Yep, my lists r the same. All top 5 matches r revenges. 1st couple days after reset I'm lucky if I see anyone higher,been like that for weeks!
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To quote myself from another postI did this last week and when I post it you will see the end result, and I know I'm not a bug ;)Quote:
The week of run for it ends, table is due to reset. And so it does. Top players are awarded for their grind with rewards, but that's not all, let's give them some rest. For that we have them start at 1900 points. wtf? So what do we do? We refill our sands of war and kick ass on Sunday and Monday in particular to gain great point advantage where we shall appear rarely on attack list and the rest of the week is just keeping the distance while those behind grind for 100 pts up 100 pts down getting nowhere. Sorry, but that is just how it is and the best players can confirm it
As slauki noted it is probably the point difference that generates the attack lists, but I see no reason why a man ranked 30-50th shouldn't see the top 10 guys on his/hers list.
Do you?
I was crippling arround 15th for the entire week since Monday and have never seen Niko, jofer, Alex, Bodo or others above me for more then 100-200 pts. All I could do is revenge. So the system is protective to those who make their run eary in the week (or whenever they go on top, but early is the easiest)
Yesterday I was absent for 12h period, untill the last hour. 5 attacks only, 2 of which were revenges. Easy. Not cool! Though I know we are enjoying it on top. This must be changed.
@devs et al.: Don't you think?
Maybe it could help to have a little coin/dice/roulette added to the list, just next to each players name, the idea would be to have a chance for a different player to replace it on the spot so:
There is more variability and who knows depending on the implementation you could get an easier fight or a difficult one (even pay iron coins for re-roll), certain guidelines should exist as to not attack the same player over and over, which brings me to...
You can avoid attacking your own troopers often, I mean it's OK if a friendly trooper is on your list and you have to attack him once or twice for fun or to complete the list, but the way its currently working you could as easily end up attacking the same trooper (friend or foe) many (5+) times a day and this not even counting the revenge attacks.
Thank you all for some thoughts, I like to see evolving the ideas. Keep them coming please ;)
At last! Worthy and normal attack lists! After the arena resets we will have true 'who wants to be an eternal' game. Ty!
And folks, let's give'em hell!
is very gently put ... I am loosing quite a few fights because of bugs that shouldn't be there ... really pissed off today. Point system is as silly as it has always been and I'm OK with getting more attacked and fixed attack lists ... but those bugs are at an all time high in sort of annoying / frustrating.