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I Agree with Yup, it’s only fair to have draw option due to the Bugs in gauntlet like perma undmageable shroud, unremoveable invincibility. Eddies that cannot change past/future skills.
A Draw would significantly reduce player complains.
If a limit must be imposed to avoid abuse then, maybe limit the number of draws a player can do per gauntlet cycle (like3 draws for the 14 days) or players must use the same characters for the fight after drawing.
Either option can largely prevent abuse
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Agreed. Makes no sense for there to be draws in the arena but not in the gauntlet. And on this topic, arena draws should take more turns than they currently do; I've had a couple of particularly long battles almost get cut short when I was about to win -- but thankfully was able to finish the fight before the game cut me off.
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After reading some other comments, I want to point out that draws can't really be abused. It takes a certain number of turns (which even in the arena is longer than most fights last) and if you're fighting a losing battle, you're not likely to survive that long. If you do last long enough to trigger a draw, you were probably able to survive indefinitely until giving up and quitting.
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There is an inherent difference between the arena and the gauntlet that prevents a meaningful comparison of both game types: locking of characters. I'm against a draw option - in an actual challenge a draw counts as a loss, you always have to be better than the challenged.
Having said that, the sheer amount of bugs occurring warrants a draw option, but it should remain in the game only on a temporary basis. Though come to think of it, will they ever get rid of gauntlet breaking bugs ? NF really can't take pride in fixing issues swiftly ..
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There needs to be SOME mechanism other than forfeiture when a battle has reached a stalemate.
Restart battle after 30 rounds, no loss recorded, but requiring the same characters be used again --- literally a restart from the beginning of the match -- would be fine.
I just think it's poor practice to reach stalemates and the AI wins with it's impossible talisman combos (which you don't/can't know until you go into battle) because your ONLY option is to forfeit. Not lose.. give up. That's wrong.... the AI doesn't need to sleep, work, shit, shower, eat, etc.
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Had my 1st draw need today. Down to my last char, had a warrior newborn of light with dominance and angel, up against redan. Both just kept healing every turn. Was quite disappointing to finish off having to lose after a massive comeback.