Originally Posted by
Enti
Okay now I definitely understand more, thank you for that. What I saw throughout Arena defense team usage was 99% Mummy + GRE simply because of the versatility and the damage (respectively). The only thing that changed is now VE instead of Mummy, and yes, you are right about no Eddie diversity.
However, as HomemLivre pointed out, now instead of basically Mummy + Prisoner/AoP + SSD + Pyro/AoF everywhere, now the allies used alongside VE is coming from a much broader pool, which is already an achievement for PVP team varieties on its own.
Trust me, if Samurai wasn't this squishy, I'd be using him. Or Tailgunner as he has an immense potential.
On the other hand, where due to current matchmaking algorythm basically rewarding those who have higher hold % because of 1:1 ratio, people will resort to the most reliable one - and that currently is VE.
All in all I am a member of the group yearning for a change in the point system. This simple modification might reduce the anxiety of people not having current meta, and would obviously open up the doors for all the characters. Let's say we lose 1-5 point on defensive hold, hell, I'd put together the funkiest team I can find which is still capable of winning ~20%