It is funny, that critical voices don't get an answer....
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It is funny, that critical voices don't get an answer....
Hi Sparton/Kaz,
Thank you very much for this feature, i hope it will coming very soon :)
Just one question, can we have an idea of how many valuable characters are need to obtain the higher sacrifice tier, and what can we expected about it ?
I just hope it's not an unobtainable thing like sacrifice 10x 5 stars native characters? (exept very few players, nobody has as much dupes premium characters :/)
I have no idea about the possible reward for this but if it's a soul (even a legendary) or a skillshard that's seems a very bad deal (imagine how many time/money/shards/ironite invested for 10 maxed characts..., trades for have a chance to get a random dupe 4* character :/)
I think the idea to sacrifice 10 characters at the same time is a very good idea for random 3* characts we have a lot, but that seems very huge for high value 4/5 stars characters...
Anyway i don't want to be negative, thank you for that, it's already better than what we have actually :)
We have only dupes now, it's time to change something Sparton....
So currently I have a bunch of 4* mummy eddies. Does this mean to maximize my essence I should upgrade them to 5* and level them up all the way? Or will I get a decent amount of essence anyways if they are just 4* but leveled up to 80?
It is not something we're ruling out, but it is not the direction we have taken with Sacrifice, and is not something we have plans for right now.
You do not sacrifice souls (or any other kind of item), only characters. If you summon using many lower rarity souls, you will occasionally get higher-rarity characters, and if you save those up and sacrifice those together, you have a chance of getting higher rarity souls (or other things, like 5 star XP shards or Skill Shards), but there's no direct upgrade path.
We don't have plans for being able to use souls for anything other than their original purpose: to summon characters. We do have plans for introducing souls that only summon specific characters (or a small subset of characters), but those will be earned through specific means (such as the previously discussed Soul Fragments from earlier in this thread).
Yes; again, the aforementioned Soul Fragments touched upon earlier in this thread is one of the upcoming features that is very much in that vein.
You can get to the highest sacrifice tier with far less than 10 5 star characters, but you would likely need a mix of natural 5 stars and natural 4 stars. The absolute highest tier really is meant for "well, you were unlucky with a bunch of souls (or saved up dupes over a long time), but here's some great stuff that'll be hard to get anywhere else". The 4th through 6th tiers are much more achievable with a mix of 3 stars and 4 stars and still has the opportunity to gain things like Skill Shards, a Legendary Soul, class souls, or even massive quantities of Rare Souls.
That said, you will also get a mix of Skill Shards, Rare Gun/Assassin Souls, and Legendary Souls for filling out your vortex meter, and you could do that entirely through sacrificing mountains of 3 stars or lower rarity characters, so even the lowly Common Soul will make progress towards a massive prize.
We don't have a timeline to announce for that right now.
They wouldn't be worth as much as a natural 4 star character, but that'll increase the value compared to sacrificing a 3 star at level 1, yes. Not to mention having "backpack Eddies" when grinding in PVE is free XP.
Those achievements care about getting the characters, not the amount in your inventory. You're free to sell (or soon Sacrifice) characters you've evolved to 5 star without reducing your progress for the "Earn 5 star characters x100" and related achievements.
Yeah, if XP shards, evo shards, and gold are something you have mountains of, you now have another avenue to use them to indirectly get better rewards. However, it's more and more expensive to maximize that essence value relative to how much you want to upgrade it, so that's something you'll need to make a decision for for yourself once the feature goes live and you play around with what your potential sacrificees are worth.
RNG or not,still a welcome addition! Thx 2 all!!!
Thanks for the response and clearing things up Sparton.
Thank you for the answer Sparton ! That looks great!!
Thanks for replying Sparton. It will be good to have options for dupes
Before I sacrifice all my duplicate Eddies I would like to know one thing. Will there ever be a additional separate from regular pvp, a all Eddies pvp ? I've talked about it befor , how cool it we be , maybe not balanced but surely fun. If this may happen I might keep a couple extra Eds , but if it's never going to happen then ill sacrifice away. So is it ever going to happen??? 💀
Well, it seems sacrefice wont be the feature I had hoped it would be. RNG!!! 😣
Me and RNG are not friends by any means.
However, this is still a way to MAYBE get something better than gold from previous failed RNG-outcome.
We are planning on adding new features that encourage different kinds of team compositions, or encourage you to collect and employ different kinds of characters. That could include using multiple eddies at once in a way that isn't just swapping aspects, but we don't have anything concrete we know we're doing for that yet (although there is something we're working on after Brave New World comes out which could involve using multiple Eddies at once).
Server maintenance 2PM PST.
Has sacrifice arrived? ;)
We have matchmaking changes live this upcoming server release, which will no doubt be a major discussion point in the March 22nd 2017 Update Discussion thread.
Lets try to keep this thread on discussing Sacrifice, please.
In tne achievements' area the are the challenges, but doesn't seem to work...Probably not available yet?
That's great, thanks Sparton ! I'm excited for sacrifice and it's good to know that you guys have lots of stuff planned for the future. I'll probably keep some extra Eddies just in case. So like how many 2 star toons would it take to get to max tier sacrifice, 100 or more like a 1000 , or more?
Thank you for the sneak peek at sacrifice, it is indeed a long awaited feature.
However, I do have one concern, and that is the part of higher star characters giving more essence than lower tier ones.
By the time sacrifice is open, it would be crucial for players to know how big of a difference would a 4* lvl 80 and a 5* lvl 100 dupe make with the sacrifice. An personal evaluation by players is much needed for this, as currently obtaining 6x 3* colored evo shard is really difficult with the current drop rate in LoL, even at level 10. I am currently aiming the achievement Earn 5 Star Characters IV and still lack several evo shards, but got a minimal amount of them (4-5) while grinding LoL whole day.
Also, considering the drop rate of runes, we arrive at the point where: using 50 troopers take a massive amount of time; farming runes to level up talismans take again a massive amount of time; then we might consider leveling anything to 100 before sacrificing, which will again take lots of time (not even mentioning the SoT refill costs).
I do hope though that sacrifice will come hand in hand with Brave New World, which (again I hope) will drop runes at a much higher rate than now any levels in Madness difficulty.
The feature is not available yet.
You can only sacrifice 10 characters at a time, so you'll never be able to get to the highest sacrifice tiers with 2 stars. I haven't calculated the amount that you'd need to get the long term Vortex Bonus, but... it'll be a lot.
You'll be able to see how much a character's essence is when you select them in the sacrifice screen, so you'll be able to preview what your characters are worth before pulling the trigger and sacrificing anything.
Getting characters to 5 star and level 100 will maximize their essence for sacrificing, but I think most people will agree that doing that for every fodder they want to sacrifice probably isn't worth it. That's a call that each individual needs to make for themselves.
Brave New World will come after Sacrifice, but yes, Brave New World will be for runes as Lord of Light is for shards; a better source for the XP and Evo requirements than the cosmos worlds.
Thank you for your response Sparton!
I am on the same opinion as you that no one will level to 100 ALL their dupes (as in my post: "we might consider leveling anything to 100 before sacrificing")
Really looking forward to sacrifice, I have a tiny space now in my character list and 30 Nautical Souls are waiting for me :D
let me see, if get it right?
I can sacrifice my 4*lv 80 dupe mummy or SOL eddie and maybe "only" get ironite or some rare soul?
Yet my dupe 5* nomad, child of the damned, viking eddie or allied general can get me higher rewards like some skill shards or a legendary souls?
Will performing a sacrifice cost gold to perform, and if so, will the cost increase based on a higher the sacrifice tier?
I know gold really isn't that much of an issue at the moment. But Everything from talisman leveling to the book of souls requires some sort of gold cost based on level and rarity, so I'd assume sacrifice would work the same way. It just may be a more difficult pill to swallow when paying, say 12k gold, to sacrifice dupes, only to get more dupes.
Reward are useless with tier 1-3 toons, with full tier 2 toons i win 1 evo shard and 2 useless shard ( we can't update toons because we have only dupes...)
For me Sacrifice is useless because i don't want sacrifice my rare tier 5 toons!
It's better to sell toons like before to win money.
All new features are bad...it's so frustrating no good update since very long time....
Even if you have no duplicates of 4 or 5 star characters, any sacrifice you make will sloooooowly fill up the vortex meter.
And after a while you won't be using that much coins anyways so imo on the long run sacrifice is still a better option to dump unwanted characters.
Did you really expect to get a ton of good stuff from sacrificing crappy toons?
If you summon 99 common souls and sell all the characters you get, you will earn 10-20k in gold, which is almost nothing. If you sacrifice all those, you will likely get a few rare souls from which you will at least have the chance to get a good 4* or 5* character. You'll also get some SoT, some SoW and shards. Worth it to me at least.
While you do need to sacrifice toons of all levels to get all of the achievements, if you have a bunch of unused common souls then you should use those for sacrifice. It will take a lot of them to fill the vortex meter (the interior purple ring), but eventually it will fill up and you will receive legendary souls, skill shards or both. I did not level up any of these toons before sacrificing them. I did receive two legendary souls and some skill shards by doing this. Plus, I received a bunch of rare souls along the way too. I think I sacrificed around 500 common souls that I had been saving up in order to achieve this. I consider this to be a great update, but I guess it depends on what you are able to receive from the RNG when summoning souls. I received Carriage Rider Eddie, Tailgunner Eddie, Angel of Fear, and quite a number of great toons from this so I am biased towards loving it.
Sac 7 1* toons or 4 2* to get the tiers and just do this all the time. You will get some rare souls by doing this. Then sac 3 3* for tier 2 reward. You will fill the meter eventually and get some shards and souls for it.
3X3* and... 1 Evo rune 3* lol
I like that system...
We need new toons not evo runes or rare souls ( only dupes with them )
Always 0 new toons in 2017 wtf :(