yay - one more character i will never get :D
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yay - one more character i will never get :D
Neither Aces or Tailgunner has any business being nerfed, and GS is ridiculous. The whole point of GS is the glass cannon. I hate to have contempt prior to experiencing PVP but we have lost way too much in invested characters, and I am skeptical that the interest/enjoyment of PVP will not meet expectations, particularly with all the neutering that affects the rest of the experience. Hopefully I am wrong, but it seems like if they never bothered neutering characters we'd ALL have access to something powerful in response to the other team.
Devs...
Another one down (GS), where skillshards were used... Nerfacy Of The Beast again... I am starting to think we've been chosen to test all characters while they all be nerfed later in your DEVS GAME... Thank you one more time
Cheers,
W
It would be nice if the developers had a little regard for the people playing the game, eh?
Two things to report...
Mummy Eddie seems to have a 50% chance on using his immunity move per turn during auto-play. Seen him uses it turn after turn, so it will be good to tune him to do something more productive.
The Challenges(achievement) icon is shining excessively and I am trapped to click on it thinking that there is something to collect due to the shining, instead of playing the actual game.
I must say that i am a bit disappointed. A new hard to get Eddie
and evenmore character adjustments? Yay.....
Now thats a treat...
Seriously devs, Sparton and company, we want a way to reset the skill shards at least one time. I think i speak not only for me about how dissapointed we are about the nerfings. I used ALWAYS my corrupt general and now i never use it again after first nerf. I invested all the skill shards for nothing like shit. Do something useful at least one time, not only shitty updates that are not interesting. More new chars and not enough slots? Is this a joke? Bring sacrifice first and not a probably bugged as hell PVP.
We came to a point where a Cyborg with 24 skillshards hits worse than a Sentinel Bomber Boy without skillshards.
Was this the intention to level everything out? It kinda worked :cool: