Strike Talismans are already gone from the store for me...
...and Skill Shard and Eternity fragments are locked. Haven't purchased anything this week yet.
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Strike Talismans are already gone from the store for me...
...and Skill Shard and Eternity fragments are locked. Haven't purchased anything this week yet.
Happens to me every week. Sometimes stuff unlocks right away, sometimes it takes days, or anywhere in between. Would be nice to get some sort of explanation, seems weird like someone is manually pushing client updates out. Otherwise it should all be simultaneously instantaneous.
Am i the only one without a shell/immunity/life/strike talisman? Like im a lrimitive fuck, all these fancy effect talismans... fuck dat shit! I only work with Holy Power/Arcane, Health Overwhelming/Ward, And the almighty Strength Fierce!
Idk what forging really is but i got a 2* optimus prime!
Piece of shit jofer has a 3* WindBlade! Like srsly what is this luck! The alliance is "Legacy Of The Beast", original ik, i came up with it, search for "jofer16" or "PraiseNekro" in the friends search and join the shit!
Nice, Ironhides pretty sick with that long range heavy missile attack, just stand back and blast away. Have a 3* windblade which is my highest. She looks like a ninja with fast attacks, pretty cool.
Also just noticed Nekro joined my alliance I created last night, and some other random "bro787" is that you? haha
Question on GCR- had her forever but never used her. Did some experimenting with her today.
So her revive skill grants all allies endure and if you use it while all allies are alive all characters do in fact get endure, including eddies. If you use the revive skill with a dead Allie they are revived and they get endure.
But if you revive an Eddie he does not get endure? Is this intended? I tested several times with many eddies and he never got endure.
Not true. Eddies can be killed in the first round after beeing revieved by GCR.
True. EDIT: After some more testing Eddies can also be killed in the second round after beeing revieved. Only on other toons than Eddies will endure show up in the second round.Quote:
In the next turn after the skill is used the 1 turn endure will show up.
Fragments are still locked (Skill Shard as well) and Strike Talismans are nowhere to be seen.
Strike Talismans are particulary frustrating given that this is last chance, but since the only factor with the fragments is time, this is really inconvenient.
Tried several restarts as well as three different devices...
Yes I have seen the issue with the hidden endure icon but this is different. Revived eddies never get endure. I am guessing this has something to do with the fact that before pvp an Eddie could never be revived. So maybe eddies were never coded to receive that buff
Hey Sparton, thanks for looking into this! Fortunately I still have time to purchase for them.
Strike (Fierce) is still locked, though. Interestingly that was the case last week as well, up until about ca. 2 hours before the reset. Hope that will be the case again.
(Fragments and the Skill Shard are unlocked now)
This is an interesting one, I assumed when 2 Prisoner's were on the field, nobody got their passives blocked because none of the X's appeared above characters heads. But my Harpy just got stunned by Angel of Fear. So, either it's still working on a coinflip for both teams and it's just not notifying us anymore, or 2 Prisoner's block everything on both sides from activating.
I have a prisoner and I have no clue how it's working right now. Sometimes red x's, sometimes not, sometimes only on one team. I've stunned a sentinel harpy even when she didn't have a red x (or a prisoner on her team). That part is probably still bugged.
I know sentinel harpy is. She holds on to beneficial effects for an extra turn sometimes. I use her and my AGS for farming LOL and she'll usually keep the void shield after everyone else has dropped theirs. Also, in pvp my prisoner stunned one (with the red x) on defense, he also gave her back the silence icon. She promptly used her power ability to cleanse herself and then attack back. Sadly, the one I have on defense doesn't seem to know that trick.
Probably a bug in the passive. I guess we enjoy it until it gets fixed. Hopefully nothing else gets broken when that happens. Still waiting for my death dog to keep his damage charge when he uses it. At least it still works on the rest of the team. It'd be nice to see his true damage potential though. He already hits gcr hard.
On the Evo Material Horde for Battlefield, Angel of Fear's extra turns are kicking off even if you don't kill the person you're aiming for. Like their health is just that millimetre away from death.
If you have them, try a combo of Resistance and Resilience talismans on your RM. Maxed set of Resistance ups DEF and MR stat to around 780. Don't have resilience (would kill for a barrier set) but that would up his HP based off ATK and MAG while giving him even numbers of ATK and MAG. Mix that with some health talismans (2 x mystical or 1 each of overwhelm and ward would be ideal) and he might live a bit longer and still hit hard.
Oh man, I think I actually have those and they're maxed out. Or at least a set of Resilience. I just have the usual talismans that increase attack and magic, and then I threw on a vampire set for the hell of it.
Wait... I have 3 Resistance Shied, back when they increased attack and required 3, and 2 shield Resilience. Hm, Guess I'll try that out, can't hurt right?
There’s a server + app store release that’s happening soon, which doesn’t have too much into it, but nonetheless I’ve added this as further hotfixes for the current patch notes thread:
Additionally, while this hasn’t solved all of our error restarting woes, the app store update (once it’s available and players are playing on it) will have improved error reporting. This won’t immediately help you guys, but this is going to give the team more information for what errors you guys are hitting, and where in the code the errors are happening, so future updates can have more targeted and thorough fixes. This app store update is still being worked on, and should be released at some point within the next week.
Hi Sparton.
There is an bug with the invisibility buff, when activated (by talisman or skill) does not last the designated turns and disappears instantly when attacking. It happens when I play with beelzebub and with gunner corrupt rescuer or with any other character already in pvp or pve.
Any attack make it disappear, it is no bug.
Hey Sparton I noticed the rankings for PvP have been real up and down lately. Any clue to what's causing this? If so what kinda time frame for a fix? Thanks