man really smart observation, probably that's the explanation for the seals, thank you will check this, so we would have to prevent him from making his skillmove to get rid of the seal transfer...hmm, have something to think about now :D but transferrnig seal is one thing, but immunity should prevent burns at least.
but yeah, we could argue back and forth about this, but the immunity talismans are really hurt by this a lot. regarding what you have to sacrifice for them, it's a too hard pill to swallow imo. so there should be some sort of compromise. because we have only half a counter now (at it'S best), and this is very bad, since every toon needs his nemesis.
Edit: @ Sparton thanks for the replys, good to see that you do your best to make the game better. can't wait for further fixes and changes (and sacrifice of course :D)