The other one is in last wave. I experimented with Celestial set and that Minotaur sometimes gets 12 new turns in a row.
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one of the most annoying dungeons. The thing is that no team is 100% safe (so far) and you always have to monitor things. You will definitely lose some runs, no matter what...or you'll get connection errors and the time is always running. You have to spend 250FC every single time..you do get 10FC from time to time but still it's too expensive. Even with maxed relics and talisman and all... it still takes 3-4 minutes per run. I can't wait to finish the 300 wins to get the eddie. Labyrinth talisman do drop for those who are after them... I managed to complete a 5set after almost 150 wins
For anyone wanting to farm this dungeon after you got Fallen Eddie, for extra Labyrinth talismans and to get fallen Eddie's achievement, this team NEVER loses:
Hallowed eddie with Orbits
Minotaur with Redemption & Serenity
Fully awakened Cosmic Lord with Singularity
Fully awakened Gunner Lord with Light+Cosmic
I have played about 4 or 5 keys so far, zero deaths. I even feel confident to let it farm at home on a second smartphone while I am outside.
Well, being that I have Icarus Ed, I didn't feel a rush to do this dungeon for the same toon, but without his awesome fury.
I figured I would try for purple bricks and extra Labs, but from the sounds of things, I will wait.
For anyone wanting to try this dungeon, you may want to wait until after the next update.
See the adjustment to this Labrynth dungeon below.Attachment 6917
Is there any point in trying this without the latest OP talismans like Orbit, Singularity etc.? Labyrinths are tempting but I wouldn't want to waste 250 FC if it's not even possible to do...
Im running this dungeon and didn't see anything different after the patch update.
3rd wave is now moderately more difficult.
Final wave is easy as hell, but still takes forever to grind down Fallen Icky.
I run it with an autowin team using both Lilith and Angel, but it's like 2:30 per run. Can't wait to finish the achievement so that I can start playing the toons I want...
What is the best team setup without minataur? I was going to try and knock this out before more grindfests start.
Where is the thread for the eternal dungeon tips? I couldn't find it.
https://forum.ironmaidenlegacy.com/s...ys+cheat+sheet
This thread?
I was running before the update. I don't know how much it changed though.
Wrathchild (Ying, Yang)
Hallowed Ed (Orbits) w/ride-along Angel Ed
Angel of Mercy (Persecution, Sustaining, Cosmic)
Lilith (Life, Grail, random green, Cosmic - immunity)
I was thinking of trying to work on this achievement as well.
I am using the same basic team as you here. Still get a couple of defeats each key and at the moment I am getting 33 wins per key and maybe 2 loses.
If I could convert each loss to a win then I can save myself a key to make up the shortfall....any other ideas to make it either faster (to fit in 2 extra battles per key) or 100% survivable so I can hit 34 wins per key?
Cheers
Does the order make a difference? I only had 27 wins with no loses, but had 2 disconnects. The order I used was
AoM
HE
Lilith
Wrathchild
I would like to do this dungeon, but the disconnects give me second thoughts about enetering.
The disconnects really slow things down. Happened to me on Raven's Alter last night ML.
Scott, I was trying to fit dominance or redemption on the bat, but the team was a little less reliable. Does the dungeon seem any different after the update? I may give it a try later.
I did use fortune and cosmic life talis on lilith, that may make a difference. I was thinking of using cosmic LoL instead of wrathchild
Well, not sure to be honest as I only started it yesterday! So can't really tell!
My defeats happen on wave 3 or the final wave only. I have Life Cosmic and Fortune on my Lilith. Order was Wrathchild, HE, Lilith and Bat - but will try it on this key with Lilith, HE, Wrathchild and Angel of Mercy and see how that goes. It seems to be crave that is my enemy at least twice - HE gets it and when he heals he kills himself.
I'll see how this key goes and report back in a couple of hours...only had two server delays on the last key.
Edit - first few runs going quicker - just got my fastest round with a 1:56 then a 1:58 so this may well do it but only run four rounds of it so far.
Edit2: Went to loo came back to defeat so that was no help - now swapped bat and wrathchild to see how that goes - still a bit quicker I think.
Thanks Scott, when the red minotaur on wave 3 gets multiple extra turns, that's when I seem to get a loss. Under 2 minutes is pretty good, hopefully you can keep it up. On a side note, no matter how many souls I open, I can't seem to pull a gunner minotaur either.
ML, I used the cosmic LOL for a bit, but Wrathchild seemed to work better on the boss level. Maybe you will have more success if your LOL is more awake than mine!
I cant login, otherwise I would have tried a run. I wanted to use the downtime, but the game wont cooperate.
I was just in the process of running this dungeon before i got kicked out. Now i can't even log in, what a waste of frontier coins.
I'm beyond pissed right now.
Join the club - Just posted about this in Bug Thread. Three days, same thing - MACL11 restarts - and this is a real pain as I have been trying to get 34 per key and cannot do this due to the connection issues and MACL11 crashes that are happening over last few days at the same time every day for about an hour or so (and counting).
Oddly my team is holding up with current layout with no defeats on auto - so if we can stop the connection I can save myself a key to pick just 4/5 wins that will be needed to get to 200......not going to happen though!
Current team order is:
Lilith, HE, Bat, Wrathchild - I think without the connection issues I would get around 35/36 per key with no losses...I think!
I used MK Ultra's team.... worked great.
Best time 1: 34.
Is anyone getting Lab talis?
I ran 2 keys and nuttin'!!!
HE- Orbits
G. Minotaur- Redemption/ Sacred/Cosmic
G. Lilith- Fortune/Cosmic/green
G. Bat-Sustain/Inspiration/Cosmic/ blue
I've been using the same team. Runs great, with the occasional hiccup - 1 defeat for every 40 or so wins. Getting Labyrinth talismans at a rate of less than 1 per key, but I have 5 from 7 keys (260 runs) so far.
If you get enough clean runs, you can get Fallen Icarus Eddie with 8 keys. Gotta keep an eye on the runs 'cause of the occasional defeat, but you have to do that anyway 'cause the connection issues lately.
I wish I had Minotaur! I still get the odd defeat as well - I did one key with none but then they came back so still getting one or two per key I think. But that is nothing compared to what we are losing on connection issues that is for sure. Oh and I am up to 202 wins in the dungeon and just 2 Lab talisman so far! As ever utter rubbish drop rates for me. Without connection issues I got up to 38 wins with my team so clearly Mino makes a huge difference if you have him.
In my settings the Gunner Minotaur is switched OFF :D
I have 120 wins and pulled 3 sacred and 4 labyrinth talisman. I would like that after a defeat the game would resume playing, that way we wouldnt have to babysit for the odd loss. 33 battles and 17 disconnects this morning. I guess the holiday weekend wont be used in the dungeons
After 300 runs and finishing the achievement:
2 Labyrinth
3 Sacred
TALISMANS NOT SETS!!!
Hey Frogs. your droprates are:
https://media2.giphy.com/media/R9cQo...rid=giphy.webp
581 runs:
6 Labyrinth (yeah)
6 Sacred
NOT SETS!!!
4 keys = 0 Labs, and 3 sacred.
The AI should calculate dropping a complete set of Labs in the entire runs it takes to get Fallen Icarus Ed.
I did get a full set of Labs plus 1 extra and 6 sacred while getting Eternity Eddie run done but that is all I have done so far on this one....ironite is the issue as now down to just over 1k....THE FEAR!! It look like I am about the same as others as I did 10 keys I think