%
Lvl1 MR 6%
Lvl1 Fury 6%

Magus
Lvl1 Health 12%
Lvl2 Health 22%
Lvl1 ATK 4%
Lvl1 MAG 4%
Lvl1 DEF 6%
Lvl1 MR 6%
Lvl1 Fury 6%

Gunner
Lvl1 Health 12%
Lvl1 ATK 4%
Lvl1 MAG 4%
Lvl1 DEF 6%
Lvl1 MR 6%
Lvl1 Fury 6%

Assassin
Lvl1 Health 12%
Lvl1 DEF 6%
Lvl1 MR 6%
Lvl1 Fury 6%
Lvl2 Fury 11%

(Sorry I wasn't watching costs.. will in the future)

So it appears as though all class-specific level 1 relics offer the same boosts. The few level 2s I have also seem to be the same boost. If this holds true across the relics, then really the MAJOR difference is the pricing. Because G/A relic levels cost much more than the Red/Blue/Green levels.

Thanks Guy!

Updated until this point

BG840
03-20-2018, 11:02 PM
Warrior

Lvl 2 ATK. 10%
Lvl 2 MAG. 10%

R1ck
03-22-2018, 07:45 PM
Just added some comments

zamasu
03-23-2018, 05:54 PM
Warrior

Lvl 2 ATK. 10%
Lvl 2 MAG. 10%


Just added some comments

Thanks guys. updated

iPoop
03-26-2018, 07:56 PM
Some more info:

Global MR costs 250 IC for lvl 2

Red Fury costs 113 IC for lvl 2. lvl 1 provides a 6% stat boost.

Blue Health costs 225 IC for lvl 2. Costs 113 IC for lvl 2 Fury.

Green Fury costs 113 IC for lvl 2. lvl 1 provides a 6% stat boost.

Yellow Fury costs 450 IC for lvl 2

Purple Health costs 225 IC for lvl 2. Fury costs 113 IC for lvl 2.

zamasu
03-27-2018, 06:49 PM
Some more info:

Global MR costs 250 IC for lvl 2

Red Fury costs 113 IC for lvl 2. lvl 1 provides a 6% stat boost.

Blue Health costs 225 IC for lvl 2. Costs 113 IC for lvl 2 Fury.

Green Fury costs 113 IC for lvl 2. lvl 1 provides a 6% stat boost.

Yellow Fury costs 450 IC for lvl 2

Purple Health costs 225 IC for lvl 2. Fury costs 113 IC for lvl 2.

Thanks!

Updated

satani
03-30-2018, 01:54 PM
gotta admit, i was a bit dissappointed from the rise of warrior attack lv5 to 6 was only 4%. (40->44%).
For the amount of IC you pay for it, it should have been at least 8 or 10% more. (considering the previous rise: 10>18(?)>28>40... which is at least 8-10% per rise and then only 4%? i hope this get's adjusted.

edsel
03-30-2018, 02:02 PM
the middle levels give the least increase, the 8-9-10 levels go back up. global health level 9 at +70% and then level 10 gives +80% at a hefty cost 1750 ic I think it was. Now class health Magus level 7 is at +63% and going to level 8 costs 900 ic. This should boost up to +70%, then there is level 9 and level 10. Does class health go over +80%? I will let you know in a week of PVP thrashing

Yup
03-30-2018, 03:01 PM
Clearly causing divides :)

7k+ pts = a whole lot of relics.

3-7k pts... a bunch of relics

under 3k.. possibly a few relics.

edsel
03-30-2018, 11:56 PM
so level 8 Magus health gave +73% for 900 ic, next level 9 costs 1013 and will certainly be over +80%, then level 10? gonna make Seventh Son quite tough when stacked with +80 global!

iPoop
03-31-2018, 03:59 PM
Green Fury lvl 1 is 6%. I think the green fury lvl 2 entry of 6% is an error.

edsel
04-05-2018, 12:00 PM
Level 10 class health gives +100%

iPoop
04-08-2018, 04:46 PM
purple health lvl 2: 225 IC -> 22%, lvl 3: 338 IC

green health lvl 3: 525 IC

yellow health lvl 2: 200 IC -> 22%, lvl 3 300 IC

iPoop
04-21-2018, 03:12 PM
Yellow Health LVL 3 300 IC
Yellow Attack LVL 2 236 IC
Purple Health LVL 3 338 IC
Green Attack LVL 1 4%
Green Magic LVL 1 4%
Green Fury LVL 1 6%
Green Attack LVL 2 169 IC
Green Magic LVL 2 169 IC

zamasu
04-23-2018, 06:37 PM
Updated.

Thanks everyone

iPoop
04-27-2018, 02:31 AM
Global MR LVL 2: 9%
Global MR LVL 3: 400 IC

Moonchild-6759
05-24-2018, 11:00 AM
I've added some comments to the sheet it case you still want to keep it up to date.