I think Gauntlet is the reward that long-term players have been waiting for. I think new players and casual players will find it frustrating for a while if the cost structure doesn't come down considerably. At least in the beta the rewards are similar to Arena. You have to get pretty high up to get the "prize" rewards. You definitely need a deep, strong character base with fully evolved talismans to get very far.
I have a good number of Relics going in. Full health in general and some lower health for most class specifics. A few, but not a lot of offensive relics at this point. Not all of my characters are sharded at all. I've made it to A playing a mix of fully sharded and not sharded at all characters which has made me feel pretty good about the game balance so far. I just have to be careful and really pay attention to who does what ability in what order to make the most of the unsharded characters. It is hard, there are challenges, I have not won every battle the first, and in a couple cases second, time, but it seems to be balanced for difficulty as I work through it. Not too easy, definitely hard, but not impossible for me up to this point with mixed characters.
It is a great way to get ICs, but it also seems to require a lot of ICs to have already been spent to progress very far.
Sand of War refills are 30 Ironite for 10. Level A costs 6 SoW each with 6 battles required for a total of 36 SoW. That's close to 120 Ironite for that level. That was where I finally drew the line last night. I don't know how much I burned up to that point. I wish now I had been tracking each level cost.
Gauntlet maintains the highly addictive aspects of the game and keeps it going strong. I want to buy more SoW to keep going, and have even before I realized I'd made the purchase. The challenges are great. Some battles I can tell I had overkill on my team and a few I lost because I was trying to save stronger characters for another battle in that series. I like it.
I consider myself somewhere between a hard core player and a casual player leaning heavily towards the casual side. I'm in the game all the time, but I don't really try to rank in arena. I play my SoW every day to build up ICs only. Thanks to people posting on this board I started hoarding powerful characters a while back in preparation for this so I'm in pretty good shape for Gauntlet. I feel I could go a lot farther if I had enough Ironite to spend to keep trying to progress. I'll do a few more battles as Ironite refills, just not sure how many more paid refills I am willing to put in. At this time Ironite cost is my only limiting factor.
I am undecided on a new currency for Gauntlet. I can see pros and cons for that. I want to see more of other's thoughts.
I totally agree it would be beneficial to be able to somehow get to the talisman screen to swap talismans around from within the character selection screen. I'm sure that would be a big code change, but it sure would be convenient.

