Took me a few rounds to get it. I think I ended up leaving it at the NORMAL difficulty for it to unluck. Might be unnecessary but I did it in 3 rounds killing it each time
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i like the update so far. just the nerf of the nobl right after the nobl event is still horrible marketing.
nontheless the missions are great and i really enjoyed playing some other levels again.
just one question, is this the "lots of new content" that was announced recently or can we expect more soon?
llexileon stated on facebook, that BNW is almost ready and that you guys are just "polishing the bosses" atm.
would really love to hear some more details on this.
can we expect something cool for the lotb birthday next week?
very curious about the future of the game :)
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They posted this on their twitter account so I guess there will be an event for the birthday. At least I hope so.
As an aside, we really appreciate the feedback and passionate discussion. However, Ian's post crossed a line and we'll be deleting quote blocked snippets of his original post to ensure that we keep the discussion productive.
We will hand out bans (temporary or permanent) for repeated infractions.
I didnt realise milk turning sour was such a big deal, Sparton :rolleyes:
in which mission on battlefield are the allied soldiers? i cant remember..
its for the misson
We're seeing reports of this, and for whatever reason it seems to more consistently (or perhaps always) work on the "Normal" difficulty of the mission, even though all three difficulties of the mission are flagged in data.
We are still working on isolating the cause and seeing how fast we can push out a fix. Thanks for the detailed info.
Well, as per the tuning notes, the Energy Talisman is finally stealing power (as it was originally intended), as opposed to just generating it for you, but yeah, maybe there's some cases where it's draining too much. We will investigate further.
Yeah, that doesn't sound right. I've passed that along for our QA to investigate and write up.
The update was originally planned for early- to mid-July, but we signed off on it sooner than expected, and thus the corresponding tuning went live with it sooner than expected.
Blocking beneficial effects doesn't count; it has to be an action that tries to remove beneficial effects. As such, "remove beneficial effects" works, but so does "steal beneficial effects" (because stealing is removing from the enemy and adding to your character).
Yeah, the intent is that he's still good in all the ways he was before, but you are 100% correct. We will work better to ensure we are highlighting characters that are not scheduled for tuning updates in the future.
The short version is I don't have anything specific to announce at this time.
On the subject of saying "lots of new content", one of the unfortunate problems with working with a big brand with many different stakeholders (not just us developers and the band members), that lots of different people have different ideas for what they call "content" or a "big event" or whatever... and sometimes, even internally what we call those things are not what we'd call them to our players! Not to say that you shouldn't trust stuff that isn't coming directly from us developers of the game, but just be aware that "content" could mean a lot of different things depending on who it's coming from (from missions, to new game modes, to PVP activities or deals, and more). I can tell you that we do have a lot of different things planned throughout July, so stay tuned!
For those with problem stunnig the Prisoner, i was through the same problem not counting when playing on madness. Then i tryied on normal and it worked fine.
If you enter the mission through the button on the missions list, it will direct yout to the mission on normal level.
Let us know if worked for you guys too.