thanks again for the great update Sparton. take your time... i understand testing is a major aspect. Cheers !
thanks again for the great update Sparton. take your time... i understand testing is a major aspect. Cheers !
Thanks for the info Sparton. I completely understand trying to make sure thing work right before the release. Haha by the time sacrifice roles out I'll prolly have 400 rare souls saved. I have 205 now. I really do appreciate the communications.
Oh is there a set limit of how many stacks of souls we can hold? If there is I have to be getting close.
Cool if it's 100 stacks np but if it's 50 I'm in trouble.
Thanks Sparton for all the prompt replies!
A bit more insight on the AoF bug:
1) AoF targets boss, uses AOE attack and kill all minions except boss. Extra turn did not trigger.
2) AoF target minion, uses AOE attack and kill all minions except boss. Extra turn was triggered.
3) Extra turn occasionally trigger when the enemy that AoF targeted get into low HP like 1%, although did not die. This can happen when another character beside AoF get that enemy to 1%.
Another suggestion after numerous annoying LG phone boot loop , and several game loading freezes upon starting a battle...
Both Sands of Time and Trooper Badges are gone in the event of game freeze, crashes or due to shitty LG phone.
We understand that is fair to deter players from force closing a losing game to regain the costs but can that be changed that only Sands of Time is lost?
Hmmmm... Roadhouse Interactive logo is absent from the startup screen. Just noticed.
I noticed something annoying: I was reffil my sands of time with Ironite and in middle of my run, I level up, but the extra 80 Sands of time is not added with those I have and I loose Ironite for nothing and loose many opportunnity to play, Why?
Could be this resolved?
If I rember right when you level it's not an extra 80 sands it is just a refill. So if you were at 75 sands then leveled you would just bet back to 80. I am almost positive about this cause I remember making sure I did not refill when I was close to leveling. Also when you hit 99/100 level there are no more free sands.