when will ST amulets be returned to players?
Printable View
when will ST amulets be returned to players?
Was invader Eddie ever good? I don’t think I’ve ever used that one even with the T3 cosmic. Viking Eddie’s fury was better is all I remember.
Invader is still a great farming Ed.
We have two dozen other great farming eds. They removed the one thing that made him special, especially for all those who spent so much for him. That and reducing the extra turns. I was also trying to decide on a few toons to max awaken, including viking, when I saw these planned nerfs, otherwise would have been doubly pissed.
Anyone who thought they weren't going to nerf blood axe was living in a fantasy world.
It is sad that we are kidding ourselves to think that the powers that be wouldn't ignore player satisfaction, feedback, or even play their own game. But I'm going to be frank nerfing viking ed isn't the problem but is once again proving that the team rarely fixes problems in the game but instead just fixes the symptoms.
This isn't like he's an older character who predates Odin and has gone through multiple nerfs/buffs. He was designed as part of our arsenal against Odin and now is worthless in that part of the game. Looking at other toons all of their reworks lately have been to make them viable in raids. Viking invader was intentionally made to be worthless there.
Let's look at the damage if he would have been kept as is. At max you have 29 players who can use him 5 times a week for a total for 435000 raid points with an extra 3000 for unlucky soul who unlocked Odins 1-9 and can't guarantee that their amulets will refresh Viking invader. You still have over half of the way to SSS to go and frankly you've wasted those amulets. With proper planning and talisman management you can get more than 6000 raid points(assuming they optimized and also used it to also refresh a 3 toon team out of a single amulet. 1,000,000 isn't nearly as big as hurdle with Baphomet in the mix.
If anything this tells me that raid points need to be re-balanced not one character who players slogged their way through one of the worst server laden periods of the game to play frontier dungeons 25000 times. The time and resources that are now wasted is the insult not that, yet again, the change is only addressing a symptom and not the cause.
Hmm, bait and switch, anyone? Seems to be a recurring theme here: dangle the expensive carrot with the great op 'bugs', wait til word gets out and everyone's gone crazy spending all their resources to get it, then just nerf it later once they've made their money and everyone's moved on, snicker snicker. How many times have we seen this? Yawn. What was the name of that other similar, better game that was mentioned, Raids? Think I might check that out soon.
The problem with that logic is that with Viking wasn't a nerf but a retooling for awakening and he went from being a benchwarmer to getting some use in the game. Had they done something to combat the problem that invader was only useful in one aspect of the game by buffing other aspects while removing the power gained by that move there wouldn't be nearly as much backlash.
Again, the complaint is not that we lost an Eddie who can solo odin (considering odin is less worthwile than Baph) but that an Eddie who we spent literal days of grinding to get is now worthless.
And they also nerfed both viking and viking invader eds with the decreased extra turn chance, plus invader's decrease in power gained. So now regular viking is now much less effective as well, with the decreased extra turn chance now on both his power moves, maraud and blood axe. Seems excessive. Why nerf maraud as well? It just healed, no attack. 2 good eds, now pretty meh. Thanks again.
How long you been playing??
Your statement could be said about at least 30% of the Eddies....
But what I mean is long before awakening.. Viking's Marauder gave him infinite extra turns, the same way Blood Axe was giving Invader infinite extra turns.. they nerfed that then for Viking -- again this was months before "awakening" was even a thing.... so it's reasonable to expect when they FINALLY get around to actually testing Invader and see the same issue.. they nerf it there too.
None of this is "new". In fact, if you DON'T expect your favorite Ed/character to get nerfed.. you're overlooking history. Once an Ed/character shows he has a unique ability to make something drastically easier than all other characters..... they remove or cripple that benefit. It's not something they just started doing with Invader Ed.
... just wait until a few months pass and they start nerfing the Odins....
Maraud was perfect for the “do x times power move” and then fury during arena events.
Yeah, they both got the snip.
I am just going to point out something. The devs sure nerfed blood axe very quickly but haven't fixed the actual bug with that move. It still applies perfect bleed to invader Eddie himself. Not just the enemies.
Dev's Standard To Do List
#1: Remove any unexpected behavior which benefits players
#2: Everything else
I originally assumed the perfect bleed on himself was intended, as the downside to the guaranteed extra turn. You could keep using it infinitely with Invader Eddie, but if you messed up, or the enemy countered it somehow, you'd be in a lot of trouble.
I like today's hotfix changing the Trooper keys in the Trooper store to key souls, that will be very useful.
Lol, ya I started clicking on them, thinking they were souls, to stock up on trooper keys for the event, just before they made the change, then realized oh no those arent souls, just wasted 15000 trooper badges and had to scramble to set up a team and all the talis etc that second to get at least a bit of use out of one of the 3 keys I just opened :)
Then they made the change the next day, so I went looking for them in the store, and found a free Viral key instead, and opened that, again thinking it was a soul, from the new change. Then, oh no that's not a soul, again,... Lol. What an idiot :) At least I didn't have to scramble to use up the 16 hour viral key grumble grumble.
Great change though, going forward. Wish they'd be consistent and make them all souls in the store, though i can see how some would like having the key open immediately - I'm not one of them though :)
I have been playing for years and complaining for years.
Just because this has been happening doesn't make it a good thing or something we should be ok with.
The fact that so many eds are benchwarmers was part of my complaint.
Of course they're going to nerf Odins once a lot of us have him and that's because the team doesn't make balanced characters and don't bother with balancing until they can't ignore how badly they were made in the first place.
I'm glad you can be content with how poorly this game has been ran but I will keep complaining about the poor practices that are all over this app.