That's new. Check connection, try reinstalling. Hope you don't jinx it to all.
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That's new. Check connection, try reinstalling. Hope you don't jinx it to all.
That is true about secret locations, they are not droping ironites as they used to before the update.
Also, an update about ranks in attack list is a must immediately, every refresh i have only one opponent with more points than me.
Also it would be good to have the points of the opponent in revenge tab, to check if it is worth to revenge someone, In my case I wouldn't revenge someone with less points and waste a revenge option, now that we have only 20 per day.
I really try to understand the logics that devs are using to nerf some chars... but I simply cant...
Prisoner:
- Vengeance:
True Damage;
Transfer Negative Effects to the Enemy;
------45% Chance to Stun for TWO turns------
Assassin Troll:
- Fervor:
True Damage;
Chance to Charge on Perfects (does not work since ever)
They simply nerf the trolls damage to be equivalent to the Prisoner... wheres the logic in doing this?
Its really hard to understand the devs porpuse...
I believe they nerfed fervor because rainmaker had recently acquired that move and was doing crazy damage with it.
Think about it, if they make an anti-prisoner character then that character will be the new sought out and most commonly used character. What they are doing I understand are waiting for brave new world where they are going to introduce new talismans which will change some aspects of battling. Hopefully this will put an end to the prisoner's OPness.
I understand what your talking in here and it makes sense. Imo any char diserve his nemesis or something like that, in this specifc case, the Troll or Rainmaker Eddie are both made of glass and the prisoner are a sort of battle tank by itself.
Assassins and gunners have different purposes and dont need to have the same damage output when his skills are so different (one op, other useless).
And how much time to Brave New World, a month, an year? Who knows? We need to focus on the present time and nerf glass chars are not the answer.