PvP and General considerations
First time I come here to talk to you.
I totally agree with Max, this system of drops is a bit strange and in my opinion the numbers and chances of getting each character should be revealed to us.
Now speaking of PvP, I have some considerations to make and I have already realized that it is not just me who think about it:
1 - The rematch system urgently needs changes, the endless cycle of attacks makes the game annoying and boring;
2 - In this second week that I am participating I realize that we have new people to attack, but in general they are always the same ones that I attacked at least 2x;
3 - In the revenge system the loss and points gain has to be redone, it is not working that way and it is practically impossible to earn points without spending a lot of ironite.
I will be in touch and collaborate with more information as I go about noticing it over time. I hope to have collaborated with the community and good game at all.
Visions Eddie - Equilibruim Skill not working properly
One thing I noticed in some tests is that Visions Eddie's Equilibrium skill does not work properly to remove the debuffs in the second round that it's active
regardless of whether or not has a Prisioner on the other team.