My guess is that it is some new toon. A burning dog ☺
Printable View
That is not true. You can also get 4* Wickerman Eddie and 4* Soldier Eddie.
I played since global launch and I opened ONLY 4 Legendary Souls, give or take 1. I even bought 2, I think.
Probably you are thinking that we are swimming in Legendary Souls. And that's not the case, most of us only got a bunch of them. It makes no sense to get low tier characters from Legendary Souls, no matter what. Getting a 4* generic pyro soldier or some soulless demon is not OK.
Saying "we don't remove characters from legendary souls pool because we don't want you to get CR Eddie or FotD Eddie the vast majority of the time" is not correct. Because we are now getting low tier characters "the vast majority of the time".
If you don't have the amount of characters that you'd like to have it's not our fault, it's yours. Don't punish the player because of your lack of in game content. I'm sorry, it sounds harsh. But that's the way it is.
It doesn't even make sense from a sales point of view.
People won't buy unless you offer something good.
If you guys can't understand this I don't see how you'll be able to eventually introduce new characters. The hype dissapears, same thing that happened with FotD Eddie.
I'm really dissapointed, this is a BASIC thing that every dev/publisher needs to know. This game was given a second chance, it won't get a third. If you don't learn from previous mistakes it will, unfortunately, dissapear.
While I appreciate your constructive criticisms, we may just need to agree to disagree at this time.
No, we don't expect people are swimming in them, but people will be able to gain them more regularly over time. We also don't see 4 star characters as "low tier"... and we know many of our players don't, either. We are also striking a balance between lower rarity and higher rarity characters, and there are going to be some very exciting ones at 4 star. We're doing our best to provide various puchasing options at various price points... and we see everything from not purchasing anything, to purchasing one or the other, to purchasing all.
Ultimately, myself and the team recognize the frustrations you have, and certainly we are looking at ways to better tune the value of such a highly sought after item, but our data indicates the situation is not nearly as dire as you paint it out to be.
First thing, you are talking about the FUTURE, "will be able to gain them"... I'm talking about the present. And you don't see it.
Plese, name ONE player that thinks that a regular Pyro soldier/Soulless Demon/every other generic 4* is worth the Legendary status.
Again... FUTURE, focus on the present. People who got a useless 4* from a Legendary Souls don't hope to get a new character not even a good one, and in this bussines model hope is what you have to trigger, you don't even have a roulette system.
Now, if I understood this sentence right, this responce is the worst thing a dev posted in this forum.
Basically it says that even though you "recognize our frustration" you won't change things because your "data" (aka money intake) is still flowing... This is FUBAR...
You missed the part in my post where I talked about HYPE. I posted this same things to the previous dev team. At least now I got and honest response... "We are all about the money".
I respect that you are trying to make the game better, but you don't have a lot of rope here, whether you like to admit it or not.
Go check your Google reviews, since November 19 out of 26 are two stars or lower. I guess thats data you choose not to see.
There is no worse blind man than the one who doesn’t want to see.
There is no worse deaf man than the one who doesn’t want to hear.
And there is no worse madman than the one who doesn’t want to understand.
I really hope I'm wrong.
Gonzo is totally right!
If one decides to spend 100€ on a package, he deserves a high value character.
I´ve paid more then 250€ till now, and got nothing special from it. The only 5 star i got was a Nomad, that came of an ordinary rare soul.
As long as you continue your path, i will not spend a single €.
i appreciate, that we are going to get more legendary souls, that was really a nice change. but i totally agree with gonzo, since the legenday souls are still damn rare. i got two of them and i played like a maniac. the first dropped an allied bomber boy (sentinel). that's why i won't open the 2nd because i hope you will realize, that the legendary souls should only drop really legendary characters.
it's a slap in the face of everyone who spend 100$ for the legeandary pack and get a soldier eddie dupe from the legendary soul. this simply shouldn't happen. the chances are good, that the person won't ever buy something again since he feels somewhat betrayed.
of course that's not true, but he probably feel that way because he got something worthless in exchange for very much money. in this case you would have lost a great costumer who could generate a very high income.
well, there are several solutions to counter this, if you won't change the drops.
1. lower the prices for the legendary souls pack
2. make them more common so that they drop in some special events or secret locations from time to time
in both cases it wouldn't be so hard to get some useless dupe, because the chances are good, that you will get some legendary again for a fair price.
but i really appreciate, that you guys are trying to make the game better, imo you managed to fix some huge leaks and i'm positive that you will continue this path.
I'm fine with it and I contribute cash to back that up. Up until the major tuning update, I was wary and on the fence, not spending money.
On top of that, this is a game that's evolving and if certain toons that are consistently falling short of what they're supposed to be, adjustments will be made over time, I am confident of that.
I agree that the Legendary Souls are very disappointing. I opened 4 and got 4 star characters on each. I already had all but 1.
You also want us to be able to level up characters, I have been playing the lol dungeon on level 10 for the past 3 hours and only got 1 yellow 3-star evo shard. I also got like 6 of the rainbow 3 star ones. Now I am getting backlogged on the rainbows , because I can't get the colored ones.
I thought they (3 star colored shards) were also supposed to be dropping in the regular missions. Now if I see them drop ( and that's a big if) they are only in the dungeon.
Please do something about this or refund my cash I put down on on this game that is progressively getting unbearable to play.
Personally, I'm okay with Legendary Soul providing 4* characters but I wish that it will exclusively provide 4*-5* character that is not within our character inventory.
I think what people want is to make it similar to trading card apps. All "cards" go from 1-5 star, but have different rarities: common, rare, super rare, ultra rare, legendary, etc. and different price points to monetize the character packs. Like 600 ironite for 10 guarantee rares, 2000 ironite for 20 rares+1legendary, etc
I am more than satisfied with the app and devs, they already said they will adjust drop rates as new cards introduced, and I've gotten nice characters without $. And I did spend $ during Halloween promo.
I'd love to see that as well. Of course it won't be perfect, since it may provide a character from time to time that we've sold, but at least it would be far better than now.
Here's another tweak that would be nice, having legendary souls being tied to whatever the current dungeon is running (or random if no dungeon is). So, I could save my legendary soul for 'warrior day' and know I'm getting a legendary warrior 4-5* that's not in my inventory. I still might get something I've already deleted, but at least I have a good shot at something new, in a class I am seeking and I can sacrifice if it's not interesting to me.
I'd be FAR more easily led to spending money (or otherwise spending time earning) on a higher priced tier with that sort of situation.
I agree with them. I love the game. I approve of some updates and disapprove others, but intend to remain loyal awhile longer.
That said, you guys are writing the seminar on what not to do for generating in-game spending. Frankly I have a disdain for 'store-bought players' opposed to loyal grinders, but the overall strategy makes no sense to me.
A 10 rare soul pack for 99 cents or a legendary soul for $2.99 with the drops you give makes sense. Your pricing with the randomness generated makes little sense. People may pay $9.99 for a certain rare character or $29.99 for a pack of "X-amt" of 5-star eddies, but why pay a penny for a substantial likelihood of vend trash, especially 4-star vend trash billed as "legendary"?
And here's the real spice to this chili: you can't starve players into submission because those of us who have remained have endured and tolerated the crappiest of drops unfazed whereas the others have simply left. On top of that, $x may be a worthwhile investment on some holiday promo characters to spruce up the roster... Until they find they have 2 slots remainng and they will have to part with hard-earned character builds AND money for the evil xmas elf, because devs have spent more time on income-generating characters than setting up a way for players to accommodate such charaters. Suddenly that whimsical purchase becomes a frustrating pass.
Well, let's be honest. There isn't 100 characters that are essential. Less than half that even. Slots are full because devs said too early the sacrifice feature.
Another "trading card app" feature is evolving duplicates. So if you have 2 golden sons, you can evolve them into a stronger/perfect version of golden son.
I'm glad they have not gone this route. Where I have to upgrade my front line characters every month because new content/characters makes them weaker/obsolete
I disagree. I have @ 96 characters at present. 2 of them are rare/'legendary' dupes, held in vain hope they too will not be vended to make room. Thanks to the halloween event, I had to make 2 CRs a mummy, and a few others go bye bye to make room, so while I had a small handful of altar bait, 80-85+ of my roster have ALL been evolved and levelled eddies and toons, and I have the 4-star imps, meatheads, ox skulls and floating firearms to prove it.
Sacrifice is absurd today in terms of a practically-anticipated feature. Unless you are a latecomer or a no-nonsense roster butcher with 28 serious characters and 50 sacraficial lambs, you are painted into a corner already. You cannot collect all the existing characters with the slots available as it is. New characters are inbound with no new slots. Even the daily challenge forces more vacancy to ensure that at least ONE new character be retained to level up 10 levels or the daily challenge cannot be met.
Counter-view: Is it the developer's problem that many players are using allotted character slots like it's a junk drawer in their kitchen? I'm totally fine with this limit as it is now because I've considered the consequences otherwise......for one example, do you want to go into PvP vs someone who has hundreds of slots, no job, and nothing other to do than be obsessed with LOTB? You'll get your ass handed to you unless that person has some sort of significant limit on what can be brought to the battle....sweet jesus, imagine someone who can bring 3 of ANY AND EVERY particular set of characters against you in battle....like 3 nomads plus a Hellhound in support...someone who has 3 of EVERYTHING can be far OP quite easily.
I'm fine with the 100 slots, for now as it puts pressure on me to carefully evaluate what I want to keep and what I want to discard. For example, if it's a toon that pops up pretty much in any batch of regular souls, it's on the chopping block unless it has some very special use. Half of my toons are just there holding talisman sets I want to develop later anyway. Realistically, how many DIFFERENT toons do you use each week compared to the ones gathering dust for the most part?
I'd like to see more slots, but at the same time I'd like to see it balanced vs the number of toons that are available so, for example, the number of slots could grow over time as the amounts of different toons available grows.
Counter-counter point(s) LOL:
1. PVP (and Brave New World for that matter) have been 'coming soon' for months. While I would be devestated, I would hardly be shocked if two bad patches/mistakes down the line, the whole game folds before we ever see a single round of PVP played. We are getting pushed, prodded, and nerfed for a currently non-existent feature and that's not making sense when A feature (PVP) should conform to the the game and not the reverse
2. This whole fairness thing in PVP has always been a ridiculous notion in line with how the game has been set up. This is a RANDOM CHANCE game in which skill must be used to contend/overcome. The idea we need a perfectly level playing field for every player (regarding the characters) defies everything about the game. First, if there is zero advantage between players, there is zero incentive to spend money (As detestable as the bought army concept is to me). Second, characters with peaks/valleys smoothed uniformly is boring and makes wins/discoveries pointless.
3. There are ways to make PVP even more enjoyable with uneven potential than uniform. I mentioned this elsewhere. What stops devs from making a better, more interesting PVP (esp for all we have waited/sacrificed for it already)? Why not character-only PVP matches? 4,000 attack restriction trials? Magus-only leagues? This all goes back to the win-win of feature follows game rather than the lose-lose converse.
So enlighten me then. You seem upset that someone with more dedication to the game (Hence pulling better chances to get better crews) has a better chance to beat you because you have a ... Job. Solution: use your *job's* earnings to level the playing field and buy the chances the so-called deadbeat earned.
Throw out all the snarky comments you'd like but until you include a cogent argument against what I offered, your input is just that.
Pyschoeddie regards your comment about over 100 characters
Your argument doesn't stand up as even with 100 slots a player can field 3 duplicates and You overlook the probability of the devs adding a no duplicate rule for pvp
the game entails collecting characters to use in fights so it makes no sense for the devs to not have
Enough slots to collect all available characters
Psychoeddie:
All I see from you is two points ( and feel free to point out #3,4,5... That I missed if you believe otherwise)
1. It's not the devs' problem that players use their slots as a junk drawer?
Yeah? Who made the "junk"? Who keeps buffing/balancing 'junk' to make it unpredictable as to what the wheat and what the chaff is? I am going to disagree with you entirely on this one. It is the dev's problem.
2. What if (God forbid) some jobless wonder has 3 allied generals? Imagine how bad it would suck playing him!
Let's pretend that there is no way to escape this conclusion for a second (and later debunk this nonsense). If there is that one guy, he is the deserved LotB badass, so suck it up and accept your ass-whooping gracefully from one who values the game more than You do. Oh, but there could be 12,000 people who do that. Yeah? Then suck it up and play competitively or pay the premium out of your wallet to run with the big dogs. So far your solution is to whine that certain people *may* exist that are willing to play the game at a more intense level you can commit to, and you want to cut them down rather than rise to their level.
Now let's debunk that nonsense (Again). If a dude has 3 Angels of fear, PVP can have regulations imposed: no more than 3,500 ATTACK points per team, no dupe characters on teams, etc. PVP can do different tiered leagues for these "A-level" players and for the "B-level... yous."
Limiting the slots has NOTHING to do with levelling PVP (Not sensibly anyway) and worse, it hamstrings the LotB bottom line. If 1,000 slots were practical and feasable, a whimsical purchaser could buy any ridiculous toon, eddie, or baubble sold in the LotB store. If 100 slots are locked in, that same player who is 50-80% full of developed/purchased characters is going to tell the LotB staff to jump in the lake with any offering for sale that doesn't dwarf a legendary great by comparison. Great way to stunt development and promote stagnation within the game and the tesm roster.
well if you think you're right go away and be happy
But you are digging yourself a bigger hole to go and crawl into
I literally restated your two points and explained how I would refute them or consider your point wrong. That was your opportunity to point out how I misunderstood what your two points were which you clearly have not done. All you have done so far is parrot the words "you are arguing against yourself "
SHOW ME how I am arguing against myself… Don't simply parrot the statement over and over again to meaninglessness. You see the two points of YOURS above that I brought up and refuted. Either provide clarity to those points showing how I have misunderstood either of them, or feel free to mount a defense to what I have stated regarding your points.
You're making a fatal mistake by believing this is about what's right and what's wrong as fact.
You'd be doing yourself a great favor by reaching and realizing this about opinion Roquetas, not about reality, it's just about characteristics of a game we'd prefer, that's all.
You're opinion on using dupes is noted and there is nothing to stop it being used in pvp (basically because it doesn't exist yet)
What I am pointing out is your argument for not having more character spaces is flawed
As even with 100 spaces a person can use duplicates so the number of slots cannot be tied to your
Opinion.
Yeah, we're done here.
If you do not assume the duty of clarifying your point in a "DISCUSSION FORUM," then maybe it's not your job to participate or contradict others baselessly either.
Either way, enjoy the rest of the thread. I'm done interacting with you on it.
What's most interesting is that you dodged every single one of the totally valid rebuttals by everyone against your points by switching to a personal attack about fries distribution instead of backing your own points up in any way.
A very good example about losing in argumentation and switching to strawman ad hominem attack to run away in defence.
BRAVO
https://pbs.twimg.com/profile_images..._jollyjack.jpg
Hi Sparton :)
Ok, now will be my 3 cents throwed at the pool while discussing about the matter of ''legendary'' characters and their rarity... As always will try to be totally honest and show you how things looking from my point of view and experience I've gained so far... I see that you like all kind of data, numbers and analysis... That's why I'll give you possibly as many numbers as I can... Let's start, shall we?
1. Legendary souls:
I've got 4 of them so far...
* - bought ''Legendary Starter Pack'' - 4* Child Of The Damned (Gunner)
A few words of comment here... At first I wasn't aware how great and powerful toon I was given right at the start of the game, really... First of all it came of my completely unexperience - it's the first time I play such kind of game - if it wasn't linked with Maiden probably I woudn't play at all... I knew nothing about properly setting toons - well... now it's changed a bit, yet still I wouldn't call myself ''experienced'' despite being at 94 level... So... Not having enough materials, right talismans and all that stuff quickly stated that I won't be playing much with that character... Just recently when I finally made my ''Smokie'' a 5* toon with right talismans (thanks to your changes making them more obtainable) I realized how much I've missed... Still he hasn't all skill shards equipped, yet he's a key character of my every team... Do I recognize him as legendary? - YES, because his name is linked with Maiden song, he's not very common and have unique abilities...
* - another legendary soul given at the end of the game - 4* Troll (Warrior)
As above - very useful (again - thanks to YOU and your changes)... Not playing him that much at the moment - lent his fully maxed talismans to other guys for a while, pitty I can't do the same with the skill shards... If you ask me if I find him legendary though... My answer will be - no... Great, solid, yes, but no legendary...
* - 3rd legendary given me off achivements systems - 4* Souless Demon (Sentinel)
The same as Troll with the difference that he's not so great, I can't see him very useful at any point - probably because I haven't played with him that much and haven't seen anyone who would set him as the champion - like I said all the time learning myself how to play and I totally rely on my GREAT troopers and their HUGE experience - if any of them wouldn't set him as the champion, there must be something on the point... In my humble opinion also not legendary... Not to mention he was a dupe in my inventory... So one sold immediately... Do the same with the other while there be a chance called ''sacrifice''
* - 4th legendary given via legendary halloween pack - 4* Rocket Dog (Warrior)
Again a few words comment... I find him solid, couple of my troopers have them - mine is still like out of the box (another dupe)... Right now I guess I won't be upgrading/eveolving him - saving money for other ones... Maybe just for do some achivement tasks or when will be nothing better to do... Not legendary - not worse than other dogs I have or tried, but no better either... Pay 100€ for Rocket Dog? C'mon... In fact I did and I did it on PURPOSE cause I wished to show my appreciation towards you and thank you for Grim Reaper Eddie and so Fear Of The Dark Eddie - I paid for them IN FACT, but again - if you ask me - it was the LAST time - right now I am completely not after legendary souls... I know I could be winning couple another ones off achivements, but this not excite me in any way now, and at least not that much to pay for them in the future and get another ''legendary'' dupes...
So... 4 Lenendary Souls - 100%
Given 1 Legendary Character - 25% of getting something really valuable
That's right - I also think that 4* characters not being ''low tier'', but it no means they all should be automatically legendary as well as it happens right now... Legendary means something exceptional as I already wrote in some of my comments... Simple question: Can you name at least ONE 4* character which DEFINITELY is NOT legendary and never will be, having chance to drop off Legendary Souls in opposite to show me what I have missed so far? Thank you...
Vs.
2. Legendary characters - before evolving
Right now have MANY of them (especially Eddies being dupes)
These and ONLY these of which I have I consider to be legendary ones:
* - 1* Eddie (Warrior) given at the start of the game
* - 2* Wicker Man Eddie - got off the game
* - 4* Wicker Man Eddie - rare soul
* - 2* Soldier Eddie - got off the game
* - 3* Speed Of Light Eddie - rare soul
* - 3* Speed Of Light Eddie - rare soul
* - 3* Speed Of Light Eddie - rare soul
* - 3* Speed Of Light Eddie - rare soul
* - 3* Speed Of Light Eddie - rare soul
* - 3* Mummy Eddie - rare soul
* - 3* Mummy Eddie - rare soul
* - 3* Mummy Eddie - rare soul
* - 3* Mummy Eddie - rare soul
* - 3* Mummy Eddie - rare soul
* - 4* Carriage Rider Eddie - rare soul
* - 4* Fear Of The Dark Eddie - rare soul
* - 5* Grim Reaper Eddie - achivements
* - 5* The Nomad - rare soul
* - 5* Alliance General - rare soul
* - 5* Corrupt General - rare soul
* - 5* Pharaoh Dog King - rare soul
* - 4* Child Of The Damned Magus - rare soul
And what the numbers tell us then?
At this particular set of characters:
* - 0% chances to getting 5* Eddie any kind - event not happened
* - 13.63% chances to getting 4* Eddie any kind
* - 81.81% chances to getting any legendary character off rare soul
Correct?
If that so... When there are such great odds to get Legendary Character off rare souls why to pay and go after Legendary Souls while you might not even get what it claims to be?
Thank you for listening
Have a nice evening :)
W
An attack on people based on race, the fact that you are a supporter of that in this game says more than enough of you as a person.
I have no idea of why it is you hate people of other races, and in the end, you'll suffer for your racist hating so good luck with that hate.
Are you serious?!
I was observing this few pages long,off topic arguing with amusement....up until now.
I cannot believe that (i believe it was) xcarecrowx's reaction to your picture linking got deleted and pulled into some kind of a racially motivated statement. it was just a screenshot of some movie, with a nutz looking soldier.
As if i would call you out now for hating:black and white film,pantomimes,john lennon,people with hats (all which i deducted out of one picture,you posted). Oh! and let's not forget your hatred towards italians since you used word BRAVO instead of WELL DONE!
This is getting ridiculous gents...
Yes, you are right, it was just a meme picture and it was deleted. I am done of contributing in this forum. Thanks Mizrael for pointing out that was not any racist hate on my post. Lets see if this post is deleted again.
Attachment 1809
Don't feed the troll. I wasted time attempting discussion with the nitwit, and he had nothing intelligent to say whatsoever. After calling him out to produce his argument his brilliant reply was it was not his job to... Discuss... On a...discussion forum, all the while throwing in two posts of personal attacks. And then the icing on the cake was when I stooped to his level after having enough of his avoidances and peronal attacks he concludes that *I* dodged his rebuttals (note: to him rebuttal = Not my job to say why your point is dumb) and am here to cast insults.
Either he takes great pride in masquerading as a mouthbreathing window-licker to troll up the thead, or he really is one and consequently is incapable of engaging in intelligent discussion. My advice: avoid the bait.