Hopefully Sacrifice helps u & isn't too far away!
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I'm not doing as good this week as I did last week. Part of it is the RNG gods are mad at me. My GRE hits once, and once only, every time. Opponents with GRE, hit me 6 or 7 times quite often. Shields not working, have seen that happen sometimes on the defense side as well. Miscellaneous other things that don't seem to be proc'ing right. To top it off, my entire list is comprised of people who are way below me. So, I attack them, they attack back and I end up going backwards in points. Hard to hit only people that are above you when you only get 1 or 2 on your list if you're lucky. Just fighting for the coins.
Another thought I had, was I wonder if the devs could throw in a new talisman with an immunity effect. That'd slow down mummy/ssd teams without debuff'ing them. Make it a 3 set, low stat bonus to keep people from stacking their team with it. Would help with the endless freeze and stun as well. Then it would be more about getting the AI to play well so that it's a challenge instead of a coin toss.
I did make a spreadsheet for playing around with character development. It's not the prettiest, and I'm sure there are some errors. Used the character guide on the forum and not sure but some of the talisman colors may have changed on some of the characters. Hopefully it helps someone out.
https://goo.gl/yyP0c1
Attachment 2569
I wish that after a while, the PvP arena will have more toons than the usual mummies, prisoners, angels of fear, trolls, hellhoundz, ssd's, blue soldiers and golden son assassins.... damn, there are so many characters in the game, why the most of them are only just for sale and not for play?!?
It's because everyone thinks you HAVE to have those big name toons to compete. Go thru your toons and double-check some of their abilities; think about how different talisman combos can complement those skills; now think of a way to counter the other 99.99% of people who just use the same old boring toons.
I use at least one 2* character, and often two of them on the same team, on almost every attack. I don't have a CG, Troll, Gunner/Assassin Golden Son, red or blue bat. (Did get green bat on a legendary soul a few days ago, although the verdict is still out on him -- haven't figured out any type of decent combo/synergy with other toons yet.) I finished top 13 last week, and while I blew a lot of ironite, someone with a little bit better hold on their emotions (like NOT letting Nicko beat them 5 in a row just b/c I hate losing!), and a firmer grasp on the dynamics of points/rank, doesn't need those alleged Uber-toons to be on top.
The point is, avoid trying to copy what everyone else is doing. Do you not see that IF the nerf bat swings, it'll be on those characters that everyone bitches about. On top of that, people are figuring out how to beat them anyway... be sneaky, use a no-name toon, fly under the radar, win.
So true, most of times when I loose one badly it's vs an "odd" team with different strategies than usual... I guess we'll see more & more of different stuff over time... Ppl need time to build/test new teams now it's a matter of tested & true... Built one myself, still lack too many shards to out it now & I'm sure I'm not alone in that case, it's partly due to the game pace who limits it for now..
I use a number of different characters on offense - but on defense it's hard to vary. Simply put - AI is more Artificial Idiocy than Artificial Intelligence, so the disablers give it a fighting chance.
It's my fear about Immunity Talismans or nerfing Mummy/SSD. Take away the disabling and Defensive Hold rates will be 5%. Can see having them - but maybe as rare as Comet Talismans
Case in point - fought ShaolinLondo yesterday. His Gunner CR (a great character) thought it better to fire into a Void Shield than revive his teammate. This type stuff will really make defenses useless without the disablers