Appreciate the changes! But please don't make the desert marauder deal damage to everyone. He already is a very viable character. This is over the top i think
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Same with shards btw. I tried to sell some of my 3* evo rainbow runes (done the 100 5* and have too many of them -> server error - inventory not saved and restart ... I have even more of 2* rainbow runes and try to sell some -> server error inventory not saved and restart)
Hey dude, I think Death Talismans have higher drop rates in Underworld... at least for me, thats where I got all three of my sets from. I notice they are listed in drop info for all SLs but I think they are much more rare in other worlds. Hope BNW fixes that for you.
Bad sign for Soldier Ed lol... damn dude, that was a serious round of 20 questions... still think you guys should take a look at that Endure skill of his but I guess everyone has a favorite char they think could be better...
I understand the thought process on War ABB and my SSD. Still would appreciate any discussion on the latter. Also good to hear that Resistance will become 2-set since I only have two lol. Thanks for taking the time to reply.
same here with my green evo runes. they are bugged so i cannot sell a single one of them every other rune is okay.
well nothing would be so valuable like this. quickbattle would be great, but i gave up on that one... right now the game takes approx 2,5-3 hours per day just for burning sot and sow that's waaaaay too much for a mobile game i feel...
This was something I loved in SWGOH, the ability to instantly sim battles from what would be the equivalent of our map screens. Hit the sim button and results/rewards immediately pop up. And if they're worried about making the game too easy, implement a time refreshing sim ticket system to control how frequently you can do it.
Only problem with this is it's more of a "nice to have", so with the current state of the game seems like a long shot getting it prioritized before bug fixes and new content. Great suggestion though.
Agreed on the sentiments about making the game less time consuming. Like Jofer, I also played SWGOH last year for a few months and LOVED the ability to "sim" battles and automatically get the rewards. It made playing the game so much easier and saved me a bunch of time.
LOTB would be a lot better for all of us and likely hold on to newer players for longer if it had a similar function.