30 min to finish last level of garden of life and crash again = 15 pts lost, no reward again seriously....
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30 min to finish last level of garden of life and crash again = 15 pts lost, no reward again seriously....
Iceman and Lulero, would you mind posting your messages into the Strategies threads so we can keep those organized and running for players? All really helpful advice! Thanks!
It's still showing 3* Rainbow Evo Runes under the rewards section in Underworld Madness.
Is this a mistake?
"Fixed an issue with certain multi-hit skills where it would appear as though the enemy is “healed” due to improper HP bar updates mid-attack"
This is under the "Bug Fixes", but it actually still happens
So i managed to finish all of them and also farmed a little bit to test drop rates.
SoT requirements are a bit high but i personally don't mind, if anyone wants the quick solution there are always packs on the store, game has to earn money somehow.
Bosses are great and the Fear one may need a buff cause it's way easier than the other two. I also like the new toons and the talisman set ups that make them challenging too.
Drop rates seem low but more farming is required to be sure about that.
Overall it's a nice addition even if i don't understand why it took them so long, except the graphics nothing really special.
I only had problem with crashes on Life and most of the times when enemy toons attacked me. I did experience many crushes though on PvP, since the update about 10 times..i hope it's just temporal.
Now regarding the talisman "fixes", i kinda knew it would happen but i had to wait and test it. Void, Energy etc are pretty much fixed but also the changes affected all talismans and things like Blind f.e. just never proc anymore!
I did about 50 battles in PvP and i was able to blind 3-4 times a single toon with an aoe attack. It's simply ridiculous. Offcourse defences are not affected and everything procs 100%. Small hint, taunt fest is back.
Edit: Sell at once useless things and multi teams additions are freaking awesome.
Edit2: A solution is immediately needed for talisman inventory slots.
Locked up about ten minutes in to Fear X. Crew was GRE, GCR, Magus Golden Son, Nomad. Had not recently revived
Why cant NF post what the new talisman sets do? Its absurd that its up to the community to make a thread explaining every new update. I have one zone eater that i have no idea what it will do. The earthquake green thing is stupid, basically a green set that does mcr power move for 10 power.
I've played a bit in the BNW dungeons and so far I'm enjoying it. The price is rather steep though and will make it even more frustrating and difficult for new players to level up talismans. Not sure that removing 3 star colored evo runes from the regular worlds is the best strategy for player retention.
One thing that seems curious is that it was launched without an event. Unless you count the BNW event last year which I wasn't around for. Also, nothing mentioned about any of the new toons introduced being available from souls. Am I the only one who's thinking about this? Has anyone dropped souls and gotten one of the new characters?
Taken from announcement.
Debuting Brave New World Characters
A handful of new characters are available, debuting as enemies in the Brave New World:
Warrior Corrupt Rescuer (4 star): Applies burns every turn with her passive and can do more damage to single targets based on the amount of burns on them.
Assassin Corrupt Droid (3 star): An all enemy attacker that heals all allies when it gets a kill and can apply Void Shields to its team.
Warrior Demon Spawn (3 star): Reduces enemy healing with passive and can sacrifice its own health to full heal an ally.
Magus Demon Spawn (3 star): Reduces enemy fury generation with passive, can stun enemies, and can heal and buff defensive stats of allies.
Sentinel Demon Spawn (3 star): Drains HP from enemies every turn with passive and has multi-hit attacks that can silence enemies and grant Reflect Shields to allies.
Gunner Demon Spawn (3 star): Silences enemies at the start of combat and can steal beneficial effects and revive allies.
Assassin Demon Spawn (3 star): Inflicts the new Crave debuff on all enemies at the start of combat (causing them to take damage when healing), plus able to mark enemies, gain Perfect Hit, and revive allies.
All of the above characters are also available in appropriate souls for their class and rarity.
My thanks to everyone for their kind words, constructive criticism, and detailed reports of bugs or other weirdness that has cropped up with the new update. I've done my best to copy over feedback to the team as I go through the thread.
We want the Talisman Horde talismans to be primarily found in there (like how we want BNW talismans to now be primarily found in BNW, and in the future, other features will have their own talismans that will primarily be found only in said feature).
That said, we're looking at other options for spicing up the Skull Quests, especially Talisman Cache/Horde (as unlike the other Skull Quests, their usefulness definitely does drop off more for long term players).
While not as good on average as what you're hoping, when they do drop they'll drop in quantities of 3-5 per reward roll, so if you're crazy lucky you could get 20 3 star coloured evo runes from a single Floor VI (or higher) fight. We definitely made sure to tune the quantities based on the higher Sands of Time cost.
We've tuned Floor VI to be possible with 4 star characters and 4 star talismans... it will of course be tricky (just like clearing Floor VII of Lord of Light with 4 stars), but it should very much be feasible if you have the right characters (or some solid troopers as substitutes).
No; like the 3 Star Colourless Evolution Shards, you can 3 Star Colourless Evo Runes still from the harder levels of the campaign (so while you'll also get the colourless ones occasionally in Brave New World, if you just need colourless, you can pick any Garden or go back to farming Campaign for better gold rewards/quicker and cheaper quest clears).
What character(s) have you seen this with? We did a general fix that should have fixed many characters, but maybe there's some character-specific bugs that still need to be quashed.
Yeah, I guess that's fair. I'll work on compiling a post that goes into the details for all of the talismans and then ping back in here when I post it.
There's some deals in the store, and yes some new characters, but not a whole lot more characters (some of the class variants we wanted got scoped out of the release to not delay the feature too much longer) [EDIT: I guess I could better say we maybe figured these new characters were interesting, but not quite so fancy as to do an event soul for them yet]. We wanted players' attention to be on the feature itself, not elsewhere, so we went a bit lighter with event stuff around this release. We have some cool stuff planned later this month, though, in terms of getting new characters and fighting in the various Gardens...
It's a cool release. I did specifically ask for harder enemies at some point, and you definitely delivered. So far i'm up to lvl X on fear (froze on me just now), lvl 2 on dismay (froze on me twice.) and lvl X on life.
I'm gonna have to wait for you guys to fix the bugs because the time and SOT spent is a huge waste of time at this point to just freeze and force close.
My main concern is the difficulty in the lower stages, even with maxed characters the bosses all seem to take hardly any damage at all (Personally I don't have the correct characters for these types of enemies, and I assume A LOT of newer players don't either.) especially dismay. I can't believe how low the damage is on that dang dragon.
Thanks for the tips Lulero.
I'm gonna have to work on a completely new team now... :eek:
Different freeze, now while the characters were entering a new stage, before any input, this was on garden of dismay X stage IV, funny thing is one Magus corrupt rescuer is laying on the ground as if it was killed, looks like it didn't reset correctly from the previous stage III that has 2 MCR.
Attachment 3467
Also got two other freezes on teams with Wrath during the boss stage of Garden of Life VIII,IX, don't know if it was coincidence but it got better after he was removed.
The "Miss" is because of the shields, rather than taking damage, it's depleting the shield. Not sure about that boss specifically, but when on him, hold down on his passives (upper-right corner above his health bar) and it'll tell you what damage reduction is going on. I know in GOF, it reduces True Damage by 75%.
40 minutes into Garden of Life X and another crash. Boss was down to almost no energy too. This has to be a f*#%ing joke right? I like the update don't get me wrong fun levels and great graphics. and I usually try to stay pretty positive around here. But this is out of hand. I've now wasted at least an hour of my time and 60 SOT on bnw only to crash.
I fully expect to be made whole for this somehow.
So far I've been reading people's tips and here's something I've come up with for dismay that I'll work on pretty soon.
Golden Pharaoh Dog,
Assassin Golden Son,
Gunner Dog,
Grim Reaper/Navigator/Eternity Eddie's.
I chose the Golden Son because of his 3 hit basic, and the fact that he can keep a solid endure on the team. Plus if you give him death talismans, that will work wonders on the Dragon King(s)
Garden of life level 7 reset the game. Grrrrrr
Our team is currently investigating the Facebook login issue. In the meantime, if you've connected an Email address to your account as well, you can log in using that.
I will not be able to log on to my account I apologize to all troopers vcele GMAC support somehow does not work and I do not know when can I join in the game I hope in the trust of my troopers and I will not leave
Sorry my language english is not my native language
First time that happens to me twice, buttons missing in PVP, battles lost because of that.
Discouraging to play PVP
I was going to make a thread asking if there was a good place to find blue runes then BNW hit.:) The graphics and boss are awesome. A dungeon created after my favourite album, awesome. Its a tad buggy (boss sometime disappears) but great. Well done devs.:D
Hi guys,
There is apparently a solution, using the same email from FB account as backup account (that is what I understood)
Talk to Jerry about it, he will help you.
gmac
(now back in the game!)
I do not know what the hell is wrong for me
Seeing some funny stuff (on top of crazy crashes) since update, wondering if others are seeing it.
1) Wrath is not triggering marks? I am hitting marked enemies using wraths basic attack with perfect hits and the white numbers are not appearing and the enemies are not taking added damage. Anyone else notice?
2) energy talismans - do these expire after a certain number of turns? Fighting the new dungeon boss I notice after a few turns my toons equipped with energy talismans no longer steal energy and the energy icon in the left hand corner has gone missing.
That freezing issue people are talking about is actually hitting me too for once. Usually I don't get half the bugs others do, I think because of my phone being an Axon 7 running 7.1... Anyways I was on garden of dismay VI and I made it to the Dragon King with no real trouble, but let's see... I began the fight, applied Golden Pharaoh Dog's immunity and as soon as my Assassin Golden Son launched the first attack, everything stopped. The music was still playing but nothing on screen was moving. I went to my home screen for a moment and the music was still playing. When I went back into the game, the screen was black. This happened twice today, the first time being like an hour ago while I was in the underworld.
And another freeze on Garden of Life IX, boss battle, just at end of turn game went to limbo, frozen into wait state, again.
Lets see, so far more than 11-12 times frozen PVE = ~ -160 SOT - time, 3 times on PVP = -3 SOW ~ -50/60 points.
Not to rain into your parade @NF, but hopefully this is being looked at, the update is cool but kinda unstable.
For everyone interested in knowing what all of the talismans that drop from Brave New World do, I've made a new Brave New World Talisman Info thread in the Guides and Tips subforum. Feel free to discuss their uses and impact in there.
For anyone interested or if it hasn't already been discussed or discovered, if you receive multiple instances of a Talisman you wish to sell, you have to press and hold to sell each one separately. I.E., if you receive a Warp Mystical x2, you have to press and hold to sell one, then press and hold again to sell the other. If you don't, you'll still carry one in your inventory.
Lost between 200-300 badges in the past 24hrs... and so many losses in PvP to the "buttons vanish talismans" ...Will try that download even though I don't have FB issues. Really hope it helps!
3-5 per reward roll? I've only played levels VI and VII so far in each dungeon so its early days, but when I have been lucky enough its been 1 reward of a single 3* evo rune, not 3-5. 3-5 I'd be okay with. To spend 12-15 SoT and only get one 2* (floor VI) or 3* (floor VII) coloured evo rune and possibly no talisman either as a reward, isn't a great incentive to farm BNW if I am honest. I just hope I have been unlucky so far on the evo rune side of things....